i was thinking about this and there arent any WW1 games or good civil war games. what does everyone think
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i was thinking about this and there arent any WW1 games or good civil war games. what does everyone think
Pre-WW2 weapons are slow and boringBlack_Knight_00
What about the weapons in Red Dead Redemption, those weapons are "pre-ww2" and they are fine.
Automatics are overrated
I would like a World War 1 game, or a revolution.
A revolution game would be amazing.. fictional or not, I don't mind
A revolution game would be amazing.. fictional or not, I don't mindNirdBerdPlenty to choose from: Red Faction 1-3 and Freedom Fighters are the ones I remember right now. I prefer WW3 scenarios like in C&C Red Alert 2/3 or Endwar. They give the storywriters and designers lots of freedom without letting them drift too far from reality.
Personally I would love to see a game that handles a non-popular war like the Korean war or the invasion of Nanking by the Japanese in a smart and creative way that makes the player think about the consequences of war.
EDIT: I would totally play a game based on the French Revolution as well. :P Get on it developers!
World War One, Just something different from the same old dull desert,jungle,city scenario.
CUDGEdave
That is assuming it is just an FPS.
There is a WWI game, if you look into other genres. Rise of Flight is a combat flight simulator set in WWI.
[QUOTE="CUDGEdave"]
World War One, Just something different from the same old dull desert,jungle,city scenario.
WhiteKnight77
That is assuming it is just an FPS.
There is a WWI game, if you look into other genres. Rise of Flight is a combat flight simulator set in WWI.
Ran the demo but it ran like a pig in mud on my ancient PC! But yes I'd like to see a WW1 FPS.
World War Z
Personally I prefer a game to use a speculative perspective in this regard. Not that a good realistic themed war game isn't fun, but for me I'll shoot"monsters" instead of"soldiers" any day of the week. It's just what I personally enjoy more.
If my only choices are reenactments, it'd be nice to see some rarely touched on settings. We've all stormed the beach at Normandy and to a lesser degree fought off the VC while listening to power rock ballads in the late 60s. Even if it's not as exciting it'd be nice to see a few more WW1 or even a Civil War setting if the developer could craft it to beinteresting enough. That's the problem though. How do you make a rifle fight fun when it takes 5 minutes to reload a single shot rifle? Well I don't have that answer. But by this point I've killed more Nazis than WW2 did and if I see the beach at Normandy again I just might shoot myself in the foot to relieve some of the mental pain.
So I guess my answer is anything OTHER THAN WW2 is my prefered war setting. Preferably something with aliens, monsters or zombies.
Civil War, I wouldn't mind using a Musket, Revolver, Winchester or Coach Gun. gmaster456The problem is that if you tried to make it realistic you'ld march for a while in rank and then get shot... there wouldn't be much in the way of regular FPS gun play where skill is involved.
[QUOTE="gmaster456"]Civil War, I wouldn't mind using a Musket, Revolver, Winchester or Coach Gun. markop2003The problem is that if you tried to make it realistic you'ld march for a while in rank and then get shot... there wouldn't be much in the way of regular FPS gun play where skill is involved. Unless of course its a COD game...
But by this point I've killed more Nazis than WW2 did and if I see the beach at Normandy again I just might shoot myself in the foot to relieve some of the mental pain.
ZZoMBiE13
You could still make a good WW2 shooter if you added some adventure type elements to build up the story. Like this:
You're a young boy in Leningrad which is currently under siege. You spend the first few parts of the game with your mother and sister (father is at the front) doing various realistic fetch quests for food (sawdust to bulk up flour ect) and on the way you run into rats and such which are your first hand to hand encounters. Then as the siege continues you start using basic weapons to fend off other civilians trying to find food and such, perhaps the final scene in this act is defending your home from a couple of cannibals. Then in the third act you're pulled into the more regular FPS part of the game as you join the red army as you push back the Germans. Your fellow comrades tell you stories about home, their families and their lovers. As you advance you find trinkets on your enemies, little broaches with photos inside and some of them seem to have frozen to death midway through writing a letter. Then just before the final finale siegeyour father sacrifices himself for you.
A generic WW2 FPS would be dull but something with a proper story and depth hasn't really been done before, TBH very few games in any setting of any genre can manage a strong deep narrative.
[QUOTE="markop2003"][QUOTE="gmaster456"]Civil War, I wouldn't mind using a Musket, Revolver, Winchester or Coach Gun. gmaster456The problem is that if you tried to make it realistic you'ld march for a while in rank and then get shot... there wouldn't be much in the way of regular FPS gun play where skill is involved. Unless of course its a COD game...
;)
I seriously hope there aren't any more COD games/clones that horse was beaten to death years ago... it's just soup now
It would be fun to have a role-playing Civil War game, being able to choose a path with either the Confederate States or the US, or decide to go it alone and roll with the punches. There could be a variety of weapons, from old blunderbuss guns to revolvers and gatling guns.
[QUOTE="charlesdarwin55"]
How about Israeli wars?
Vari3ty
I think this is a great idea. Probably would be highly controversial, but heck, I want it!
It could work well, I just hope it isn't used as another excuse to make a generic FPS in a desert environment. If it provided context to the gun play or went for a completely different genre then fine.[QUOTE="markop2003"][QUOTE="gmaster456"]Civil War, I wouldn't mind using a Musket, Revolver, Winchester or Coach Gun. gmaster456The problem is that if you tried to make it realistic you'ld march for a while in rank and then get shot... there wouldn't be much in the way of regular FPS gun play where skill is involved. Unless of course its a COD game...LOL that'd be pretty hilarious... you'd probably be able to dual weild gatling guns and use a cannon as a primary. I can see it now... sprinting up to and tele-knifing an entire rank of riflemen.:P
[QUOTE="gmaster456"]Civil War, I wouldn't mind using a Musket, Revolver, Winchester or Coach Gun. markop2003The problem is that if you tried to make it realistic you'ld march for a while in rank and then get shot... there wouldn't be much in the way of regular FPS gun play where skill is involved. For the most part yes, but the battle of little round top would be mostly skill and hand to hand comabt when the bayonet charge occurs.
Unless of course its a COD game...LOL that'd be pretty hilarious... you'd probably be able to dual weild gatling guns and use a cannon as a primary. I can see it now... sprinting up to and tele-knifing an entire rank of riflemen.:P Musket + Slieght of Hand 8)[QUOTE="gmaster456"][QUOTE="markop2003"] The problem is that if you tried to make it realistic you'ld march for a while in rank and then get shot... there wouldn't be much in the way of regular FPS gun play where skill is involved.CD-i_ownz
A WW1 game because no one has done that(technically) and its much better than another modern warfare game. A korean war game would be pretty good also, but most of the weapons are reoccuring weapons from ww2 so i wouldn't know if people still have interest in the "ww2" theme.
There would be the AK-47 and M16A1A WW1 game because no one has done that(technically) and its much better than another modern warfare game. A korean war game would be pretty good also, but most of the weapons are reoccuring weapons from ww2 so i wouldn't know if people still have interest in the "ww2" theme.
TheAnimalAK47
im surprised no one else is with me on a vietnam game i know weve had some ( i dont count the dlc for battlefield bad co 2, and even tho so many people thought it would play a big role in black ops it didnt )
i am still awaiting on a proper vietnam based game made by a quality developer
[QUOTE="TheAnimalAK47"]There would be the AK-47 and M16A1 did you really just say that a WWI game would have an AK-47? a gun that wasnt actually out untill like 1950?A WW1 game because no one has done that(technically) and its much better than another modern warfare game. A korean war game would be pretty good also, but most of the weapons are reoccuring weapons from ww2 so i wouldn't know if people still have interest in the "ww2" theme.
gmaster456
[QUOTE="gmaster456"][QUOTE="TheAnimalAK47"]There would be the AK-47 and M16A1 did you really just say that a WWI game would have an AK-47? a gun that wasnt actually out untill like 1950?A WW1 game because no one has done that(technically) and its much better than another modern warfare game. A korean war game would be pretty good also, but most of the weapons are reoccuring weapons from ww2 so i wouldn't know if people still have interest in the "ww2" theme.
-DirtySanchez-
The AK-47 first entered service in 1947 in the Soviet Union, hence the name. Now as to his suggestion of the M-16 would also be folly as it didn't enter service until the Vietnam war.
[QUOTE="ZZoMBiE13"]
But by this point I've killed more Nazis than WW2 did and if I see the beach at Normandy again I just might shoot myself in the foot to relieve some of the mental pain.
markop2003
You could still make a good WW2 shooter if you added some adventure type elements to build up the story. Like this:
You're a young boy in Leningrad which is currently under siege. You spend the first few parts of the game with your mother and sister (father is at the front) doing various realistic fetch quests for food (sawdust to bulk up flour ect) and on the way you run into rats and such which are your first hand to hand encounters. Then as the siege continues you start using basic weapons to fend off other civilians trying to find food and such, perhaps the final scene in this act is defending your home from a couple of cannibals. Then in the third act you're pulled into the more regular FPS part of the game as you join the red army as you push back the Germans. Your fellow comrades tell you stories about home, their families and their lovers. As you advance you find trinkets on your enemies, little broaches with photos inside and some of them seem to have frozen to death midway through writing a letter. Then just before the final finale siegeyour father sacrifices himself for you.
A generic WW2 FPS would be dull but something with a proper story and depth hasn't really been done before, TBH very few games in any setting of any genre can manage a strong deep narrative.
This would an amazingly cool idea and it would be nice if they focus on some of the real burdens of the war....disturbing especially and really tell the story. Also some RPG elements such as trading things for gear and such.
If they really put into some work into a game, it could turn out great.
did you really just say that a WWI game would have an AK-47? a gun that wasnt actually out untill like 1950?[QUOTE="-DirtySanchez-"][QUOTE="gmaster456"] There would be the AK-47 and M16A1WhiteKnight77
The AK-47 first entered service in 1947 in the Soviet Union, hence the name. Now as to his suggestion of the M-16 would also be folly as it didn't enter service until the Vietnam war.
actually the 47 in AK-47 refers to its first accepted prototype year, i may be off with the 1950 but the gun didnt enter service in 47[QUOTE="WhiteKnight77"][QUOTE="-DirtySanchez-"] did you really just say that a WWI game would have an AK-47? a gun that wasnt actually out untill like 1950?-DirtySanchez-
The AK-47 first entered service in 1947 in the Soviet Union, hence the name. Now as to his suggestion of the M-16 would also be folly as it didn't enter service until the Vietnam war.
actually the 47 in AK-47 refers to its first accepted prototype year, i may be off with the 1950 but the gun didnt enter service in 47Design work on the AK-47 began in the last year of World War II (1945). After the war in 1946, the AK-46 was presented for official military trials. In 1947 the fixed-stock version was introduced into service with select units of the Soviet Army. An early development of the design was the AKS-47 (S—Skladnoy or "folding"), which was equipped with an underfolding metal shoulder stock. In 1949, the AK-47 was officially accepted by the Soviet Armed Forces and used by the majority of the member states of the Warsaw Pact.Wikipedia
This also falls into line with shows like Tales of the Gun where it is stated that it was named Type AK-47 in 1947 at the 6:20 mark after being in testing starting in 1946.
A WWI game wouldn't probably be very good. If it was to ever be a realistic WWI game it would involve you sitting it a trench struggling with sickness, rats, and artillery for a couple days followed by charging another trench and getting mowed down. I'd really like a good Vietnam game. Also, it would be neat to have a war based on the Korean War.
[QUOTE="gmaster456"][QUOTE="TheAnimalAK47"]There would be the AK-47 and M16A1 did you really just say that a WWI game would have an AK-47? a gun that wasnt actually out untill like 1950? Did you not see that Part were he mentioned the Korean War? As for the m16 reference, I got the Korean war consfused with namA WW1 game because no one has done that(technically) and its much better than another modern warfare game. A korean war game would be pretty good also, but most of the weapons are reoccuring weapons from ww2 so i wouldn't know if people still have interest in the "ww2" theme.
-DirtySanchez-
Ancient battles like The Trojan War should be in more games. I still haven't played a really good ancient warfare game. The best one I've played was probably Spartan Total Warrior.
[QUOTE="ZZoMBiE13"]
But by this point I've killed more Nazis than WW2 did and if I see the beach at Normandy again I just might shoot myself in the foot to relieve some of the mental pain.
markop2003
You could still make a good WW2 shooter if you added some adventure type elements to build up the story. Like this:
You're a young boy in Leningrad which is currently under siege. You spend the first few parts of the game with your mother and sister (father is at the front) doing various realistic fetch quests for food (sawdust to bulk up flour ect) and on the way you run into rats and such which are your first hand to hand encounters. Then as the siege continues you start using basic weapons to fend off other civilians trying to find food and such, perhaps the final scene in this act is defending your home from a couple of cannibals. Then in the third act you're pulled into the more regular FPS part of the game as you join the red army as you push back the Germans. Your fellow comrades tell you stories about home, their families and their lovers. As you advance you find trinkets on your enemies, little broaches with photos inside and some of them seem to have frozen to death midway through writing a letter. Then just before the final finale siegeyour father sacrifices himself for you.
A generic WW2 FPS would be dull but something with a proper story and depth hasn't really been done before, TBH very few games in any setting of any genre can manage a strong deep narrative.
That is fair. And I'm happy to play a game set in the WW2 timeline so long as it's not CoD 14: Normandy Warfare. The Sabotuer was a great example of how a WW2 era game can still offer something new and exciting. I loved that game even though it had a lot of flaws. The setting was fun, the color/B&W dynamic was entertaining and it helped build a strong narrative into the living world around you. Of course the voice acting let the game down but if you embrace it rather than letting it put you off, there's even fun to be had there. Personally I loved to repeat all my French contact's spoken lines verbatim in my worst possible Fake French stereotype accent to see which of us were overacting more. I never managed to beat him though *sad face*
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