Why non-linear could become bad

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blazethe1

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#1 blazethe1
Member since 2004 • 1238 Posts

one thing game makers need to keep in mind is why you play video games in the first place. you have the option to do ANYTHING in REAL life, but you get bored and end up playing video games instead. if you make the games too non-linear then one has no choice but to get bored and do something else. thats what happened to me with morrowind. its cool for a while, but most people play video games to be GIVEN a goal. if we wanted to give ourselves a goal then there are much more constructive goals to be given in real life.

anyone agree with me on this?

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11Marcel

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#2 11Marcel
Member since 2004 • 7241 Posts
I quess it takes different kinds of people. Some people just want to try new things with the game, other people need a clear goal. Non linearity has the disadvantage of getting people bored, linearity has the disadvantage of low value (you'll probably only play through the game once).
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blazethe1

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#3 blazethe1
Member since 2004 • 1238 Posts

I quess it takes different kinds of people. Some people just want to try new things with the game, other people need a clear goal. Non linearity has the disadvantage of getting people bored, linearity has the disadvantage of low value (you'll probably only play through the game once).11Marcel

yeah, everyone wants to try new effects like breaking trees in crysis or playing with portals in portal, but you can only play with that so long. its the new fad of video games to make them totally free-roaming, which i support, but i think it will eventually reach a point where its so free that you get bored with it and be its own downfall

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Funkyhamster

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#4 Funkyhamster
Member since 2005 • 17366 Posts
What about games like the Wind Waker that are sort of free-roaming?
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matallicthewolf

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#5 matallicthewolf
Member since 2004 • 815 Posts
What about games like the Wind Waker that are sort of free-roaming?Funkyhamster
Exactly games like Pokemon, Zelda, GTA are kinda liner with the storyline but after you beat it there's a lot more stuff to do to with free roam. But games that doesn't give you a clear objective in the game it gets boring.
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blazethe1

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#6 blazethe1
Member since 2004 • 1238 Posts
honestly, do you play windwaker for the free-roaming or to beat it? and once you have, you say you will go back and do stuff you skipped, but no one really does.
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SapSacPrime

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#7 SapSacPrime
Member since 2004 • 8925 Posts

I actually like a good fix of linear games, its nice to have a game which is story driven and you know where you stand when you switch it on so you can just enjoy it.  That said I play a fairly even mix because a lot of games now are non-linear, but in general I get my non-linear fix via PC gaming :D.

Also I went back and got almost everything except a few of those little statues in wind waker :|

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vendettared468

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#8 vendettared468
Member since 2006 • 4437 Posts
you just have to be creative. i beat crackdown a while ago and im still playing, and i ddn't even get the dlc yet. It is just fun to play around with the physics. like playing a good old round of exploding gascan olympics (idea courtasy of xplay)