N64, easily imo. Compared to SNES, it was a massive jump, technically. Basically the core SNES was pretty much a 2D-only machine (only capable of halfway decent 3D performance via additional chips like the Super FX) while the N64 could do real, textured and smooth 3D graphics. The jump is even bigger if we count in the 32X, which was a gimped Saturn so to speak. PS2 was pretty massive jump too, but it mostly fixed what was wrong with PS1 (like pixely, warping graphics) and increased the poly count by millions. Same with the GameCube which mostly fixed what was wrong with N64 (small carts, difficult programing). Altho the HD twins (360 and PS3) are both pretty massive jumps aswell. But they didn't bring anything more than HD graphics while the jump from 2D to 3D was indeed the biggest imo.
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