It isn't really about corruption in journalism. It also isn't about hating feminism. GamerGate is about gamers, developers, and games media being harassed and bullied into being more politically correct.
The reason Zoe Quinn is a focus isn't because she slept with dudes, or because the people she had personal relationships with were media insiders. Her Depression Quest game sucked. It can barely be called a game. But thanks to her sucky game having a "progressivist" message it got positive media attention. However, if you said the game sucked, you were called either a sexist because it was made by a woman or called a bigot for hating a game about a clinical condition. Papo & Yo demonstrates that a game with a deep meaningful message can still be a game, and it was loved by gamers despite being made by, literally developer "Minority".
So the trailer for Hatred came out a week ago and this was GameSpot's first article on it. It starts off like any other article about a new game, except this one ends in tweets from people that I guess we're supposed to care about, lambasting the game for being too violent. Why? As I was writing that sentence, looking up the people to see if in fact we were supposed to care about them, I found out that one of those tweeters, Slashfic Lycandesy, is the co-writer of Depression Quest. The problem isn't that people criticize things they dislike; the problem is that they bring their dislikes right up to our doorstep. They aren't just loud, but they are actively obtrusive.
The game development house Fine Young Capitalists tried to hold a contest for women called Game Jam, giving them a chance to pitch their game ideas and the winner would have their game made and win a share of the revenue from the sales. It was an effort get more women into the game industry. But Zoe Quinn claimed the contest was oppressive to women and transgender women. Led by Quinn supporters, the contest was sabotaged and ultimately canceled.
This call to action is happening today. Sarah Silverman recently made a video to support equal pay for women, but had to rollback her jokes and apologize because she was accused of making fun of transgender women. Even when you're being progressive, you have to be just the right kind of progressive. I myself agree with most of what Anita Sarkeesian points out. I defend her viewpoints all the time in comments. With that said, I don't condone forcing your views onto others. She doesn't do it, but the movement that follows her is being quick to judge anything that doesn't conform. Bayonetta 2 was the recent target, which there's still a large disagreement on. However, those views on sexuality were the reason Polygon docked the game at least 20% in ratings if you compare it to average scores. This and the recent news from GameSpot condemning a game for its violence leads me to believe that either the media is already pushing progressivism, or they are afraid of backlash if they don't.
I am myself a pretty progressive guy. I'm a Mexican-American who thinks we need more minorities in games, and better representation of them too. But there's a line that's being crossed in the way these issues are being decided for us. I feel like all the love and attention Hatred is getting is because it's seen as retaliation for all the condemnation gamers are getting from outside for liking things that aren't "good". Gamers are good people, and I believe we and the games we play will evolve to be more inclusive on our own. We don't need it shoved onto us.
Disagree?
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