Operation Flashpoint: Dragon Rising
Call of Duty: Modern Warfare 2
MAG
Battlefield Bad Company 2
Borderlands
This topic is locked from further discussion.
modern warfare 2 all day for me...i'll only have the time to seriously play a few shooters the rest of the year and this will be one of them (halo 3 odst being the other but it wasn't listed)...
What? No Halo 3: ODST? Well I'm definitely getting that and Modern Warfare 2. I might check out Bad Company 2 and Borderlands as well.
All of them but Bad Company 2. They fail at copying Modern Warfare.LiftedHeadshot
I don't see how they copied MW since Battlefield 2 made the series enter the whole Modern Era way before CoD ever did.
[QUOTE="LiftedHeadshot"]All of them but Bad Company 2. They fail at copying Modern Warfare.Raikoh_
I don't see how they copied MW since Battlefield 2 made the series enter the whole Modern Era way before CoD ever did.
they do copy modern warfare singleplayer however.Maybe Borderlands, basically - to sum it up succinctly - because I like Diablo II. Rare is the first person shooter that holds my interest though, so it's kind of up in the air. I don't care about any of those other games.
[QUOTE="Raikoh_"][QUOTE="LiftedHeadshot"]All of them but Bad Company 2. They fail at copying Modern Warfare.dakan45
I don't see how they copied MW since Battlefield 2 made the series enter the whole Modern Era way before CoD ever did.
they do copy modern warfare singleplayer however.No... No they did not. Have any of you guys actually played BF:BC? I mean really. They have NOTHING in common with each other aside from their modern setting.
they do copy modern warfare singleplayer however.[QUOTE="dakan45"][QUOTE="Raikoh_"]
I don't see how they copied MW since Battlefield 2 made the series enter the whole Modern Era way before CoD ever did.
Raikoh_
No... No they did not. Have any of you guys actually played BF:BC? I mean really. They have NOTHING in common with each other aside from their modern setting.
The singleplayer mode is basicly a copy of cod4.[QUOTE="Raikoh_"][QUOTE="dakan45"] they do copy modern warfare singleplayer however.dakan45
No... No they did not. Have any of you guys actually played BF:BC? I mean really. They have NOTHING in common with each other aside from their modern setting.
The singleplayer mode is basicly a copy of cod4.Once again, no. Please, go play the games and then come talk to me.
The singleplayer mode is basicly a copy of cod4.[QUOTE="dakan45"][QUOTE="Raikoh_"]
No... No they did not. Have any of you guys actually played BF:BC? I mean really. They have NOTHING in common with each other aside from their modern setting.
Raikoh_
Once again, no. Please, go play the games and then come talk to me.
It is the same idea basicly, bf never had singleplayer, the fact that they have bigger areas and vehicles and weapons dont have innaccuracy is a diffirent thing, Ever played Frontlines? The singleplayer has more vehicle usage and you are not alone if you die you can respawn and use gadgets or change class, also the story doesnt evolve around a squad of game characters but its about war and 2 diffirent armies. A battlefield game could have singleplayer that will be like that or Star wars battlefront, however they choose to make characters and add a diffirent story than doesnt focus on he conflict, plus they didnt allow you to use vehicles much and you have one character if he dies its game over because he is your main character, but in games like star wars battlefront your can respawn with a diffirent class in singleplayer campaign. Bad company singleplaye however is strict linear storytelling with a single character to control, many characters, no classes or respawns and not much vehicle usage, most of the combat is focused around using weapons and taking out TONS of infantry, very unlike BF series and very like cod 4 or halo. So its safe to say that bad company singleplay is a mix of copy of cod4 and halo.[QUOTE="Raikoh_"][QUOTE="dakan45"] The singleplayer mode is basicly a copy of cod4.dakan45
Once again, no. Please, go play the games and then come talk to me.
It is the same idea basicly, bf never had singleplayer, the fact that they have bigger areas and vehicles and weapons dont have innaccuracy is a diffirent thing, Ever played Frontlines? The singleplayer has more vehicle usage and you are not alone if you die you can respawn and use gadgets or change class, also the story doesnt evolve around a squad of game characters but its about war and 2 diffirent armies. A battlefield game could have singleplayer that will be like that or Star wars battlefront, however they choose to make characters and add a diffirent story than doesnt focus on he conflict, plus they didnt allow you to use vehicles much and you have one character if he dies its game over because he is your main character, but in games like star wars battlefront your can respawn with a diffirent class in singleplayer campaign. Bad company singleplaye however is strict linear storytelling with a single character to control, many characters, no classes or respawns and not much vehicle usage, most of the combat is focused around using weapons and taking out TONS of infantry, very unlike BF series and very like cod 4 or halo. So its safe to say that bad company singleplay is a mix of copy of cod4 and halo.I'm sorry that logic is just idiotic. Just because it doesn't play a certain way it MUST be a copy of another even though the two campaigns have NOTHING in common at all? Well now that doesn't make sense. By your logic, MW is just a copy of Halo since you play as one character who is practically silent throughout the entire game, has regenerating health and when you die you get a game over. Are we going to start saying Halo is just a copy of Goldeneye? If I understand correctly then, you're saying every FPS is just a copy of another just because of a very small similarity? Yeah, that doesn't make any sense at all.
Saying they copied MW because when you die, you get a game over is probably the stupidest thing I've ever heard. BC didn't have endlessly respawning enemies, or small linear maps, instead it had large open maps, a plethora of vehicles(some you could drive some you couldn't), no health regeneration and a humorous story. I know it's cool and all to try and say that one game is copying another, but it means nothing if you're just grasping at straws and trying to find the smallest similarities to argue about here.
It is the same idea basicly, bf never had singleplayer, the fact that they have bigger areas and vehicles and weapons dont have innaccuracy is a diffirent thing, Ever played Frontlines? The singleplayer has more vehicle usage and you are not alone if you die you can respawn and use gadgets or change class, also the story doesnt evolve around a squad of game characters but its about war and 2 diffirent armies. A battlefield game could have singleplayer that will be like that or Star wars battlefront, however they choose to make characters and add a diffirent story than doesnt focus on he conflict, plus they didnt allow you to use vehicles much and you have one character if he dies its game over because he is your main character, but in games like star wars battlefront your can respawn with a diffirent class in singleplayer campaign. Bad company singleplaye however is strict linear storytelling with a single character to control, many characters, no classes or respawns and not much vehicle usage, most of the combat is focused around using weapons and taking out TONS of infantry, very unlike BF series and very like cod 4 or halo. So its safe to say that bad company singleplay is a mix of copy of cod4 and halo.[QUOTE="dakan45"][QUOTE="Raikoh_"]
Once again, no. Please, go play the games and then come talk to me.
Raikoh_
I'm sorry that logic is just idiotic. Just because it doesn't play a certain way it MUST be a copy of another even though the two campaigns have NOTHING in common at all? Well now that doesn't make sense. By your logic, MW is just a copy of Halo since you play as one character who is practically silent throughout the entire game, has regenerating health and when you die you get a game over. Are we going to start saying Halo is just a copy of Goldeneye? If I understand correctly then, you're saying every FPS is just a copy of another just because of a very small similarity? Yeah, that doesn't make any sense at all.
Saying they copied MW because when you die, you get a game over is probably the stupidest thing I've ever heard. BC didn't have endlessly respawning enemies, or small linear maps, instead it had large open maps, a plethora of vehicles(some you could drive some you couldn't), no health regeneration and a humorous story. I know it's cool and all to try and say that one game is copying another, but it means nothing if you're just grasping at straws and trying to find the smallest similarities to argue about here.
Seems no matter what i point out to show you that BC campaign is totally unlike the series and the only reason it was put in the game is to compete cod4 is not gonna convince you, Oh well the only reason why Dice made a singleplayer campaign which is alot like cod4 is to compete it, battlefield series where never about singleplayer, even the campaign was just multiplayer missions, but what they basicly did was to copy cod4 with a console halo feeling and vehicles. This logic is nowhere near idiotic, The only one who doesnt undestand it is you.100% chance of bad company 2
90% chance of modern warfare 2
60% chance of mag
50% chance of borderlands
30% chance of dragon rising
[QUOTE="Raikoh_"][QUOTE="dakan45"] It is the same idea basicly, bf never had singleplayer, the fact that they have bigger areas and vehicles and weapons dont have innaccuracy is a diffirent thing, Ever played Frontlines? The singleplayer has more vehicle usage and you are not alone if you die you can respawn and use gadgets or change class, also the story doesnt evolve around a squad of game characters but its about war and 2 diffirent armies. A battlefield game could have singleplayer that will be like that or Star wars battlefront, however they choose to make characters and add a diffirent story than doesnt focus on he conflict, plus they didnt allow you to use vehicles much and you have one character if he dies its game over because he is your main character, but in games like star wars battlefront your can respawn with a diffirent class in singleplayer campaign. Bad company singleplaye however is strict linear storytelling with a single character to control, many characters, no classes or respawns and not much vehicle usage, most of the combat is focused around using weapons and taking out TONS of infantry, very unlike BF series and very like cod 4 or halo. So its safe to say that bad company singleplay is a mix of copy of cod4 and halo.dakan45
I'm sorry that logic is just idiotic. Just because it doesn't play a certain way it MUST be a copy of another even though the two campaigns have NOTHING in common at all? Well now that doesn't make sense. By your logic, MW is just a copy of Halo since you play as one character who is practically silent throughout the entire game, has regenerating health and when you die you get a game over. Are we going to start saying Halo is just a copy of Goldeneye? If I understand correctly then, you're saying every FPS is just a copy of another just because of a very small similarity? Yeah, that doesn't make any sense at all.
Saying they copied MW because when you die, you get a game over is probably the stupidest thing I've ever heard. BC didn't have endlessly respawning enemies, or small linear maps, instead it had large open maps, a plethora of vehicles(some you could drive some you couldn't), no health regeneration and a humorous story. I know it's cool and all to try and say that one game is copying another, but it means nothing if you're just grasping at straws and trying to find the smallest similarities to argue about here.
Seems no matter what i point out to show you that BC campaign is totally unlike the series and the only reason it was put in the game is to compete cod4 is not gonna convince you, Oh well the only reason why Dice made a singleplayer campaign which is alot like cod4 is to compete it, battlefield series where never about singleplayer, even the campaign was just multiplayer missions, but what they basicly did was to copy cod4 with a console halo feeling and vehicles. This logic is nowhere near idiotic, The only one who doesnt undestand it is you.It's not that I don't understand it, hence why I said your arguement is nothing by using such small similarities. You just honestly have no idea what you're trying to talk about. It's idiotic logic because you can't point a common element in a video game and say they used it to copy another. But, whatever you want to think, just right on thinking it.
Seems no matter what i point out to show you that BC campaign is totally unlike the series and the only reason it was put in the game is to compete cod4 is not gonna convince you, Oh well the only reason why Dice made a singleplayer campaign which is alot like cod4 is to compete it, battlefield series where never about singleplayer, even the campaign was just multiplayer missions, but what they basicly did was to copy cod4 with a console halo feeling and vehicles. This logic is nowhere near idiotic, The only one who doesnt undestand it is you.[QUOTE="dakan45"][QUOTE="Raikoh_"]
I'm sorry that logic is just idiotic. Just because it doesn't play a certain way it MUST be a copy of another even though the two campaigns have NOTHING in common at all? Well now that doesn't make sense. By your logic, MW is just a copy of Halo since you play as one character who is practically silent throughout the entire game, has regenerating health and when you die you get a game over. Are we going to start saying Halo is just a copy of Goldeneye? If I understand correctly then, you're saying every FPS is just a copy of another just because of a very small similarity? Yeah, that doesn't make any sense at all.
Saying they copied MW because when you die, you get a game over is probably the stupidest thing I've ever heard. BC didn't have endlessly respawning enemies, or small linear maps, instead it had large open maps, a plethora of vehicles(some you could drive some you couldn't), no health regeneration and a humorous story. I know it's cool and all to try and say that one game is copying another, but it means nothing if you're just grasping at straws and trying to find the smallest similarities to argue about here.
Raikoh_
It's not that I don't understand it, hence why I said your arguement is nothing by using such small similarities. You just honestly have no idea what you're trying to talk about. It's idiotic logic because you can't point a common element in a video game and say they used it to copy another. But, whatever you want to think, just right on thinking it.
"Small similarities"
Ok thats why people said that infamous and prototype are so similar, because of small similaries, no game can be an 100% copy of each other, when people comparing bad comany with cod4 they compare them because they ARE similar in general and do not focus on details.
But you are the one who will NEVER understand why all those people compare them due to you logic
"You can point a common element
:shock: I think i did, if you cant see it, this discussion is over because you wont ever accept anything else apart from what you think.
Please Log In to post.
Log in to comment