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It gives an excuse as to why they can take so many bullets.LostLegacy54Yeah.And why are pistols way underpowered?
Master Cheif, Gordon Freeman, Crysis guy, TimeShift guy, and probably more that I missed, have freaking "suits". Why must 99% of every shooter hero have this concept. It's cool and all, but it is rather clich'e.True_Blu3Because they're a "one man army" ... They need it.
If you don't like games with characters using a unique suit/unifrom/outfit then dont play them.
That being said the reason "one man army" types get a special suit is...
1.) It makes characters instantly recognisable to most gamers. You can't confuse Master Chief with Gordon Freeman or the guy from Crysis as they all look unique.
2.) Allows the developers to add extra abilities or skills for the player to use by implimenting them as features of their cool suit/armour.
3.) The addition of a specialised and unique set of clothing or armour is also a keen advertising trick. Halo is recognised by the appearance of Master Chief's armour, just like HalfLife 2 is recognised for the famous HEV suit and crowbar. Crysis will probably be remembered not just for its amazing graphics but for being the game with a nanosuit that allowed players to tip tanks over and smash sheds and houses with their bare hands!
4.) Players also get a sense of "hero-ness" being able to take on multiple opponents and take multiple damage without dying easily like they would without the suit. And be able to finish the mission, get the girl and beat the bad guys!
5.) Finally it just adds a bit of fun to gameplay to know the character your playing isn't "average" like the other NPC's ingame. He or she is special because they have a unique armour/clothing than everyone else in the game.
I think for a few reasons.
One....some high-tech combat suit gives explanation as to why the protagonist is able to take so much damage and survive...or even why an ordinary human is able to do things like perform instant healing, or extreme strength.
Second...it also serves to explain why you see a HUD as you play the game, the protagonist wearing a suit serves as an explanation as to why you see you vitals and other stats in front of you.
Finally....I think this is a biggie....for shooters, it allows the developers to create a character without putting much depth into him. Ever notice how people talk about characters like Gordon Freeman, Master Chief, and Samus like they are the greatest characters in gaming.....yet we literally no little about the actual personality of those characters nor in any of the games have any of those characters ever shown any real emotion or said any kind of interesting dialogue....some of the key things we normally judge a character by.
What players really get wrapped up in is the shell those characters are that the player is allowed to put themselves in....and the suit allows the developers to detach any real personality from the protagonist while allowing the player to in a way slip into the suit and become the character.
[QUOTE="LostLegacy54"]It gives an excuse as to why they can take so many bullets.Greyhound222Yeah.And why are pistols way underpowered?
Because pistols aren't very powerful for the mostpart. Duh.
Regarding superhero in a suit, it all hails back to the Doom Marine days. And it's either they're armoured or they're not, so it's not all that clichéd.
Serious Sam doesn't need a stinkin suit. All he needs is a bfg and a snarky caveman sense of humor!UT_WrestlerSerious Sam doesnt need armor cause hes frikin SERIOUS! jeans and a white t-shirt FTW
I agree, less suits, more character design. I really can't tell the difference between the "guy" in Crysis and the "guy" in Haze. Gordon, Samus and the Chief are slightly better designed and thus distinguishable. Oh and don't get me started on Epic's characters. I mean, take them out of their respective and the characters in UT3 and GeOW look so samey.
[QUOTE="LostLegacy54"]It gives an excuse as to why they can take so many bullets.Greyhound222Yeah.And why are pistols way underpowered?
because they fire smaller bullets than other kinds of weapons?
.50 cal pistol round =|-----------------------|
.50 cal machine gun round = |-------------------------------------------------------------------------------------------------------|
Yeah, but if you shoot a dude in the face with pistol he will die. I know games need a base weapon that has loadsa ammo, but pistols still kill.gabcd86
Sorry, but Master Chief is just bad-ass enough to catch bullets with his teeth and spit them back in your eye
besides, reality arguments can never apply to games. If that were the case every game you play would automaticallyuninstall after you died the first time, chew-up the CD and toss it on the floor.
If you don't like games with characters using a unique suit/unifrom/outfit then dont play them.
That being said the reason "one man army" types get a special suit is...
1.) It makes characters instantly recognisable to most gamers. You can't confuse Master Chief with Gordon Freeman or the guy from Crysis as they all look unique.
2.) Allows the developers to add extra abilities or skills for the player to use by implimenting them as features of their cool suit/armour.
3.) The addition of a specialised and unique set of clothing or armour is also a keen advertising trick. Halo is recognised by the appearance of Master Chief's armour, just like HalfLife 2 is recognised for the famous HEV suit and crowbar. Crysis will probably be remembered not just for its amazing graphics but for being the game with a nanosuit that allowed players to tip tanks over and smash sheds and houses with their bare hands!
4.) Players also get a sense of "hero-ness" being able to take on multiple opponents and take multiple damage without dying easily like they would without the suit. And be able to finish the mission, get the girl and beat the bad guys!
5.) Finally it just adds a bit of fun to gameplay to know the character your playing isn't "average" like the other NPC's ingame. He or she is special because they have a unique armour/clothing than everyone else in the game.
1005
All the reasons are right here, topic over.
Yeah, but if you shoot a dude in the face with pistol he will die. I know games need a base weapon that has loadsa ammo, but pistols still kill.gabcd86
So basically you want more realism. Then you should be playing games like GRAW or SWAT. There you'll die after a few well placed shots.
The fact that there are people who have often questioned the one-man-army premise behind so many fps's is exactly where the idea behind Call of Duty came into play: rather than being a one-man-army, you're just one of many men in a much larger conflict.
but it's still always you that gets told to do things, and npc allies are ultimately useless. on top of that, there's still the issue of magically self-sealing bullet wounds. at least that recovery system makes sense in halo.The fact that there are people who have often questioned the one-man-army premise behind so many fps's is exactly where the idea behind Call of Duty came into play: rather than being a one-man-army, you're just one of many men in a much larger conflict.
UT_Wrestler
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