Which Final Fantasy battle system is your favorite?

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JustPlainLucas

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#1 JustPlainLucas
Member since 2002 • 80441 Posts

Call me crazy, but it's FFX-2's. *casts Flame Shield* I know the game's full of girly campy stuff, but the battle system was actually really well designed, and very addictive. I loved changing dressspheres on the fly, and using them in all sorts of combinations. My only major complaint was their Overdrives weren't as fun as using actual summons. My next two favorites would have to be FFX and FFXII respectively.

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TacticalDesire

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#2 TacticalDesire
Member since 2010 • 10713 Posts
I'd love to join in on the debate but I don't have enough knowledge about the franchise as a whole :( so I don't feel that I should comment on it. Oh well free bump for your post:)
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DJ_Lae

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#3 DJ_Lae
Member since 2002 • 42748 Posts

X or X-2. I loved X's turn-based rendition of a traditional Final Fantasy battle system (although I wasn't a fan of the sphere grid) and like you, loved X-2's costume system.

Part of me also wants to say 12, but then I start thinking of Guild Wars and how Square could have made so many improvements.

edit - I haven't played XIII yet. And I guess I through VII are sort of disqualified as they're all basically the same (ignoring the underlying magic-learning systems with jobs, espers, materia, etc).

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passon13

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#4 passon13
Member since 2009 • 146 Posts
keepin it simple with VII..... but XIII is close second
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LoG-Sacrament

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#5 LoG-Sacrament
Member since 2006 • 20397 Posts
i like x-2's battle system as well, although i prefer xii. its adaptive and it fits so with the different segments of the game. when youre exploring, battles are quick and there is no jarring transition to a separate battle screen. it just makes adventuring run so smoothly. the boss battles, on the other hand, really showcase battle system itself. its all about changing the tide of the battle with the appropraite buffs and debuffs rather than one strong attack.
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DarkCatalyst

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#6 DarkCatalyst
Member since 2002 • 21074 Posts
1) V 2) IX 3) VI XIII growing on me surprisingly fast, could take that 3 spot.
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pspfanboy6

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#7 pspfanboy6
Member since 2010 • 91 Posts

I liked ff6 esper system the best. You equip an esper.You can summon the esper. you learn magic off of that esper as you level. simple, customizable. good

ff8's junction system just seems unnecessarily complicated. I'm no idiot, but the game forces you to read text after text of instruction just explaining howthis cockamamey system works. I was so bored and agitated that i quit the game after the first dungeon.

FF7's materia system was pretty good. But i didn't like that you are leveling up the materia, not the characters. people may say this makes the game more customizable because you can switch leveled-up materias among party members. But the idea that you can give some schmo a godly materia and say, "here ya go, you are a god now!" just rubs me the wrong way for some reason.

FF tactics job system was really good too. probably the best.

FF4 was too straightforward. when you level up, you get new magic and ability. the end lol

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Archangel3371

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#8 Archangel3371
Member since 2004 • 46827 Posts
Maybe Final Fantasy X for me. I'm really enjoying FFXIII's battle system though and right now I'd say it's a very close second. After all is said and done I may very well prefer this one over the others.
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LoG-Sacrament

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#9 LoG-Sacrament
Member since 2006 • 20397 Posts
[QUOTE="DJ_Lae"]

X or X-2. I loved X's turn-based rendition of a traditional Final Fantasy battle system (although I wasn't a fan of the sphere grid) and like you, loved X-2's costume system.

Part of me also wants to say 12, but then I start thinking of Guild Wars and how Square could have made so many improvements.

edit - I haven't played XIII yet. And I guess I through VII are sort of disqualified as they're all basically the same (ignoring the underlying magic-learning systems with jobs, espers, materia, etc).

have you played lotr: the third age? the story is pretty sucky and the characters have a shallow charm at best, but ill be damned if they didnt mix the best parts of the x/x-2 combat systems and in a few ways improve upon them. the combat is basically an improved version of x (you have much more strategic control over the battle cue) and the character progression is very similar to x-2's costume system, but with moves that are more exciting in combat.
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ArT33_7

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#10 ArT33_7
Member since 2009 • 608 Posts

FFX and FFXIII. FFVII battle system isn't bad either.

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optiow

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#11 optiow
Member since 2008 • 28284 Posts
I like Final Fantasy X's and also Final Fantasy Crisis Core's battle systems.
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branketra

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#12 branketra
Member since 2006 • 51726 Posts

I don't favor one over the rest. There are parts that I prefer, though.I liked VIII's limit breaks and IX for everything else. IX because of the each character has different skills and abilities. I'll admit that I had Vivi in my party a lot, but I switched around more than the rest I've mostly completed (VII through X and Tactics).X has this but the sphere grid, customizable weapons, and limit break charge-up eventually overrides individuality up to limit breaks, summons, and each personality, of course.

Wakka: "That's Lulu. She the black mage guardian."

Tidus: "Hey! She's not the only one."

Kimarhi:

Tactics' is worth mentioning. The class change system is a direct contradiction to IX, but this is an example of where this works very well. I suppose since the opponents were varied as well.

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Zerocrossings

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#13 Zerocrossings
Member since 2006 • 7988 Posts

FF6-FFIX.

X's wasnt bad, but i prefer thetime bar thingy.

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themountaindew

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#14 themountaindew
Member since 2007 • 821 Posts
i'm gunna take the plunge and go with XIII, love love the paradigm system. Second would probably be V (job system ftw) followed closely by VIII (junctioning was balls-to-the-wall imo). I personally didn't like the materia system (rare, i know), and X, while its battle system is flawless (and my favorite FF), wasn't close to being my favorite battle system. I like a little experimentation and originality, even if it comes with some flaws.
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themountaindew

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#15 themountaindew
Member since 2007 • 821 Posts
[QUOTE="LoG-Sacrament"][QUOTE="DJ_Lae"]

X or X-2. I loved X's turn-based rendition of a traditional Final Fantasy battle system (although I wasn't a fan of the sphere grid) and like you, loved X-2's costume system.

Part of me also wants to say 12, but then I start thinking of Guild Wars and how Square could have made so many improvements.

edit - I haven't played XIII yet. And I guess I through VII are sort of disqualified as they're all basically the same (ignoring the underlying magic-learning systems with jobs, espers, materia, etc).

have you played lotr: the third age? the story is pretty sucky and the characters have a shallow charm at best, but ill be damned if they didnt mix the best parts of the x/x-2 combat systems and in a few ways improve upon them. the combat is basically an improved version of x (you have much more strategic control over the battle cue) and the character progression is very similar to x-2's costume system, but with moves that are more exciting in combat.

i own the third age, played a little of it, and the first thing i noticed was how similar it was to FFX, battle wise.
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chadwick1343

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#16 chadwick1343
Member since 2009 • 944 Posts
X-2
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#17 krato_sephiroth
Member since 2006 • 113 Posts

personally I loved FFX's battle system..FFXIII is growing on me, but I enjoyed changing fighters at any time, and i actually enjoyed the sphere grid alot

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Flame_Blade88

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#18 Flame_Blade88
Member since 2005 • 39348 Posts
Even though FFIX is my favorite in the franchise, I will admit that Final Fantasy X has the best battle system.
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JustPlainLucas

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#19 JustPlainLucas
Member since 2002 • 80441 Posts
i'm gunna take the plunge and go with XIII, love love the paradigm system. Second would probably be V (job system ftw) followed closely by VIII (junctioning was balls-to-the-wall imo). I personally didn't like the materia system (rare, i know), and X, while its battle system is flawless (and my favorite FF), wasn't close to being my favorite battle system. I like a little experimentation and originality, even if it comes with some flaws.themountaindew
I love the paradigm thing myself, but there's a glaring flaw in it. I have no control over what my other characters cast. For instance, when I'm getting buffs, I want Protect and Shell first, but instead I'm getting enfeeblements... :? They usually do a pretty good job of prioritizing, but sometimes they really don't.
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Flame_Blade88

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#20 Flame_Blade88
Member since 2005 • 39348 Posts
[QUOTE="themountaindew"]i'm gunna take the plunge and go with XIII, love love the paradigm system. Second would probably be V (job system ftw) followed closely by VIII (junctioning was balls-to-the-wall imo). I personally didn't like the materia system (rare, i know), and X, while its battle system is flawless (and my favorite FF), wasn't close to being my favorite battle system. I like a little experimentation and originality, even if it comes with some flaws.JustPlainLucas
I love the paradigm thing myself, but there's a glaring flaw in it. I have no control over what my other characters cast. For instance, when I'm getting buffs, I want Protect and Shell first, but instead I'm getting enfeeblements... :? They usually do a pretty good job of prioritizing, but sometimes they really don't.

THANK YOU. I've been trying to get through a few of my friends' heads that the system is a little flawed...
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Chickan_117

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#21 Chickan_117
Member since 2009 • 16327 Posts

Wow, great question.

My answers would be Final Fantasy 5 followed closely by 6. They were simple enough then but you still had to micro manage battles quite a bit.

Final Fantasy XIII is, by far, the easiest to use but, if you have your paradigms setup right, you hardly do anything and it gets very boring.

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JustPlainLucas

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#22 JustPlainLucas
Member since 2002 • 80441 Posts
[QUOTE="Flame_Blade88"] THANK YOU. I've been trying to get through a few of my friends' heads that the system is a little flawed...

Anyone who says the system is flawless is a little screwy in the head. :P
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JustPlainLucas

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#23 JustPlainLucas
Member since 2002 • 80441 Posts

Wow, great question.

My answers would be Final Fantasy 5 followed closely by 6. They were simple enough then but you still had to micro manage battles quite a bit.

Final Fantasy XIII is, by far, the easiest to use but, if you have your paradigms setup right, you hardly do anything and it gets very boring.

Chickan_117
How far are you in FFXIII?
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Chickan_117

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#24 Chickan_117
Member since 2009 • 16327 Posts

[QUOTE="Chickan_117"]

Wow, great question.

My answers would be Final Fantasy 5 followed closely by 6. They were simple enough then but you still had to micro manage battles quite a bit.

Final Fantasy XIII is, by far, the easiest to use but, if you have your paradigms setup right, you hardly do anything and it gets very boring.

JustPlainLucas

How far are you in FFXIII?

Just completed my third Cie'th stone mission in chapter 11. Can't find my mark now.Move to the next area where the star marks and then get to a map with no star :(

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JustPlainLucas

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#25 JustPlainLucas
Member since 2002 • 80441 Posts

Just completed my third Cie'th stone mission in chapter 11. Can't find my mark now.Move to the next area where the star marks and then get to a map with no star :(

Chickan_117
It's there. You just have to move your map screen around more. I hate how the first set of mark hunts are spread all over like that.
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hakanakumono

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#26 hakanakumono
Member since 2008 • 27455 Posts

Without a doubt, FFXIII. Nothing else in the series even comes close.

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DJ-Lafleur

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#28 DJ-Lafleur
Member since 2007 • 35604 Posts

Hmmm, tough.

1. FFVII

2. FFX

3. FFIX

My least favorite is XII's

XIII's I cannot judge since I'm only an hour into the game. So far it's meh, but I'm assuming the battle system will start growing on me at some point throughout the 3 discs.

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yokofox33

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#29 yokofox33
Member since 2004 • 30775 Posts

X-2's battle system was indeed great. I actually like that game. It was a fun little spin-off game or sequel or whatever you want to call it. I also love FF13's battle system as well. I guess it's somewhat similar to X-2's with the whole changing roles on the fly, so that's why it appeals to me. Also gotta give a nod to FFX. Best summons for sure.

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nbessiner

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#30 nbessiner
Member since 2009 • 731 Posts

I would have to say FFXII. I`m not really a big fan of turnbased battle systems, though I did like FFX.

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themountaindew

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#31 themountaindew
Member since 2007 • 821 Posts
[QUOTE="JustPlainLucas"][QUOTE="themountaindew"]i'm gunna take the plunge and go with XIII, love love the paradigm system. Second would probably be V (job system ftw) followed closely by VIII (junctioning was balls-to-the-wall imo). I personally didn't like the materia system (rare, i know), and X, while its battle system is flawless (and my favorite FF), wasn't close to being my favorite battle system. I like a little experimentation and originality, even if it comes with some flaws.Flame_Blade88
I love the paradigm thing myself, but there's a glaring flaw in it. I have no control over what my other characters cast. For instance, when I'm getting buffs, I want Protect and Shell first, but instead I'm getting enfeeblements... :? They usually do a pretty good job of prioritizing, but sometimes they really don't.

THANK YOU. I've been trying to get through a few of my friends' heads that the system is a little flawed...

i know what you mean all too well, usually, when grinding, i always control the synergist because of the same reason. never figured out why they insist on casting one buff at a time(haste, then haste, then haste) instead of all of a characters buffs at a time. and then Hope would like to cast Faith on Fang when she had absolutely zero Ravager skills. oh, well. flawed, true, but still a very fun system. And I forgot to mention XII's. I liked that one to. They did a much better job with their gambits than Dragon Age did, methinks.
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Canvas_Of_Flesh

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#32 Canvas_Of_Flesh
Member since 2007 • 4052 Posts
Definitely X or X-2s. I hated XII because it was so damned boring. The battle system in X-2 was just so fast and fluid.
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fend_oblivion

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#33 fend_oblivion
Member since 2006 • 6760 Posts

Call me crazy, but it's FFX-2's. *casts Flame Shield* I know the game's full of girly campy stuff, but the battle system was actually really well designed, and very addictive. I loved changing dressspheres on the fly, and using them in all sorts of combinations. My only major complaint was their Overdrives weren't as fun as using actual summons. My next two favorites would have to be FFX and FFXII respectively.

JustPlainLucas

*Burns you on a stake pronouncing you as a heretic! *

Jokes aside, FF 12 is the one I liked best. The Gambit system forced me to think up smart strategies and find flaws in my enemy unlike the other entries. While you can give your own inputs, I find that my killer Gambit list is more than enough for normal enemies and the fact that it requires my input only when things get heated. Priceless. Too bad the game has got a boring story and questionable characters :(

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SteveTabernacle

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#34 SteveTabernacle
Member since 2010 • 2584 Posts
Final Fantasy XIII, by far to me. Most sheer fun of any battle system, plus the most cinematic and epic. Closely behind that is FFX and FFX-2 respectively. X-2 did few things right, but one thing it got VERY right was a fast paced intense battle system. FFX had the absolute best version of the traditional turn based set up, and I sorely wish the ability to switch party members in and out in battle strategically had stayed with the series moving forward from it. But it did not.
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themountaindew

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#35 themountaindew
Member since 2007 • 821 Posts
Final Fantasy XIII, by far to me. Most sheer fun of any battle system, plus the most cinematic and epic. Closely behind that is FFX and FFX-2 respectively. X-2 did few things right, but one thing it got VERY right was a fast paced intense battle system. FFX had the absolute best version of the traditional turn based set up, and I sorely wish the ability to switch party members in and out in battle strategically had stayed with the series moving forward from it. But it did not.SteveTabernacle
it sort of did. X-2 only had three characters so it didn't apply there. but XII, if memory serves, allowed you to switch your characters in and out at will, which made for very strategic and intense battles. But XIII doesn't, but maybe four years from now FFXV will.
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calvinsora

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#36 calvinsora
Member since 2009 • 7076 Posts

FFX-2 really did have a good battle system. But it's in third place for me, XII is in second and X is in first. I just love the turn-based system.

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calvinsora

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#37 calvinsora
Member since 2009 • 7076 Posts

[QUOTE="Flame_Blade88"][QUOTE="JustPlainLucas"]I love the paradigm thing myself, but there's a glaring flaw in it. I have no control over what my other characters cast. For instance, when I'm getting buffs, I want Protect and Shell first, but instead I'm getting enfeeblements... :? They usually do a pretty good job of prioritizing, but sometimes they really don't. themountaindew
THANK YOU. I've been trying to get through a few of my friends' heads that the system is a little flawed...

i know what you mean all too well, usually, when grinding, i always control the synergist because of the same reason. never figured out why they insist on casting one buff at a time(haste, then haste, then haste) instead of all of a characters buffs at a time. and then Hope would like to cast Faith on Fang when she had absolutely zero Ravager skills. oh, well. flawed, true, but still a very fun system. And I forgot to mention XII's. I liked that one to. They did a much better job with their gambits than Dragon Age did, methinks.

Well, it is possible to control the Synergist yourself. Since Ravagers and Commandos focus on attacking, it can often be advantageous to take control of the Medic or Synergist role so you are in control. Personally, it's never a problem for me, since the AI automatically chooses the most useful buffs. For instance, if you're against a magic caster that is weak to lightning, the Synergist will cast Enlightning and Shell first, before going into the other buffs. I'm often surprised how smart the computer can be in some situations.

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ASK_Story

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#38 ASK_Story
Member since 2006 • 11455 Posts

FFX-2's battle system wasn't bad, but wathcing those cut-scenes when changing clothes (of class) over and over again was a major turn-off.

FFXIII's system is pretty good so far. It's fast, quick, brisk, fun, and cool to look at. Yeah, the battle system is automated but they did it in a way that it's still fun and deep enough.

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themountaindew

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#39 themountaindew
Member since 2007 • 821 Posts

[QUOTE="themountaindew"][QUOTE="Flame_Blade88"] THANK YOU. I've been trying to get through a few of my friends' heads that the system is a little flawed...calvinsora

i know what you mean all too well, usually, when grinding, i always control the synergist because of the same reason. never figured out why they insist on casting one buff at a time(haste, then haste, then haste) instead of all of a characters buffs at a time. and then Hope would like to cast Faith on Fang when she had absolutely zero Ravager skills. oh, well. flawed, true, but still a very fun system. And I forgot to mention XII's. I liked that one to. They did a much better job with their gambits than Dragon Age did, methinks.

Well, it is possible to control the Synergist yourself. Since Ravagers and Commandos focus on attacking, it can often be advantageous to take control of the Medic or Synergist role so you are in control. Personally, it's never a problem for me, since the AI automatically chooses the most useful buffs. For instance, if you're against a magic caster that is weak to lightning, the Synergist will cast Enlightning and Shell first, before going into the other buffs. I'm often surprised how smart the computer can be in some situations.

yeah, i usually do control the synergist when I'm going for speed, like 5 starring the marks. they always cast the right stuff, but its usually one at a time. like enthunder on lightning. enthunder on vanille. enthunder on hope. then he'll move to protect, instead of enthunder, protect, haste on lightning, etc. its not a big deal, though.and the game's pro as it gets, imo.
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DJ-Lafleur

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#40 DJ-Lafleur
Member since 2007 • 35604 Posts

FFX-2's battle system was okay. Now if only every other aspect of the game wasn't so poor...:P

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Kuruption84

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#41 Kuruption84
Member since 2003 • 5356 Posts
Probably X-2.
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#42 HaLoMaStErJT
Member since 2008 • 1380 Posts

FFXIII has a great battle system so it is my favorite.

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edgewalker16

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#43 edgewalker16
Member since 2005 • 2286 Posts

I played X after beating XII and I wasn't enjoying the old battle system at all. So, I guess the answer for me is XII.

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#44 Oerba_Vanille
Member since 2010 • 100 Posts
FF 13's battle system is my favorite due to the role changing.
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#45 naomigate
Member since 2007 • 163 Posts

For EPIC-FF VII PSP

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#46 Beard_
Member since 2010 • 1066 Posts

I'd say X, mostly due to dislike of the ATB system. Haven't played XIII yet though, so this may change.

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#47 Atmanix
Member since 2009 • 6927 Posts

10. I love turn based...

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liffi

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#48 liffi
Member since 2004 • 254 Posts

I can't say anyt of the first 11 final fantasy games cause the combat system is kind of the same. They have just small chances in it. So I have to say that the newest one. The compat style still is kind of same but it has evolved. Somepeople don't like it and I can undestand, but to me it's a fresh breath. So ff 13

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Chickan_117

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#49 Chickan_117
Member since 2009 • 16327 Posts

I know I've already voted but I wanted to put an honorable mention in for Final Fantasy 7 : Crisis Core. I thought that was a fantastic adaptation of the Final Fantasy battle systems and the action based gameplay blended perfectly with the traditional elements.

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wizdom

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#50 wizdom
Member since 2003 • 10111 Posts

[QUOTE="themountaindew"]i'm gunna take the plunge and go with XIII, love love the paradigm system. Second would probably be V (job system ftw) followed closely by VIII (junctioning was balls-to-the-wall imo). I personally didn't like the materia system (rare, i know), and X, while its battle system is flawless (and my favorite FF), wasn't close to being my favorite battle system. I like a little experimentation and originality, even if it comes with some flaws.JustPlainLucas
I love the paradigm thing myself, but there's a glaring flaw in it. I have no control over what my other characters cast. For instance, when I'm getting buffs, I want Protect and Shell first, but instead I'm getting enfeeblements... :? They usually do a pretty good job of prioritizing, but sometimes they really don't.

I had them cast silly stuff on me that I didn't want as well, anyway I say Final Fantasy X, I like 12 and 13 but the summons in both games take a back seat and are pretty much worthless, you can always play the medic role or any other role and take care of this stuff yourself, I personaly love 13 battle system, it's the typical I'm level X and your only level X so I'm better then you junk, you have to think on your feet which I like.