So 53% of the respondents experienced 1 hardware failure and at least 41% experienced at least two, but fewer than 1 consumer in 25 regarded the failure rate as a reason to avoid future Xbox purchases.
Hopefully despite the lack of consumer pressure, next gen MS won't spare all expenses when designing the X720 (which I will wait a year or three before purchasing). Sony didn't pay much of aprice for the failure rate of the PS2 (which wasn't as bad, but at the time was the worse seen) but they still radically improved the build quality of subsequent systems.
http://xbox360.ign.com/articles/101/1014486p1.html
A new survey published in Game Informer's print edition indicates the Xbox 360 failure rate has climbed to a shocking 54.2%. The magazine surveyed nearly 5000 readers, asking them about their experience dealing with broken consoles.
Here are their findings:
Console failure rate
Xbox 360 - 54.2%
Playstation 3 - 10.6%
Wii - 6.8%
Percentage of console owners who suffered a second hardware failure after the original repair.
Xbox 360 - 41.2%
Playstation 3 - 14.7%
Wii - 11%
Percentage of people who rate their customer service experience "very helpful"
Nintendo - 56.1%
Sony - 51.1%
Microsoft - 37.7%
Percentage of respondents whose friends have had console hardware failures.
Xbox 360 - 69.9%
Playstation 3 - 12.4%
Wii - 6%
The magazine also makes a few notes about their results:
The reason the Wii has the lowest hardware failure rate could be because console is played the least of the three. 41.4% of Wii owners surveyed said they play the console less than one hour a day, meanwhile the majority of Xbox 360 (40.3%) and Playstation 3 (37%) owners say they play their console on an average of three to five hours day.
Also, only 3.8% of respondents said they'd never buy another Xbox system because of the failure rates.
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