You are now in 1993, your parents will only buy you either a 3DO or a Jaguar

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Darkman2007

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#101 Darkman2007
Member since 2007 • 17926 Posts

[QUOTE="Darkman2007"][QUOTE="nameless12345"]

So was the SNES port :P

nameless12345

the SNES port of what?

SNES port of Doom. They said it was "impossible", but they eventually made it. It used the 2nd gen Super FX chip and was heavily downgraded, but it worked.

to be honest that port didn't run very well, it looks fantastic for a SNES game, but its just too much game for the SNES to handle . on the other hand, Saturn Quake doesn't use any extra hardware, and it runs very well, playing it, I can't feel any lag in the controls like there was in SNES Doom either.
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#102 TheTrueMagusX1
Member since 2009 • 2560 Posts

[QUOTE="Darkman2007"][QUOTE="nameless12345"]

So was the SNES port :P

nameless12345

the SNES port of what?

SNES port of Doom. They said it was "impossible", but they eventually made it. It used the 2nd gen Super FX chip and was heavily downgraded, but it worked.

Yes but we were talking about Quake not doom though. Hence why we got confused.

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SteveTabernacle

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#103 SteveTabernacle
Member since 2010 • 2584 Posts
3DO had a better lineup, so I'd go with it based on my current knowledge. Without my current knowledge, I would have gotten a Jag.
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#104 Emerald_Warrior
Member since 2008 • 6581 Posts

3DO had a better lineup, so I'd go with it based on my current knowledge. Without my current knowledge, I would have gotten a Jag.SteveTabernacle

Wow, that's exactly what I would have done. Jaguar was marketed as a the ultimate graphics console. And back then, the graphics were what I thought it was all about. Now that I'm older I realize that gameplay is really the most important thing about a game. And I know a little more about the 3DO's and Jaguar's libraries thanks to Wikipedia, Amazon.com, and YouTube.

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#105 TheTrueMagusX1
Member since 2009 • 2560 Posts

[QUOTE="SteveTabernacle"]3DO had a better lineup, so I'd go with it based on my current knowledge. Without my current knowledge, I would have gotten a Jag.Emerald_Warrior

Wow, that's exactly what I would have done. Jaguar was marketed as a the ultimate graphics console. And back then, the graphics were what I thought it was all about. Now that I'm older I realize that gameplay is really the most important thing about a game. And I know a little more about the 3DO's and Jaguar's libraries thanks to Wikipedia, Amazon.com, and YouTube.

Well back then, I knew it was about gameplay. Graphics were never really the msot important thing back in those days to me, and still is not. So even back then for me gameplay was always important, I never needed to realize that as I got older. However, there were games back then I loved and I see as heavily flawed, now I can identify flaws better. so that was my flaw....I can see mechanics, back then I did not.

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#106 TheTrueMagusX1
Member since 2009 • 2560 Posts

3DO had a better lineup, so I'd go with it based on my current knowledge. Without my current knowledge, I would have gotten a Jag.SteveTabernacle

It did not help that Atari used false advertising for the Jaguar, claiming it falsely was a 64 bit machine where as it only had two 32 bit chips in it. As some one pointed out the Saturn had more then two 32 bit processors and was never claimed to be more then a 32 bit machine.

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#107 TerragonSix
Member since 2010 • 390 Posts

To settle the argument; technically the Jaguar was a 64-bit system. The blitter was 64 bit, and Atari said that's all that it needed to qualify as a '64 bit processor'.

To give you an example, that's like a 32 bit windows based program being compatible with a 64 bit version of windows. All it really does it dial the 64 down to 32... That's it.

Part of the real problem was the problematic codemaking FOR the Jag by game developers. Instructions to adapt to this beast were essentially incomplete, and a lot had to be thought up on the spot by the programmer. Frankly, the Jag never had a game that represented the full potential of what it could do. And by looking at the array of games it had, you couldn't pick out one that was supremely better than everything else out on the market.


I'd probably tell them to buy me an SNES cartridge, preferably FFIII/VI. :)

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#108 nameless12345
Member since 2010 • 15125 Posts

To settle the argument; technically the Jaguar was a 64-bit system. The blitter was 64 bit, and Atari said that's all that it needed to qualify as a '64 bit processor'.

To give you an example, that's like a 32 bit windows based program being compatible with a 64 bit version of windows. All it really does it dial the 64 down to 32... That's it.

TerragonSix

It doesn't really matter if it had some 64-bit functions. The N64 CPU also wasn't fully 64-bit if we're going into details. The thing is that they advertised it as a 64-bit console, which translated into "not twice as better as 16-bit consoles, but twice as better as 32-bit consoles!" in the minds of the general public. But that was far from truth. The truth was, that Jaguar was quite stronger than SNES and Genesis, yes, but couldn't really compete with the Saturn and PS1, let alone the N64 (which was the first "real" 64-bit console).

And I'm pretty sure Alien vs Predator was using the Jaguar's power nicely. It's not like it could match the Saturn and the PS1 in 3D graphics.

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#109 Darkman2007
Member since 2007 • 17926 Posts

a good example of what each system did at the time in terms of 3D , would be to look at fight for life on the Jaguar , a 3D fighter which was probably one of the last games released for the system.

http://www.videogamecritic.net/images/jaguar/fight_for_life.jpg

Tekken 1 on the PS1 which was the only Tekken at the time (Tekken 2 was a few months away)

and Virtua Fighter 2 on the Saturn , which was also released around that time.

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#110 nameless12345
Member since 2010 • 15125 Posts

That fighter was never released if I'm not mistaken. Eitherway, Tekken 3 on the PS1 would destroy any attempt of Jaguar to try and compete with the PS1.

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#111 Darkman2007
Member since 2007 • 17926 Posts

That fighter was never released if I'm not mistaken. Eitherway, Tekken 3 on the PS1 would destroy any attempt of Jaguar to try and compete with the PS1.

nameless12345
FIght for Life was released, its a rare game ,but it was released. Tekken 3 looks great, but it also came out over 2 years after this. imo , the best looking fighting games of that generation were Tekken 3 for the PS1 and Dead Or Alive on the Saturn (the PS1 version is nice , but I think the Saturn one looks better)
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#112 ohthemanatee
Member since 2010 • 8104 Posts
personally, the best looking fighting game of that era was soul blade imo
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#113 NamelessPlayer
Member since 2004 • 7729 Posts
Based on what I know now? 3DO, just because it's the only platform to have an official port of Star Control II. The UQM source port is even based on it, with some of the PC version bits reimplemented. The rest of the library doesn't hurt, either. The Jaguar doesn't seem like that bad of a console if one knows where to look, though.
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#114 kenakuma
Member since 2007 • 3462 Posts

3DO and glad to see it getting a lot of love here!

But wasn't the 3DO of a SNES/Genisis gen rather than the N64/PS?

I remember my dad owning a 3DO years before the N64 came out.

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#115 Darkman2007
Member since 2007 • 17926 Posts

3DO and glad to see it getting a lot of love here!

But wasn't the 3DO of a SNES/Genisis gen rather than the N64/PS?

I remember my dad owning a 3DO years before the N64 came out.

kenakuma
the 3DO, from a hardware standpoint is in the later gen , the only problem is that it came out too early. as a result, the hardware wasn't quite up to par with the PS1/Saturn , especially in the 3D area, because it seems that because the 3DO came out just before the 3D craze of the mid 90s, the hardware wasn't desigined to compete in the 3D arena. of course the 3D capabilities of the 3DO were still a huge leap in quality over the what the Mega Drive and SNES could do (even with enhancement chips)
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#116 blueness
Member since 2002 • 1838 Posts

Man I had a Laserdisc player and it was awesome. And a mini-disc player, that too was awesome. CD quality mixes before CD writers were prevalent. those were the days... Back on topic - I'd have to go for the 3DO. Simply as I plan on buying one in the near future. Great catalogue of games.

Also it had Night Trap.

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#117 codezer0
Member since 2004 • 15898 Posts
3DO. Better shaped controller, and actually had more than one game I did want to play on it; also reportedly had the superior version of the original Need For Speed. It also still looks handsome as a system to this day, arguably. While it had a heinous launch price, the lack of copy proteciton would allow me to enjoy its usefulness long after market support ends. :P To be fair, I didn't have a PC with a CD burner until nearly Y2k anyway.
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deactivated-57ad0e5285d73

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#118 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

Road Rash, Super Street Fighter 2 Turbo, and Need For Speed? 3do.

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#119 codezer0
Member since 2004 • 15898 Posts
Only thing I would have wanted on Jaguar, was AvP. But the PC release that came out a couple of years later was just so much better.
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#120 Legolas_Katarn
Member since 2003 • 15556 Posts
The 3DO, it has some good games and at the very least, it works.
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#121 Panzer_Zwei
Member since 2006 • 15498 Posts

They'd have to be stupidly rich parents.

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#122 wildcat2000
Member since 2006 • 4498 Posts

I guess Id go with the 3DO. Ive heard it has decent games.

Ive heard nothing but bad things about the Jag. Even that it just simply does not want to work sometimes/or that alot them were faulty.

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#123 orion_52
Member since 2008 • 595 Posts

I'd say 3DO...at least you could get the hilarity that is Night Trap.

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#124 nameless12345
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I think The Need For Speed on the 3DO was pushing the system to it's limits because nothing else on the 3DO looksed comparable and neither did Jaguar games. EA really pushed the 3DO and delivered "true" 32-bit 3D graphics months before Saturn and PS1 came out. The arcade prefect Super Street Fighter II Turbo on the 3DO was a big deal back then too. 3DO wasn't a bad console, it was just too expensive. Infact it sold pretty good considering the costs. There were plans for a successor titled M2, which was supposed to give the N64 and PS1 a run for their money.

The jaguar, however, was a commercial failure, but Atari supported the console as good as they could. There were new Jaguar games made as late as 2000 and they even wanted to make a successor.

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#125 Jor297
Member since 2010 • 97 Posts
3DO because of the name.
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#126 Emurozii
Member since 2010 • 269 Posts

Here's a top 40 3DO games list: http://www.retro-sanctuary.com/TOP%2040%203do%20GAMES.html

I'd like to try a lot of them. I've only played some games on the 3DO (Star Control 2, Need for Speed, Return Fire and about 5 little cheap games I can't remember the name of).

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#127 Darkman2007
Member since 2007 • 17926 Posts

I think The Need For Speed on the 3DO was pushing the system to it's limits because nothing else on the 3DO looksed comparable and neither did Jaguar games. EA really pushed the 3DO and delivered "true" 32-bit 3D graphics months before Saturn and PS1 came out. The arcade prefect Super Street Fighter II Turbo on the 3DO was a big deal back then too. 3DO wasn't a bad console, it was just too expensive. Infact it sold pretty good considering the costs. There were plans for a successor titled M2, which was supposed to give the N64 and PS1 a run for their money.

The jaguar, however, was a commercial failure, but Atari supported the console as good as they could. There were new Jaguar games made as late as 2000 and they even wanted to make a successor.

nameless12345

The M2 would have been somewhere between the N64 and Dreamcast

And the 3DO was actually at a decent price by 1995, its just that the newer systems had better graphics, and a better brand name/marketing, which helped them.

Im sure it also didn't help that many of the 3DO's best games ended up on the PS1/Saturn (though Im not sure if that was before or after the console was discontinued)

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#128 TheTrueMagusX1
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[QUOTE="nameless12345"]

I think The Need For Speed on the 3DO was pushing the system to it's limits because nothing else on the 3DO looksed comparable and neither did Jaguar games. EA really pushed the 3DO and delivered "true" 32-bit 3D graphics months before Saturn and PS1 came out. The arcade prefect Super Street Fighter II Turbo on the 3DO was a big deal back then too. 3DO wasn't a bad console, it was just too expensive. Infact it sold pretty good considering the costs. There were plans for a successor titled M2, which was supposed to give the N64 and PS1 a run for their money.

The jaguar, however, was a commercial failure, but Atari supported the console as good as they could. There were new Jaguar games made as late as 2000 and they even wanted to make a successor.

Darkman2007

The M2 would have been somewhere between the N64 and Dreamcast

And the 3DO was actually at a decent price by 1995, its just that the newer systems had better graphics, and a better brand name/marketing, which helped them.

Im sure it also didn't help that many of the 3DO's best games ended up on the PS1/Saturn (though Im not sure if that was before or after the console was discontinued)

The ports of the 3DO games from what I been looking at was mostly afterwards because the Saturn and PSX came out at the end of the 3DOs life cycle. The Saturn about a year before the 3DO and the PSX about 10-9 months afterwards, so yeah I would say it was after it was discontinued for the most part.

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#129 Darkman2007
Member since 2007 • 17926 Posts

[QUOTE="Darkman2007"]

[QUOTE="nameless12345"]

I think The Need For Speed on the 3DO was pushing the system to it's limits because nothing else on the 3DO looksed comparable and neither did Jaguar games. EA really pushed the 3DO and delivered "true" 32-bit 3D graphics months before Saturn and PS1 came out. The arcade prefect Super Street Fighter II Turbo on the 3DO was a big deal back then too. 3DO wasn't a bad console, it was just too expensive. Infact it sold pretty good considering the costs. There were plans for a successor titled M2, which was supposed to give the N64 and PS1 a run for their money.

The jaguar, however, was a commercial failure, but Atari supported the console as good as they could. There were new Jaguar games made as late as 2000 and they even wanted to make a successor.

TheTrueMagusX1

The M2 would have been somewhere between the N64 and Dreamcast

And the 3DO was actually at a decent price by 1995, its just that the newer systems had better graphics, and a better brand name/marketing, which helped them.

Im sure it also didn't help that many of the 3DO's best games ended up on the PS1/Saturn (though Im not sure if that was before or after the console was discontinued)

The ports of the 3DO games from what I been looking at was mostly afterwards because the Saturn and PSX came out at the end of the 3DOs life cycle. The Saturn about a year before the 3DO and the PSX about 10-9 months afterwards, so yeah I would say it was after it was discontinued for the most part.

Saturn and PS1 came out at almost the same time ,in Japan there was a difference of about a week , in late 1994 , when the 3DO was still a decent contender.
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#130 TheTrueMagusX1
Member since 2009 • 2560 Posts

[QUOTE="TheTrueMagusX1"]

[QUOTE="Darkman2007"]

The M2 would have been somewhere between the N64 and Dreamcast

And the 3DO was actually at a decent price by 1995, its just that the newer systems had better graphics, and a better brand name/marketing, which helped them.

Im sure it also didn't help that many of the 3DO's best games ended up on the PS1/Saturn (though Im not sure if that was before or after the console was discontinued)

Darkman2007

The ports of the 3DO games from what I been looking at was mostly afterwards because the Saturn and PSX came out at the end of the 3DOs life cycle. The Saturn about a year before the 3DO and the PSX about 10-9 months afterwards, so yeah I would say it was after it was discontinued for the most part.

Saturn and PS1 came out at almost the same time ,in Japan there was a difference of about a week , in late 1994 , when the 3DO was still a decent contender.

I was thinking in terms of US release, not Japanese Release. While the 3DO fared some what decently there, it did not do to hot here to say the least. The thing to consider about the 3DO games, were the ones that did get ported most of them were western developed games...and games like The Horde which got a Saturn Port, and Shockwave which got a PSX port were again from Western Developers. I was speaking about US release which was a whole other beast, not Japanese Release.....The Saturn was surprisingly released in May 1995 at literally the last minute, and the Playstation stuck to its September 1995 release. The 3DO here was discontinued sometime in the Spring of 1995 hence my calculations and why they are correct here in the states. I forget your in europe and that you have different release dates for these type of things...so that was my error, but I was speaking in US releases.

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#131 Darkman2007
Member since 2007 • 17926 Posts

[QUOTE="Darkman2007"][QUOTE="TheTrueMagusX1"]

The ports of the 3DO games from what I been looking at was mostly afterwards because the Saturn and PSX came out at the end of the 3DOs life cycle. The Saturn about a year before the 3DO and the PSX about 10-9 months afterwards, so yeah I would say it was after it was discontinued for the most part.

TheTrueMagusX1

Saturn and PS1 came out at almost the same time ,in Japan there was a difference of about a week , in late 1994 , when the 3DO was still a decent contender.

I was thinking in terms of US release, not Japanese Release. While the 3DO fared some what decently there, it did not do to hot here to say the least. The thing to consider about the 3DO games, were the ones that did get ported most of them were western developed games...and games like The Horde which got a Saturn Port, and Shockwave which got a PSX port were again from Western Developers. I was speaking about US release which was a whole other beast, not Japanese Release.....The Saturn was surprisingly released in May 1995 at literally the last minute, and the Playstation stuck to its September 1995 release. The 3DO here was discontinued sometime in the Spring of 1995 hence my calculations and why they are correct here in the states. I forget your in europe and that you have different release dates for these type of things...so that was my error, but I was speaking in US releases.

in Europe the launch of the Saturn/PS1 wasn't all that different , the Saturn launched in July 1995 here ,with the PS1 launching in late September, so more or less the same. I didn't know the 3DO was discontinued so early, are you sure? Im sure there were games after 1995, even if only a few.
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#132 TheTrueMagusX1
Member since 2009 • 2560 Posts

[QUOTE="TheTrueMagusX1"]

[QUOTE="Darkman2007"] Saturn and PS1 came out at almost the same time ,in Japan there was a difference of about a week , in late 1994 , when the 3DO was still a decent contender.Darkman2007

I was thinking in terms of US release, not Japanese Release. While the 3DO fared some what decently there, it did not do to hot here to say the least. The thing to consider about the 3DO games, were the ones that did get ported most of them were western developed games...and games like The Horde which got a Saturn Port, and Shockwave which got a PSX port were again from Western Developers. I was speaking about US release which was a whole other beast, not Japanese Release.....The Saturn was surprisingly released in May 1995 at literally the last minute, and the Playstation stuck to its September 1995 release. The 3DO here was discontinued sometime in the Spring of 1995 hence my calculations and why they are correct here in the states. I forget your in europe and that you have different release dates for these type of things...so that was my error, but I was speaking in US releases.

in Europe the launch of the Saturn/PS1 wasn't all that different , the Saturn launched in July 1995 here ,with the PS1 launching in late September, so more or less the same. I didn't know the 3DO was discontinued so early, are you sure? Im sure there were games after 1995, even if only a few.

That was a mistype on my part. I meant to say Spring of 1996, not 1995. So yeah...that was a typo on my part

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#133 Darkman2007
Member since 2007 • 17926 Posts

[QUOTE="Darkman2007"][QUOTE="TheTrueMagusX1"]

I was thinking in terms of US release, not Japanese Release. While the 3DO fared some what decently there, it did not do to hot here to say the least. The thing to consider about the 3DO games, were the ones that did get ported most of them were western developed games...and games like The Horde which got a Saturn Port, and Shockwave which got a PSX port were again from Western Developers. I was speaking about US release which was a whole other beast, not Japanese Release.....The Saturn was surprisingly released in May 1995 at literally the last minute, and the Playstation stuck to its September 1995 release. The 3DO here was discontinued sometime in the Spring of 1995 hence my calculations and why they are correct here in the states. I forget your in europe and that you have different release dates for these type of things...so that was my error, but I was speaking in US releases.

TheTrueMagusX1

in Europe the launch of the Saturn/PS1 wasn't all that different , the Saturn launched in July 1995 here ,with the PS1 launching in late September, so more or less the same. I didn't know the 3DO was discontinued so early, are you sure? Im sure there were games after 1995, even if only a few.

That was a mistype on my part. I meant to say Spring of 1996, not 1995. So yeah...that was a typo on my part

oh ok , no probs. of course just because a console is discontinued , doesn't meant there are no new games for it, some usually do get released in limited numbers.
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#134 TheTrueMagusX1
Member since 2009 • 2560 Posts

[QUOTE="TheTrueMagusX1"]

[QUOTE="Darkman2007"] in Europe the launch of the Saturn/PS1 wasn't all that different , the Saturn launched in July 1995 here ,with the PS1 launching in late September, so more or less the same. I didn't know the 3DO was discontinued so early, are you sure? Im sure there were games after 1995, even if only a few.Darkman2007

That was a mistype on my part. I meant to say Spring of 1996, not 1995. So yeah...that was a typo on my part

oh ok , no probs. of course just because a console is discontinued , doesn't meant there are no new games for it, some usually do get released in limited numbers.

True, I believe that was the case with the final Saturn games such as Panzer Dragoon Saga and the Scenario 1 only version of Shining Force 3 we got here. Though none the less, no there just was not much coming out at that time any how for the 3DO. The only big thing that I know of as far as the 3DO had coming out before it was discontinued was its won version of Ultimate Mortal Kombat 3(That was scrapped I believed). But when it was discontinued there was practically nothign coming out for it anyhow.

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#135 Darkman2007
Member since 2007 • 17926 Posts

[QUOTE="Darkman2007"][QUOTE="TheTrueMagusX1"]

That was a mistype on my part. I meant to say Spring of 1996, not 1995. So yeah...that was a typo on my part

TheTrueMagusX1

oh ok , no probs. of course just because a console is discontinued , doesn't meant there are no new games for it, some usually do get released in limited numbers.

True, I believe that was the case with the final Saturn games such as Panzer Dragoon Saga and the Scenario 1 only version of Shining Force 3 we got here. Though none the less, no there just was not much coming out at that time any how for the 3DO. The only big thing that I know of as far as the 3DO had coming out before it was discontinued was its won version of Ultimate Mortal Kombat 3(That was scrapped I believed). But when it was discontinued there was practically nothign coming out for it anyhow.

The last Saturn game ever released was in 2000 , but only in Japan . I think D for the 3DO was a very late game.
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#136 TheTrueMagusX1
Member since 2009 • 2560 Posts

[QUOTE="TheTrueMagusX1"]

[QUOTE="Darkman2007"] oh ok , no probs. of course just because a console is discontinued , doesn't meant there are no new games for it, some usually do get released in limited numbers.Darkman2007

True, I believe that was the case with the final Saturn games such as Panzer Dragoon Saga and the Scenario 1 only version of Shining Force 3 we got here. Though none the less, no there just was not much coming out at that time any how for the 3DO. The only big thing that I know of as far as the 3DO had coming out before it was discontinued was its won version of Ultimate Mortal Kombat 3(That was scrapped I believed). But when it was discontinued there was practically nothign coming out for it anyhow.

The last Saturn game ever released was in 2000 , but only in Japan . I think D for the 3DO was a very late game.

Yeah it was relased in late 1995. Trying to track down some early1996 3DO games....

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#137 Darkman2007
Member since 2007 • 17926 Posts

[QUOTE="Darkman2007"][QUOTE="TheTrueMagusX1"]

True, I believe that was the case with the final Saturn games such as Panzer Dragoon Saga and the Scenario 1 only version of Shining Force 3 we got here. Though none the less, no there just was not much coming out at that time any how for the 3DO. The only big thing that I know of as far as the 3DO had coming out before it was discontinued was its won version of Ultimate Mortal Kombat 3(That was scrapped I believed). But when it was discontinued there was practically nothign coming out for it anyhow.

TheTrueMagusX1

The last Saturn game ever released was in 2000 , but only in Japan . I think D for the 3DO was a very late game.

Yeah it was relased in late 1995. Trying to track down some early1996 3DO games....

I think the difference between those post discontinuation games on the Saturn and those on the 3DO was that, despite the fact that the Saturn was not really a success, it was still alot more successful then the 3DO (Saturn sold over 9 million units, compared to 2million 3DOs) , so the market is bigger.
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#138 TheTrueMagusX1
Member since 2009 • 2560 Posts

[QUOTE="TheTrueMagusX1"]

[QUOTE="Darkman2007"] The last Saturn game ever released was in 2000 , but only in Japan . I think D for the 3DO was a very late game.Darkman2007

Yeah it was relased in late 1995. Trying to track down some early1996 3DO games....

I think the difference between those post discontinuation games on the Saturn and those on the 3DO was that, despite the fact that the Saturn was not really a success, it was still alot more successful then the 3DO (Saturn sold over 9 million units, compared to 2million 3DOs) , so the market is bigger.

That is true, well consider that part of it was the high price of the 3DO as well. Most people stuck with the SNES and Genesis/Megadrive rather than shell out what was it, 700 dollars for a 3DO. I believe the Saturn went for what...399 at the most maybe 299 which is far less than the 3DO.

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#139 Darkman2007
Member since 2007 • 17926 Posts

[QUOTE="Darkman2007"][QUOTE="TheTrueMagusX1"]

Yeah it was relased in late 1995. Trying to track down some early1996 3DO games....

TheTrueMagusX1

I think the difference between those post discontinuation games on the Saturn and those on the 3DO was that, despite the fact that the Saturn was not really a success, it was still alot more successful then the 3DO (Saturn sold over 9 million units, compared to 2million 3DOs) , so the market is bigger.

That is true, well consider that part of it was the high price of the 3DO as well. Most people stuck with the SNES and Genesis/Megadrive rather than shell out what was it, 700 dollars for a 3DO. I believe the Saturn went for what...399 at the most maybe 299 which is far less than the 3DO.

well actually the price of the 3DO did go down by the time the Saturn came out, but the thing is , that the games didn't really look as good, and the Saturn was a Sega system, so it was almost guaranteed to have excellent first party games if nothing else (and indeed, the first party games on the Saturn are some of the best Sega ever made)
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#140 TheTrueMagusX1
Member since 2009 • 2560 Posts

[QUOTE="TheTrueMagusX1"]

[QUOTE="Darkman2007"] I think the difference between those post discontinuation games on the Saturn and those on the 3DO was that, despite the fact that the Saturn was not really a success, it was still alot more successful then the 3DO (Saturn sold over 9 million units, compared to 2million 3DOs) , so the market is bigger.Darkman2007

That is true, well consider that part of it was the high price of the 3DO as well. Most people stuck with the SNES and Genesis/Megadrive rather than shell out what was it, 700 dollars for a 3DO. I believe the Saturn went for what...399 at the most maybe 299 which is far less than the 3DO.

well actually the price of the 3DO did go down by the time the Saturn came out, but the thing is , that the games didn't really look as good, and the Saturn was a Sega system, so it was almost guaranteed to have excellent first party games if nothing else (and indeed, the first party games on the Saturn are some of the best Sega ever made)

Yep, I can see the apeal of a game say like Clockwork Knight would have over a 3DO game. Ahh Clockwork Knight, that was just a plain out fun little platformer that everyone seemed to have forgotten. Now what we do need is a Saturn Compilation, with ClockWork Knight 1 and 2....

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#141 Darkman2007
Member since 2007 • 17926 Posts

[QUOTE="Darkman2007"][QUOTE="TheTrueMagusX1"]

That is true, well consider that part of it was the high price of the 3DO as well. Most people stuck with the SNES and Genesis/Megadrive rather than shell out what was it, 700 dollars for a 3DO. I believe the Saturn went for what...399 at the most maybe 299 which is far less than the 3DO.

TheTrueMagusX1

well actually the price of the 3DO did go down by the time the Saturn came out, but the thing is , that the games didn't really look as good, and the Saturn was a Sega system, so it was almost guaranteed to have excellent first party games if nothing else (and indeed, the first party games on the Saturn are some of the best Sega ever made)

Yep, I can see the apeal of a game say like Clockwork Knight would have over a 3DO game. Ahh Clockwork Knight, that was just a plain out fun little platformer that everyone seemed to have forgotten. Now what we do need is a Saturn Compilation, with ClockWork Knight 1 and 2....

Clockwork Knight was nothing special (I assume youre being sarcastic) , but very soon, games like Sega Rally and Virtua Fighter 2 , showed the Saturn was a more capable machine then the 3DO by quite a bit.
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#142 TheTrueMagusX1
Member since 2009 • 2560 Posts

[QUOTE="TheTrueMagusX1"]

[QUOTE="Darkman2007"] well actually the price of the 3DO did go down by the time the Saturn came out, but the thing is , that the games didn't really look as good, and the Saturn was a Sega system, so it was almost guaranteed to have excellent first party games if nothing else (and indeed, the first party games on the Saturn are some of the best Sega ever made)Darkman2007

Yep, I can see the apeal of a game say like Clockwork Knight would have over a 3DO game. Ahh Clockwork Knight, that was just a plain out fun little platformer that everyone seemed to have forgotten. Now what we do need is a Saturn Compilation, with ClockWork Knight 1 and 2....

Clockwork Knight was nothing special (I assume youre being sarcastic) , but very soon, games like Sega Rally and Virtua Fighter 2 , showed the Saturn was a more capable machine then the 3DO by quite a bit.

No I actually like Clockwork Knights, Its not the best game, but its surely fun. It is not anything special, but it is fun. Clockwork Knight I used as an example as it looked better than alot of 3Do games. Though Virtua Fighter on the other hand like you said truly displayed the power of the Saturn. I would also say games like Fighting Vipers, and Fighters Megamix also showcased the Saturns capabilities as well.

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#143 Darkman2007
Member since 2007 • 17926 Posts

[QUOTE="Darkman2007"][QUOTE="TheTrueMagusX1"]

Yep, I can see the apeal of a game say like Clockwork Knight would have over a 3DO game. Ahh Clockwork Knight, that was just a plain out fun little platformer that everyone seemed to have forgotten. Now what we do need is a Saturn Compilation, with ClockWork Knight 1 and 2....

TheTrueMagusX1

Clockwork Knight was nothing special (I assume youre being sarcastic) , but very soon, games like Sega Rally and Virtua Fighter 2 , showed the Saturn was a more capable machine then the 3DO by quite a bit.

No I actually like Clockwork Knights, Its not the best game, but its surely fun. It is not anything special, but it is fun. Clockwork Knight I used as an example as it looked better than alot of 3Do games. Though Virtua Fighter on the other hand like you said truly displayed the power of the Saturn. I would also say games like Fighting Vipers, and Fighters Megamix also showcased the Saturns capabilities as well.

in my opinion Dead or Alive was the better looking game on the Saturn , and in my opinion , the Saturn version is better then the PS1 version too , showing that if a developer cares, they can make a good looking Saturn game.
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#144 Darkman2007
Member since 2007 • 17926 Posts

DOA Saturn on the left PS1 DOA on the right

Saturn DOA on the left PS1 DOA on the right

the PS1 version is smoother ,but I think the characters are less blocky on the Saturn ,and the textures are more detalied (their skin actually looks more like skin)

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#145 TheTrueMagusX1
Member since 2009 • 2560 Posts

DOA Saturn on the left PS1 DOA on the right

Saturn DOA on the left PS1 DOA on the right

the PS1 version is smoother ,but I think the characters are less blocky on the Saturn ,and the textures are more detalied (their skin actually looks more like skin)

Darkman2007

I think you showed me these on another thread. The backgrounds look more detailed on the Saturn, but I will disagree about the Character modles, on the PSX they look better, more smooth and clean. THey look to me anyway a bit more block on the Saturn. Thats just me I guess

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#146 Darkman2007
Member since 2007 • 17926 Posts

well , to each his own I guess, I actually read an interview with the creator of the DOA series, and he said Kasumi on the Saturn used more polygons then the one on the PS1 version, so he seems to agree with me at least.

that said, its a matter of taste, there are just as much people who prefer the Saturn version , as there are those who prefer the PS1 version (I own both versions, and prefer the Saturn one)

Also Panzer Dragoon Saga and Burning Rangers are probably the best looking 3D games on the Saturn overall, imo.

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#147 TheTrueMagusX1
Member since 2009 • 2560 Posts

well , to each his own I guess, I actually read an interview with the creator of the DOA series, and he said Kasumi on the Saturn used more polygons then the one on the PS1 version, so he seems to agree with me at least.

that said, its a matter of taste, there are just as much people who prefer the Saturn version , as there are those who prefer the PS1 version (I own both versions, and prefer the Saturn one)

Also Panzer Dragoon Saga and Burning Rangers are probably the best looking 3D games on the Saturn overall, imo.

Darkman2007

I have had the pleasure of playing Panzer Dragoon Saga, and Burning Rangers, and I will agree with you ohn that. They do look very very good. Too bad Burning Rangers is seemingly forgotten by most, now that was a wonderful litttle game!

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#148 Darkman2007
Member since 2007 • 17926 Posts

[QUOTE="Darkman2007"]

well , to each his own I guess, I actually read an interview with the creator of the DOA series, and he said Kasumi on the Saturn used more polygons then the one on the PS1 version, so he seems to agree with me at least.

that said, its a matter of taste, there are just as much people who prefer the Saturn version , as there are those who prefer the PS1 version (I own both versions, and prefer the Saturn one)

Also Panzer Dragoon Saga and Burning Rangers are probably the best looking 3D games on the Saturn overall, imo.

TheTrueMagusX1

I have had the pleasure of playing Panzer Dragoon Saga, and Burning Rangers, and I will agree with you ohn that. They do look very very good. Too bad Burning Rangers is seemingly forgotten by most, now that was a wonderful litttle game!

and a game I think should have a sequel or a HD version . what amazed me about Panzer Saga was the atmosphere it had and the story, the battle system was very good too. graphically, its very interesting, because very few RPGs at that time were full 3D, most were either 2D (Lunar) , 3D characters with 2D backgrounds (the FF games ) , or 3D enviroments with 2D characters (Grandia , Xenogears) , PDS does everything in 3D, and it does it well too .
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#149 TheTrueMagusX1
Member since 2009 • 2560 Posts

[QUOTE="TheTrueMagusX1"]

[QUOTE="Darkman2007"]

well , to each his own I guess, I actually read an interview with the creator of the DOA series, and he said Kasumi on the Saturn used more polygons then the one on the PS1 version, so he seems to agree with me at least.

that said, its a matter of taste, there are just as much people who prefer the Saturn version , as there are those who prefer the PS1 version (I own both versions, and prefer the Saturn one)

Also Panzer Dragoon Saga and Burning Rangers are probably the best looking 3D games on the Saturn overall, imo.

Darkman2007

I have had the pleasure of playing Panzer Dragoon Saga, and Burning Rangers, and I will agree with you ohn that. They do look very very good. Too bad Burning Rangers is seemingly forgotten by most, now that was a wonderful litttle game!

and a game I think should have a sequel or a HD version . what amazed me about Panzer Saga was the atmosphere it had and the story, the battle system was very good too. graphically, its very interesting, because very few RPGs at that time were full 3D, most were either 2D (Lunar) , 3D characters with 2D backgrounds (the FF games ) , or 3D enviroments with 2D characters (Grandia , Xenogears) , PDS does everything in 3D, and it does it well too .

Yep Panzer dragoon Saga had an excellent story and your right about the 3D aspect of it. Again I think we need to see rereleases of some of these games, such as Saga and Burning Rangers need rereleases. Its kind of sad since Sega seems to fondly remember the Genesis and even the Dreamcast era but seems to have forgotten the Saturn era....

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#150 Darkman2007
Member since 2007 • 17926 Posts

[QUOTE="Darkman2007"][QUOTE="TheTrueMagusX1"]

I have had the pleasure of playing Panzer Dragoon Saga, and Burning Rangers, and I will agree with you ohn that. They do look very very good. Too bad Burning Rangers is seemingly forgotten by most, now that was a wonderful litttle game!

TheTrueMagusX1

and a game I think should have a sequel or a HD version . what amazed me about Panzer Saga was the atmosphere it had and the story, the battle system was very good too. graphically, its very interesting, because very few RPGs at that time were full 3D, most were either 2D (Lunar) , 3D characters with 2D backgrounds (the FF games ) , or 3D enviroments with 2D characters (Grandia , Xenogears) , PDS does everything in 3D, and it does it well too .

Yep Panzer dragoon Saga had an excellent story and your right about the 3D aspect of it. Again I think we need to see rereleases of some of these games, such as Saga and Burning Rangers need rereleases. Its kind of sad since Sega seems to fondly remember the Genesis and even the Dreamcast era but seems to have forgotten the Saturn era....

in terms of sales, the Saturn and Dreamcast both sold around 9-10 million units, so both are technically , not successful, but the DC did better in the west, wheres the Saturn did better in Japan , so there is less of a market in the west. the sad thing is, that the Saturn was probably Sega's most supported system, they made or published alot of games on the system.