Why must every FPS Hero have a "One Man Army Suit"?

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deactivated-5f93995c29447

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#1 deactivated-5f93995c29447
Member since 2005 • 2063 Posts
Master Cheif, Gordon Freeman, Crysis guy, TimeShift guy, and probably more that I missed, have freaking "suits". Why must 99% of every shooter hero have this concept. It's cool and all, but it is rather clich'e.
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LostLegacy54

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#2 LostLegacy54
Member since 2006 • 569 Posts
It gives an excuse as to why they can take so many bullets.
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Greyhound222

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#3 Greyhound222
Member since 2005 • 2899 Posts
It gives an excuse as to why they can take so many bullets.LostLegacy54
Yeah.And why are pistols way underpowered?
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the_leet_kid

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#4 the_leet_kid
Member since 2005 • 9951 Posts
Better excuse than taking hundreds of bullets in Call of Duty, then shaking it off in 3 seconds.
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_BlueDuck_

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#5 _BlueDuck_
Member since 2003 • 11986 Posts
I suppose it gives the developers more room to create a more memorable character, moreso than what you can do with "Here's a generic looking guy ina combat fatiguewith agun."
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shinian

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#6 shinian
Member since 2005 • 6871 Posts

It gives an excuse as to why they can take so many bullets.LostLegacy54

In addition it explains why main hero fights with hundreds of opponents and still manages to survive.

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SolidSnaku401

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#7 SolidSnaku401
Member since 2007 • 139 Posts
Because it taps into your ego and makes you feel empowered, larger than life.
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achilles614

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#8 achilles614
Member since 2005 • 5310 Posts
Because suits are cool as hell.
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shockwave04

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#9 shockwave04
Member since 2002 • 19257 Posts
Master Cheif, Gordon Freeman, Crysis guy, TimeShift guy, and probably more that I missed, have freaking "suits". Why must 99% of every shooter hero have this concept. It's cool and all, but it is rather clich'e.True_Blu3
Because they're a "one man army" ... They need it.
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deactivated-5f93995c29447

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#10 deactivated-5f93995c29447
Member since 2005 • 2063 Posts
But it is so clich'ed. I pre-fer a genetically enchanced human, or a normal human that has allies with him all the time, giving out the chance of him surviving in battle.
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SemiMaster

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#11 SemiMaster
Member since 2006 • 19011 Posts
Army of Two and Gears of War disagree.
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1005

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#12 1005
Member since 2003 • 3738 Posts

If you don't like games with characters using a unique suit/unifrom/outfit then dont play them.

That being said the reason "one man army" types get a special suit is...

1.) It makes characters instantly recognisable to most gamers. You can't confuse Master Chief with Gordon Freeman or the guy from Crysis as they all look unique.

2.) Allows the developers to add extra abilities or skills for the player to use by implimenting them as features of their cool suit/armour.

3.) The addition of a specialised and unique set of clothing or armour is also a keen advertising trick. Halo is recognised by the appearance of Master Chief's armour, just like HalfLife 2 is recognised for the famous HEV suit and crowbar. Crysis will probably be remembered not just for its amazing graphics but for being the game with a nanosuit that allowed players to tip tanks over and smash sheds and houses with their bare hands!

4.) Players also get a sense of "hero-ness" being able to take on multiple opponents and take multiple damage without dying easily like they would without the suit. And be able to finish the mission, get the girl and beat the bad guys!

5.) Finally it just adds a bit of fun to gameplay to know the character your playing isn't "average" like the other NPC's ingame. He or she is special because they have a unique armour/clothing than everyone else in the game.

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ASK_Story

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#13 ASK_Story
Member since 2006 • 11455 Posts

Tell that to Jack Carver. All he has for protection is board shorts and a Hawiian shirt. :P

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stevendiep_100

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#14 stevendiep_100
Member since 2004 • 2193 Posts
I guess to distinguish the main character from everyone else. Who else in Half Life do you see running around with a HEV suit? (not couting the hologram teacher)
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#15 Robnyc22
Member since 2007 • 1029 Posts

I think for a few reasons.

One....some high-tech combat suit gives explanation as to why the protagonist is able to take so much damage and survive...or even why an ordinary human is able to do things like perform instant healing, or extreme strength.

Second...it also serves to explain why you see a HUD as you play the game, the protagonist wearing a suit serves as an explanation as to why you see you vitals and other stats in front of you.

Finally....I think this is a biggie....for shooters, it allows the developers to create a character without putting much depth into him. Ever notice how people talk about characters like Gordon Freeman, Master Chief, and Samus like they are the greatest characters in gaming.....yet we literally no little about the actual personality of those characters nor in any of the games have any of those characters ever shown any real emotion or said any kind of interesting dialogue....some of the key things we normally judge a character by.

What players really get wrapped up in is the shell those characters are that the player is allowed to put themselves in....and the suit allows the developers to detach any real personality from the protagonist while allowing the player to in a way slip into the suit and become the character.

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Bladefighter23

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#16 Bladefighter23
Member since 2005 • 1201 Posts
Because of the success of Halo.
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EmptySki

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#17 EmptySki
Member since 2004 • 3743 Posts
i like the call of duty idea, i mean sure, the soldier takes a lot of bullets, but i think its cool.
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UT_Wrestler

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#18 UT_Wrestler
Member since 2004 • 16426 Posts
Serious Sam doesn't need a stinkin suit. All he needs is a bfg and a snarky caveman sense of humor!
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Apathetic_Prick

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#19 Apathetic_Prick
Member since 2003 • 4789 Posts

[QUOTE="LostLegacy54"]It gives an excuse as to why they can take so many bullets.Greyhound222
Yeah.And why are pistols way underpowered?

Because pistols aren't very powerful for the mostpart. Duh.

Regarding superhero in a suit, it all hails back to the Doom Marine days. And it's either they're armoured or they're not, so it's not all that clichéd.

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FlaminDeath

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#20 FlaminDeath
Member since 2004 • 4181 Posts
Serious Sam doesn't need a stinkin suit. All he needs is a bfg and a snarky caveman sense of humor!UT_Wrestler
Serious Sam doesnt need armor cause hes frikin SERIOUS! jeans and a white t-shirt FTW
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#21 Old_Gooseberry
Member since 2002 • 3958 Posts
One man army suits look damn good, plus not everyone can pull off the duke nukem look.
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#22 selbie
Member since 2004 • 13295 Posts
In most of those cases you mentioned, the protagonist is some kind of "experiment" or at least a test for someone to watch. Gordon Freeman was a lab assistant. MC was an experiment. The Crysis dude is a Delta Squadron person-thingy (essentially soldiers with cutting-edge technology at their disposal). Duke Nukem is an exception. He ain't got time to bleed :P
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#23 Black_Knight_00
Member since 2007 • 78 Posts
To make the characters look cool and sell us truckloads of action figures.
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#24 muthsera666
Member since 2005 • 13271 Posts
Some of the suits also help to sell on the mystery of the game. I mean, who wasn't wondered what Master Chief looks like? It is completely irrelevant to the game, but it also puts a little hook into people.
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#25 nopalversion
Member since 2005 • 4757 Posts

I agree, less suits, more character design. I really can't tell the difference between the "guy" in Crysis and the "guy" in Haze. Gordon, Samus and the Chief are slightly better designed and thus distinguishable. Oh and don't get me started on Epic's characters. I mean, take them out of their respective and the characters in UT3 and GeOW look so samey.

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#26 weirjf
Member since 2002 • 2392 Posts

[QUOTE="LostLegacy54"]It gives an excuse as to why they can take so many bullets.Greyhound222
Yeah.And why are pistols way underpowered?

because they fire smaller bullets than other kinds of weapons?

.50 cal pistol round =|-----------------------|

.50 cal machine gun round = |-------------------------------------------------------------------------------------------------------|

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gabcd86

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#27 gabcd86
Member since 2005 • 544 Posts
Yeah, but if you shoot a dude in the face with pistol he will die. I know games need a base weapon that has loadsa ammo, but pistols still kill.
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#28 Quadrifoglio
Member since 2006 • 5451 Posts

Because suits are cool as hell.achilles614

Exactly.

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#29 weirjf
Member since 2002 • 2392 Posts

Yeah, but if you shoot a dude in the face with pistol he will die. I know games need a base weapon that has loadsa ammo, but pistols still kill.gabcd86

Sorry, but Master Chief is just bad-ass enough to catch bullets with his teeth and spit them back in your eye

besides, reality arguments can never apply to games. If that were the case every game you play would automaticallyuninstall after you died the first time, chew-up the CD and toss it on the floor.

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#30 Hell_Dude
Member since 2005 • 1215 Posts
Becouse they are too cool for a team.
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#31 Oyeoyeoye
Member since 2007 • 479 Posts

If you don't like games with characters using a unique suit/unifrom/outfit then dont play them.

That being said the reason "one man army" types get a special suit is...

1.) It makes characters instantly recognisable to most gamers. You can't confuse Master Chief with Gordon Freeman or the guy from Crysis as they all look unique.

2.) Allows the developers to add extra abilities or skills for the player to use by implimenting them as features of their cool suit/armour.

3.) The addition of a specialised and unique set of clothing or armour is also a keen advertising trick. Halo is recognised by the appearance of Master Chief's armour, just like HalfLife 2 is recognised for the famous HEV suit and crowbar. Crysis will probably be remembered not just for its amazing graphics but for being the game with a nanosuit that allowed players to tip tanks over and smash sheds and houses with their bare hands!

4.) Players also get a sense of "hero-ness" being able to take on multiple opponents and take multiple damage without dying easily like they would without the suit. And be able to finish the mission, get the girl and beat the bad guys!

5.) Finally it just adds a bit of fun to gameplay to know the character your playing isn't "average" like the other NPC's ingame. He or she is special because they have a unique armour/clothing than everyone else in the game.

1005

All the reasons are right here, topic over.

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Video_Game_King

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#32 Video_Game_King
Member since 2003 • 27545 Posts
Samus is explainable, because she's all alone. As for others, I don't know. Goldeneye doesn't feature it, and the damage is realistic, with a few bullets taking you down.
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GodLovesDead

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#33 GodLovesDead
Member since 2007 • 9755 Posts
I like how Vegas just ditches this entirely : You are invincible. Who gives a crap.
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#34 Kazona
Member since 2003 • 1377 Posts

Yeah, but if you shoot a dude in the face with pistol he will die. I know games need a base weapon that has loadsa ammo, but pistols still kill.gabcd86

So basically you want more realism. Then you should be playing games like GRAW or SWAT. There you'll die after a few well placed shots.

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#35 UT_Wrestler
Member since 2004 • 16426 Posts

The fact that there are people who have often questioned the one-man-army premise behind so many fps's is exactly where the idea behind Call of Duty came into play: rather than being a one-man-army, you're just one of many men in a much larger conflict.

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branketra

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#36 branketra
Member since 2006 • 51726 Posts

Well if more players could figure out how to catch bullets with their bare body (you know what I mean.)....without being shotit wouldn't be a problem.
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#37 fredrancour
Member since 2006 • 290 Posts

The fact that there are people who have often questioned the one-man-army premise behind so many fps's is exactly where the idea behind Call of Duty came into play: rather than being a one-man-army, you're just one of many men in a much larger conflict.

UT_Wrestler
but it's still always you that gets told to do things, and npc allies are ultimately useless. on top of that, there's still the issue of magically self-sealing bullet wounds. at least that recovery system makes sense in halo.