So it looks like Harvard has come up with a Unified Theory for Addiction.
I've been thinking, obviously Pleasure is the main source of an addiction but it can't be that simple right ? Why do some pleasures cause addiction and others do not ? well it turns out the 2nd requirement for an Addiction is how easy it is to attain that pleasure.... Thats why drugs are so easily addictive, what could be easier than popping a pill and just sitting back and relaxing while they do their magic on your vulnerable little brain......
So lets move on to Addictive activities, Same principle applies, I won't say video games are the easiest of pleasures but I think it would make they Top 10 of pleasures that don't require that much effort....
So its pretty clear then, the probability of something being an addiction can easily be offset by the amount effort it takes to attain that pleasure..... in other words, Which video game genre encourages optimization, High Rewards for Grinding, doesn't have demanding gameplay, has a false and abstract sense of Progression......... RPGs !!!
Booyaaa !!! Bet y'all didn't see that one coming, did'ya... ;)
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