@thereal25 said:
Doom 3 had great atmosphere, it was scary, the story was told nicely through the pda's
All these aspects I can agree on in some way. The game itself looks really nice. Sound design has much to be desired but those hell encounters I actually prefer over the D00M IV versions overall, from a visual standpoint. And audio diaries while nothing new, and a bit overused, is highly optional and gives context to players that feel the need for it. While I come down on D00M 3 I can appricate what it did right.
the gameplay was SOLID
I mean. . it works kinda, but due to level design and certain weapons drastically overpowering the others it's a tad monotonous for my taste, and for D00M is unheard of. Previous three D00M games made every weapon ammo-type count which the latest 2016+ D00M games are recapturing. D00M 3 ignores all of this.
I disagree that older D00Ms had less options as well. Due to superior level design the player had more to work with despite its aim limitations. D00M 3 is heavily focused on creating a scripted scenario, and hoping the player acts accordingly to the programmers predictions exactly. That's as linear as games can get, lack of choice and weak level design really give me horrid feelings towards D00M 3 because the previous games didn't have these glaring issues.
if you want to criticize a game for being overpraised for it's technical flair, while not actually being that good of a game, then a much better candidate would be Crysis.
I have many times used Crysis for the exact same argument honestly, just with a few different complaints. Both are focused on a shiny picture than giving a better gaming experience.
Engine troubles, lack of resources, didn't care to focus outside of looks? Take your pick.
I do think the expansions did help these games, however to understand or have a good dive into either, you have to put up with the tedious and frustrating release campaign. And honestly that's what it boils down to.
*If you feel personally targeted (link was well discussed pros and cons for D00M 3) yet I have an example of a series I play that's extremely shallow for equal plain field_
Different kind of cosmetic reason. Kirby 3 was my first game ever played as such have purchased and played every Kirby entry could get my hands-on. It is now a shared experience with myself and a family member but the previous principles still apply, I buy and constantly kick myself afterwards. Vast majority those games are poorly designed, maybe worse than D00M 3 and Crysis, I won't defend them. The last two on Switch are horrible.
Stars Super Deluxe is the only Kirby game that would even say is very good. The rest are just nostalgia filler/ clearly designed as a child first game. Outside the child first game I get the impression D00M 3 and Crysis are loved for similar reasoning, nostalgia and visuals.
So on that note at least D00M rekindled its glory overtime. Crysis probably deserves its fate, the company didn't seem to learn any lessons. How Kirby lives today outside of Smash Brothers is beyond me. .
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