Would you like your future to be with games?

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Yawnny

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#1 Yawnny
Member since 2008 • 25 Posts

Hey guys.

As one grows older and life really starts to push a path on you, do you guys reach for a future in videogames?

By this I mean most things to do with games really.. from working at a game store, creating games, art for games, etc...If so how many of you already work with games? how many of you hate your job, are in your twenty somethings and wish you werent stuck with a sh*t situation? Or, on the opposite end of the spectrum, how many of you do work at a game store and would desperately want to leave the trap and go back to school?

I'd like to know where the Gamespot forum posters stance on this is, thanks guys. Later.

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deactivated-6127ced9bcba0

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#2 deactivated-6127ced9bcba0
Member since 2006 • 31700 Posts

I'd LIKE to do some writing for games. But until that happens I'll have to stay in law enforcement.

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Feb9Bioshock2

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#3 Feb9Bioshock2
Member since 2010 • 124 Posts
Well, i plan on becoming a game designer, and I'm not just saying that :P, or atleast have some future with games. I've been playing games since I was 4 and I really had no idea on what to be when I grew up, which is kinda depressing when your in the top classes O.O
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dakan45

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#4 dakan45
Member since 2009 • 18819 Posts

I'd LIKE to do some writing for games. But until that happens I'll have to stay in law enforcement.

airshocker
Same i could make much better stories than most of those games outhere.
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deactivated-6127ced9bcba0

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#5 deactivated-6127ced9bcba0
Member since 2006 • 31700 Posts

Same i could make much better stories than most of those games outhere.dakan45

That's how I feel.

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GhoX

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#6 GhoX
Member since 2006 • 6267 Posts
It's similar to the English scholar reaction. After reading enough poems and epics, every scholar wants to write poems and novels.
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kontejner44

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#7 kontejner44
Member since 2006 • 2025 Posts

[QUOTE="dakan45"]Same i could make much better stories than most of those games outhere.airshocker

That's how I feel.

In most cases stories in games are an excuse for the gameplay, you tweak the story so that it opens up potential. Red Alert 3 is the perfect example of this. The story is awful itself but provides top notch over the top cinematics and more importantly, it gives a reason to include a new fictional faction & technology. It's the finest example of what a story should be in games, imo. I don't play games to get immersed by the storyline.

On topic; I don't want to be a part of the industry because I'm not especially interested in programing or other professions that it includes.

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dakan45

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#8 dakan45
Member since 2009 • 18819 Posts

[QUOTE="airshocker"]

[QUOTE="dakan45"]Same i could make much better stories than most of those games outhere.kontejner44

That's how I feel.

In most cases stories in games are an excuse for the gameplay, you tweak the story so that it opens up potential. Red Alert 3 is the perfect example of this. The story is awful itself but provides top notch over the top cinematics and more importantly, it gives a reason to include a new fictional faction & technology. It's the finest example of what a story should be in games, imo. I don't play games to get immersed by the storyline.

On topic; I don't want to be a part of the industry because I'm not especially interested in programing or other professions that it includes.

I put it this way: "Mass effect has an amazing story" I painfully dissagree the story is very simplistic and generic and sometimes the way it progresses points out that the devs did not made a script, they just developed the story as they go and gave poor explanations to simple questions because they did not have any good ideas. I am sorry but this is how i feel. I would have made a much more epic story with much better characters and plotwists.
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majadamus

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#9 majadamus
Member since 2003 • 10292 Posts

I don't want to work in the game industry. My dream job would to be a cartoonist, but I'm working a crappy job now that doesn't pay much. I did go to college, got a degree in psychology, and I don't know what's going to happen in future.

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BobBurnquist

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#10 BobBurnquist
Member since 2007 • 109 Posts

I like the idea of a future in video games

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Lostboy1224

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#11 Lostboy1224
Member since 2007 • 3425 Posts
Don't have enough experience with computers and software. Have lots of ideas and imagination but if you don't know your way around a computer and its systems then your going to have a tough time. Little too old to go to game design school. But games are getting better and better so there are plenty of people doing something right out there.
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Yawnny

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#12 Yawnny
Member since 2008 • 25 Posts

..I did go to college, got a degree in psychology, and I don't know what's going to happen in future.

majadamus

Yes, it seems some people with degrees still seem to be at a loss as of where to go in life..I'm also not sure what's going to happen but I hope it's something to do with computers and web development; something like working at Kotaku seems fairly sweet if you knew your way around coding and web design.

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Jordo321

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#13 Jordo321
Member since 2008 • 884 Posts
[QUOTE="dakan45"][QUOTE="kontejner44"]

[QUOTE="airshocker"]

That's how I feel.

In most cases stories in games are an excuse for the gameplay, you tweak the story so that it opens up potential. Red Alert 3 is the perfect example of this. The story is awful itself but provides top notch over the top cinematics and more importantly, it gives a reason to include a new fictional faction & technology. It's the finest example of what a story should be in games, imo. I don't play games to get immersed by the storyline.

On topic; I don't want to be a part of the industry because I'm not especially interested in programing or other professions that it includes.

I put it this way: "Mass effect has an amazing story" I painfully dissagree the story is very simplistic and generic and sometimes the way it progresses points out that the devs did not made a script, they just developed the story as they go and gave poor explanations to simple questions because they did not have any good ideas. I am sorry but this is how i feel. I would have made a much more epic story with much better characters and plotwists.

I feel the same way, I'm glad I only paid $5 for it. Good stories imo are the ones you can tell HAD to be put together before the game was. Look at Silent Hill 2 for example, a freakin masterpiece. For the entirety of the game you're wondering what you've been witnessing until the end plot twist, and the metaphors throughout the game you come to realize after the fact. I'm too scared to even pay full price for Dragon Age after playing Mass Effect
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dakan45

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#14 dakan45
Member since 2009 • 18819 Posts
Dragon age is a bit better in story than mass effect.
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kontejner44

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#15 kontejner44
Member since 2006 • 2025 Posts

[QUOTE="dakan45"][QUOTE="kontejner44"]

In most cases stories in games are an excuse for the gameplay, you tweak the story so that it opens up potential. Red Alert 3 is the perfect example of this. The story is awful itself but provides top notch over the top cinematics and more importantly, it gives a reason to include a new fictional faction & technology. It's the finest example of what a story should be in games, imo. I don't play games to get immersed by the storyline.

On topic; I don't want to be a part of the industry because I'm not especially interested in programing or other professions that it includes.

Jordo321

I put it this way: "Mass effect has an amazing story" I painfully dissagree the story is very simplistic and generic and sometimes the way it progresses points out that the devs did not made a script, they just developed the story as they go and gave poor explanations to simple questions because they did not have any good ideas. I am sorry but this is how i feel. I would have made a much more epic story with much better characters and plotwists.

I feel the same way, I'm glad I only paid $5 for it. Good stories imo are the ones you can tell HAD to be put together before the game was. Look at Silent Hill 2 for example, a freakin masterpiece. For the entirety of the game you're wondering what you've been witnessing until the end plot twist, and the metaphors throughout the game you come to realize after the fact. I'm too scared to even pay full price for Dragon Age after playing Mass Effect

Actually in most games the story is as you imply, tweaked to fit into the gameplay and not the other way around. What you are talking about is not the norm in gaming. Stories are just there to provide a reason in order to open up potential for gameplay.

For example in Zelda: Twilight Princess the story is set in this "twilight world" probably just to justify Link being able to transform into a wolf. That's from a gameplay standpoint brilliant. Now, the story itself is bad but that's irelevant :P

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Venom_Raptor

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#16 Venom_Raptor
Member since 2010 • 6959 Posts

I would have liked to be a game designer, but unfortunately I suck when it comes to working on computers :P

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JayneDee

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#17 JayneDee
Member since 2010 • 183 Posts
I'd like my Level designing skills to move from amature to professional. I'd also like to get my writing into games.
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EatSomeKebabs

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#18 EatSomeKebabs
Member since 2010 • 25 Posts
I studied Game Development at College, wanted to be concept artist / game designer (everyone says that, right?). It was bloody hard work, and what started as something I was really into ended up being something I just couldn't be bothered with. Which is a shame. The reason being, the teacher was so... lethargic, and when I asked him questions about using 3DS Max or PhotoShop or something similar, he would often just stand there, and if anything look embarassed about the topic and possibly threw in a couple of shrugs. "Uhm.. yeah..... you might want to.." Then he would fiddle with some things on 3DS Max- "There you go." I didn't learn a thing! It was more like being shown things than being taught. In short he didn't give a toss about his job, I wasn't getting the education / help I needed so I quit. I think all my workbooks / art are still there too. That was about a year ago. So, the future I would most like for games is for educators to take the damn thing seriously, and teach rather than preach (you can have that one for free). I still would like a future in games, don't get me wrong- I'm always coming up with plots / characters / game mechanics even a year on, it's just a shame that in the UK people seem to think its a soft subject, that it's pointless to study it. In the US it seems there's a better approach to it.