Tier One: Don't bother with the re-arm perks (one man army, Scavenger), go with something that will put you in a better tactical position. I usually play Bling or Marathon.
Tier Two: Stopping Power or Cold-blooded. I usually go with Stopping Power.
Tier Three: Ninja
Primary Weapon: Up to you, I suppose. I usually go with a silenced UMP or a holographic FAMAS. Whatever will get you kills works.
Secondary Weapon: Shotguns do really well, IMO. I usually have an AA-12 with grip or extended mags. I take this out when heading into close quarters. When I play my UMP, which is already good with CQ, I sometimes use a Thumper. I don't generally play anti-air in S&D because air assets are a little more rare in that mode.
Equipment: Claymores. Properly placed, these will get you kills and every kill counts when you only have to make six total.
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