Why do videogames age poorly? And five games that beat this trend

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monkspider

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#1 monkspider
Member since 2003 • 25 Posts

Check out the article:

http://www.examiner.com/examiner/x-5349-Wichita-Video-Game-Examiner~y2009m5d15-Why-do-videogames-age-so-poorly-And-five-games-that-beat-this-trend

Do you agree with the games that chosen in the article? I think that videogames do tend to age a lot quicker than most think.

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RandolphScott

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#2 RandolphScott
Member since 2008 • 635 Posts
Just on the SNES alone I can think of far more than five games that are still some of the best you can play.
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AtomicTangerine

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#3 AtomicTangerine
Member since 2005 • 4413 Posts

Yeah, that's about it really. The technical aspect has really improved, and even beyond that, games of today have been built up from the games of yesterday. We didn't just figure out how to place checkpoints right the first time, it took a whole bunch of failed games to get there. For example, Warcraft 2 was totally unbalanced when it came to multiplayer, but just the fact you could play it online was such a big deal, it didn't matter.

But to mention my personal favorite "timeless" game I would have to go with Yoshi's Island. Even today, that game looks fantastic, and because of how weird it was back then, no other games have taken that formula and improved upon it.

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mattg90520

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#4 mattg90520
Member since 2006 • 3115 Posts
honestly, i think many 2D games age fine. actually, many are still quite nice. its 3d games that are poopoo. its wierd. ive recently bought both banjo kazooie and tooie. whereas kazooie looked older, tooie still looks really nice, which surprised me. many other games, though, age really badly. i think its mainly due to the huge jump in 3d graphics in recent times. as we progress into the future, games that have been out recently will age a lot slower, i believe
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BladesOfAthena

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#5 BladesOfAthena
Member since 2008 • 3938 Posts
Chrono Trigger is definitely a classic, but in no way does it look better than FFVII.
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Bumzur

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#6 Bumzur
Member since 2009 • 560 Posts
I don't think videogames age poorly at all.
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davey_c_02909

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#7 davey_c_02909
Member since 2003 • 31 Posts

The Legend of Zelda A Link to the Past is a game I consider timeless. It's an absolute masterpiece

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muthsera666

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#8 muthsera666
Member since 2005 • 13271 Posts
It depends on the age of the game and the genre. The innovations in that genre can date a game, but many of the good games are mostly timeless.
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stike22

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#9 stike22
Member since 2009 • 3401 Posts
Chrono Trigger is definitely a classic, but in no way does it look better than FFVII. BladesOfAthena
I think the guys either a fanboy or he was looking at the wrong screen when he was playing FF7.
It depends on the age of the game and the genre. The innovations in that genre can date a game, but many of the good games are mostly timeless.muthsera666
Pretty much agreed. If the guy can only name those 5 games then seriously the guy hasn't played many games, its not that I disagree with the games he has chosen but I can name a lot more then that.
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Anthony01355

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#10 Anthony01355
Member since 2006 • 1486 Posts

I'm not going to lie I'm a graphics whore so older looking games shy me away from a purchase. However gameplay>graphics.

Some games regardless of how they look compared to other games just have a timeless feel. For example:

Starcraft

Diablo 2

Counter Strike

TF2(cell shading)

Warcraft 3

Beyond Good and Evil

Mario

ect

All these games are horrible looking, but they're so fun and have perfect gameplay. You can't stop playing them for most of the crap thats in the cream these days.

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anbu-black-ops

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#11 anbu-black-ops
Member since 2008 • 2380 Posts

that list and the description was not accurate. super mario 3 is the monica belluci... lol. looks like this guy has some fantasies about the actress.

anyways i think donkey kong country age pretty well.

chrono trigger has better graphics than ff7??? ff7 has pre rendered background!!! its far more suprior in terms of graphics!!! what the hell is this guy smoking... making comments like that.

pacman and tetris are classics and i think doesnt belong to this list (or doesnt belong in this category). might as well include asteroid, galaga, bomberman etc.

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BladesOfAthena

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#12 BladesOfAthena
Member since 2008 • 3938 Posts

that list and the description was not accurate. super mario 3 is the monica belluci... lol. looks like this guy has some fantasies about the actress.

anyways i think donkey kong country age pretty well.

chrono trigger has better graphics than ff7??? ff7 has pre rendered background!!! its far more suprior in terms of graphics!!! what the hell is this guy smoking... making comments like that.

pacman and tetris are classics and i think doesnt belong to this list (or doesnt belong in this category). might as well include asteroid, galaga, bomberman etc.

anbu-black-ops

I know right? I don't seem to remember Chrono Trigger (as great of a game it is) being praised for its graphics, however I do remember FFVII being heavily noted for its visuals, which arguably still looks good, in its own charming way. Personally, even to this day, I still get impressed by how great the summons look.

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muthsera666

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#13 muthsera666
Member since 2005 • 13271 Posts

Beyond Good and Evil

All these games are horrible looking, but they're so fun and have perfect gameplay. You can't stop playing them for most of the crap thats in the cream these days.

Anthony01355

Beyond Good & Evil is horrible-looking? I thought the graphics were pretty good. Part of it may be the artistic direction in contrast to many of the realistically-directed graphics common in many games.

Of course, I'm only playing Xbox generation. So maybe my graphical evaluations are off.

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YoBrandino

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#14 YoBrandino
Member since 2003 • 1546 Posts

Visual wise, 2D holds up better than 3D in general. And in 3D games that go for more 'realistic' graphics don't hold up as well. But games with a better art direction, cell shaded, etc usually hold up a whole lot better.

Gameplay wise, good games hold up with no problem. Bad games can't hold up what they never had. And average games hold up fine but usually are outshined by newer improved games in the genre. Good games are usually still outshing the newer competition though.

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soundcoolerz

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#15 soundcoolerz
Member since 2009 • 25 Posts
Why do you think that videogames age poorly? maybe some games, but come on, most games isnt poorly...
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PatchMaster

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#16 PatchMaster
Member since 2003 • 6013 Posts

If video games seem to age poorly it's because the industry rapidly evolves faster than any other media industry. I mean, think about what games looked like just 10 years ago.

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AtomicTangerine

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#17 AtomicTangerine
Member since 2005 • 4413 Posts

[QUOTE="anbu-black-ops"]

that list and the description was not accurate. super mario 3 is the monica belluci... lol. looks like this guy has some fantasies about the actress.

anyways i think donkey kong country age pretty well.

chrono trigger has better graphics than ff7??? ff7 has pre rendered background!!! its far more suprior in terms of graphics!!! what the hell is this guy smoking... making comments like that.

pacman and tetris are classics and i think doesnt belong to this list (or doesnt belong in this category). might as well include asteroid, galaga, bomberman etc.

BladesOfAthena

I know right? I don't seem to remember Chrono Trigger (as great of a game it is) being praised for its graphics, however I do remember FFVII being heavily noted for its visuals, which arguably still looks good, in its own charming way. Personally, even to this day, I still get impressed by how great the summons look.

I dunno man... I just played Chrono Trigger onmy DS, and it still looked great. I played Final Fantasy 7 for the fist time about 4 years ago, and all I could see was giant cube hands on pre-rendered backgrounds. Final Fantasy 7 shows its age in a much more obvious way, but yeah, it would be a bit of a stretch to call either game ugly.

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Mr_Nordquist

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#18 Mr_Nordquist
Member since 2009 • 1777 Posts

I'd say games from the NES, Master System, Mega Drive, and SNES mostly aged well because the controls for the games have always been the same. D-Pad + face buttons, and that control scheme has never really been advanced on. Also, 2-D graphics are pretty much just cartoony graphics with little to no depth at all.

3-D games originally looked like complete crap compared to today's standards, and the controls have been changed pretty significantly. I mean it was D-Pad and buttons, but that didn't work. Then it was one analog, two analogs, extra buttons, motion control, touch screen, etc. What you are used to today for 3-D games is so much different than just a decade ago. Today though 2-D games still play the same exact way, and they look the same.

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LoG-Sacrament

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#19 LoG-Sacrament
Member since 2006 • 20397 Posts

in terms of graphics, its all about art style. the more a game tries to look realistic, the worse it will age. a game like okami, on the other hand, will age much slower.

gameplay is harder to pin down. what people find "fun" can vary enough to throw off a lot of guesses. for instance, i dont think the 2d mario platformers have aged particularly well. im sure others (including the author of that article) would disagree.

my guess is something the author hinted at in the being of his article. a lot of how well a game ages is due to how far its genre has progressed over the years. jrpg's are a genre that hasnt progressed a ton. ff2 still plays pretty similar to dq8 and both are great games.

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BladesOfAthena

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#20 BladesOfAthena
Member since 2008 • 3938 Posts

Visual wise, 2D holds up better than 3D in general. And in 3D games that go for more 'realistic' graphics don't hold up as well. But games with a better art direction, cell shaded, etc usually hold up a whole lot better.

Gameplay wise, good games hold up with no problem. Bad games can't hold up what they never had. And average games hold up fine but usually are outshined by newer improved games in the genre. Good games are usually still outshing the newer competition though.

YoBrandino

I disagree. There are 3D games that do hold up over time just as effectively as 2D. Games like Dead Or Alive 2 and 3, Silent Hill 3, Splinter Cell, Soul Calibur 3, and REMake are still considered impressive despite the advent of HD.

Don't know why people always tend to seperate art direction and realism as if they're 2 different things when realism is a type of art direction in itself.

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BladesOfAthena

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#21 BladesOfAthena
Member since 2008 • 3938 Posts

in terms of graphics, its all about art style. the more a game tries to look realistic, the worse it will age. a game like okami, on the other hand, will age much slower.

LoG-Sacrament

That's really not true at all. REMake still looks great to this day.

I dunno man... I just played Chrono Trigger onmy DS, and it still looked great. I played Final Fantasy 7 for the fist time about 4 years ago, and all I could see was giant cube hands on pre-rendered backgrounds. Final Fantasy 7 shows its age in a much more obvious way, but yeah, it would be a bit of a stretch to call either game ugly.AtomicTangerine

That's because you're playing it on a tiny screen. Anything can look good when its shrinked down in size, but blow it up and the flaws become much more apparent.

As for FF7, I didn't think much of the giant cube hands because I was too preoccupied with looking at the gorgeous prerendered backgrounds to even notice. Some people do think the backgrounds make the characters look out of place but I think that it adds to its overall charm and visual appeal. Just about every place I've been to looks breathtaking in scope and beauty, from the industrial wastelands of Midgar to the plateaus of Cosmo Canyon. Every place has its own uniqueness and personality and the level of detail is incredible, whereas Chrono Trigger's backgrounds don't seem to have as much depth and color.

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stike22

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#22 stike22
Member since 2009 • 3401 Posts
[QUOTE="BladesOfAthena"]

[QUOTE="YoBrandino"]

Visual wise, 2D holds up better than 3D in general. And in 3D games that go for more 'realistic' graphics don't hold up as well. But games with a better art direction, cell shaded, etc usually hold up a whole lot better.

Gameplay wise, good games hold up with no problem. Bad games can't hold up what they never had. And average games hold up fine but usually are outshined by newer improved games in the genre. Good games are usually still outshing the newer competition though.

I disagree. There are 3D games that do hold up over time just as effectively as 2D. Games like Dead Or Alive 2 and 3, Silent Hill 3, Splinter Cell, Soul Calibur 3, and REMake are still considered impressive despite the advent of HD.

Don't know why people always tend to seperate art direction and realism as if they're 2 different things when realism is a type of art direction in itself.

I don't know why some gamers seperate grapics and art direction either, and yeh there are plenty of 3D games that hold over time just as good as 2Ds.
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King9999

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#23 King9999
Member since 2002 • 11837 Posts
I agree with the top 3 choices. Super Turbo is still played by people who participate in tournaments. There's also HD Remix, which was a success, sales-wise. When a game like SF2 still gets a lot of play time 15 years later, you know it's timeless. Tetris is a given. Most puzzle games are derived from Tetris, and Tetris itself is still a game you can play and enjoy. The only problem is some of the changes that was made to the formula reduces the challenge. Super Mario Bros. 3 needs no explanation. The only game that I think should be on that list is Starcraft.
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Iceman8012

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#24 Iceman8012
Member since 2004 • 827 Posts
I don't agree a lot with his point of view. He says that video games age to fast, but video games age as fast as the technology is discovered. More opportunities have been made for games lately because of the technology.
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Drulx

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#25 Drulx
Member since 2009 • 73 Posts
The guy has a right frame of thinking, but an incorrect approach, I think. Video games do not age poorly because of their presentation -- at least, that's not the main reason. Certainly some games look terrible and unplayable now, but that's usually the fault of an incompetent or under-funded art team incapable of coming up with an art direction that complements the currently-usable technology. That is why a game like Yoshi's Island holds up, despite the fact that the SNES was not even near the pinnacle of 2D technology. It also has to do with stylization, but that's not something I want to get into at the moment. Back to my real point: the reason video games do not age well is because they're not meant to. Ideally, the point of a newly-released video game is to update the mechanics of an existing game (or to introduce new mechanics, yes, but that rarely happens), and if this is executed correctly (the game is technically sound, and the developer hasn't screwed up too badly), the old game is basically rendered obsolete. It is most obviously seen in sports and fighting games, but happens in every subgenre. Now, onto some things that I object to from the article: 1.) Dustin doesn't understand the fundamental difference between video games and movies. Here's why Casablanca has aged better than Pitfall, Dustin: video games are mechanics, which can only be improved by being updated. Casablanca can certainly be updated to a modern setting and aspect ratio, but it's got a human element that is timeless, and cannot be updated. 2.) There is no such thing as having an understanding of a fun game. Some people like challenge in their video games, some people don't. Some people like deep, complex games, and some people just want a shallow experience. Some people like mutilating themselves. Fun is not objective, Dustin. Fun isn't even definable. 3.) Metal Gear Solid 4, Braid, and Bioshock are not intelligent games. 4.) I agree that Ms. Pacman is nothing more than a quick timewaster at its core -- just like movies, music, literature, etc. In fact, why don't we just sit in our respective corners and eat, sleep, and defecate ourselves to death? That's the most natural thing to do, isn't it? 5.) How can a game be shallow and deep at the same time? Perhaps it is also black and white at the same time, because that is just as absurd. Street Fighter II Turbo is deeper than Super Mario Bros., but shallower than Civilization IV. That is the proper way to measure depth -- with comparisons (albeit, it would be fairer to compare Street Fighter II Turbo to other fighting games) -- not with some general statement that means absolutely nothing to a discerning individual. How can we compare mechanical depth to that of a rain puddle or the ocean? 6.) To some, Tetris hasn't aged well. How else would you explain all the minor adjustments made to the Tetris over the years? Misinformed, misguided, and worthless article. I'm sounding harsher than I had originally intended, but it's all for Dustin's improvement, assuming he reads this. I doubt he will.
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Ballroompirate

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#26 Ballroompirate
Member since 2005 • 26695 Posts

I can name a few games that I think aged pretty well

N64:

Pilot Wings 64

Super Mario 64

PS1:

FFVII

FFVIII

Chrono Cross

MGS1

Theres a few SNES games but cant remember them :3

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Gammit10

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#27 Gammit10
Member since 2004 • 2397 Posts
the reason video games do not age well is because they're not meant to. Ideally, the point of a newly-released video game is to update the mechanics of an existing game (or to introduce new mechanics, yes, but that rarely happens), and if this is executed correctly (the game is technically sound, and the developer hasn't screwed up too badly), the old game is basically rendered obsolete. It is most obviously seen in sports and fighting games, but happens in every subgenreDrulx
I think every game on this list says "hi." Games aren't "meant" to do anything other than perhaps entertain. Further, the "point of a newly released video game" is NOT neccessarily to update the mechanics of an existing game. I don't care if a game is an exact clone of another, as long as it is fun to play and/or has a great story.
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Drulx

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#28 Drulx
Member since 2009 • 73 Posts
[QUOTE="Gammit10"] I think every game on this list says "hi." Games aren't "meant" to do anything other than perhaps entertain. Further, the "point of a newly released video game" is NOT neccessarily to update the mechanics of an existing game. I don't care if a game is an exact clone of another, as long as it is fun to play and/or has a great story.

I don't understand the first two sentences, sorry. Could you clarify? I don't mind it when a game presents a new scenario, either. It's just not a new game, technically.
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UT_Wrestler

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#29 UT_Wrestler
Member since 2004 • 16426 Posts
I think a couple of choices on his list are odd. Namely, why choose one of the billions of street fighter 2 sequels instead of the original street fighter 2? And why choose Super Mario Brothers 3 instead of the original super mario brothers?
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LoG-Sacrament

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#30 LoG-Sacrament
Member since 2006 • 20397 Posts
[QUOTE="BladesOfAthena"]

[QUOTE="LoG-Sacrament"]

in terms of graphics, its all about art style. the more a game tries to look realistic, the worse it will age. a game like okami, on the other hand, will age much slower.

That's really not true at all. REMake still looks great to this day.

I dunno man... I just played Chrono Trigger onmy DS, and it still looked great. I played Final Fantasy 7 for the fist time about 4 years ago, and all I could see was giant cube hands on pre-rendered backgrounds. Final Fantasy 7 shows its age in a much more obvious way, but yeah, it would be a bit of a stretch to call either game ugly.AtomicTangerine

That's because you're playing it on a tiny screen. Anything can look good when its shrinked down in size, but blow it up and the flaws become much more apparent.

As for FF7, I didn't think much of the giant cube hands because I was too preoccupied with looking at the gorgeous prerendered backgrounds to even notice. Some people do think the backgrounds make the characters look out of place but I think that it adds to its overall charm and visual appeal. Just about every place I've been to looks breathtaking in scope and beauty, from the industrial wastelands of Midgar to the plateaus of Cosmo Canyon. Every place has its own uniqueness and personality and the level of detail is incredible, whereas Chrono Trigger's backgrounds don't seem to have as much depth and color.

i wouldnt say it looks great after playing re5. i might say its even starting to look dated. REmake was made last generation with predominantly prerendered visuals by a dev team that is capable of getting a lot out of hardware. its not as big of a leap in technology as you might think. give it another generation and i have a feeling it wont look quite as timeless. also bear in mind that REmake has an artstyle more subtle than something like okami. while the characters arent deformed, there is usually a dark and grimy feel that hides some flaws.
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Drulx

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#31 Drulx
Member since 2009 • 73 Posts
I think a couple of choices on his list are odd. Namely, why choose one of the billions of street fighter 2 sequels instead of the original street fighter 2? And why choose Super Mario Brothers 3 instead of the original super mario brothers?UT_Wrestler
Correct point, incorrect conclusion. Why did he choose Super Street Fighter II when he could've chosen the superior, more updated Hyper Street Fighter II? There's always a chance that he did not approve of Hyper SFII and prefers Super SFII Turbo (though I don't see why, because Hyper SFII is basically Super SFII Turbo but more complete), but I doubt it, given his "shallow as a rain puddle, deep as an ocean" comment. The man clearly has not a clue.
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YoBrandino

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#32 YoBrandino
Member since 2003 • 1546 Posts

[QUOTE="BladesOfAthena"]

[QUOTE="YoBrandino"]

Visual wise, 2D holds up better than 3D in general. And in 3D games that go for more 'realistic' graphics don't hold up as well. But games with a better art direction, cell shaded, etc usually hold up a whole lot better.

Gameplay wise, good games hold up with no problem. Bad games can't hold up what they never had. And average games hold up fine but usually are outshined by newer improved games in the genre. Good games are usually still outshing the newer competition though.

stike22

I disagree. There are 3D games that do hold up over time just as effectively as 2D. Games like Dead Or Alive 2 and 3, Silent Hill 3, Splinter Cell, Soul Calibur 3, and REMake are still considered impressive despite the advent of HD.

Don't know why people always tend to seperate art direction and realism as if they're 2 different things when realism is a type of art direction in itself.

I don't know why some gamers seperate grapics and art direction either, and yeh there are plenty of 3D games that hold over time just as good as 2Ds.

I wasn't saying realism wasn't an art direction, or that graphics and art direction are really seperate. I agree that some 3D games hold up very well, and I'm sure there can be some examples of 2D games that don't really. But in general, 2D holds up better usually. Also, certain art styles like cell shading usually hold up pretty darn good. Most expamples of games going for a realistic direction don't seem to hold up as well visually for me at least. Dosen't necessarily make them unplayable or any less great, but still.

And the evolution of controls plays into it too. Playing an older Resident Evil, or Alone in the Dark, can be very frustrating once you have gotten use to the more standard controls of today. The way you control your character more like a tank doesn't hold for me very well either.

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AlphaLeviathan

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#33 AlphaLeviathan
Member since 2006 • 116 Posts

The games that crumbled the hardest were the ones that took the first clumsey steps into 3D.

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irish4eva

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#34 irish4eva
Member since 2008 • 570 Posts
Pokemon and pacman
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Tragic_Kingdom7

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#35 Tragic_Kingdom7
Member since 2008 • 4011 Posts

[QUOTE="BladesOfAthena"]Chrono Trigger is definitely a classic, but in no way does it look better than FFVII. stike22
I think the guys either a fanboy or he was looking at the wrong screen when he was playing FF7.

Not really. Sprites have generally aged better than polygons. Which is why 2D games tend to still be fairly attractive while the games from the PS1, Saturn, 64 era look like utter crap.

Compare:

There's actually nothing wrong with the way Chronno Trigger looks. It's somewhat primitive looking, but still attractive. On the other hand, even for being a game that was considered to be jawdroppingly gorgeous at the time, FFVII is quite ugly. It's more visually advanced than Chrono Trigger, but IMO, it is much less pleasing to the eye. Nearly everything in FFVII lacks the clean, crisp look of Chronno Trigger's sprites.

Again, polygons from that PS1, Saturn, 64 era have aged incredibly badly.

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Xenogears_Rocks

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#36 Xenogears_Rocks
Member since 2009 • 712 Posts

I don't think games age poor at all there will always be ones that look better than others but if the game is good does it really matter?

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good_sk8er7

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#37 good_sk8er7
Member since 2009 • 4327 Posts

Final fantasy (all of them)

Zelda (all of them..... except for Zelda 2 perhaps)

All Mario games!!

:)

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magic_treehouse

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#38 magic_treehouse
Member since 2009 • 33 Posts

When talking about games aging well I think it's easy to concentrate on the graphics side but good gameplay never ages and that's important. Which is why Tetris and Pacman still hold up no matter what they look like. I always sacrifice good graphics for good gameplay although playing a fun, good-looking game is very nice obviously.

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digi_matrix

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#39 digi_matrix
Member since 2004 • 6600 Posts
It's only the 3D games that age poorly, many 2D games haven't. Like he said, Super Mario.
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just_nonplussed

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#40 just_nonplussed
Member since 2006 • 4130 Posts

[QUOTE="anbu-black-ops"]

that list and the description was not accurate. super mario 3 is the monica belluci... lol. looks like this guy has some fantasies about the actress.

anyways i think donkey kong country age pretty well.

chrono trigger has better graphics than ff7??? ff7 has pre rendered background!!! its far more suprior in terms of graphics!!! what the hell is this guy smoking... making comments like that.

pacman and tetris are classics and i think doesnt belong to this list (or doesnt belong in this category). might as well include asteroid, galaga, bomberman etc.

BladesOfAthena

I know right? I don't seem to remember Chrono Trigger (as great of a game it is) being praised for its graphics, however I do remember FFVII being heavily noted for its visuals, which arguably still looks good, in its own charming way. Personally, even to this day, I still get impressed by how great the summons look.

yeah but the characters in FF7 are all flat-shaded triangles. chrono trigger's sprites still retain fluid expression and character.

marle

cloud

it all depends on what you mean by 'good-looking'. are we talking about aesthetic experience, technical detail, atmosphere, beauty? it's all so subjective.

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Senor_Kami

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#41 Senor_Kami
Member since 2008 • 8529 Posts
I actually think that games age pretty well or at least on average with other media. Games that rely on their technical features in order to be "good" age poorly because technology is always improving. Games that rely an actually being fun to play will always be fun to play. You can look past the visuals and still enjoy them. It's like any other media. You can look at old movies and say that they don't have the clarity and image quality of the latest movie. That would be true, but that certainly doesn't make a movie bad or no longer enjoyable. You can say that music technology has gotten better, audio can be recorded with more clarity and dynamic range than ever... but that doesn't mean that old songs are bad. At there core, music is about good songs and vocal performances, movies are about good stories and quality acting, and games are about gameplay. As long as you focus on those things, the product will age well imo. When you focus more on technology based aspects than the core aspects, your game is worthless the second that a 1.1 or 2.0 comes along.