Why is Bethesda's lack of QA so acceptable for most people?

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Alter_Echo

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#1 Alter_Echo
Member since 2003 • 10724 Posts

The whole "They are ambitious, open world game, bugs are to be expected blah blah" arguement is pretty much all I ever get when I ask this question. Why are people foaming at the mouth to buy their stuff when it is GUARANTEED to be busted upon release?

I just don't get it.

Sure Skyrim was a blast but it was broken like everything else they have ever had anything to do with. I can't really think of many other businesses where you could get away with releasing your product in the condition they do and still remain in business at all.

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wis3boi

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#2 wis3boi
Member since 2005 • 32507 Posts

I've always played the PC versions of their games, never had any glaring issues, and if there was something annoying I modded it or fixed it myself in a few minutes. It's also clear bethesda gives a lot more love to the PC crowd.

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Black_Knight_00

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#3 Black_Knight_00
Member since 2007 • 78 Posts
Two factors I think: first, their games manage to be really good even in an ocean of bugs. Second, it's Bethesda and the name alone prevents a lot of criticism.
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MLBknights58

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#4 MLBknights58
Member since 2006 • 5016 Posts

A lot of the bugs that people complain about I almost never experience, and when I do, I either giggle when it's something silly (mammoths spawning and falling to death) or simply shrug it off if it's something inconvienent (a sidequest not being able to be completed).

Most of the time, nothing hinders my enjoyment of the game and still adds up to a wonderful experience. I don't mind bugs, they can be fixed whenever. As long as the game remains fun for me, I simply don't care.

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190586385885857957282413308806

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#5 190586385885857957282413308806
Member since 2002 • 13084 Posts
If you can name a game developer that can create an open world on the scale of Fallout or the Elder Scrolls games without bugs/glitches then Bethesda should be scorned for thier unpolished games. But you can't. which means that Bethesda and a couple other developers are pioneers in this industry. When you're the first to do something, then there's going to be mistakes. I can name linear blockbuster titles that don't offer a fraction of the variables that need to be scripted that don't work 100% perfectly. With that said...i'm a PC gamer. Didn't run into too many bugs with the PC verions of Morrowind + expansions, Oblivion + expansions and Fallout 3 + expansions. There's also the player to be blamed as people know the console version is going to be inferior yet millions still buy it upon release.
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HipHopBeats

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#6 HipHopBeats
Member since 2011 • 2850 Posts

One word...fanboyism.

No matter how bugs that could be game breaking, like the random vampire attacks when installing Dawnguard, 50 people can complain with legitamate reasons why it should be fixed, and you will always have a die hard fanboy defending the bugs saying 'you just suck and I think it's fine' or 'I haven't experienced the bug and you're exaggerating'.

Case and point

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Archangel3371

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#7 Archangel3371
Member since 2004 • 46852 Posts
Because their games are so open and ambitious and I find them immensely enjoyable. I play the 360 versions and while I do encounter some graphical glitches, the odd lock-up, and on very rare occasion a broken quest I haven't ever encountered any severe game-breaking bugs so I can live with that.
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Headpopper333

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#8 Headpopper333
Member since 2009 • 924 Posts

The whole "They are ambitious, open world game, bugs are to be expected blah blah" arguement is pretty much all I ever get when I ask this question. Why are people foaming at the mouth to buy their stuff when it is GUARANTEED to be busted upon release?

I just don't get it.

Sure Skyrim was a blast but it was broken like everything else they have ever had anything to do with. I can't really think of many other businesses where you could get away with releasing your product in the condition they do and still remain in business at all.

Alter_Echo

It's the content you get for the amount of money you pay, the sheer enjoyment and excitement for hours and hours at a time for months on end. Despite the games being buggy, they're still very very good. And, the argument is valid that due to the size and scope of the game finding all bugs is pretty much near impossible. Bethesda's games are arguably the biggest content packed games on console with so many things in game for the engine to account for that it would take years of game testing to get it completely bug free. And this brings into account another argument, that being almost every game in existence has bugs to be found and most are a lot smaller than Bethesda's RPG's. Also, I'm not saying I wouldn't like their games to be less glitchy and less prone to console freezing, because that goes without saying. I do appreciate their ambition and the games they make overall and wouldn't want them to stop making them.

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Yusuke420

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#9 Yusuke420
Member since 2012 • 2770 Posts

Hugeopen world game and you expect them to find every bug before the games launches? Sorry, they don't have the man power to playtest a game of that size to such a degree, most of the bugs aren't game breaking and for the amount of enjoyment I recieve from the elder scrolls franchise, I'll put up with them!

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Starshine_M2A2

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#10 Starshine_M2A2
Member since 2006 • 5593 Posts

Who says people do accept it? Games like Fallout were immediately criticised for their technical issues both by reviewers and users. Ultimately though, those bugs are few and far between enough to be ignored in light of the overwhelming quality of the rest of the game. Most of the bugs that are encountered have to do with mods not being integrated properly and I've always found Bethesda to be quick to address technical issues as they arise.

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deactivated-5d0e4d67d0988

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#11 deactivated-5d0e4d67d0988
Member since 2008 • 5396 Posts

Probably because they can cut costs by letting the modding community do their work for them.

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deactivated-57e5de5e137a4

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#12 deactivated-57e5de5e137a4
Member since 2004 • 12929 Posts
Because they are (or maybe "were" thanks to Dragon's Dogma) the only ones making their types of games.
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blueboxdoctor

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#13 blueboxdoctor
Member since 2010 • 2549 Posts

I wouldn't say it's acceptable, but I do think some people over-exaggerate problems with games like Skyrim and of course many people under-exaggerate them. I know for Skyrim I turned off autosave in order to try and hold off freezing (and it surprisingly did work for the most part, as I still had one or two freezes in 94 hours). While I didn't have any major/game-breaking bugs during my play through, I will not be getting Dawnguard until Bethesda attempts to fix all the issues with it, and I never had any of the Fallout 3 DLC since so many people were saying how incredibly buggy it is.

Though, at the same time Dark Souls has incredibly amounts of slow down in it where I worried if the game would just freeze, forcing me to turn it off and risk corrupting my data, but yet nobody complains about that. So it's not just Bethesda getting off relatively easy, though they do seem to get it a bit easier than others. I think it also helps that they seem to fix most of the large problems not long after the release of a game.

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c_rakestraw

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#14 c_rakestraw  Moderator
Member since 2007 • 14627 Posts

Open worlds games tend to be kinda busted. Usually its in very small, probably unnoticeable ways, but the majority also aren't attempting to create something on the scale of an Elder Scrolls or Fallout game. What they do is try to craft a living, breathing world. Making a vast space work is enough; adding some semblance of life to it? Even more so.

Frustrating as it is, you really can't expect a totally glitch-free game when they continue to refine that style of open world play. The hours it'd take to weed out every little bug would take forever. A QA nightmare, as there would always be something new to test and glitches to replicate ad nauseam. It just isn't feasible.

Are they plagued by horrible performance and fundamental issues? Sure. Are they still great at what they do despite that? Heck yeah. That's why they're so adored: the good outweighs the bad.

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Jackc8

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#15 Jackc8
Member since 2007 • 8515 Posts

It's just the usual fanboy cheerleader nonsense. I've played plenty of gigantic open world games that were virtually bug and glitch free, but to listen to the fanboys tell it, A) Bethesda is the only maker of open world games on the planet and B) by their very nature open world games must be full of bugs and glitches.

Meh...let them have the pleasure of of encountering numerous frustrations due to the games being released - for purely financial reasons - six months before they were finished, and then pretending they aren't bothered by it afterwards. That's their thing apparently.

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capaho

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#16 capaho
Member since 2003 • 1253 Posts

The whole "They are ambitious, open world game, bugs are to be expected blah blah" arguement is pretty much all I ever get when I ask this question. Why are people foaming at the mouth to buy their stuff when it is GUARANTEED to be busted upon release?

I just don't get it.

Sure Skyrim was a blast but it was broken like everything else they have ever had anything to do with. I can't really think of many other businesses where you could get away with releasing your product in the condition they do and still remain in business at all.

Alter_Echo

In short, because software coding is not perfect. It takes monumental coding for Bethesda's long, open world games. I can't begin to imagine how many lines of code it takes for games like Fallout, Oblivion or SkyRim. Thoroughly debugging such complex code in time for a release date that wouldn't bankrupt the company is a virtually impossible task. I love their long single-player games, so I can forgive the glitches.

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190586385885857957282413308806

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#17 190586385885857957282413308806
Member since 2002 • 13084 Posts

It's just the usual fanboy cheerleader nonsense. I've played plenty of gigantic open world games that were virtually bug and glitch free, Jackc8

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TJORLY

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#18 TJORLY
Member since 2008 • 3298 Posts

I generally give them a pass because I've never encountered any game breaking bugs in their games.

I'm not saying that they dont happen... They just dont happen to me, and I guess its only a matter of time until I come across a game breaking one, but until that happens they get a pass from me.

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CarnageHeart

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#19 CarnageHeart
Member since 2002 • 18316 Posts

Complaining that a Bethesda game is buggy and broken is like complaining that a Micheal Bay flick is incoherent and shallow (in both cases no reasonable person would have expected otherwise). I confess that in a moment of idiocy I bought the PS3 version of Skyrim, but I should have known better and I'll never make the mistake of buying a Bethesda game again.

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AzelKosMos

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#20 AzelKosMos
Member since 2005 • 34194 Posts

The whole "They are ambitious, open world game, bugs are to be expected blah blah" arguement is pretty much all I ever get when I ask this question. Why are people foaming at the mouth to buy their stuff when it is GUARANTEED to be busted upon release?

I just don't get it.

Sure Skyrim was a blast but it was broken like everything else they have ever had anything to do with. I can't really think of many other businesses where you could get away with releasing your product in the condition they do and still remain in business at all.

Alter_Echo
I wonder that. Played Dragon's Dogma 3 times from launch. Tons of quests, huge open world a lot to do, online connection etc. Not a single bug or glitch in over 100 hours. Bethesda constantly get a free pass even though many of their games are a mess. Last one I bothered with was Fallout 3 which was at times unplayable, i've never seen so much slow down, crashing, glitchs and bugs. I got stuck in walls, floors, had my body vanish, had characters faces vanish, had the frame rate slow down to a crawl, had weapons disappear, had a bottle attach itself to me 6 inchs in front I couldn't get rid of, had trophies not unlock, had quests bug out etc yet the game got what? a 9/10 on GS. It's a joke....
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Justforvisit

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#21 Justforvisit
Member since 2011 • 2660 Posts

[QUOTE="Jackc8"]

It's just the usual fanboy cheerleader nonsense. I've played plenty of gigantic open world games that were virtually bug and glitch free, smerlus

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famicommander

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#22 famicommander
Member since 2008 • 8524 Posts
Because gamers are odd creatures unwilling to recognize flaws in games or companies they like. The same reason BioWare and Blizzard still have active defense forces in spite of indefensible actions on their part.
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Teuf_

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#23 Teuf_
Member since 2004 • 30805 Posts

Sure Skyrim was a blast but it was broken like everything else they have ever had anything to do with.

Alter_Echo



So you freely admit that the game is fun and that you played it, and yet you're wondering why other people buy and enjoy the game?

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brucecambell

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#24 brucecambell
Member since 2011 • 1489 Posts

Never had any real problems with Bethesdas game. I sure wouldnt want to have played Skyrim on the PS3 though. The game was definitley broken there, but myself have never experienced any glaring issues.

I remember the previous GTA games on last generation to be extremely glitchy yet we all gave them a pass too.

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c_rakestraw

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#25 c_rakestraw  Moderator
Member since 2007 • 14627 Posts

Never had any real problems with Bethesdas game. I sure wouldnt want to have played Skyrim on the PS3 though. The game was definitley broken there, but myself have never experienced any glaring issues.brucecambell

It's not so bad on PS3 now. Still the occasional frame rate drop and lock-up (they aren't nearly so frequent as before, though), but generally the game should be just as playable there as on any other platform.

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Tazzman1000

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#26 Tazzman1000
Member since 2012 • 638 Posts
The only game with bethesda's name on in which had bugs that made me want to slam my head into a wall was Fallout new Vegas. But who cares, most games have bugs (unless you think its intended for a swing to propel cars through the air on GTA 4 or missingno was meant to be a pokemon) they don't ruin the gaming experiance (unless it literally is a game ending bug then the developer should fix it with no excuses). There are bigger things in the world to pull your hair out over.
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starfox15

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#27 starfox15
Member since 2006 • 3988 Posts

The whole "They are ambitious, open world game, bugs are to be expected blah blah" arguement is pretty much all I ever get when I ask this question. Why are people foaming at the mouth to buy their stuff when it is GUARANTEED to be busted upon release?

I just don't get it.

Sure Skyrim was a blast but it was broken like everything else they have ever had anything to do with. I can't really think of many other businesses where you could get away with releasing your product in the condition they do and still remain in business at all.

Alter_Echo

I typically don't by Bethesda products until they release the GOTY version. Deep down I hope they put all the patches and whatnot along with the games that come packaged together. I don't bother buying their products at launch because they launch them with these bugs. I'll wait until they're completely done releasing content for Skyrim before I buy it. It'll be on Steam in a year for $20-$40 with all the content and that's when I'll buy it. Hopefully by then they'll have patched it so that I won't find so many bugs, but time will tell.

It is because Bethesda does this that I do not buy their products, or anyone elses with serious bugs, at launch. I'll maintain this practice as long as companies continue to release games that are not completely polished or finished. (Diablo 3 notwithstanding...)

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-DirtySanchez-

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#28 -DirtySanchez-
Member since 2003 • 32760 Posts
ive always wondered why so many reviewers/gamers are so forgiving of Bethesda on this issue as well any other game that had/has the kinds of bugs their games have would get so much sh*t for it, and alot of times its not minor stuff they have had game breaking bugs in more then one instance
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LongZhiZi

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#29 LongZhiZi
Member since 2009 • 2453 Posts
[QUOTE="-DirtySanchez-"]ive always wondered why so many reviewers/gamers are so forgiving of Bethesda on this issue as well any other game that had/has the kinds of bugs their games have would get so much sh*t for it, and alot of times its not minor stuff they have had game breaking bugs in more then one instance

This. I understand huge open-world games are more likely to have bugs and it can be argued that reviewers should be more forgiving in that case, but the fact that Bethesda gets a pass while other developers don't really irks me. If a reviewer wants to be hard on all games for bugs, that's fair, but it is a little obnoxious to see Bethesda games needing dozens of patches plus a fan patch/mod just to make the game play correctly getting a pass while other devs can't catch a break for similar kinds of bugs.
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crimsonman1245

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#30 crimsonman1245
Member since 2011 • 4253 Posts

[QUOTE="Jackc8"]

It's just the usual fanboy cheerleader nonsense. I've played plenty of gigantic open world games that were virtually bug and glitch free, smerlus

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Kingdoms of Amalur and Dragons Dogma run well even on the consoles, and even their FPS game Brink is by far the glitchiest shooter out there, theres no excuse for it.

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Headpopper333

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#31 Headpopper333
Member since 2009 • 924 Posts

[QUOTE="brucecambell"]Never had any real problems with Bethesdas game. I sure wouldnt want to have played Skyrim on the PS3 though. The game was definitley broken there, but myself have never experienced any glaring issues.c_rake

It's not so bad on PS3 now. Still the occasional frame rate drop and lock-up (they aren't nearly so frequent as before, though), but generally the game should be just as playable there as on any other platform.

yea he was trolling....

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Teuf_

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#32 Teuf_
Member since 2004 • 30805 Posts

ive always wondered why so many reviewers/gamers are so forgiving of Bethesda on this issue as well any other game that had/has the kinds of bugs their games have would get so much sh*t for it, and alot of times its not minor stuff they have had game breaking bugs in more then one instance-DirtySanchez-


The obvious explanation would be that people still enjoy the game despite the bugs.

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skrat_01

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#33 skrat_01
Member since 2007 • 33767 Posts
Because they're massive games driven by complex systems. These are games far more prone to bugs, and will never be bugfree. The PS3 memory stuff though, that's inexcusable.
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190586385885857957282413308806

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#34 190586385885857957282413308806
Member since 2002 • 13084 Posts

[QUOTE="smerlus"][QUOTE="Jackc8"]

It's just the usual fanboy cheerleader nonsense. I've played plenty of gigantic open world games that were virtually bug and glitch free, crimsonman1245

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Kingdoms of Amalur and Dragons Dogma run well even on the consoles, and even their FPS game Brink is by far the glitchiest shooter out there, theres no excuse for it.

You might want to google bugs and kingdoms of amalur and then come back and tell me there aren't any bugs. not only does the game not look as good as Skyrim but it also is set up more like Fable than Skyrim when it comes to landmass. Dragon's Dogma also has bugs and only a tiny fraction of the NPC's that Skyrim has. So neither of those games are on the scale of Skyrim. Next.
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kozzy1234

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#35 kozzy1234
Member since 2005 • 35966 Posts

This ALWAYS cracks me up to be honest.

Now first off I am not a Bethesda hater in the slightest (I own ever game they have released and Daggerfall/Morrowind are two of my favorite rpgs ever), but the way Bethesda gets away with buggy games and a company like Obsidian gets the opposite treatment. They have about the amount of issues in games frmo my experiences in the past, yet one company gets a pass for it and the other company gets trashed for it all the time on forums.

I have loved games from both devs, but ive honestly had more a worse experience with bugs and glitches in Bethesda games then I have with Obsidian games.

People enjoy games despite bugs, that is just the way it is, its just kind of funny that some get passes by mainstream media and gamers yet others don't get that same treatment. Morrowind had issues and so did Alpha Protocol, but I loved both those games to death despite the problems.

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Pedro

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#36 Pedro
Member since 2002 • 73872 Posts

A lot of the bugs that people complain about I almost never experience, and when I do, I either giggle when it's something silly (mammoths spawning and falling to death) or simply shrug it off if it's something inconvienent (a sidequest not being able to be completed).

Most of the time, nothing hinders my enjoyment of the game and still adds up to a wonderful experience. I don't mind bugs, they can be fixed whenever. As long as the game remains fun for me, I simply don't care.

MLBknights58

What he said.

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rragnaar

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#37 rragnaar
Member since 2005 • 27023 Posts
This is one of those 'your mileage may vary' kinds of things. I've had relatively few issues with their games. I think the only real issue I had with the PS3 version of Skyrim was the framerate being choppy in Whiterun, which got fixed, and the game freezing whenever you tried to swim, which also got fixed. Between all of their games released since Morrowind, I'd easily guess that I've got 1,500 to 2,000 hours and the glitches have been few and far between.
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Zeviander

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#38 Zeviander
Member since 2011 • 9503 Posts
There is little to no big-budget competition in the open-world first-person action-RPG market.
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HipHopBeats

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#39 HipHopBeats
Member since 2011 • 2850 Posts

A lot of the bugs that people complain about I almost never experience, and when I do, I either giggle when it's something silly (mammoths spawning and falling to death) or simply shrug it off if it's something inconvienent (a sidequest not being able to be completed).

Most of the time, nothing hinders my enjoyment of the game and still adds up to a wonderful experience. I don't mind bugs, they can be fixed whenever. As long as the game remains fun for me, I simply don't care.

MLBknights58

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-Unreal-

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#40 -Unreal-
Member since 2004 • 24650 Posts

I didn't see any bugs.

Every time I ride a horse up an 80 degree incline it goes just swell.

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Metamania

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#41 Metamania
Member since 2002 • 12035 Posts

[QUOTE="-DirtySanchez-"]ive always wondered why so many reviewers/gamers are so forgiving of Bethesda on this issue as well any other game that had/has the kinds of bugs their games have would get so much sh*t for it, and alot of times its not minor stuff they have had game breaking bugs in more then one instanceTeufelhuhn



The obvious explanation would be that people still enjoy the game despite the bugs.

It's one thing to enjoy the game, but it's another to be so freaking awed by the game's "expansive, ambitious" world and so forth to be giving it GOTY when there are numerous bugs and glitches. To this day, I still hear people telling me that they are unable to play it because they keep happening. And it sickens me that places like Gamespot and IGN are like "Oh my awesome, Skyim's the f******* s***!" and give it GOTY just because it's Bethesda slapped all over the box. Same thing with GTA and Rockstar; un-f******-believeable! Critics need to stop being biased and actually play the game and judge it for what it's worth; a decent game with a hell of a lot of problems. And it's unfortunate that no one is doing that. NO ONE.

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ElectronicMagic

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#42 ElectronicMagic
Member since 2005 • 5412 Posts

This annoys me too. They need to have a big department for their QA. I mean I gurantee that Brink would have been a great game if Bethesda or ZeniMax had better QA. Instead they shipped an awesome looking game that was so buggy it couldn't be played at all. I am afraid this is going to be the fate of "Dishonoured" too. I hope I am wrong though. Then another great looking game that they were having made by Human Head Studios, Prey 2, was cancelled. And then there is that game that was a cover based third person melee game that was made by InExile and it turned out to suck because of lack of good QA.