For me ME2 is a "TPSrpg" (note the small "rpg" letters), or a Action rpg.
I would not say that its not a rpg. Its just a very bad rpg.
For me the purest kind of rpg's are table top ones. They give you the ultimate freedom in "playing" anyway you want.
Now that can NEVER happen in a rpg for computers / consoles but that dont mean that there are no good rpg's that are still quiet close (but still miles away) from being a pure rpg.
So it come down to a few things that are important for me in a "pure" rpg.:
Exploration, freedom with choices, factions / npc reaction / world change, abilities / spells / stats to build your character any way you want, inventory (stats), good lore / story. So yeah if i want to play a smooth / fast talker i can do that... Or if i want to be a combat mage, a rogue with moral codes, a pirate (you get the point).
ME2 lack in alot of the aspects... No freedom, imaginary choices (in the end its all about "pure
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