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Play Half-Life 2. Now.-Jiggles-That too, and the reason war games are so bad at story telling is because their stories can only be described with boring article-long briefings.
The storyline in most war games is pretty much the same. Maybe the armies are different or it's on another planet or whatever, but the story never changes too much.Rush2k
Where did you get this idea?
War is a theme with so many possibilities and aspects. So many different things can happen and be a cause to lead to war and it's outcome.
Final Fantasy Tactics showed plenty of political plot regarding the war. The involvment of the church, back stabbing, taking over a throne, etc.
Romance of the Three Kingdoms is strategy game based on war of 3 Chinese kingdoms. The story there is nothing like WWII replay.
Add Nobunaga's Ambition series and already we have vastly different 3 war stories.
Not to mention Suikoden series too.
Storyline in most war games are NOT the same. Only in FPS genre that lacks creativity must re-use same WWII theme over and over. Look else where and there are plenty good stuff out there.
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