Wow! Darksiders is getting great reviews!

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ASK_Story

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#1 ASK_Story
Member since 2006 • 11455 Posts

This is a surprise.

http://www.metacritic.com/games/platforms/xbox360/darksiderswrathofwar

Play Magazine - 10

If ever there was a pure gamer's game, Darksiders is it.

IGN AU - 9

A great action RPG. Solid, ever-evolving combat meets solid, ever-evolving puzzles in some really evocative environments. There are a few clumsy or lacklustre moments – the flying sequence is dull, for instance, and this isn't in any way a revolutionary game, but it is good fun and it is well-designed.

IGN UK - 8.9

It's bold and recklessly inventive in ways that games rarely are these days, and virtually ever[y] aspect of Darksiders shines with quality, making for an experience that, while not exactly original, still feels fresh, satisfying and, above all else, enjoyable.

Game Informer - 8.5

Even without a clear narrative purpose, Darksiders never wavers from being an enjoyable adventure. I had a blast playing it, and strangely enough, the obvious nods to other games added to the fun. Despite a lame last boss fight, the setup planted for the sequel has me counting the days until it arrives.

The problem? It's coming out the same week as Bayonetta, which will be a tough competition. Still, looks like this is another action/adventure game that maybe worth cheking out!

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thunderf00t

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#2 thunderf00t
Member since 2009 • 948 Posts
Though it should be noted Play Magazine gives every other game that gets released a ten. Literally.
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ASK_Story

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#3 ASK_Story
Member since 2006 • 11455 Posts
Though it should be noted Play Magazine gives every other game that gets released a ten. Literally.thunderf00t
Yeah, but the other scores are impressive as well. So it's not a PLAY thing.
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Spirit_of_87

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#4 Spirit_of_87
Member since 2003 • 2423 Posts

I love Play magazine because they actually have their $#!* together and they're not all uptight and looking for the smallest details that ruin games in the eyes of other reviewers. They just enjoy the games for what they are.

Anyway, I love MAD's earlier comic book work, so I have been looking forward to this game for a long time. A lot of the art design in this game reminds me of his work on Battle Chasers.

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masterpinky2000

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#5 masterpinky2000
Member since 2004 • 1955 Posts
Wow, 2010 is going to have an insanely good 1st quarter.
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thunderf00t

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#6 thunderf00t
Member since 2009 • 948 Posts

I love Play magazine because they actually have their $#!* together and they're not all uptight and looking for the smallest details that ruin games in the eyes of other reviewers. They just enjoy the games for what they are.

Anyway, I love MAD's earlier comic book work, so I have been looking forward to this game for a long time. A lot of the art design in this game reminds me of his work on Battle Chasers.

Spirit_of_87
Play Magazine told me Magna Carta was a revolution in JRPGs and a must play. I still haven't forgiven them for that.
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ASK_Story

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#7 ASK_Story
Member since 2006 • 11455 Posts

[QUOTE="Spirit_of_87"]

I love Play magazine because they actually have their $#!* together and they're not all uptight and looking for the smallest details that ruin games in the eyes of other reviewers. They just enjoy the games for what they are.

Anyway, I love MAD's earlier comic book work, so I have been looking forward to this game for a long time. A lot of the art design in this game reminds me of his work on Battle Chasers.

thunderf00t

Play Magazine told me Magna Carta was a revolution in JRPGs and a must play. I still haven't forgiven them for that.

I agree with you. PLAY does suck although they're mag has good previews. I never ever listen to PLAY's reviews. But Darksiders is getting positive reviews from other more reputable sites, so it got my interest.

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Metamania

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#8 Metamania
Member since 2002 • 12035 Posts

I may be picking up Darksiders over Bayonetta. I'm a sucker for things like this as far as the atmosphere is concerned.

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Dreamerdude26

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#9 Dreamerdude26
Member since 2005 • 432 Posts
Awesome, I thought this game looked pretty good from the videos and screen shots. Hopefully be getting this from gamefly next week.
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#10 King9999
Member since 2002 • 11837 Posts

Darksiders is supposed to be Zelda-ish, which is enough to get me interested in the game.

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#11 Flame_Blade88
Member since 2005 • 39348 Posts

Honestly, I think Darksiders looks better than Bayonetta personally *puts up flame shield*.

But even so I have no plans to buy either game :P

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Hexagon_777

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#12 Hexagon_777
Member since 2007 • 20348 Posts
Why is it a surprise? I knew it would be a great game. I was totally hyped for it ever since I saw this.
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Evil_Saluki

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#13 Evil_Saluki
Member since 2008 • 5217 Posts

Great, now I know it apprantly has a lame last boss fight it's totally put me off playing the whole thing :/

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Sins-of-Mosin

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#14 Sins-of-Mosin
Member since 2008 • 3855 Posts
No surprise to me, the gameplay videos were quite good.
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CarnageHeart

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#15 CarnageHeart
Member since 2002 • 18316 Posts

Zelda elements aside, the game looks interesting. I hope there's a demo.

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#16 Scr00I
Member since 2009 • 1130 Posts

Sounds good. Especially if it has Zelda elements to it, then I'll probably rent it or get a demo of it sometime.

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Metamania

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#17 Metamania
Member since 2002 • 12035 Posts

Darksiders is supposed to be Zelda-ish, which is enough to get me interested in the game.

King9999
That's what the majority of reviews that I've read have been saying. But I think it was the AU IGN review that said that it also borrowed elements from Legacy Of Kain. My question is how?
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ASK_Story

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#18 ASK_Story
Member since 2006 • 11455 Posts
So is it really Zelda-ish? I guess I need to check this game out then! I was going to wait for a price drop but if the reviews are consistently good, it may be a game worth getting. After Bayonetta of course!
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ASK_Story

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#19 ASK_Story
Member since 2006 • 11455 Posts

Great, now I know it apprantly has a lame last boss fight it's totally put me off playing the whole thing :/

Evil_Saluki

So you're going to ignore the whole game just because of one boss fight? :|

A lot of great games had terrible last boss fights.

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Dreamerdude26

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#20 Dreamerdude26
Member since 2005 • 432 Posts

[QUOTE="Evil_Saluki"]

Great, now I know it apprantly has a lame last boss fight it's totally put me off playing the whole thing :/

ASK_Story

So you're going to ignore the whole game just because of one boss fight? :|

A lot of great games had terrible last boss fights.

In todays games, the last boss fight is almost always going to fail. I don't remember a last boss fight that I've felt satisfied to be in the past five years. The whole thing about todays games is that they throw in all of these awesome mechanics and at the end you don't even have to use them. I final boss should be a test of everything that you have learned previously, but because games today are built around strong narratives the last fight is usually going to seem pretty pathetic. Think about the boss on bioshock, when you finally get to take down the last boss, and it was a total letdown. The end of the story in games is usually about you going one on one with the main bad dude and when you've spent the past few hours taking down hordes of enemies at once, one guy is kind of a cakewalk. So basically todays games are much more about the journey then how it ends, which is great, but I still wish developers would learn how to create a real next gen boss fight.
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#21 faheem_s_i
Member since 2006 • 346 Posts
[QUOTE="ASK_Story"]

[QUOTE="Evil_Saluki"]

Great, now I know it apprantly has a lame last boss fight it's totally put me off playing the whole thing :/

Dreamerdude26

So you're going to ignore the whole game just because of one boss fight? :|

A lot of great games had terrible last boss fights.

In todays games, the last boss fight is almost always going to fail. I don't remember a last boss fight that I've felt satisfied to be in the past five years. The whole thing about todays games is that they throw in all of these awesome mechanics and at the end you don't even have to use them. I final boss should be a test of everything that you have learned previously, but because games today are built around strong narratives the last fight is usually going to seem pretty pathetic. Think about the boss on bioshock, when you finally get to take down the last boss, and it was a total letdown. The end of the story in games is usually about you going one on one with the main bad dude and when you've spent the past few hours taking down hordes of enemies at once, one guy is kind of a cakewalk. So basically todays games are much more about the journey then how it ends, which is great, but I still wish developers would learn how to create a real next gen boss fight.

So true.Raam was really good ,most of the other last boss fights have been underwhelming
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#22 CarnageHeart
Member since 2002 • 18316 Posts

There will be no Darksiders demo (though there might be DLC). I'm not a big Zelda fan, so I'm putting Darksiders on my list of 'games to maybe buy down the road during a slow month' unless word of mouth is very strong.

http://www.1up.com/do/newsStory?cId=3177430

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Metamania

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#24 Metamania
Member since 2002 • 12035 Posts

[QUOTE="Metamania"][QUOTE="King9999"]

Darksiders is supposed to be Zelda-ish, which is enough to get me interested in the game.

dvader654

That's what the majority of reviews that I've read have been saying. But I think it was the AU IGN review that said that it also borrowed elements from Legacy Of Kain. My question is how?

Soul Reaver is a lot like Zelda, that is how.

I have too much to play right now, I wont even be getting Bayonetta for a while so this game will have to wait, Zelda like and all.

Allow me to repeat the question again. Which aspects of Legacy Of Kain is used in Darksiders?
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PersonaIV

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#25 PersonaIV
Member since 2009 • 245 Posts

love the game, hate the graphics, reminds me of prototype