Worst Industry Trend This Generation?

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haziqonfire

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#1 haziqonfire
Member since 2005 • 36392 Posts

What's the worst industry trend this generation?

I know a lot of people are going to say DLC, but that doesn't bother me. I think the worst are pre-order bonuses or console exclusivity. Why do map packs for FPS games come out on the 360 first, PS3 later? Why does Arkham Asylum PS3 include playable Joker but the 360 version doesn't? Why do I get unlockable items for Halo 4 exclusively at EBGames?

I know that some of the console manufacturer's probably have deals to get exclusivity here, but the pre-order stuff is just annoying. Why do I get item A and B at Walmart, but then I can't get item C and D unless I get it from Best Buy? They probably do have deals with these retailers, however I don't think those should exist because they're pretty stupid. I don't want to be excluded of content in the game because I bought it from EB over Best Buy!

I honestly think that's the worst trend of this generation. What about you? DLC? Online pass? Limited Editions?

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S0lidSnake

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#2 S0lidSnake
Member since 2002 • 29001 Posts

Yeah preorder bonuses are pretty s***ty. But they are bonuses after all. Skins and useless weapons as preorder bonuses dont really bug me.

My least favorite trend this gen would have to be unlocking weapons, perks and killstreaks. It puts new players at a disadvantage in every single game. I understand the need to keep players hooked by offering them goodies, but pitting you against more experienced players with more powerful weapons and abilities is the stupidest f*cking thing i've ever seen.

Talk about broken game design.

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GodModeEnabled

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#3 GodModeEnabled
Member since 2005 • 15314 Posts
Sorry Solid that isn't broken game design its smart. It's dangling the carrot in front of you all the time. Everyone is the newbie once and takes some licks, but it doesn't take that long until you're on a fairly level playing field. Killzone, Call Of Duty and Battlefield would be far worse online games without the stuff to unlock and keep it interesting. As for my worst trend: Day 1 DLC that was obviously cut from the game like in Mass Effect 3, Batman Arkham City or the upcoming Farcry 3. C'mon guys that is just dirty.
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rragnaar

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#4 rragnaar
Member since 2005 • 27023 Posts
I'd say it is a tie between retailer exclusive preorder bonuses and day one DLC. F*** em both. Right in the ear.
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DeadMan1290

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#5 DeadMan1290
Member since 2005 • 15754 Posts

Call Of Duty trend. DLC.

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Miroku32

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#6 Miroku32
Member since 2006 • 8666 Posts
Day One DLC, DLC and Pre order bonuses. Why can't they go to expansions packs instead of DLC.
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Shame-usBlackley

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#7 Shame-usBlackley
Member since 2002 • 18266 Posts

Motion controls.

Butt cancer of the industry as far as I'm concerned. Why Matt Stone and Trey Parker haven't made a spoof on them is beyond me.

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rragnaar

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#8 rragnaar
Member since 2005 • 27023 Posts

Motion controls.

Butt cancer of the industry as far as I'm concerned. Why Matt Stone and Trey Parker haven't made a spoof on them is beyond me.

Shame-usBlackley
I just pictured something very similar to Mr. Garrison's gyrobike thing, but for the living room.
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c_rakestraw

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#9 c_rakestraw  Moderator
Member since 2007 • 14627 Posts

Pre-order bonuses are ridiculous, Arkham City's offerings being the worst in terms of volume. They had, what -- 10 or 15 items spread across all sorts of retailers? Dumb. Just dumb.

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Black_Knight_00

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#10 Black_Knight_00
Member since 2007 • 78 Posts
Online/offline passes
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haziqonfire

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#11 haziqonfire
Member since 2005 • 36392 Posts
My least favorite trend this gen would have to be unlocking weapons, perks and killstreaks. It puts new players at a disadvantage in every single game. I understand the need to keep players hooked by offering them goodies, but pitting you against more experienced players with more powerful weapons and abilities is the stupidest f*cking thing i've ever seen.

Talk about broken game design.S0lidSnake
That's a bad one too. I basically stop playing those types of games competitively because people who dedicate so many hours into playing that title are always going to be better and I'm always at a disadvantage because of the perk systems.
I'd say it is a tie between retailer exclusive preorder bonuses and day one DLC. F*** em both. Right in the ear.rragnaar
Day one DLC is pretty stupid too. Now that I think about it actually, I haven't bought DLC except one - PoP 2008 Epilogue.
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MathMattS

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#12 MathMattS
Member since 2009 • 4012 Posts

Motion control. A regular, solid controller beats motion control any day.

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xWoW_Rougex

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#13 xWoW_Rougex
Member since 2009 • 2793 Posts

Themepark mmorpgs a la WoW-ripoff. I am so disappointed right now. Imagine how awesome these mmorpgs could've been if they were sandbox styled. I become so sad as I slowly realize that this is merely the beginning of the themepark era. I wish I was 10 years older, that way I could've experienced the golden era of sandbox. I was too young and I kept myself to Tibia and Runescape only. If I had been more mature, I would've tried all those old games everyone talks about like DaoC and Ultima and so on... QQ

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silentnightmere

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#14 silentnightmere
Member since 2009 • 1520 Posts
I'll go with the tacked on multiplayer. Okay Not every game needs MP. So stop tacking it on. Then Day 1 DLC (it doesn't bother me to bad if the game feels complete to me and the dlc feels extra)
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AcidSoldner

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#15 AcidSoldner
Member since 2007 • 7051 Posts
I'd say it is a tie between retailer exclusive preorder bonuses and day one DLC. F*** em both. Right in the ear.rragnaar
I absolutely hate the former.
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Floppy_Jim

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#16 Floppy_Jim
Member since 2007 • 25933 Posts

Yeah preorder bonuses are pretty s***ty. But they are bonuses after all. Skins and useless weapons as preorder bonuses dont really bug me.

My least favorite trend this gen would have to be unlocking weapons, perks and killstreaks. It puts new players at a disadvantage in every single game. I understand the need to keep players hooked by offering them goodies, but pitting you against more experienced players with more powerful weapons and abilities is the stupidest f*cking thing i've ever seen.

Talk about broken game design.

S0lidSnake

I agree 100%. Broken, smart, whatever, I think it's a sh!tty trend all the cool kid developers at the back of the bus think they HAVE to use. Thankfully the Halos and War/Starhawks are above this nonsense. Those are the only console MP games to hold my attention in the long term except BF.

Adding to that, games shipping with broken multiplayer in need of patching. Long loading times, errors, drop outs and such. Not so much an industry trend, the devs don't do it on purpose but very annoying nonetheless.

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rragnaar

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#17 rragnaar
Member since 2005 • 27023 Posts
Trying to further monetize online play is pissing me off too. When EA shut down most of the official servers for Battlefield 3 and started renting them out, they effectively ruined the game. I can't find any servers with Wake Island anymore, and in general, the game just feels different now. Most Conquest matches I join have 500 tickets per side and ridiculous stuff like that. Battlefield went from being the only game I liked playing online to being a mess.
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haziqonfire

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#18 haziqonfire
Member since 2005 • 36392 Posts
A lot of the games now have turned into a service which is also annoying. You buy a game, pay extra for a map pack, character add-ons, or weapons packs, pay a subscription fee, etc. It's annoying for me but a lot of people do find value in those games that they're heavily invested in, though for me I play a variety of games instead of one game for a long time - so stuff like that bothers me.
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S0lidSnake

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#19 S0lidSnake
Member since 2002 • 29001 Posts

Sorry Solid that isn't broken game design its smart. It's dangling the carrot in front of you all the time. Everyone is the newbie once and takes some licks, but it doesn't take that long until you're on a fairly level playing field. Killzone, Call Of Duty and Battlefield would be far worse online games without the stuff to unlock and keep it interesting. As for my worst trend: Day 1 DLC that was obviously cut from the game like in Mass Effect 3, Batman Arkham City or the upcoming Farcry 3. C'mon guys that is just dirty.GodModeEnabled

I dont know, maybe I'm old school.... I believe the core multiplayer experience should keep players hooked, not just filling bars, prestieging and then going back to filling bars again.

Halo was the most popular online game until CoD came along, and still is. It doesn't use any BS unlock system to keep all the good stuff away from noobs, and it's still wildly popular.

Didn't you say you played BLOPs for like 180 hours? Did you keep playing because you wanted to unlock something new or because you had a blast playing it? Besides, in BLOPs you could buy anything after a few hours anyway.

I thought Battlefield Bad Company 2 was a fantastic shooter, but man it was frustrating having to play with sh*tty ironsights for the first few hours with EVERY single class until I unlocked the red dot sights. Who locks red-dot sights? WTF?


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S0lidSnake

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#20 S0lidSnake
Member since 2002 • 29001 Posts

Trying to further monetize online play is pissing me off too. When EA shut down most of the official servers for Battlefield 3 and started renting them out, they effectively ruined the game. I can't find any servers with Wake Island anymore, and in general, the game just feels different now. Most Conquest matches I join have 500 tickets per side and ridiculous stuff like that. Battlefield went from being the only game I liked playing online to being a mess.rragnaar

That sounds terrible. EA really f*cked BF3 IMO.

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c_rakestraw

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#21 c_rakestraw  Moderator
Member since 2007 • 14627 Posts

Trying to further monetize online play is pissing me off too. When EA shut down most of the official servers for Battlefield 3 and started renting them out, they effectively ruined the game. I can't find any servers with Wake Island anymore, and in general, the game just feels different now. Most Conquest matches I join have 500 tickets per side and ridiculous stuff like that. Battlefield went from being the only game I liked playing online to being a mess.rragnaar

That sounds horrible. The hell did they do that for? Are they actively trying to ruin their games?

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Allicrombie

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#22 Allicrombie
Member since 2005 • 26223 Posts
too many freaking shooters. =P
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Archangel3371

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#23 Archangel3371
Member since 2004 • 46852 Posts
I don't care for the different bonuses they'll give out depending on which store you get the game out. I also don't care for exclusive content for the same game on different platforms. Timed exclusives are ok though.
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Black_Knight_00

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#24 Black_Knight_00
Member since 2007 • 78 Posts
As for my worst trend: Day 1 DLC that was obviously cut from the game like in Mass Effect 3, Batman Arkham City or the upcoming Farcry 3. C'mon guys that is just dirty.GodModeEnabled
I need to step in here. FarCry 3 offers you a short mission with dancing monkeys as bonus for preordering, which coupled with the fattie extra character it comes with I'd say it's something they cut from the game because it was too silly and decided to throw it in as a preorder bonus instead of scrapping it entirely. Mass Effect 3 sells a story-pivotal character as day-one $10 DLC, I say the two offenses don't even belong in the same sentence.
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spike6958

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#25 spike6958
Member since 2005 • 6701 Posts

[QUOTE="GodModeEnabled"]Sorry Solid that isn't broken game design its smart. It's dangling the carrot in front of you all the time. Everyone is the newbie once and takes some licks, but it doesn't take that long until you're on a fairly level playing field. Killzone, Call Of Duty and Battlefield would be far worse online games without the stuff to unlock and keep it interesting. As for my worst trend: Day 1 DLC that was obviously cut from the game like in Mass Effect 3, Batman Arkham City or the upcoming Farcry 3. C'mon guys that is just dirty.S0lidSnake

I dont know, maybe I'm old school.... I believe the core multiplayer experience should keep players hooked, not just filling bars, prestieging and then going back to filling bars again.

Halo was the most popular online game until CoD came along, and still is. It doesn't use any BS unlock system to keep all the good stuff away from noobs, and it's still wildly popular.

Didn't you say you played BLOPs for like 180 hours? Did you keep playing because you wanted to unlock something new or because you had a blast playing it? Besides, in BLOPs you could buy anything after a few hours anyway.

I thought Battlefield Bad Company 2 was a fantastic shooter, but man it was frustrating having to play with sh*tty ironsights for the first few hours with EVERY single class until I unlocked the red dot sights. Who locks red-dot sights? WTF?


Totally agree. That's what I loved about the Gears of War games, while the Sawn-Off did end up breaking it, for the most part everyone is on a level playing field because you all start with the same choice of weapons, one of three Rifle's, one of two Shotgun's, a Snub Pistol and a Smoke Grenade, and then if you want to use different weapons (Snipers, Boomshots, Frags, ect) you had to go out of your way to find them before the other team, this way lets you play how you want from the start, instead of forcing you to play for hours/days using stuff you don't want to just to finally unlock the things you do, by which point you'll probably be sick of the game.

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GodModeEnabled

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#26 GodModeEnabled
Member since 2005 • 15314 Posts

[QUOTE="GodModeEnabled"]Sorry Solid that isn't broken game design its smart. It's dangling the carrot in front of you all the time. Everyone is the newbie once and takes some licks, but it doesn't take that long until you're on a fairly level playing field. Killzone, Call Of Duty and Battlefield would be far worse online games without the stuff to unlock and keep it interesting. As for my worst trend: Day 1 DLC that was obviously cut from the game like in Mass Effect 3, Batman Arkham City or the upcoming Farcry 3. C'mon guys that is just dirty.S0lidSnake

I dont know, maybe I'm old school.... I believe the core multiplayer experience should keep players hooked, not just filling bars, prestieging and then going back to filling bars again.

Halo was the most popular online game until CoD came along, and still is. It doesn't use any BS unlock system to keep all the good stuff away from noobs, and it's still wildly popular.

Didn't you say you played BLOPs for like 180 hours? Did you keep playing because you wanted to unlock something new or because you had a blast playing it? Besides, in BLOPs you could buy anything after a few hours anyway.

I thought Battlefield Bad Company 2 was a fantastic shooter, but man it was frustrating having to play with sh*tty ironsights for the first few hours with EVERY single class until I unlocked the red dot sights. Who locks red-dot sights? WTF?


Yeah ok I concede the point actually, after thinking about what you said it makes sense. The core of what kept me coming back was great map design and gameplay I really didn't care too much about the unlocks. You're right. This is going to sound like a huge troll comment but in my opinion Battlefield is the worst online multiplayer game I have played. Killzone, Call Of Duty and pretty much anything is better. The weapons suck, the unlocks like you say were ridiculous, there was only 4 fvcking maps, snipers ruled everything. I fvcking hate that series online. Single player was ok though.
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GodModeEnabled

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#27 GodModeEnabled
Member since 2005 • 15314 Posts
I need to step in here. FarCry 3 offers you a short mission with dancing monkeys as bonus for preordering, which coupled with the fattie extra character it comes with I'd say it's something they cut from the game because it was too silly and decided to throw it in as a preorder bonus instead of scrapping it entirely. Mass Effect 3 sells a story-pivotal character as day-one $10 DLC, I say the two offenses don't even belong in the same sentence.Black_Knight_00
Thanks for the clarification there captain Farcry, what the hell is your problem with dancing monkeys anyways? Hello that is probably the most awesome thing ev...yeah ok point taken.
too many freaking shooters. =PAllicrombie
There are more RPGs than ever too though, which is nice.
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Allicrombie

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#28 Allicrombie
Member since 2005 • 26223 Posts
[QUOTE="GodModeEnabled"]
too many freaking shooters. =PAllicrombie
There are more RPGs than ever too though, which is nice.

a few here and there hardly qualifies as more than ever.
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haziqonfire

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#29 haziqonfire
Member since 2005 • 36392 Posts
too many freaking shooters. =PAllicrombie
Kinda sucks when your least favourite genre is the most popular lol.
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GodModeEnabled

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#30 GodModeEnabled
Member since 2005 • 15314 Posts
[QUOTE="Allicrombie"][QUOTE="GodModeEnabled"]
too many freaking shooters. =PAllicrombie
There are more RPGs than ever too though, which is nice.

a few here and there hardly qualifies as more than ever.

Really? I feel like there are a lot more RPGS this generation than the others, last year was crazy for rpgs. Actually I would say RPG is one of the biggest genres behind shooters, if a new game isn't a shooter nowadays its an RPG. At least that's what it seems like to me, and it's awesome. This year we have had Amalur, ME3, Diablo 3, Witcher 2 port and Fallout New Vegas Ultimate Edition and the year is just getting started for games.
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Black_Knight_00

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#31 Black_Knight_00
Member since 2007 • 78 Posts
Thanks for the clarification there captain Farcry, what the hell is your problem with dancing monkeys anyways? Hello that is probably the most awesome thing ev...yeah ok point taken.GodModeEnabled
Don't f*ck with me again, Pyle! :P
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jdc6305

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#32 jdc6305
Member since 2005 • 5058 Posts

The worst trend is anything gaming to do with the internet I hate multiplayer and dlc.

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lpjazzman220

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#33 lpjazzman220
Member since 2008 • 2249 Posts

Yeah preorder bonuses are pretty s***ty. But they are bonuses after all. Skins and useless weapons as preorder bonuses dont really bug me.

My least favorite trend this gen would have to be unlocking weapons, perks and killstreaks. It puts new players at a disadvantage in every single game. I understand the need to keep players hooked by offering them goodies, but pitting you against more experienced players with more powerful weapons and abilities is the stupidest f*cking thing i've ever seen.

Talk about broken game design.

S0lidSnake

honestly i dont mind the weapon unlocks...makes want to keep playing the game

the most broken thing in fps games right now is killstreaks...it was almost broken in cod4 enless u played hardcore...but now its in so many games and its just ridiculous...skill should say whether or not u win a game...not gettin lucky and then being rewarded with even more kills for it...(hence why bf2, bf2 2142, ut99, q3 and cs:s are my fav fps of all time)

but if you are going to talk about wats the worst industry trend this generation...its that there are hardly any lengthy games...yeah theres skyrim and fallout...but they get boring...you can do only so many lame fetch quests before u get tired of it...fps games are coming standard with 4-5 hour campaigns? what is that...i remember playing conviction and my steam client said i had beaten the game in under 4 hours...what? glad i got it on a holiday sale...i would have been p***** off if i had spent full price for a sp campaign under 4 hours...and like 3 hours of coop...

i think companies need to STOP focusing on multiplayer in games that dont need it and start making real single player experiences again...

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Allicrombie

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#34 Allicrombie
Member since 2005 • 26223 Posts
[QUOTE="GodModeEnabled"][QUOTE="Allicrombie"][QUOTE="GodModeEnabled"] There are more RPGs than ever too though, which is nice.

a few here and there hardly qualifies as more than ever.

Really? I feel like there are a lot more RPGS this generation than the others, last year was crazy for rpgs. Actually I would say RPG is one of the biggest genres behind shooters, if a new game isn't a shooter nowadays its an RPG. At least that's what it seems like to me, and it's awesome. This year we have had Amalur, ME3, Diablo 3, Witcher 2 port and Fallout New Vegas Ultimate Edition and the year is just getting started for games.

ME3 is not an RPG.
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MethodManFTW

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#35 MethodManFTW
Member since 2009 • 26516 Posts
Retailer exclusives no doubt. Oh TTT is going to have all free DLC? AWESOME. Oh, the free DLC is going to be retailer exclusive? F*ck you Harada.
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deactivated-59b71619573a1

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#36 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

I'd say it is a tie between retailer exclusive preorder bonuses and day one DLC. F*** em both. Right in the ear.rragnaar

Came here to say this. Total BS both of them

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contracts420

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#37 contracts420
Member since 2008 • 1956 Posts

I'd say my biggest issues would be this focus on having to be hooked up to the internet to buy/play games and this entertainment center/social device trend going on in gaming these days.

Followed closely by day one dlc, preorder bonues, online passes, game unlock codes.

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RageQuitter69

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#38 RageQuitter69
Member since 2012 • 1366 Posts
  • DLC
  • Online Passes
  • FPS's
  • Games that value story over gameplay
  • Motion Controls
  • Dumbed down Sequals
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187umKILLAH

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#39 187umKILLAH
Member since 2010 • 1414 Posts

For me it's a tie between Online passes and Day one DLC, I've never bought a game that had either

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branketra

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#40 branketra
Member since 2006 • 51726 Posts
Buying characters in a fighting game.
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Krelian-co

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#41 Krelian-co
Member since 2006 • 13274 Posts

releasing incomplete games in beta so they can release patches later

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#42 Krelian-co
Member since 2006 • 13274 Posts

[QUOTE="rragnaar"]Trying to further monetize online play is pissing me off too. When EA shut down most of the official servers for Battlefield 3 and started renting them out, they effectively ruined the game. I can't find any servers with Wake Island anymore, and in general, the game just feels different now. Most Conquest matches I join have 500 tickets per side and ridiculous stuff like that. Battlefield went from being the only game I liked playing online to being a mess.c_rake

That sounds horrible. The hell did they do that for? Are they actively trying to ruin their games?

say thanks to mw and their no dedicated servers policy.

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gpuFX16

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#43 gpuFX16
Member since 2006 • 1296 Posts

Speaking personally, crazy DLC practices, retailer exclusives, and the shooter overload. There are more than enough shooters out there, and some of the DLC habits going around are just nuts.

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yellosnolvr

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#44 yellosnolvr
Member since 2005 • 19302 Posts
day 1 dlc
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crimsonman1245

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#45 crimsonman1245
Member since 2011 • 4253 Posts

Multiplayer tack ons are the biggest problem right now, DLCs potential damage is limitless though.

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Shenmue_Jehuty

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#46 Shenmue_Jehuty
Member since 2007 • 5211 Posts

DLC, day-1 DLC, DRM protection, online passes, and disk locked content are all tied for being craptastic trends that have emerged from this gen. Honestly if this trend his magnified next gen, this will be the last new gen I play games for.

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GeoffZak

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#47 GeoffZak
Member since 2007 • 3715 Posts

DLC

Motion control

3D (Which seems to have been dying down a little bit lately, so that's good I guess.)

ONLINE PASSES <- That's a big one because of all this "controversy" over used games.

Honestly, they'd be shooting themselves in the foot if game developers and publishers want this "anti-used game" technology to be implemented.

With these things like online passes and disc-locked content, before you know it, video games will become like the guns in Metal Gear Solid 4. ID locked so only the people who originally purchased the game as a new copy will be allowed to play it.

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cfstar

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#48 cfstar
Member since 2009 • 1979 Posts

DISC LockedContent


Not much of a trend now, but just you wait...

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GalvatronType_R

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#49 GalvatronType_R
Member since 2003 • 3196 Posts

I'll list two that rise above all else:

-the four or five franchises that make the blockbuster money at the expense of all others: Call of Duty, Madden, Assassin's Creed, generic space marine/modern combat shooter #8 are the reasons why we will NEVER see games like Space Channel 5, Parappa the Rapper, Catherine, Shadow of the Colossus, and a whole host of truly unique and imaginative games again; no publisher in their right mind would budget a few millions dollars on games that don't have some sort of shooting, perks, killstreaks, or annual release and that can't hold the short attention span of the average modern and non-discerning gamer.

-the overall shabby way this industry treats us the consumers: you can combine the preorder exclusives, day 1/set aside/cut from the main game DLC, on-disk DLC, online passes, releasing buggy and incomplete games to patch later, equation of used game buyers to pirates, et. al., to one main point - this industry has a condescending, supercilious tone towards its customers; I can't think of any other hobbyist industry that treats its devotees with such callous disregard (gearheads, golfers, movie watchers, and other hobbyists are treated much better than game publishers and designers treat gamers)

Both of the reasons above is why I will game and spend on gaming much much less in the pending 8th generation. I will go a step further; I sense little to no enthusiasm for the next consoles when compared to the excitement from PS2/Xbox/GCN to PS3/360/Wii; therefore, I will predict that all three 8th gen consoles will be readily avaiable two months from launch and will not suffer the same supply shortages that affected every previous generation console (and they all might have difficulty selling through their launch supply, vis a vis, no sellouts).

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#50 brucecambell
Member since 2011 • 1489 Posts

[QUOTE="GodModeEnabled"]Sorry Solid that isn't broken game design its smart. It's dangling the carrot in front of you all the time. Everyone is the newbie once and takes some licks, but it doesn't take that long until you're on a fairly level playing field. Killzone, Call Of Duty and Battlefield would be far worse online games without the stuff to unlock and keep it interesting. As for my worst trend: Day 1 DLC that was obviously cut from the game like in Mass Effect 3, Batman Arkham City or the upcoming Farcry 3. C'mon guys that is just dirty.S0lidSnake

I dont know, maybe I'm old school.... I believe the core multiplayer experience should keep players hooked, not just filling bars, prestieging and then going back to filling bars again.

Halo was the most popular online game until CoD came along, and still is. It doesn't use any BS unlock system to keep all the good stuff away from noobs, and it's still wildly popular.

Didn't you say you played BLOPs for like 180 hours? Did you keep playing because you wanted to unlock something new or because you had a blast playing it? Besides, in BLOPs you could buy anything after a few hours anyway.

I thought Battlefield Bad Company 2 was a fantastic shooter, but man it was frustrating having to play with sh*tty ironsights for the first few hours with EVERY single class until I unlocked the red dot sights. Who locks red-dot sights? WTF?


I agree with this & your original post.

I cannot stand having to rank up & unlock all my equipment. Lately you see more & more games dragging this process out. LIke for example in BF3 you have to unlock the red dot sites for each gun. Shouldnt i be able to unlock all the sights & then switch them out for each gun? Why do i have unlock that item again & again for every single weapon in the game?

Others find this process addicting but in the end it becomes repetitive & tireing. Having to spend hundreds of hours with each game that has multiplayer in order to get anywhere is a complete turn off.

All of it also makes the games completely unbalanced & broken. With all the different abilities, equipment & killstreaks it completely breaks the game. Killstreaks reward already dominating players with more tools to dominate ( that called broken game design ).

I thought Battlefield was doing a great job up until BF3. BF3 you know have to unlock all of your vehicle features but how are you suppose to unlock any features for your chopper & jet when as soon as you get in the air you are shot down by the elite airspace players who already have all the offensive & defensive equipment.

So you're just trying to get used to flying but yet cant get any vehicle spoints because you dont have any equipment & all the elite players will run you down with thie missile lock ons & such. If you werent there on day 1 release getting that equipment then its likely you'll never get it.

So now we're back to Broken game design again. The old school games did it right but todays games are becoming more unbalanced & broken with each game. Further pushing the process of ranking & upgrading your streaks & magical abilities, & dragging this process out for ages.