[QUOTE="c_rake"][QUOTE="muthsera666"] A very good point. The artistic style ensures future replayability.muthsera666
Wouldn't the gameplay ensure that already? I mean, the series hasn't really changed sense Ocarina of Time, and that installment has proven that the series can still be played years after its release. And its visuals, while good, haven't aged particularly well when compared to more recent games. But it's still played and enjoyed despite that. So I imagine the same would apply to Wind Waker -- or any other Zelda game for that matter -- because of they're gameplay similarities.
Obviously, the gameplay is going to entice many to play the game. But look at how many gamers have to play games that have the best graphics. There are some who don't play earlier games because the graphics are not up to what modern machines can produce. Therefore, the graphics of Wind Waker remove the technical graphical barrier that exist for some, meaning that more can play it. There are a ton of games that I love on N64, but to look back at those graphics can be difficult when Cysis and other games are capable of such technical wonders. The same applies somewhat to the past gen, and as time goes forward, such technical differences will become more pronounced.True, but how do we know that those who care about the best graphics possible will play Wind Waker just for it's art styIe? For all we know, they could opt instead to go with the game with artistic visuals on the more technically advanced consoles. After all, as technology becomes more advanced and graphical capabilities improve, so, too, does the artistic beauty of videogames. Because of that, one could choose to go with the aforementioned technically superior game with an artistic visual styIe instead of a game like Wind Waker.
Artistic visuals may reduce that barrier, but they cannot remove it entirely. As no matter how hard they try, there will always be those who want the best graphics possible regardless of its styIe. And developers will continue to cater to their needs, and therefore, that barrier will never truly be gone. It may slowly become less problematic, but it shall remain present until the need for the best graphics possible vanishes entirely from gamers minds.
Log in to comment