@Litchie said:
Regarding MH, I had never experienced a non-Ultimate version of a Monster Hunter game before, so I wasn't prepared for how short MHW would feel in comparison to MH3U, MH4U and MHGU. Hence, a bit dissapointed. But I was only dissapointed that I had no more MH to play, so that's a good thing really.. And my dissapointment was totally on me for not researching before experiencing.
Ha, I suppose true. Had both X and XX (Gen for some) and for me those games are poorly made. Suppose it wasn't the main team behind them, and even had some Rocket Man/ Mega Man designers working on the 'new' content while the main team was busy with World.
feels like every AAA game has a certain template to follow, and all developers are scared shitless of not following it. This isn't just with games. Same with movies. And music. Feels like you're watching and listening to the same crap all the time. A new Mad Max game? Make it like Far Cry. A new Tomb Raider? Make it like Uncharted. A new RAGE game? Make it like Far Cry. A new open world game?
. . All those games you mentioned I wouldn't even give a second glance. While I've played Tomb Raider reboot and Uncharted, couldn't bring myself to put many hours into either. They're generic third person set-pieces with no real depth, hand holding the player constantly. Suppose taste is subjective but if I may be frank, they're shallow experiences for graphic-whoring 'just like D00M 3'
Was far too busy enjoying a good cover shooter called Vanquish, while mainline media gushed over Tombs and Drakes visual flair/ scripted events. If I recall someone on Gamespot made an article 'Thanks to Uncharted we can now see boss battles as an outdated concept'; or something to that extent. And many agreed with him. . Pretty disgusting if you ask me, lol.
Rage 2, Mad Max and Far Cry always looked very generic to me also, then again I commonly dislike openworld games, that do nothing but focus on scale and immersion. They're typically poorly designed and done to hide a developers shortcomings.
As such wouldn't play them even if handed to me for free. Time matters, and I enjoy gaming too much to waste on tripe.
Furthermore never followed 'AAA' hype just for the sake of it. I play games I want to play regardless of development budget. Finally got Vanillawares latest game; I'm already very positive about the game. Mechanically deep and very well crafted, nothing less I expect from one of my favorite developers.
Also a huge survival horror nerd so seeing that genre being revived is a pleasure to me personally. The Evil Within and new Resident Evils have been excellent editions to my library.
Log in to comment