OK, this is going to be very surprising or maybe it isn't. I was not going to get Blacklist, but the more I read about the game and seeing the interviews that's happened, with little info dropped thus far, I decided to make Blacklist one of my most anticipated games of 2013, since it's coming out sometime in the spring. I guess my love of Conviction won me over on Blacklist, seeing as to how it will still keep that action-feel to it while keeping it as stealthy as possible. I've also heard of original features, such as moving bodies and Sam's tactical suit, making their return in this as well. So it made me think - what do I want out of Blacklist, the next game in the series? This is what I would love to have in this new installemtn of the series.
-Voice of Michael Ironside still as Sam, although I will have to get used to this Eric Johnson character, who I believe is better off pulling off the physicality of Sam while Michael should just provide the voice, as always. He'll always be Sam to me. No ifs, ands, or buts.
-Variety of maps to play with. Conviction had a lot of maps to check out, but I feel it is a bit too short. It is my hope that they include more maps to check out in Blacklist and have some kind of environmental factors into it, such as rain.
-The artificial intelligence, aka AI, needs to be beefed up. Let's face it, while the AI was smart enough to check for you or, if they spotted you, tried to corner you in one position, you could easily flank around them. I hope they are smarter and a bit more realistic in looking harder or deeper enough to where you are and not just in one area. Also, they should check for remote mines and use some kind of tools to detonate them, similiar to what the thugs in Batman Arkham City do when they see a Sonic Batarang and destroy it.
-There needs to be a fine balance between action and stealth. I hear that upgrading your suit will aid you in that instance, so I think that shouldn't be a problem.
-I must admit, I have not played the originals (as of yet), so I have no clue as to what Spies Vs Mercs is. I guess I'll find out when I play Blacklist. However, I do want co-op back and with more players, possibly up to four if possible. Being in a team of two is great, but four people involved is a much better experience.
-Also, no infinite pistol until you are rewarded for it. It made any of the scenarios, no matter what difficulty it was set on. And I want challenges to be that; challenging, but easier. Having to work on a P.E.C. challenge, like Full Recovery, was time-consuming and frustrating.
That's all I can think of for the time being, so I'm just wondering from you guys...
What do you want out of Splinter Cell: Blacklist. What do you want to see return and what do you want to see gone? Please discuss and keep it civil between us all. Thank you! :)
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