Wii U has 1.24GHz CPU, 550MHz graphics core.

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SciFiCat

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#1 SciFiCat
Member since 2006 • 1750 Posts
Again, raw specs don't make a game console appealing, it is its game catalog and how Nintendo will implement and innovate with its tablet controller interface, but anyone should have the option of knowing exactly what is under the hood of the WiiU as a simple exercise of transparency. Click link for full report: "1.243125GHz, exactly. 3 PowerPC 750 type cores (similar to Wii's Broadway, but more cache). GPU core at 549.999755MHz"
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capaho

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#2 capaho
Member since 2003 • 1253 Posts

The Wii processor is a custom tri-core RISC processor made by IBM for Nintendo. The Xbox 360 uses a custom tri-core processor made by Intel.

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Vickman178

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#3 Vickman178
Member since 2011 • 866 Posts

The first line of that article is false. Only two developers have said the Wii U CPU is slow they never said the whole architecture was bad. Nobody said that.

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MarkAndExecute

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#4 MarkAndExecute
Member since 2012 • 450 Posts
So, In other words what we're seeing is some rather piss-weak tech that's under the hood. For a company that's obsessed with power-draw and small form factor, Nintendo sure went out of their way to ensure their system was as cheaply crafted as possible. :P
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Jackc8

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#5 Jackc8
Member since 2007 • 8515 Posts

If you guys want to try and play next gen games on something with one-third the processor speed of current gen consoles, be my guest. I'll take a pass.

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Black_Knight_00

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#6 Black_Knight_00
Member since 2007 • 78 Posts

I think trying to determine whether or not the Wii U is outdated now is pretty useless. I'm far more interested in the fact it will be without a doubt outdated in a year when the true next gen consoles hit.

Once again: Nintendo should stop making home consoles and start making excellent games on someone else's hardware.

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DarkGamer007

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#7 DarkGamer007
Member since 2008 • 6033 Posts

I think trying to determine whether or not the Wii U is outdated now is pretty useless. I'm far more interested in the fact it will be without a doubt outdated in a year when the true next gen consoles hit.

Once again: Nintendo should stop making home consoles and start making excellent games on someone else's hardware.

Black_Knight_00

What is a true "next generation console"? Generation's are defined by succession, not hardware capability. The Game Boy, Game Boy Advance, Nintendo DS, Playstation, Playstation 2, and Wii were all the weakest consoles of their respective generations, and you all want to know what they have in common? They are some of the highest selling video game consoles of all time.Raw graphical power can be a good thing but it also creates more problems than it is worth such as high game development costs, high console costs, and either small or negative profit margins per console sold.

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capaho

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#8 capaho
Member since 2003 • 1253 Posts

If you guys want to try and play next gen games on something with one-third the processor speed of current gen consoles, be my guest. I'll take a pass.

Jackc8

The details of the hardware are less important than how well the games are written to utilize the hardware resources. The Wii U processor is a RISC processor, so direct comparisons of processor speeds with an Intel processor are not particularly relevant. From what I've read so far, it seems to me that most of the gamers who have bought them are satisfied with them. User reports are far more valid than any theoretical discussions of hardware specs or benchmarks.

As for next-gen consoles, the latest reports I've read regarding the Xbox 720 are prediciting a November 2013 release. Given Microsoft's well-established history of missing projected release dates, I'd say it's a safe bet we won't be seeing the Xbox 720 until 2014. That's a long wait for anyone fretting over the Wii U's processor speed.

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Black_Knight_00

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#9 Black_Knight_00
Member since 2007 • 78 Posts

What is a true "next generation console"? Generation's are defined by succession, not hardware capability. The Game Boy, Game Boy Advance, Nintendo DS, Playstation, Playstation 2, and Wii were all the weakest consoles of their respective generations, and you all want to know what they have in common? They are some of the highest selling video game consoles of all time.Raw graphical power can be a good thing but it also creates more problems than it is worth such as high game development costs, high console costs, and either small or negative profit margins per console sold.

DarkGamer007

So, when the Chintendo Vii U (yes, it's a thing) comes out you'll say it's next gen because it came after the xbox 360? Oh sure, generations are in theory defined by succession, but come on, who are we kidding: a console is onlyworthy of being called "next gen" when it contributes to the technical advancement of the industry. Which is why the Wii was hardly a next-gen machine when it came out, despite people objecting the exact same way you are doing now.

That said, if you want to argue on wikipedia definitions of generations rather than on substance that won't ruin my day.

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Shinobishyguy

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#10 Shinobishyguy
Member since 2006 • 22928 Posts

This again? Wasn't it already confirmed that the guy hacked it while it was in wii mode?

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capaho

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#11 capaho
Member since 2003 • 1253 Posts

So, when the Chintendo Vii U (yes, it's a thing) comes out you'll say it's next gen because it came after the xbox 360? Oh sure, generations are in theory defined by succession, but come on, who are we kidding: a console is onlyworthy of being called "next gen" when it contributes to the technical advancement of the industry. Which is why the Wii was hardly a next-gen machine when it came out, despite people objecting the exact same way you are doing now.

That said, if you want to argue on wikipedia definitions of generations rather than on substance that won't ruin my day.

Black_Knight_00

So what specific technical attributes warrant the next-gen moniker and how does the Wii U fall short of such criteria?

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DarkGamer007

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#12 DarkGamer007
Member since 2008 • 6033 Posts

[QUOTE="DarkGamer007"]What is a true "next generation console"? Generation's are defined by succession, not hardware capability. The Game Boy, Game Boy Advance, Nintendo DS, Playstation, Playstation 2, and Wii were all the weakest consoles of their respective generations, and you all want to know what they have in common? They are some of the highest selling video game consoles of all time.Raw graphical power can be a good thing but it also creates more problems than it is worth such as high game development costs, high console costs, and either small or negative profit margins per console sold.

Black_Knight_00

So, when the Chintendo Vii U (yes, it's a thing) comes out you'll say it's next gen because it came after the xbox 360? Oh sure, generations are in theory defined by succession, but come on, who are we kidding: a console is onlyworthy of being called "next gen" when it contributes to the technical advancement of the industry. Which is why the Wii was hardly a next-gen machine when it came out, despite people objecting the exact same way you are doing now.

That said, if you want to argue on wikipedia definitions of generations rather than on substance that won't ruin my day.

Does not a new way to interact and play video games constitute a "technical advancement"?

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MarkAndExecute

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#13 MarkAndExecute
Member since 2012 • 450 Posts

[QUOTE="Black_Knight_00"]

I think trying to determine whether or not the Wii U is outdated now is pretty useless. I'm far more interested in the fact it will be without a doubt outdated in a year when the true next gen consoles hit.

Once again: Nintendo should stop making home consoles and start making excellent games on someone else's hardware.

DarkGamer007

What is a true "next generation console"? Generation's are defined by succession, not hardware capability. The Game Boy, Game Boy Advance, Nintendo DS, Playstation, Playstation 2, and Wii were all the weakest consoles of their respective generations, and you all want to know what they have in common? They are some of the highest selling video game consoles of all time.Raw graphical power can be a good thing but it also creates more problems than it is worth such as high game development costs, high console costs, and either small or negative profit margins per console sold.

Well due to the ever-changing nature of the market, I don't think that picking out a clear winner is exactly as clear-cut like it was pre-7th gen, when it was pretty obvious to everyone that the PS2 clearly won by a landslide, as was the PS1 before it and so on. While its true that the Wii did sell the most units, however if you were to combine both PS3 and X360 sales and compare them against the Wii's, suddenly it paints a different story. Not to mention, 3rd party development is practically dead on the Wii platform while the HD twins still enjoy continued support. Take a look at all the heavy hitters coming out next year for the HD twins: DMC, GeoW: Judgment Day, Bioshock Infinite, Dead Space 3, Tomb Raider, GoD: Ascension....what is the Wii getting? That's right. Zilch.

As for cost issues, well we've seen the same situation way back when the Wii was touted as cheaper to develop for and apparently that did very little if any at all in swaying developers' interests. Thing is, we don't know for certain if the next Playstation or Xbox will substantially be more expensive to produce or if development costs will continue to climb, and even if it does, there are ways of offsetting those costs (i.e.-cloud-centric gaming, on-demand, indie development, episodic content, etc). On the contrary, I'd argue that if anything, because of the way Wii U is designed, its going to be more problematic than beneficiary for developers who have bigger goals in mind. Trying to shoehorn something as grandoise in scale such as Agni's Philosophy into the Wii U's limited architecture would probably be a huge waste of resources to most developers, not to mention a large segement of Wii U's audience wouldn't give 2 **** about it, plus they would find themselves at odds with Nintendo's own games. Not exactly a favorable position for developers to partake in if you ask me.

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Black_Knight_00

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#14 Black_Knight_00
Member since 2007 • 78 Posts

[QUOTE="Black_Knight_00"]

So, when the Chintendo Vii U (yes, it's a thing) comes out you'll say it's next gen because it came after the xbox 360? Oh sure, generations are in theory defined by succession, but come on, who are we kidding: a console is onlyworthy of being called "next gen" when it contributes to the technical advancement of the industry. Which is why the Wii was hardly a next-gen machine when it came out, despite people objecting the exact same way you are doing now.

That said, if you want to argue on wikipedia definitions of generations rather than on substance that won't ruin my day.

capaho

So what specific technical attributes warrant the next-gen moniker and how does the Wii U fall short of such criteria?

What identifies a "next generation" system is the fact it's able to run games that would not have been possible on "last generation" systems due to hardware-heavy features.

For instance: let's say the PS4 will be able to run an Elder Scrolls game featuring the whole world of Tamriel, which is impossible to do on both PS3 and XBOX 360. That makes the PS3 last gen and the PS4 next gen. Question: is the Wii U able to run such a game? From what we can see from the hardware it's extremely unlikely, just like the Wii was only able to achieve slightly above-PS2 graphics and games, despite people saying (just like they are saying now about the Wii U) "Developers will get to know the system eventually and use it to its full potential."

Also, no, a touch screen on the controller is not enough to be a significant advancement for the industry, just like motion controls and 3D weren't.

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GodModeEnabled

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#15 GodModeEnabled
Member since 2005 • 15314 Posts
My microwave is more powerful than the Wiiu.
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S0lidSnake

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#16 S0lidSnake
Member since 2002 • 29001 Posts

[QUOTE="capaho"]

[QUOTE="Black_Knight_00"]

So, when the Chintendo Vii U (yes, it's a thing) comes out you'll say it's next gen because it came after the xbox 360? Oh sure, generations are in theory defined by succession, but come on, who are we kidding: a console is onlyworthy of being called "next gen" when it contributes to the technical advancement of the industry. Which is why the Wii was hardly a next-gen machine when it came out, despite people objecting the exact same way you are doing now.

That said, if you want to argue on wikipedia definitions of generations rather than on substance that won't ruin my day.

Black_Knight_00

So what specific technical attributes warrant the next-gen moniker and how does the Wii U fall short of such criteria?

What identifies a "next generation" system is the fact it's able to run games that would not have been possible on "last generation" systems due to hardware-heavy features.

For instance: let's say the PS4 will be able to run an Elder Scrolls game featuring the whole world of Tamriel, which is impossible to do on both PS3 and XBOX 360. That makes the PS3 last gen and the PS4 next gen. Question: is the Wii U able to run such a game? From what we can see from the hardware it's extremely unlikely, just like the Wii was only able to achieve slightly above-PS2 graphics and games, despite people saying (just like they are saying now about the Wii U) "Developers will get to know the system eventually and use it to its full potential."

Also, no, a touch screen on the controller is not enough to be a significant advancement for the industry, just like motion controls and 3D weren't.

So what specific technical attributes warrant the next-gen moniker and how does the Wii U fall short of such criteria?

Anyone asking such a ridiculous question is simply trolling and isnt worth a reply. Plus, this is capaho the biggest troll of them all. Run while you still can.

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Black_Knight_00

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#17 Black_Knight_00
Member since 2007 • 78 Posts

[QUOTE="Black_Knight_00"]

What identifies a "next generation" system is the fact it's able to run games that would not have been possible on "last generation" systems due to hardware-heavy features.

For instance: let's say the PS4 will be able to run an Elder Scrolls game featuring the whole world of Tamriel, which is impossible to do on both PS3 and XBOX 360. That makes the PS3 last gen and the PS4 next gen. Question: is the Wii U able to run such a game? From what we can see from the hardware it's extremely unlikely, just like the Wii was only able to achieve slightly above-PS2 graphics and games, despite people saying (just like they are saying now about the Wii U) "Developers will get to know the system eventually and use it to its full potential."

Also, no, a touch screen on the controller is not enough to be a significant advancement for the industry, just like motion controls and 3D weren't.

S0lidSnake

So what specific technical attributes warrant the next-gen moniker and how does the Wii U fall short of such criteria?

Anyone asking such a ridiculous question is simply trolling and isnt worth a reply. Plus, this is capaho the biggest troll of them all. Run while you still can.

Several people asked more or less the same question, I only picked capaho for the sake of brevity.

Believe it or not, I don't think they're trolling, I'm more inclined to think they are either trying really hard to defend the indefensible or don't actually know what makes a system next-gen. One thing I learned about the internet: assume nothing, half the time the guy you're arguing with is a turnip who needs to be explained every single thing multiple times in painstaking detail (no reference to anyone in this thread, of course).

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capaho

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#18 capaho
Member since 2003 • 1253 Posts

What identifies a "next generation" system is the fact it's able to run games that would not have been possible on "last generation" systems due to hardware-heavy features.

For instance: let's say the PS4 will be able to run an Elder Scrolls game featuring the whole world of Tamriel, which is impossible to do on both PS3 and XBOX 360. That makes the PS3 last gen and the PS4 next gen. Question: is the Wii U able to run such a game? From what we can see from the hardware it's extremely unlikely, just like the Wii was only able to achieve slightly above-PS2 graphics and games, despite people saying (just like they are saying now about the Wii U) "Developers will get to know the system eventually and use it to its full potential."

Also, no, a touch screen on the controller is not enough to be a significant advancement for the industry, just like motion controls and 3D weren't.

Black_Knight_00

Based on your definition, the Wii U is a next-gen console relative to the original Wii. Regarding the Wii U hardware, what specific components would be required to make it a next-gen console capable of featuring the whole world of Tamriel?

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capaho

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#19 capaho
Member since 2003 • 1253 Posts

So what specific technical attributes warrant the next-gen moniker and how does the Wii U fall short of such criteria?

Anyone asking such a ridiculous question is simply trolling and isnt worth a reply. Plus, this is capaho the biggest troll of them all. Run while you still can.

S0lidSnake

It was a legitimate question. People keep using the term "next-gen" without reference to what it actually means. Your reply is merely rude and inappropriate and typifies the behavior of a troll.

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capaho

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#20 capaho
Member since 2003 • 1253 Posts

My microwave is more powerful than the Wiiu.GodModeEnabled

My Xbox 360 is a more powerful cooking appliance than my microwave.

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c_rakestraw

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#21 c_rakestraw  Moderator
Member since 2007 • 14627 Posts

I think the Wii U, technically, is a next-gen platform in the sense of it being the newest console from Nintendo. We can debate endlessly about the minutiae about what precisely defines "next-gen," but surely we can all agree that the term can at least apply to any new console, yeah? If we want to get extra technical, we can just refer to it as the next generation of the Wii since it is, in a sense, in a class of its own.

Regarding the Wii U hardware, what specific components would be required to make it a next-gen console capable of featuring the whole world of Tamriel?capaho

Stronger processor and graphics card at the very least. Probably top-of-the-line stuff -- the very best money can buy. If we're talking an entire world filled with the same level of detail Skyrim and Oblivion have, it would take some serious horsepower to render all of that without sacrificing graphical quality or segregating the provinces via loading screens.

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#22 F1Lengend
Member since 2005 • 7909 Posts
My microwave is more powerful than the Wiiu.GodModeEnabled
Next gen burritos.
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Black_Knight_00

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#23 Black_Knight_00
Member since 2007 • 78 Posts

Based on your definition, the Wii U is a next-gen console relative to the original Wii. Regarding the Wii U hardware, what specific components would be required to make it a next-gen console capable of featuring the whole world of Tamriel?

capaho

Well yeah, the Wii is last gen compared to the PS3 or X360, especially considering the Wii is effectively less powerful than the original xbox (yeah, the 2001 xbox). Think I'm exaggerating? Take a look at Doom 3, and Riddick on the orginal xbox and tell me if you think any of those could run on the Wii, a 2006 console.

The Wii was never next gen, ever.

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capaho

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#24 capaho
Member since 2003 • 1253 Posts

Stronger processor and graphics card at the very least. Probably top-of-the-line stuff -- the very best money can buy. If we're talking an entire world filled with the same level of detail Skyrim and Oblivion have, it would take some serious horsepower to render all of that without sacrificing graphical quality or segregating the provinces via loading screens.

c_rake

In the case of the previous example of Tamriel, I think storage capacity, memory and GPU would be the primary hardware issues. Any of the current consoles could be beefed up to meet that criterion but I wouldn't classify them as next-gen. For me, next-gen would have to be something truly revolutionary, and I don't see that coming anytime soon, including with the upcoming Xbox 720 or PS 4. They may be next-gen relative to the previous models of consoles from the same companies, but they would need to take console gaming itself to an entirely new level to be next-gen in the purist sense. I doubt that there is any cost-effective hardware in existence yet for the console makers to be able to produce something that is truly next-gen.

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capaho

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#25 capaho
Member since 2003 • 1253 Posts

Well yeah, the Wii is last gen compared to the PS3 or X360, especially considering the Wii is effectively less powerful than the original xbox (yeah, the 2001 xbox). Think I'm exaggerating? Take a look at Doom 3, and Riddick on the orginal xbox and tell me if you think any of those could run on the Wii, a 2006 console.

The Wii was never next gen, ever.

Black_Knight_00

I was only comparing the Wii U to the Wii. In that regard Nintendo can make a case that the Wii U is next-gen. The original Wii itself was a joke when compared to the other consoles of the same generation. Otherwise, when comparing the different consoles, I think the published technical details are less important than the actual, percetible game performance that the user experiences. It would be interesting to hear from those who actually have Wii Us as to their actual gaming experiences with them relative to this discussion.

I should also point out that I do not believe that the Wii U is a next-gen console in the purist sense, as I described in another post, nor do I believe that the Xbox 720 nor the PS 4 will be either. I don't believe the hardware technology is there yet for a revolutionary shift in console gaming worthy of being called next-gen.

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Black_Knight_00

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#26 Black_Knight_00
Member since 2007 • 78 Posts

I was only comparing the Wii U to the Wii. In that regard Nintendo can make a case that the Wii U is next-gen.

capaho

That kind of reasoning only works for those gamers who only owned a Wii this gen and therefore pretty much skipped the generation. The Wii U can now give them what XBOX 360 and PS3 gamers have experienced for the last 7 years.

It would still a stupid concept though. By this logic, the chinese guys who make the POPstation 3 could stamp NEXT GEN all over it because it's an inprovement over the POPstation 2, despite bpth of them being LCD toys straight out of the early 1990s

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#27 LongZhiZi
Member since 2009 • 2453 Posts

[QUOTE="Black_Knight_00"]

I think trying to determine whether or not the Wii U is outdated now is pretty useless. I'm far more interested in the fact it will be without a doubt outdated in a year when the true next gen consoles hit.

Once again: Nintendo should stop making home consoles and start making excellent games on someone else's hardware.

DarkGamer007

What is a true "next generation console"? Generation's are defined by succession, not hardware capability. The Game Boy, Game Boy Advance, Nintendo DS, Playstation, Playstation 2, and Wii were all the weakest consoles of their respective generations, and you all want to know what they have in common? They are some of the highest selling video game consoles of all time.Raw graphical power can be a good thing but it also creates more problems than it is worth such as high game development costs, high console costs, and either small or negative profit margins per console sold.

Your argument falls apart since the Dreamcast was weaker than the PS2. The Saturn was also weaker than the PS1 (in terms of 3D games). And the Gameboy/GBA never had any serious competition.
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Teuf_

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#28 Teuf_
Member since 2004 • 30805 Posts

The Wii processor is a custom tri-core RISC processor made by IBM for Nintendo. The Xbox 360 uses a custom tri-core processor made by Intel.

capaho



The Xbox 360's CPU is a PowerPC derivative designed by IBM, Intel has nothing to do with it. Either way I'm not sure what your point is.

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Black_Knight_00

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#30 Black_Knight_00
Member since 2007 • 78 Posts

You can define it what you want but gaming generations have ALWAYS been defined by the next iteration of consoles. The generations have all been very clearly defined, the Wii U is part of what will be the PS4/720 generation, simple as that.dvader654

Sure, wikipedia definition, as I said, it's one way to see it. But answer this: can you honestly say that in 7 years time people who only bought a Wii U won't have de facto skipped the generation?

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Black_Knight_00

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#32 Black_Knight_00
Member since 2007 • 78 Posts

[QUOTE="Black_Knight_00"]

[QUOTE="dvader654"]You can define it what you want but gaming generations have ALWAYS been defined by the next iteration of consoles. The generations have all been very clearly defined, the Wii U is part of what will be the PS4/720 generation, simple as that.dvader654

Sure, wikipedia definition, as I said, it's one way to see it. But answer this: can you honestly say that in 7 years time people who only bought a Wii U won't have de facto skipped the generation?

No, they just played a small chunk of the generation, just like the Wii this gen.

My point exactly.

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#34 nameless12345
Member since 2010 • 15125 Posts

Technically, the Wii U is a Wii capable of HD graphics and sporting a screened gamepad.

It's Nintendo's late entry in the current-gen.

The question, however, is what support the system will get later on.

Nintendo's own games will undoubtly move units but it could happen that the system will miss out most multi-plats again when the next-gen systems from MS and Sony come out.

Maybe it will get special versions of the games or even unique games rather than direct ports.

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#35 Black_Knight_00
Member since 2007 • 78 Posts

[QUOTE="Black_Knight_00"]

[QUOTE="dvader654"] No, they just played a small chunk of the generation, just like the Wii this gen.dvader654

My point exactly.

Isnt your point that it shouldn't even be counted as part of the next generation. It is, it just will have a different selection of games just like Wii had in the current gen. There will be plenty of Wii U games that will be considered some of the best games of the next generation.

My point is that having played 10% of what the generation had on offer is only marginally better than having skipped it entirely. Made even worse by the fact that 10% you played runs on a system that is barely distinguishable from last-gen equipment.

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capaho

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#36 capaho
Member since 2003 • 1253 Posts

[QUOTE="capaho"]

I was only comparing the Wii U to the Wii. In that regard Nintendo can make a case that the Wii U is next-gen.

Black_Knight_00

That kind of reasoning only works for those gamers who only owned a Wii this gen and therefore pretty much skipped the generation. The Wii U can now give them what XBOX 360 and PS3 gamers have experienced for the last 7 years.

It would still a stupid concept though. By this logic, the chinese guys who make the POPstation 3 could stamp NEXT GEN all over it because it's an inprovement over the POPstation 2, despite bpth of them being LCD toys straight out of the early 1990s

You took that quote out of context and replied to it as if it was the totality of what I said. Next-gen is really just marketing hype. I explained my take on next-gen in an earlier comment.
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capaho

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#37 capaho
Member since 2003 • 1253 Posts

[QUOTE="capaho"]

The Wii processor is a custom tri-core RISC processor made by IBM for Nintendo. The Xbox 360 uses a custom tri-core processor made by Intel.

Teufelhuhn



The Xbox 360's CPU is a PowerPC derivative designed by IBM, Intel has nothing to do with it. Either way I'm not sure what your point is.

PowerPC processors are RISC processors. Where did you pick the information that the Xbox 360 uses a PowerPC processor?
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UpInFlames

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#38 UpInFlames
Member since 2004 • 13301 Posts

For the second generation in a row, Nintendo fans are scrambling to justify Nintendo's junk. It'd be so funny if it weren't so sad.

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CarnageHeart

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#39 CarnageHeart
Member since 2002 • 18316 Posts

[QUOTE="Black_Knight_00"]

I think trying to determine whether or not the Wii U is outdated now is pretty useless. I'm far more interested in the fact it will be without a doubt outdated in a year when the true next gen consoles hit.

Once again: Nintendo should stop making home consoles and start making excellent games on someone else's hardware.

DarkGamer007

What is a true "next generation console"? Generation's are defined by succession, not hardware capability. The Game Boy, Game Boy Advance, Nintendo DS, Playstation, Playstation 2, and Wii were all the weakest consoles of their respective generations, and you all want to know what they have in common? They are some of the highest selling video game consoles of all time.Raw graphical power can be a good thing but it also creates more problems than it is worth such as high game development costs, high console costs, and either small or negative profit margins per console sold.

Not really. The PS1's texturing and audio were superior to those of the N64, in part due to Nintendo's decision to stick with cartridges, and it was a better 3D machine than the Saturn (more polygons, better textures, better SFX). Also, the PS2 was a stronger system than the DC.

Strength doesn't matter too much provided everyone is in the same ballpark. But when a system is a generation behind, that is crippling. The Wii marks the first time in history that A) the bestselling system has had the worst library/developer support B) ran out of gas before its competitors (its been a few years since the Wii was the fastest selling system globally).

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CarnageHeart

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#40 CarnageHeart
Member since 2002 • 18316 Posts

[QUOTE="Black_Knight_00"]

[QUOTE="dvader654"] No, they just played a small chunk of the generation, just like the Wii this gen.dvader654

My point exactly.

Isnt your point that it shouldn't even be counted as part of the next generation. It is, it just will have a different selection of games just like Wii had in the current gen. There will be plenty of Wii U games that will be considered some of the best games of the next generation.

I respect that Nintendo fans sincerely believe that Mario and Zelda are great games/must-buys, but most core gamers don't feel the same way. Some of us feel that Nintendo has milked those franchises too long and too hard. Based on the comments I've read about it, the New Super Mario brothers game is perfectly solid, it doesn't do anything new and isn't going to topple SMB3 from its throne of most revered 2D Mario.

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Black_Knight_00

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#41 Black_Knight_00
Member since 2007 • 78 Posts

For the second generation in a row, Nintendo fans are scrambling to justify Nintendo's junk. It'd be so funny if it weren't so sad.

UpInFlames
Oh how we laughed and laughed, except we weren't laughing. Under the circumstances we've been shockingly nice.
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CarnageHeart

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#42 CarnageHeart
Member since 2002 • 18316 Posts

Best defense of the Wii U I've read. I expect Reggie to borrow the term 'motion reduction enhancement'.

Intuitive motion reduction enhancement features

If you've played some of the third-party ports that have been expediently produced for your benefit, you may have been delighted with one of the Wii U's boldest new features -- a little addition I like to call Intuitive Motion Reduction Enhancement. This innovative approach to gaming takes some of the more hardcore experiences -- Ninja Gaiden 3, Warriors Orochi 3 Hyper, Call of Duty: Black Ops II -- and dynamically reduces the speed at which they are played in order to give the user extreme tactical advantages.

Here's how it works -- when the action is at its most hectic, at its most adrenaline-pumping, the Wii U intuitively lowers the framerate, sometimes to a crawl. This "bullet time" effect allows the player a new level of unmatched battlefield surveillance, giving him or her the power to make fresh decisions and dramatically alter the course of gameplay in their favor. Never before has such power been at the player's fingertips, and only on the Wii U can this inspiring feature be accessed.

Be sure to laugh at your friends as they remain forced to play Call of Duty at normal speeds, like mundane idiots. We call these people Kinematypicals, and we look at them with disgust.


Read more at http://www.destructoid.com/wii-u-is-blatantly-better-than-ps3-and-xbox-360-combined-239580.phtml#2G6Ers6lhIRQcJ9T.99

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capaho

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#43 capaho
Member since 2003 • 1253 Posts

[QUOTE="capaho"]

The Wii processor is a custom tri-core RISC processor made by IBM for Nintendo. The Xbox 360 uses a custom tri-core processor made by Intel.

Teufelhuhn



The Xbox 360's CPU is a PowerPC derivative designed by IBM, Intel has nothing to do with it. Either way I'm not sure what your point is.

I stand corrected. The original Xbox used a custom designed CPU based on the Intel Pentium. The current Xbox 360 hardware uses a PowerPC processor based on the IBM Xenon. My point in relation to the Wii U was that RISC processors are more efficient processors than Intel CPUs, thus merely comparing processor speeds is not directly relevant. As I've said several times already, how well the games are coded for the platform they're running on is far more significant than the published tech specs for the hardware.
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D3s7rUc71oN

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#45 D3s7rUc71oN
Member since 2004 • 5180 Posts

Best defense of the Wii U I've read. I expect Reggie to borrow the term 'motion reduction enhancement'.

Intuitive motion reduction enhancement features

If you've played some of the third-party ports that have been expediently produced for your benefit, you may have been delighted with one of the Wii U's boldest new features -- a little addition I like to call Intuitive Motion Reduction Enhancement. This innovative approach to gaming takes some of the more hardcore experiences -- Ninja Gaiden 3, Warriors Orochi 3 Hyper, Call of Duty: Black Ops II -- and dynamically reduces the speed at which they are played in order to give the user extreme tactical advantages.

Here's how it works -- when the action is at its most hectic, at its most adrenaline-pumping, the Wii U intuitively lowers the framerate, sometimes to a crawl. This "bullet time" effect allows the player a new level of unmatched battlefield surveillance, giving him or her the power to make fresh decisions and dramatically alter the course of gameplay in their favor. Never before has such power been at the player's fingertips, and only on the Wii U can this inspiring feature be accessed.

Be sure to laugh at your friends as they remain forced to play Call of Duty at normal speeds, like mundane idiots. We call these people Kinematypicals, and we look at them with disgust.


Read more at http://www.destructoid.com/wii-u-is-blatantly-better-than-ps3-and-xbox-360-combined-239580.phtml#2G6Ers6lhIRQcJ9T.99

CarnageHeart

:lol:

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Vickman178

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#46 Vickman178
Member since 2011 • 866 Posts

[QUOTE="capaho"]

[QUOTE="Black_Knight_00"]

So, when the Chintendo Vii U (yes, it's a thing) comes out you'll say it's next gen because it came after the xbox 360? Oh sure, generations are in theory defined by succession, but come on, who are we kidding: a console is onlyworthy of being called "next gen" when it contributes to the technical advancement of the industry. Which is why the Wii was hardly a next-gen machine when it came out, despite people objecting the exact same way you are doing now.

That said, if you want to argue on wikipedia definitions of generations rather than on substance that won't ruin my day.

Black_Knight_00

So what specific technical attributes warrant the next-gen moniker and how does the Wii U fall short of such criteria?

What identifies a "next generation" system is the fact it's able to run games that would not have been possible on "last generation" systems due to hardware-heavy features.

For instance: let's say the PS4 will be able to run an Elder Scrolls game featuring the whole world of Tamriel, which is impossible to do on both PS3 and XBOX 360. That makes the PS3 last gen and the PS4 next gen. Question: is the Wii U able to run such a game? From what we can see from the hardware it's extremely unlikely, just like the Wii was only able to achieve slightly above-PS2 graphics and games, despite people saying (just like they are saying now about the Wii U) "Developers will get to know the system eventually and use it to its full potential."

Also, no, a touch screen on the controller is not enough to be a significant advancement for the industry, just like motion controls and 3D weren't.

Oh jeez here we go >_>

You know I bet you think your right and all with your opinion here and I bet you think your pretty smart too but let me just explain some things for you first here.

I'm going to make this really simple for you and not get into anything technical. I'm just going to use examples and little to no technical terms to prove my point.

Remember that Japanese garden and Zelda tech demo? They looked pretty good right?They could easily be classed as "next gen" Did you know they were built using a an early development kit that had the CPU clocked 25% slower then it is now and the GPU was only clocked at 400MHz? Not to mention the Zelda tech demo was built using old twilight princess assets and built by an incredibly tiny team with a tiny budget. Imagine when Nintendo's EAD Zelda team gets there hands around the final version of the hardware?Ya I'll leave that to your imagination.

Also judging launch games that are straight up ports reusing 360 assets is ridiculous. Not a single launch game for the system was built from the ground up (maybe Nintendo Land but its not exactly a showpiece) Even Super Mario Bros U is running on the wii versions engine. Zombi U also started as a 360 game with a different title.

The point is people are jumping the gun on this system, sure it will probably be out out done by the next Xbox and PS4 in terms of raw specs but it will most likely hold its own on regular multiplatform titles. 1st party titles from Sony and Microsoft will probably out do it but everything else will be fine. We've reached a point where its simply not worth it for developers to spend any more extra money on making there games look better.

Also the next Xbox and PS4 don't exist yet so saying they are going to powerhouses is ridiculous. Don't expect to get graphics like on the Agni's Phylosophy on the next Xbox and PS because its not going to happen. That demo took 32gb of ram and if you think either of the "next gen" systems is going to have anything near that your delusional.

Zelda HD in real time

Built in 3 months re using old twilight princess assets on 25% slower CPU and GPU clocked at 400MHz.

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Vickman178

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#47 Vickman178
Member since 2011 • 866 Posts

[QUOTE="CarnageHeart"]

Best defense of the Wii U I've read. I expect Reggie to borrow the term 'motion reduction enhancement'.

Intuitive motion reduction enhancement features

If you've played some of the third-party ports that have been expediently produced for your benefit, you may have been delighted with one of the Wii U's boldest new features -- a little addition I like to call Intuitive Motion Reduction Enhancement. This innovative approach to gaming takes some of the more hardcore experiences -- Ninja Gaiden 3, Warriors Orochi 3 Hyper, Call of Duty: Black Ops II -- and dynamically reduces the speed at which they are played in order to give the user extreme tactical advantages.

Here's how it works -- when the action is at its most hectic, at its most adrenaline-pumping, the Wii U intuitively lowers the framerate, sometimes to a crawl. This "bullet time" effect allows the player a new level of unmatched battlefield surveillance, giving him or her the power to make fresh decisions and dramatically alter the course of gameplay in their favor. Never before has such power been at the player's fingertips, and only on the Wii U can this inspiring feature be accessed.

Be sure to laugh at your friends as they remain forced to play Call of Duty at normal speeds, like mundane idiots. We call these people Kinematypicals, and we look at them with disgust.


Read more at http://www.destructoid.com/wii-u-is-blatantly-better-than-ps3-and-xbox-360-combined-239580.phtml#2G6Ers6lhIRQcJ9T.99

D3s7rUc71oN

:lol:

Game "journalism" is disgusting.

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taiwwa

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#48 taiwwa
Member since 2012 • 301 Posts

So triple-core 1.24ghz CPU. 550 mhz graphics core.

My computer is 2.4ghz core i5 quad core (which is likely faster per-clock than this PPC)

and 1.2ghz graphics with 1.25gb VRAM.

Graphics aren't everything, but I don't see why Nintendo even bothered with this. Like, it seems even worse than the dreamcast, since the dreamcast had a short-lived lead but the wii u at best brings parity.

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c_rakestraw

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#49 c_rakestraw  Moderator
Member since 2007 • 14627 Posts

Best defense of the Wii U I've read. I expect Reggie to borrow the term 'motion reduction enhancement'.

Intuitive motion reduction enhancement features

If you've played some of the third-party ports that have been expediently produced for your benefit, you may have been delighted with one of the Wii U's boldest new features -- a little addition I like to call Intuitive Motion Reduction Enhancement. This innovative approach to gaming takes some of the more hardcore experiences -- Ninja Gaiden 3, Warriors Orochi 3 Hyper, Call of Duty: Black Ops II -- and dynamically reduces the speed at which they are played in order to give the user extreme tactical advantages.

Here's how it works -- when the action is at its most hectic, at its most adrenaline-pumping, the Wii U intuitively lowers the framerate, sometimes to a crawl. This "bullet time" effect allows the player a new level of unmatched battlefield surveillance, giving him or her the power to make fresh decisions and dramatically alter the course of gameplay in their favor. Never before has such power been at the player's fingertips, and only on the Wii U can this inspiring feature be accessed.

Be sure to laugh at your friends as they remain forced to play Call of Duty at normal speeds, like mundane idiots. We call these people Kinematypicals, and we look at them with disgust.

Read more at http://www.destructoid.com/wii-u-is-blatantly-better-than-ps3-and-xbox-360-combined-239580.phtml#2G6Ers6lhIRQcJ9T.99

CarnageHeart

Haha. Oh, Destructoid -- never change.

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Black_Knight_00

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#50 Black_Knight_00
Member since 2007 • 78 Posts
[This message was deleted at the request of the original poster]