I think the best in the series is Portrait of Ruin. It features two playable characters that you can switch between at any time, each with their own unique strengths and weaknesses. It combined the adventure elements of Symphony of the Night while maintaining its own story and the best boss battles (especially the final battle against Dracula and Death) of any game in the series. I know some people didn't like the Mega Man style revisiting of previous levels near the end, but I thought it was a decent diversion from the some of the previous offerings. Symphony of the Night set the standard, but Portrait of Ruin used the formula to near perfection.
As far as the direction the series should take, I would like to see a game based on the adventures of Grant. He could travel throughout a haunted pirate ship and end up in the clock tower or castle to face Dracula, who killed his family before Castlevania III. His agility and ability to climb on the walls should remain but his usage of weapons and number of weapons he could use would be greatly improved.
Log in to comment