The controls are as fiddly as they have been in the 2k series, which is just a game breaker for me. They have worked around that by making the gimmick matches easier, in the sense that ladders and so on are easier to place...but that limits freedom because of the specific spots to place the. Wouldnt it have been better to just improve the controls?
Let me put it this way, HCTP added tonnes of systems to the Smackdown formula, including limb targeting, a meter for it, more players on screen, more match types, probs the best career mode and a great roster. The only thing 2k does better probably is the roster size but they've lost so many matches and the controls are just not conducive to pick up and play or multiplayer with someone who isn't an expert into the nuance of 2k wrestling games.
Oh and one more thing. I've seen reviews praising the Universe Mode but it's literally the same as the version in 2k14. The same type of feud construction, very simple, very uninspired. Boring week by week matches with little or no consequence and I've only had a go for a few hours and yet I've already seen repetition, which isn't helped by limited numbers of feud for each time period. This is 2016, not 1996. The additions, for example promos and video edits are extremelyyyy limited. Video cuts are limited by the content and there isn't much. Promos limited by basic silence. They couldnt record some voices?
It's a lazy game in all honesty.
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