World of Warcraft... a virtual drug. Yes, I will get flamed.

  • 85 results
  • 1
  • 2

This topic is locked from further discussion.

Avatar image for MrLeahy
MrLeahy

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 MrLeahy
Member since 2009 • 25 Posts
Four and a half years. That's how long it took me to get off this virtual drug known as World of Warcraft. I'm sure this has been documented many times before and might be a tired subject, but it needs to be reinforced. This game will suck you in like a vacuum. Let me tell you about a real life experience. I held a steady job for two and a half years and was making a decent living. I rented my own place, worked out every other day, paid my bills on time, and lived a happy social life with a charming girlfriend. And I had a Computer... I started playing World of Warcraft when I was working at my job. A friend had recommended it to me at the time of launch. I was hesitant at first because I didn't need another distraction from the only console I had ever owned (Super Nintendo). But sure enough I watched him a few times and picked it up. Immediately, the game had me spellbound. I had never played a game with nearly limitless boundaries. I met people, joined a guild, and started to binge. I worked 40 to 48 hours a week so I didn't have much time to play, however, I cherished every moment that was given to me. I alienated my girlfriend. She was okay with it at first, but it became a social burden. The company asked if anyone wanted to step down part time. I was content with money that was rolling in, but the real fact of the matter was that I wanted more time for World of Warcraft. I stepped down to 20 hours a week and alienated my girlfriend even more than I was before. I got into a raiding guild and we focused on progression. I spent every night of the week working on fictional purple gear. Eventually, my girlfriend dumped me. But, I was okay with it. And I look back and see how pathetic that was. Well, the money got short and I had to move in with a buddy (coincidentally the one who played WoW). We had an apartment and had a Lan every night when Burning Crusade came out. I started calling into work sick because I wanted to play. Eventually, it got to the point where I stopped working out or doing anything social besides World of Warcraft. I ended up putting my two weeks in my job because I started having underlying issues that I couldn't put a finger on. I lived on my last check for quite a bit, but didn't stop playing WoW. Anyway, I thought their were internal problems in me. I would Hyper Ventilate and see a doctor every once in a while until he proscribed me Xanax. If you don't know what that is, it's like an instant mood stabilizer that calms you down. I didn't quit playing WoW because I hadn't found out that was the problem. Issues got worse over time. I started Ebaying to make money and was basically playing the game while I was working. It was stupid how long I was sitting at my computer. It hit a breaking point when Wrath of the Lich King came out. I wasn't selling much product and the economic downfall in Michigan made it hard to find a job. I had to move back in with my parents (yeah laugh if you will). I looked for a job while I was playing WoW. I was miserable, out of shape, and what most would call a social retard (a long way from where I was before I played). It finally hit me one day that maybe the underlying problem was that I was sitting at my computer everyday for far too long. A few months ago I grabbed a gym membership and started getting back into shape. I felt amazingly better and dropped the meds. And then I finally did it. I quit WoW. I recently got hired at a well paying job, I'm back in shape, and I feel a lot better. Now laugh if you want. Because it indeed is a pathetic story, but maybe it will put a different perspective into others. Now, I'm no angel. I've done my share of drugs, but none of them can outweigh what World of Warcraft is doing to this world. Sure you make friends, but you never really interact in real life. You never really grow as a person and you forget about responsibilities. You break friendships and people that are close to you. It's very easy to "dare I say this" be in denial about an addiction to a game. But that's what it is. So I just thought I'd share my story. It's never too late. Incoming flames.
Avatar image for warmaster670
warmaster670

4699

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#2 warmaster670
Member since 2004 • 4699 Posts

games arnt addictive, people have addictive personalities.

Avatar image for XIntoTheBlue
XIntoTheBlue

1070

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#3 XIntoTheBlue
Member since 2009 • 1070 Posts

Not sure why you think you'd get flamed. Many people addicted to WoW get to the point where you were at, or even worse. It's a serious addiction problem, and it does not just apply to video games. You have gamblers, workaholics, etc. The type of people who do one thin all the time to a point where it's a serious problem. You're lucky enough to finally figure out what the problem was and correct it. I never touched WoW myself because I simply refuse to pay a subscription to a game. That, and I don't have time to deal with idiots that the Internet brings to the table.

Of course, even if someone does not play WoW, they can still be too addicted to other games they find just as entertaining, but probably not in excess as WoW potentially can (at least in what the media portrays). Personally, the addiction stems heavily from the individual. Something like WoW is just the catalyst. I guess I can admit that I can have some issues playing games all the time, but I certainly don't do it to a point of neglecting the important things in life (like makin a living, especially). But I do have quite the introverted personality (long before I really got into games), so I have a hard time reasoning to myself that I'd be able to be more social if I stepped away from games.

Avatar image for mithrixx
mithrixx

1071

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

#4 mithrixx
Member since 2008 • 1071 Posts
World of Warcraft is not that good of a game anyway. I played it for less that one year. I decided to leave when they wanted to release WoTLK. Wasn't worth the money.
Avatar image for killer336
killer336

2816

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#5 killer336
Member since 2007 • 2816 Posts

Hmm at least you are getting your life back into shape now

I played the 10 day free trial of WoW and i honestly never got addicted like that so i guess i am lucky.

Avatar image for MrLeahy
MrLeahy

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6 MrLeahy
Member since 2009 • 25 Posts
Yeah, there are all forms of addictions. And I appreciate that positive feedback. I know a lot of avid WoW gamers that would think otherwise. I just would rather make a living (like you said) now that I've gotten over it. The subscription fee is a crime itself, I agree. I have spent four and a half years on it plus the games and expansions and I would rather just not know what I payed over those years.
Avatar image for nitsud_19
nitsud_19

2519

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#7 nitsud_19
Member since 2004 • 2519 Posts

I hear ya, i was once addicted to it for over 2 years and just recently quit after i bought WotLK. I had many of the same problems as you with my social life and such but im glad to say it all behind me now.

I actually feel kind of dirty and slightly sick to my stomache when i even consider renewing my account.

Avatar image for nitsud_19
nitsud_19

2519

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 nitsud_19
Member since 2004 • 2519 Posts

Love the avatar btw!

"Let me guess one was wearing thick glasses, one was extra stupid and one was wearing a sexy black t-shirt" - Jim Lahey

One of the greatest shows ever created and its all Canadian!

Avatar image for calvinsora
calvinsora

7076

Forum Posts

0

Wiki Points

0

Followers

Reviews: 59

User Lists: 0

#9 calvinsora
Member since 2009 • 7076 Posts

You won't get flamed, because it's true. WoW has recently been given the title of "the most dangerous computer game" by psychologists, no less. The game itself isn't addictive, it's the circumstances of the game that are. The game itself is boring and monotonous.

Avatar image for allie2590
allie2590

283

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#10 allie2590
Member since 2009 • 283 Posts

I would say that it's the game that's the problem, but the person playing it (no offense). I like to compare it to people being addicted to shopping. Shopping itself is not addictive, it's people with addictive personalities who get addicted to it for whatever reason. Blaming the game for your addiction is really the same as blaming violent games for incidents like Columbine -- you can't.

Avatar image for Soadforever1
Soadforever1

98

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

#11 Soadforever1
Member since 2008 • 98 Posts

i know another really dramatic story.there was a couple with one baby,which was about 1 month old.The father was given World Of Warcraft in his work by a colleage and he installed it.When he played he showed it to his wife.The couple was playing for about all day long when they realised they had a baby to take care of(well good parents aren't they?).But the baby was dead,it was left without care and just died.This is just dramatic.Do not ever try to play world of warcraft,not even try it if you haven't played it yet.It may ruin your entire life.When i played wow for the first time i found it one of the worst games i have ever seen.I can't even understand why people are addicted to this game.

Avatar image for mirgamer
mirgamer

2489

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#12 mirgamer
Member since 2003 • 2489 Posts
The prob isn't with WoW actually...its you. Ive seen exact same cases except its with other games. I was once deep into competitve fps (quake series and cs). I ignored life so i could "train" for hours...i skipped school so i can attend "practise" sessions with my clan for one upcoming competition after another.It was laughable and stupid...but its wholly my own fault, not the game. I played WoW for like two years but i didnt trade it for my life. Didnt lose my job and since i played it with real life friends...i didnt lose my rl friends either. Its all about priorities. You sort that out, you'll be alright.
Avatar image for Black_Knight_00
Black_Knight_00

78

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

#13 Black_Knight_00
Member since 2007 • 78 Posts
I never played WoW and the reason is I don't want to risk ending up as TC did. And I stress the word 'risk'.
Avatar image for allie2590
allie2590

283

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#14 allie2590
Member since 2009 • 283 Posts

i know another really dramatic story.there was a couple with one baby,which was about 1 month old.The father was given World Of Warcraft in his work by a colleage and he installed it.When he played he showed it to his wife.The couple was playing for about all day long when they realised they had a baby to take care of(well good parents aren't they?).But the baby was dead,it was left without care and just died.This is just dramatic.Do not ever try to play world of warcraft,not even try it if you haven't played it yet.It may ruin your entire life.When i played wow for the first time i found it one of the worst games i have ever seen.I can't even understand why people are addicted to this game.

Soadforever1

Okay, that honestly sounds like a load of BS to me. I don't think even a one month old baby would die in a day. Also, if the baby did die in a day, it could've been because of SIDS, which can't always be prevented. I'm sorry, but I don't see how that could be true.

Avatar image for _AbBaNdOn
_AbBaNdOn

6518

Forum Posts

0

Wiki Points

0

Followers

Reviews: 122

User Lists: 0

#15 _AbBaNdOn
Member since 2005 • 6518 Posts
This is why I am so looking forward to Champions Online dropping on the 360. I want the world to disappear around me as I blast monsters and bad guys away with my pink energy blasts!!!! MMOs = gamer heaven.
Avatar image for _AbBaNdOn
_AbBaNdOn

6518

Forum Posts

0

Wiki Points

0

Followers

Reviews: 122

User Lists: 0

#16 _AbBaNdOn
Member since 2005 • 6518 Posts
WoW only costs 15$ a month right? Thats 130 a year x4 = 520 +20/40 for expansions ? 560$ + whatever you paid for broadband isnt a hell of a lot for 4 years worth of ultra high end entertainment dude.
Avatar image for RaZoR_RaiN
RaZoR_RaiN

489

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#17 RaZoR_RaiN
Member since 2009 • 489 Posts
It's amazing how powerful some games have become. Particularly WoW. The truth is that they work on these games with psychologists, working out exactly what degree of reward is required to create the most addictive experience possible. Just like many gambling machines... Congrats for beating your addiction mate. Conquering any personal hurdle is a genuine accomplishment.
Avatar image for _AbBaNdOn
_AbBaNdOn

6518

Forum Posts

0

Wiki Points

0

Followers

Reviews: 122

User Lists: 0

#18 _AbBaNdOn
Member since 2005 • 6518 Posts
LMAO!!!!! you seriously think the developers of WoW work with psychologists to maximize its addictiveness??
Avatar image for nitsud_19
nitsud_19

2519

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#19 nitsud_19
Member since 2004 • 2519 Posts

It's amazing how powerful some games have become. Particularly WoW. The truth is that they work on these games with psychologists, working out exactly what degree of reward is required to create the most addictive experience possible. Just like many gambling machines... Congrats for beating your addiction mate. Conquering any personal hurdle is a genuine accomplishment.RaZoR_RaiN

I totally agree with you on the psychologists perspective. I was addicted to WoW as stated in my original post but one console game i think was heavily influenced from a psychological pov is CoD4. From the sounds of ranking up to the constant upgrades you get inbetween ranks. It just seems a bit suspicious imo.

Although the gameplay is fantastic in CoD4, when i play online for a length of time all i find myself doing is looking in the barracks to see what challanges im close to completing, go into a match and finish them. It comes to the point where im not playing the game to have fun but to gain ranks/attachments and to here that heavy guitar riff, rinse and repeat.

Avatar image for PunishedOne
PunishedOne

6045

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#20 PunishedOne
Member since 2003 • 6045 Posts

Yeah, I almost lost myself twice with the game. I managed to catch myself twice, once during early BC and sold my account (After raiding pre-BC). Then I went back with a new account, leveled a Mage, and raided BC. I left for WAR (And still here!), then went back to WoW for WOTLK. Hit 80, raided everything, and actually got bored. I actually completely played the game out and got burned out.

What I also noticed is that with each expansion, the end-game is the same as the previous except easier. WOTLK end-game is so stupidly easy that it actually becomes boring. I still think the game was at its prime in pre-BC.

Now I have a GF that plays WoW. Not good for me considering my experience, 2,814 hours of playtime according to Xfire. That's over a course of three years. I don't want to go back, and she's trying to pull me back.

With WAR, I'm in control of my playtime, since the game is not completely balanced on gear, and the game starts at level 1, not at 40. And not only that, but it's the most enjoyable MMO I've ever played.

Avatar image for TriangleHard
TriangleHard

9097

Forum Posts

0

Wiki Points

0

Followers

Reviews: 62

User Lists: 0

#21 TriangleHard
Member since 2005 • 9097 Posts

Anything entertaining is addictive.

What it comes down to is your willpower.

Avatar image for RaZoR_RaiN
RaZoR_RaiN

489

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#22 RaZoR_RaiN
Member since 2009 • 489 Posts

I know for a fact that they do. I have a bachelor of Psychology. While I was at Uni in 2000, we discussed to some extent the involvement of psychologists in the development of casino machines, and their growing presence in the development of video games.

Not everything is a conspiracy theory buddy. A great deal of the decisions we make in our lives are influenced by people we've never met. You don't think they employ psychologists in marketing? You don't think they employ psychologists in the military? Why is this so hard for you to believe?

Avatar image for RaZoR_RaiN
RaZoR_RaiN

489

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#23 RaZoR_RaiN
Member since 2009 • 489 Posts

I know for a fact that they do. I have a bachelor of Psychology. While I was at Uni in 2000, we discussed to some extent the involvement of psychologists in the development of casino machines, and their growing presence in the development of video games.

Not everything is a conspiracy theory buddy. A great deal of the decisions we make in our lives are influenced by people we've never met. You don't think they employ psychologists in marketing? You don't think they employ psychologists in the military? Why is this so hard for you to believe?

RaZoR_RaiN

This was written in reply to AbBaNdOn's message doubting the involvement of psychological contribution to modern games development. I still haven't figured out the 'quote' and 'reply' functions yet. lol

Avatar image for mrussell67
mrussell67

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#24 mrussell67
Member since 2008 • 25 Posts
"Baaaaam" "Peanut Butter and Jammmmm" "What the **** are you doing, Phil?" Trailer Park Boys all the way, man, haha. I can relate to this post. I quit after 3 and a half years, but I don't bother talking about it much anymore. I can't say I agree with everyone in this thread, especially those shouting, "It depends on the individual," or "It's the person, not the game." While those statements are very much true, I can't agree 100%, because WoW has taken people from all 'genres' of life. Physically fit people, loving parents, young teenagers, college students, people with all sorts of mind sets. People who may not even be alike. If I had just stumbled upon WoW now, I probably wouldn't be able to get into it. I was the kind of guy who played single-player RPGs or the occasional first/third person shooter on console. A few friends in high school recommended WoW to me, and we played as group for well over a year, and we had fun 'together' more than anything else. When friends began quitting, a few of us stuck around. We were so used to the routine at this point that we couldn't think of dropping it. It was a lot of fun to us, or maybe that's just what we thought. After 2 years it was just me, and a friend of mine that I had barely spoken to grown up, but we grew closer. If anything, from playing we developed a great friendship, which I'm thankful for, but overall, if I could go back in time, I'd turn down the chance to experience WoW. Thinking back there were a lot of good times. LANs at each other's houses. There was nothing quite like raiding BWL with a box of pizza between us as we just had a laugh over what was happening. But on Saturday nights when everyone was downtown, I'd be still in front of my screen. To be honest, I never lost a job or a girlfriend because of WoW. The girlfriend I had since I started is still with me, and I understand that I made things difficult for her at one point in time, but we got past it. I don't want to call the game evil, but certainly it's not something that's presented as a casual past-time. It's created to influence people the way it is does. It just needs to be gone about intelligently, really. I doubt I'll play again in the future, but I do regret the time I spent playing this game after the first year.
Avatar image for lolflamepro
lolflamepro

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#25 lolflamepro
Member since 2009 • 25 Posts

Yeah, I almost lost myself twice with the game. I managed to catch myself twice, once during early BC and sold my account (After raiding pre-BC). Then I went back with a new account, leveled a Mage, and raided BC. I left for WAR (And still here!), then went back to WoW for WOTLK. Hit 80, raided everything, and actually got bored. I actually completely played the game out and got burned out.

What I also noticed is that with each expansion, the end-game is the same as the previous except easier. WOTLK end-game is so stupidly easy that it actually becomes boring. I still think the game was at its prime in pre-BC.

Now I have a GF that plays WoW. Not good for me considering my experience, 2,814 hours of playtime according to Xfire. That's over a course of three years. I don't want to go back, and she's trying to pull me back.

With WAR, I'm in control of my playtime, since the game is not completely balanced on gear, and the game starts at level 1, not at 40. And not only that, but it's the most enjoyable MMO I've ever played.

PunishedOne
dude i had 7800 hours clocked in for WoW all on one character a rogue i was at the point that i was ditching skool,blowing off friends until everyone just didnt even bother wit me anymore.i gained alot of weight my social life was pretty much over i even sumtimes played for 20 hours straight aside from getting a drink and bringing food to my pc plus the bathroom. but now i do not play this game its been about a yea and a half since ive stopped
Avatar image for Skylock00
Skylock00

20069

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#26 Skylock00
Member since 2002 • 20069 Posts

I know for a fact that they do.

RaZoR_RaiN
Then..where's your proof that Blizzard worked with Psychologists to make WoW as 'addictive as possible,' other than, y'know, just simply stating your credentials, and using that as a basis to assert the claim?

Even IF psychologist work in conjunction with some game developers in the creation of their games, it's a tall order to make such a harsh claim that Blizzard used/uses them to help make WoW 'as addictive as possible.'
Avatar image for MrLeahy
MrLeahy

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#27 MrLeahy
Member since 2009 • 25 Posts
Yeah, I do blame myself indeed for my failure to notice that it was me. I just believe that once you dip your toes into a game like that, it's a form of quicksand that sucks you in. I had over 3,500 hours logged in my 4 and a half years. It's just pathetic. As some of you would say. My friends would be downtown having a good time and I'd be raiding AQ or Karazhan or something of that nature. However, I have heard WoW related deaths so that isn't totally unbelievable. I'm positive if you google it you'll find more about it. I read a story about Lineage 2 and how clans met up in real life and one was actually killed. Over a video game. I know it's not that serious in North America, but look what it has done to us. The USA is obese. I was for a while I won't lie. I can't totally blame it on the game, but overall it definitely attributed to me not caring whether I die early or not. I was more interested in purple gear. I guess it's a bit calming to understand that a lot of people go through these issues. It's not something I'd wish upon anyone. But, honesty helps. I was in denial and immature because I didn't want to see the underlying factor. And you can tell yourself you will play it in moderation, but that only last so long. And sadly enough I had friends on the server that were on the game at least 15 hours a day. I was almost as bad at times myself. I love the Trailer Park Boys comments though lol. Good taste!
Avatar image for RaZoR_RaiN
RaZoR_RaiN

489

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#28 RaZoR_RaiN
Member since 2009 • 489 Posts

[QUOTE="RaZoR_RaiN"]

I know for a fact that they do.

Skylock00

Then..where's your proof that Blizzard worked with Psychologists to make WoW as 'addictive as possible,' other than, y'know, just simply stating your credentials, and using that as a basis to assert the claim?

Even IF psychologist work in conjunction with some game developers in the creation of their games, it's a tall order to make such a harsh claim that Blizzard used/uses them to help make WoW 'as addictive as possible.'

No, you're right mate. They just got lucky. Why would any game developer research ways to increase game sales and profit margins? What sort of crazed maniac would seek the advice of other professionals to improve business? It's inconceivale. Yawn.

Avatar image for ShotGunBunny
ShotGunBunny

2184

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#29 ShotGunBunny
Member since 2004 • 2184 Posts
Good, another one who has seen the light. Seriously I've seen so many go completely overboard on that PoS, I've never been able to stand it for longer then 1 month at a time, always thinking at the end "Christ why did I waste an entire month on this worthless junk" and yet I came back because friends wanted to play... Frankly, WoW isn't even a game. The entire "product" is built around spending as much time on at as possible. Blizzard, when making this game didn't have "our players having fun" on their wishlist. Anyone who plays this game needs to quit, search for DECENT games. Ones made by talented people with writing ability and originality. WoW needs to die.
Avatar image for Canvas_Of_Flesh
Canvas_Of_Flesh

4052

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#30 Canvas_Of_Flesh
Member since 2007 • 4052 Posts
As some other posters have stated, it wasn't the game, it was you. There wasn't any physical WoW drug you ingested that "addicted" you to the game. You just felt that the game was more fun than your real life. In the game you're performing quests and getting rewards. In real life you're trudging to work day to day and not getting a whole lot out of your life at the time. So you, naturally, latched onto something that could supplement what you felt was missing from your life. Now, if you had had a "real life" that you were happy with you probably wouldn't have lost yourself in this "game life". It really all comes down to will power and your ability to identify your priorities in your life.
Avatar image for Ballroompirate
Ballroompirate

26695

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#31 Ballroompirate
Member since 2005 • 26695 Posts

Like myself and many other gamers we don't put a game down tell we have finished it,thats where the addiction kicks in.

If there was a meaning for Grind you would see WoW right behind it.Btw god speed who ever lvls 1-80....god speed and prepare for the most boring grind ever.

Avatar image for UT_Wrestler
UT_Wrestler

16426

Forum Posts

0

Wiki Points

0

Followers

Reviews: 27

User Lists: 0

#32 UT_Wrestler
Member since 2004 • 16426 Posts
That's why I tend to avoid mmorpgs. I'm married, own a house, and have a career, so I'd have way too much to lose if I got legitimately addicted to a game.
Avatar image for kfjl
kfjl

2469

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#33 kfjl
Member since 2004 • 2469 Posts
Another former WoW addict here. To give you an idea of how bad it got, TC said he had 3,500 hours played in 4 1/2 years, but I had over 3,100 hours played in just 15 months. It didn't cost me my job or anything, but it was starting to head down that path. I had a good deal of fun while it lasted but I'm still pretty embarrassed about it.

I believe game addiction is real, and I believe Blizzard pushes the most addictive drugs on the market by a wide margin. I'd be the first to admit there are other issues at play too though. For a lot of people, they pour time into WoW because it's better than their real life. I think a lot of gamers enjoy playing games more than most daily activities, but WoW and games like it go one further by giving you a virtual reality to interact in and giving you a chance to actually play a role in that virtual world that feels more important than what you do in your daily life.

I haven't played for almost two years and don't really plan to ever again, but I'm still not totally sure it's ever left me. Many of the people I played with are still playing, and every once in a while I check in on them to see how the guild's progressing. The pounds I added on while playing haven't left either. It was fun and I had experiences in WoW that other games can't deliver, but when someone tells me they are thinking of picking it up, my first reaction is to tell them to turn the other direction and run away.
Avatar image for Smokescreened84
Smokescreened84

2565

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#34 Smokescreened84
Member since 2005 • 2565 Posts

Well done, I wish the junkies were I live would get off drugs and alcohol in the same way you've managed to get off WoW.

I've been curious about the game, mostly since I like RPG's, but the install time online, the price and that it does look pretty boring turned me off. I tried two other online RPG's and found them boring and pointless, uninstalled them and haven't looked back. I don't mind Second Life, I'm in a Star Trek group there -United Federation Starfleet - and help out as often as I can there while doing other things once in a while. But my real life always comes first, the usual never ending bills mostly.

I would prefer more single player RPG's that are worth buying than any more of these boring online RPG's, at least with those if you feel you might get hooked, you can have an alarm clock nearby or your body will tell you that enough is enough.

R/T

Avatar image for Assassin_87
Assassin_87

2349

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#35 Assassin_87
Member since 2004 • 2349 Posts

I believe that there are certain addictions which are out of the individual's control, like crack or heroin. However, these addictions are chemically based and thus nearly impossible to fight against. Your body begins to "tell you" that you need the substance to live, and without it you experience withdrawals.

However, video games are nothing like that. I completely agree with the idea that it depends on the person in this case. I've never become "addicted" to a game, with the closest thing being the time I played through FFX in one sitting (taking bathroom breaks and such, of course). But, with all of the games I've ever played, MMOs included, none have sucked me in, or even come close to sucking me in, the way some people have been.

Avatar image for 2Rolex
2Rolex

48

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#36 2Rolex
Member since 2007 • 48 Posts

i played it for like 4 months i quit in6 mins thats how long it took to exit game uninstall break disk in tiny parts shread box and all papers and trow it away i was cured.

Avatar image for WindedSailor
WindedSailor

179

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#37 WindedSailor
Member since 2003 • 179 Posts

i don't think you need evidence of any intent on the part of blizzard for putting some blame their way for the way they designed WoW. look at its actual effects. this guy's story is one of countless examples. no offence to the original poster, but it doesn't matter if it's made up or real (ie: low post count), there's enough real-life examples out there to conclude that there is something inherent about the way that MMOs are designed that maybe shouldn't be in video games, or should at least be taken more seriously.

yeah, everybody made a choice to start WoW, but nobody had any notice of any of its potential harmful effects. when you smoke, there's warning labels staring you right in the face. when you drink, there's enough social awareness to know what the limits of reasonable behaviour are. when you do illegal drugs, the criminal prohibitions speak for themselves. but when you start a WoW, you're expecting a great game, and it is before a small portion of gamers realize they've literally had the life sucked out of them.

i don't think MMOs should be illegal or anything like that...that's ridiculous. but there should be some more awareness among the general public (not hardcore gamers...they already know the potential effects) about what the possible harms are when starting a MMO. perhaps warning labels might be a start. reviewers that end a review stating that so-and-so game wil suck away 2 months of your life maybe should mention the potential flipside of this. and maybe there should be more advertising in the public around the idea that being sucked into a game is great, but being sucked away from your life isn't.

Avatar image for SemiMaster
SemiMaster

19011

Forum Posts

0

Wiki Points

0

Followers

Reviews: 81

User Lists: 0

#38 SemiMaster
Member since 2006 • 19011 Posts

He's right it's a virtual drug.

It's not an addictive personality, it is a system of rewards that triggers receptors in the brain that give you good feelings, like hitting that level, or getting new piece of gear or what not. MMOs are not that good of games to be honest, but people keep coming back, and people are addicted to them with physiological reasons.

Avatar image for dchan01
dchan01

2768

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#39 dchan01
Member since 2002 • 2768 Posts

I took a game design class with a designer at Blizzard and felt a bit unnerved with the amount of time we focused on addiction and addictive properties in the class.

Avatar image for Jekken6
Jekken6

2642

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#40 Jekken6
Member since 2008 • 2642 Posts

World of Warcraft is addictive, but it is a persons fault for letting themselves/others getting addicted to it

But WoW is a drug, that is why it has received the nickname "World of Warcrack"

Avatar image for jasopan
jasopan

2360

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#41 jasopan
Member since 2006 • 2360 Posts
Dunno how everyone get's so addicted; I tried to get into it, but gave up at level 9 or my first character.
Avatar image for tekkiegurl
tekkiegurl

33

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#42 tekkiegurl
Member since 2009 • 33 Posts

that just right. a perfect way to describe WOW. a virtual drug.. LOL

Avatar image for ALLoY1717
ALLoY1717

6753

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#43 ALLoY1717
Member since 2003 • 6753 Posts

Thing about WoW is it is like smoking. The first few levels are boring because you don't feel any real progression, but once you start hitting the high numbers, then it kicks in. That's why at first glance it is hard to see why people get into it. I have a Warcraft account 2 level 80's and working on my third (a DK), but I haven't logged in in about a week. I guess I don't have an addictive personality, although I have to admit the first few weeks after WoTLK got released that is all I did, however I play games in general so WoTLK could be replaced by any big name title and I would play it for long periods of time until completion. Im not going to go as far as to say WoW is addictive by design, Blizzard do not work with physiologists to get the exact reward / work ratio, that is just pure crap and completely ridiculous. Games like WoW are conceptually addictive, the basic principles that ground the game are the building blocks of addiction. In fact any game where you have continuous progression is, ever wonder why CoD4 was so awesome and why people love 360 gamerscore? Continuous reward for effort, couple that with the competitive nature of online play and boom people will suck it up.

Avatar image for metalisticpain
metalisticpain

3536

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#44 metalisticpain
Member since 2005 • 3536 Posts
Hey, I think you done a great job then. Ive never become addicted to it, im too lazy to put in the hard work for epics. but anyone can get addicted to anything. So good job for getting past it.
Avatar image for Skylock00
Skylock00

20069

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#45 Skylock00
Member since 2002 • 20069 Posts

[No, you're right mate. They just got lucky. Why would any game developer research ways to increase game sales and profit margins? What sort of crazed maniac would seek the advice of other professionals to improve business? It's inconceivale. Yawn.

RaZoR_RaiN
And you're dodging the point.

Some proof of what you're claiming would be nice, y'know...like what I asked in my last post.
Avatar image for ALLoY1717
ALLoY1717

6753

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#46 ALLoY1717
Member since 2003 • 6753 Posts

BTW out of curiosity. What did you do with your account?

Avatar image for WindedSailor
WindedSailor

179

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#47 WindedSailor
Member since 2003 • 179 Posts

[QUOTE="RaZoR_RaiN"]

[No, you're right mate. They just got lucky. Why would any game developer research ways to increase game sales and profit margins? What sort of crazed maniac would seek the advice of other professionals to improve business? It's inconceivale. Yawn.

Skylock00

And you're dodging the point.

Some proof of what you're claiming would be nice, y'know...like what I asked in my last post.

requiring proof is kind of a red herring, isn't it? of course the average person isn't going to have any proof. that's why anything that's going on is an internal business practice. if every consumer needed proof of a company's shady practices before making allegations, nothing would ever get uncovered because that kind of proof is impossible to get without a pretty thorough investigation.

about the topic, which is why WoW is like a virtual drug...i think the addictiveness is more inherent in the game design than in anything specifically that blizzard does. but i don't think that lets blizzard off the hook without any blame. they know damn well what they're doing, and there's enough third person knowledge from people that know blizzard developers to confirm that. the bad effects have gone beyond just a few isolated incidents. i don't think there's anything that can be done about the addictiveness other than educating the general public better, but the idea of blizzard as this innocent developer getting punished in the media for making a great game is pretty naive. they profited big time from WoW, and in my opinion that makes them more than deserved of sharing in the blame for some of the horror stories out there. i'm not buying the whole "blame the addict" mentality when there's a company out there making money off them.

Avatar image for Skylock00
Skylock00

20069

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#48 Skylock00
Member since 2002 • 20069 Posts

requiring proof is kind of a red herring, isn't it? of course the average person isn't going to have any proof. that's why anything that's going on is an internal business practice. if every consumer needed proof of a company's shady practices before making allegations, nothing would ever get uncovered because that kind of proof is impossible to get without a pretty thorough investigation.

WindedSailor
Requiring Proof isn't a red herring, it's just how we kind of do things around here, or at least while I'm around. If one is going to make relatively bold claims, like that Blizzard uses psychologists to design it's game to be as additive as possible, then one should either be able to back it up with some sort of substantiated evidence of any sort, or simply not make the claim in the first place.

Honestly, I don't think it requires any sort of psychologist input is needed in the case of games like World of Warcraft, as there has been numerous games in the past that incorporate similar reward systems to make them addictive, from older MMORPGs to MUDs, which all can act as case studies for devs.

I'm not saying that Blizzard isn't trying to make the game as addictive as they can, but I really, really doubt that they've employed psychologists to achieve that goal.
Avatar image for WindedSailor
WindedSailor

179

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#49 WindedSailor
Member since 2003 • 179 Posts

[QUOTE="WindedSailor"]

requiring proof is kind of a red herring, isn't it? of course the average person isn't going to have any proof. that's why anything that's going on is an internal business practice. if every consumer needed proof of a company's shady practices before making allegations, nothing would ever get uncovered because that kind of proof is impossible to get without a pretty thorough investigation.

Skylock00

Requiring Proof isn't a red herring, it's just how we kind of do things around here, or at least while I'm around. If one is going to make relatively bold claims, like that Blizzard uses psychologists to design it's game to be as additive as possible, then one should either be able to back it up with some sort of substantiated evidence of any sort, or simply not make the claim in the first place.

Honestly, I don't think it requires any sort of psychologist input is needed in the case of games like World of Warcraft, as there has been numerous games in the past that incorporate similar reward systems to make them addictive, from older MMORPGs to MUDs, which all can act as case studies for devs.

I'm not saying that Blizzard isn't trying to make the game as addictive as they can, but I really, really doubt that they've employed psychologists to achieve that goal.

i don't think they're using psychologists either. i wasn't supporting people saying that. but the less bold claim is that a game developer doesn't need a psychologist to know what addictive qualities are needed to make games. and if people are speculating about what goes on behind the scenes at companies, then yeah, requiring proof is an impossible standard. just talking about why people think blizzard is making games as addictive as possible i don't think requires every poster to go searching for evidence that isn't out there anyways. all that can be done is look at everything - the game, the developer, the allegations, the negative effects - and make a conclusion.

Avatar image for JedmanTheWise
JedmanTheWise

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#50 JedmanTheWise
Member since 2009 • 25 Posts

LMAO!!!!! you seriously think the developers of WoW work with psychologists to maximize its addictiveness?? _AbBaNdOn

yes... lol