Your expectations for the new Zelda...

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luno-gamer

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#1 luno-gamer
Member since 2007 • 405 Posts

As most of you probably already know, they are currently working on the new zelda project. Not much has been said about it, but if it were up to you, what would your expectations for this game be? The same ol classic nintendo-style zelda game thats made the franchise what it is today?.. or maybe something a little different. I don't think it would be a huge hit or anything, but I wouldn't mind seeing a zelda with some dialouge. In every zelda, none of the characters actually speak. Its all text-based. Not really a problem.. but seriously. EVERY zelda has been like this. I think it would be interesting to finally hear some character voices. I also think it would be interesting to make it more RPG based. Not really the combat or anything, just the speaking. It would be nice for link to be able to say something other than, "yes" or, "no" for a change. As far as graphics and details go, I'm not too worried about that in a zelda game. Never have been. Nintendo never has been much for graphics so I'm not too worried about how they'll do with all that. But one thing they're gonna HAVE to do in order for ME to fully enjoy this game is to give link an instrument! Like the ocarina.. or something! The whole wolf howling thing didn't really cut it for me in twilight princess.

Anyone else have any other ideas for the new zelda?

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Leons-Hell

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#2 Leons-Hell
Member since 2008 • 296 Posts
The dialog idea would be nice, but the majority of players probably have a version of what they think Link or any other character would sound like and be a little disappointed with what they choose. Although the last time they gave Link a choice of dialog it was either "yes" or "absolutely". I would like to see some kind of time based system that incorporated days of the week into game play, so places are only open on certain days of the week and people only visited at certain times. The last thing I wanted to see is a path that Link could take, good or evil, corrupt or pure, kind of what Fable 2 had but more of an impact on the story line.
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Cherokee_Jack

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#3 Cherokee_Jack
Member since 2008 • 32198 Posts
No matter how they did the voices, someone wouldn't like them. I don't like the idea at all, since I don't remember any Nintendo game that's ever had voiced dialog, and I don't want them to start now.
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Cherokee_Jack

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#4 Cherokee_Jack
Member since 2008 • 32198 Posts
The last thing I wanted to see is a path that Link could take, good or evil, corrupt or pure, kind of what Fable 2 had but more of an impact on the story line.Leons-Hell
That's also the last thing I want to see, but I think you meant something else.
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Tking1293

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#5 Tking1293
Member since 2006 • 1222 Posts
I know that Nintendo doesn't have Link speak so that they can make the experience more personal, but I wouldn't mind Link actually speaking for once. It would also be nice for the characters to have voices rather than text based. The idea of the whole RPG element you were talking about could be kind of cool, but would have to have the option for a sort of Fable-esque choose your own alignment type thing and I don't think Nintendo would like having the options for an evil Link, especially giving people other ways at being evil.
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frozenthino

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#6 frozenthino
Member since 2005 • 9741 Posts
I want it longer , I was greatly disappointed by Twilight Princess length
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UNHOLY_basic

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#7 UNHOLY_basic
Member since 2008 • 790 Posts
there needs to be actual AI. I think the AI in twilight princess is only marginally smarter than the AI in the first zelda. I want AI thats as smart as halo's or RE4's i also want difficulty settings, so that I can have the option of making them even harder. the bosses need to actualyl require skill and not just recycling patterns from ocarina of time. but knowing nintendo, they probably wont change too much.
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Toriko42

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#8 Toriko42
Member since 2006 • 27562 Posts
I want dialogue from all characters but Link for sure.
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k_smoove

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#9 k_smoove
Member since 2006 • 11954 Posts
VA for all characters except Link should be expected, especially after Metroid Prime 3. I'm personally expecting/hoping for a major overhaul to the formula in some way. Larger, more open worlds; bigger battles; better AI; an orchestral soundtrack; a deeper storyline; Wii Motion+ support; and new dungeon formulas. That's about it.
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Zwei_Thanatos

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#10 Zwei_Thanatos
Member since 2006 • 286 Posts

Two things:

1. Old-school challenge, like the NES, SNES, and Game Boy games. The 3D Zeldas have all been painfully easy.

2. A deep combat system like Ninja Gaiden; no more mindless button-mashing or lolwaggle, please.

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Kiprusoff

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#11 Kiprusoff
Member since 2002 • 777 Posts

I would really like it if the setting and story were changed. I am tired of going after Zelda and then beating Ganondorf. I think that you could have Ganondorf and Zelda apart of the story, but they would be supporting characters at least. The reason I got into Zelda was because of Majora's Mask, Oot was good but then after I played other games I was disappointed by some of the repetition.

I also agree that having harder settings or something that would be useful for replay value. For me personally, after gameplay and story come replay value. I think Nintendo needs to look to other adventure/RPG games for insight of what people expect these days with respect to gameplay. I am not going to name any games specifically cause some people would be divided on what other games to look to.

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whisperingmute

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#12 whisperingmute
Member since 2006 • 1116 Posts

I don't think Nintendo should ever add a voice for Link. Every Nintendo franchise that has released for the Wii... even the Gamecube... never had voices for the characters. I highly doubt Nintendo will start now. As a personal taste for myself, I very much prefer the silent protagonist. Nintendo would run the risk of alienating some fans if the voice is not appealing.

As an idea for the new game, I'd like to know more about the origins of Ganandorf. Also, now that Link has traveled on land and by sea... perhaps we'll have floating islands in the sky this time. Link will fly on an airship or some sort of airplane. I think that'd be pretty awesome if you ask me. That's all I can think of.

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UNHOLY_basic

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#13 UNHOLY_basic
Member since 2008 • 790 Posts

I don't think Nintendo should ever add a voice for Link. Every Nintendo franchise that has released for the Wii... even the Gamecube... never had voices for the characters. I highly doubt Nintendo will start now. As a personal taste for myself, I very much prefer the silent protagonist. Nintendo would run the risk of alienating some fans if the voice is not appealing.

As an idea for the new game, I'd like to know more about the origins of Ganandorf. Also, now that Link has traveled on land and by sea... perhaps we'll have floating islands in the sky this time. Link will fly on an airship or some sort of airplane. I think that'd be pretty awesome if you ask me. That's all I can think of.

whisperingmute
Ocarina Of Time was the origin story of ganondorf
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whisperingmute

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#14 whisperingmute
Member since 2006 • 1116 Posts
[QUOTE="whisperingmute"]

I don't think Nintendo should ever add a voice for Link. Every Nintendo franchise that has released for the Wii... even the Gamecube... never had voices for the characters. I highly doubt Nintendo will start now. As a personal taste for myself, I very much prefer the silent protagonist. Nintendo would run the risk of alienating some fans if the voice is not appealing.

As an idea for the new game, I'd like to know more about the origins of Ganandorf. Also, now that Link has traveled on land and by sea... perhaps we'll have floating islands in the sky this time. Link will fly on an airship or some sort of airplane. I think that'd be pretty awesome if you ask me. That's all I can think of.

UNHOLY_basic

Ocarina Of Time was the origin story of ganondorf

Oh really? I didn't know that. Figured it was another chapter of him trying to recapture the tri-force.

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Travo_basic

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#15 Travo_basic
Member since 2003 • 38751 Posts
No matter how they did the voices, someone wouldn't like them. I don't like the idea at all, since I don't remember any Nintendo game that's ever had voiced dialog, and I don't want them to start now.Cherokee_Jack
Everyone else can have a voice, but Link.......or David Hayter can do his voice. :P
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SlorgieNel

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#16 SlorgieNel
Member since 2005 • 1704 Posts
I'm probably in the minority on this one but I'd love another Wind Waker, Phantom Hourglass-style cell shaded adventure. Those games were just amazing. Twilight Princess is fun but I can't get over how much more I liked PH.
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MetroidPrimePwn

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#17 MetroidPrimePwn
Member since 2007 • 12399 Posts
I want a Majora's Mask style Zelda game done with a very colourful but dark cel-shading style for the visuals. All the other characters should have voices, but I don't necesarilly think Link himself NEEDS a voice, although I wouldn't be opposed to it in the slightest. Also, more complex attack patterns for enemies. I don't think combat in Zelda should be like Halo or whatever, I just want combat based more around timing and interpreting the signs of weakness rather than just memorizing a set three button sequence for killing an enemy.
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blingchu55

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#18 blingchu55
Member since 2007 • 3098 Posts
I don't think the franchise is in need of any major changes, Nintendo simply needs to make another game of OoT like quality. Drastic changes would be the easy way out
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Beckenor

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#19 Beckenor
Member since 2008 • 25 Posts
I would like to see the new Zelda FULLY VOICED, with subtitle option of course. I would also like to see Classic controller capabilities, and an option to make sword slashes and the spin attack assigned to buttons. I would also like it to have Wii MotionPlus capabilities. Also, I would like it to be released with a DS counterpart where you could move Link between systems and then between Wiis. Like the DS Suitcase for Animal Crossing: City Folk. Also, I don't if anyone else has thought of this, but I'd think that a MMO in the Nintendo universe would be an enormous hit! If they made it good enough...
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blingchu55

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#20 blingchu55
Member since 2007 • 3098 Posts
Some better side quests would be nice,with actually dungeons for them
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Beckenor

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#21 Beckenor
Member since 2008 • 25 Posts

[QUOTE="Tking1293"]I know that Nintendo doesn't have Link speak so that they can make the experience more personal, but I wouldn't mind Link actually speaking for once. QUOTE]

I would like Link to have just one line. He could say something like, "My name is Link" to Zelda, and it ould be one of the most memorable moments in Zelda history.

P.S.: Elijah Wood or Orlando Bloom should be the voice-actor for Link.

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blingchu55

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#22 blingchu55
Member since 2007 • 3098 Posts

I agree that if Link did speak his voice would have to be orlando bloom(or someone who sounds similar)

Although i wouldn't mind if the guy who play aragorn in lotr was his voice

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UNHOLY_basic

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#23 UNHOLY_basic
Member since 2008 • 790 Posts
[QUOTE="UNHOLY_basic"][QUOTE="whisperingmute"]

I don't think Nintendo should ever add a voice for Link. Every Nintendo franchise that has released for the Wii... even the Gamecube... never had voices for the characters. I highly doubt Nintendo will start now. As a personal taste for myself, I very much prefer the silent protagonist. Nintendo would run the risk of alienating some fans if the voice is not appealing.

As an idea for the new game, I'd like to know more about the origins of Ganandorf. Also, now that Link has traveled on land and by sea... perhaps we'll have floating islands in the sky this time. Link will fly on an airship or some sort of airplane. I think that'd be pretty awesome if you ask me. That's all I can think of.

whisperingmute

Ocarina Of Time was the origin story of ganondorf

Oh really? I didn't know that. Figured it was another chapter of him trying to recapture the tri-force.

nope, its actually the first game in the series.
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SemiMaster

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#24 SemiMaster
Member since 2006 • 19011 Posts

I'm going to keep it simple...

"Very low".

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luno-gamer

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#25 luno-gamer
Member since 2007 • 405 Posts
[QUOTE="Beckenor"]

[QUOTE="Tking1293"]I know that Nintendo doesn't have Link speak so that they can make the experience more personal, but I wouldn't mind Link actually speaking for once. QUOTE]

I would like Link to have just one line. He could say something like, "My name is Link" to Zelda, and it ould be one of the most memorable moments in Zelda history.

P.S.: Elijah Wood or Orlando Bloom should be the voice-actor for Link.

HAHAHA!! That's great... :D
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ASK_Story

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#26 ASK_Story
Member since 2006 • 11455 Posts
Well, Nintendo seems to be making me confused and contradicting themselves on which direction the series is going. On one hand, Miyamoto is saying the next console Zelda game will be more accessible for casuals, while on the other, Aonuma is claiming he'll never quit until he surpasses Ocarina of Time. So which is it Nintendo? Are they making Zelda for Moms and kids or are they taking the next console Zelda farther than the greatness that Ocarina of Time established?
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vidplayer8

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#27 vidplayer8
Member since 2006 • 18549 Posts

I don't have any expectations. I have yet to even play one yet.

Getting Twilight princess soon.

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luno-gamer

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#28 luno-gamer
Member since 2007 • 405 Posts
[QUOTE="vidplayer8"]

I don't have any expectations. I have yet to even play one yet.

Getting Twilight princess soon.

What?! You've never played zelda?!!!? I think you're gonna love twilight princess.. Also, I would highly recommend ocarina of time. It is a MUST! Good luck on TP!!
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Toriko42

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#29 Toriko42
Member since 2006 • 27562 Posts
[QUOTE="Cherokee_Jack"]No matter how they did the voices, someone wouldn't like them. I don't like the idea at all, since I don't remember any Nintendo game that's ever had voiced dialog, and I don't want them to start now.Travo_basic
Everyone else can have a voice, but Link.......or David Hayter can do his voice. :P

I can imagine it now, that'd be hilarious
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Longcat2

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#30 Longcat2
Member since 2008 • 924 Posts

[QUOTE="Tking1293"]I know that Nintendo doesn't have Link speak so that they can make the experience more personal, but I wouldn't mind Link actually speaking for once. QUOTE]

I would like Link to have just one line. He could say something like, "My name is Link" to Zelda, and it ould be one of the most memorable moments in Zelda history.

P.S.: Elijah Wood or Orlando Bloom should be the voice-actor for Link.

Beckenor

OR, they could just use the current guy who voices Link, because believe it or not, someone has to make those grunt and yelling noises that Link makes :)

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Toriko42

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#31 Toriko42
Member since 2006 • 27562 Posts
Oh yes, other things I want - Side Quests - Open World as in you do the main story when you feel like it and explore the dungeons when you want
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foxhound_fox

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#32 foxhound_fox
Member since 2005 • 98532 Posts
Full voice acting, no silent protagonists and a completely orchestrated soundtrack (that is, one that is recorded in a studio played by real musicians on instruments, electronic elements are fine, just not midi format composed on a keyboard).

I could care less whatever else they do... unless it is turn it into "Wii Zelda."
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Cherokee_Jack

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#33 Cherokee_Jack
Member since 2008 • 32198 Posts
[QUOTE="Beckenor"]

[QUOTE="Tking1293"]I know that Nintendo doesn't have Link speak so that they can make the experience more personal, but I wouldn't mind Link actually speaking for once. QUOTE]

I would like Link to have just one line. He could say something like, "My name is Link" to Zelda, and it ould be one of the most memorable moments in Zelda history.

P.S.: Elijah Wood or Orlando Bloom should be the voice-actor for Link.

Longcat2

OR, they could just use the current guy who voices Link, because believe it or not, someone has to make those grunt and yelling noises that Link makes :)

Didn't Miyamoto say that he would do the voice?
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Toriko42

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#34 Toriko42
Member since 2006 • 27562 Posts
[QUOTE="Longcat2"][QUOTE="Beckenor"]

[QUOTE="Tking1293"]I know that Nintendo doesn't have Link speak so that they can make the experience more personal, but I wouldn't mind Link actually speaking for once. QUOTE]

I would like Link to have just one line. He could say something like, "My name is Link" to Zelda, and it ould be one of the most memorable moments in Zelda history.

P.S.: Elijah Wood or Orlando Bloom should be the voice-actor for Link.

Cherokee_Jack

OR, they could just use the current guy who voices Link, because believe it or not, someone has to make those grunt and yelling noises that Link makes :)

Didn't Miyamoto say that he would do the voice?

I don't think Miyamoto would do the English
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skingus

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#35 skingus
Member since 2006 • 2370 Posts
[QUOTE="luno-gamer"][QUOTE="vidplayer8"]

I don't have any expectations. I have yet to even play one yet.

Getting Twilight princess soon.

What?! You've never played zelda?!!!? I think you're gonna love twilight princess.. Also, I would highly recommend ocarina of time. It is a MUST! Good luck on TP!!

You have some good gaming ahead of you... some of the best you'll ever play. If you've never played any of the others before then TP is actually a great place to start, in fact, it might even make the others seem behind. Though I will say, that the Zelda series always offers something new and different, and it's never a gimmick...it always seems to work. You should enjoy them all.
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skingus

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#36 skingus
Member since 2006 • 2370 Posts
I wouldn't mind a mixture of visuals for the next Zelda... cel-shaded mixed with realism/adult themed visuals... Maybe even like ther new Prince of Persia in some way... only a little more mystical and darker, with the classic Zelda art style obviously.
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#37 skingus
Member since 2006 • 2370 Posts
Oh yes, other things I want - Side Quests - Open World as in you do the main story when you feel like it and explore the dungeons when you wantToriko42
Maybe somewhat open world... As in you can play half of the game open world, but you have to beat everything in order to progress to the next half of the game...which would be open world as well. How can you have a total open worlds if you need tools and weapons to do certain tasks, and open certain areas?
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#38 _glatisant_
Member since 2008 • 1060 Posts
They need some original puzzles and dungeons that aren't rehashes of OoT. I'm also sick of the "collect 3 things, now collect a new bunch of random things" format they've had since that. I thinkas far a setting is concerned, Hyrule is getting rather bloated, I'd much rather a return to wherever Majora's Mask was set.
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silentmage_245

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#39 silentmage_245
Member since 2008 • 378 Posts
I want Nintendo to annouce the new Zelda game proudly at this year's E3 2009 Press Conference.
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#40 Angry_Beaver
Member since 2003 • 4884 Posts

Well, Nintendo seems to be making me confused and contradicting themselves on which direction the series is going. On one hand, Miyamoto is saying the next console Zelda game will be more accessible for casuals, while on the other, Aonuma is claiming he'll never quit until he surpasses Ocarina of Time. So which is it Nintendo? Are they making Zelda for Moms and kids or are they taking the next console Zelda farther than the greatness that Ocarina of Time established? ASK_Story

It better be at least as difficult as Ocarina or Time or Majora's Mask, or for once have difficulty settings. The difficulty in Wind Waker and Twilight Princess was way too low: bokoblins or whatever would just stand there for the longest time before attacking, and even then it was super-easy to evade their attacks. Ridiculous!

No more fetch quests, such as the Triforce shard hunt in Wind Waker.

No repeating bosses, such as in Wind Waker. I don't include Majora's Mask here because beating bosses again was optional.

No items that are made completely useless, such as the slingshot in Twilight Princess.

No time-wasting text when Link comes across low-value rupees. This happened in both Wind Waker and Twilight Princess and made me go nuts.

More kinds of prizes for doing things, other than more rupees.

More things to actually SPEND rupees on so your wallet doesn't sit there, maxed out, forever.

If they're going to keep the swing-sword-to-reflect-energy-ball boss battle type, then it needs to actually vary. It's been done in all the 3D console games except Majora's Mask, and it was done in at least A Link to the Past and Link's Awakening before that. I'm tired of it already, Nintendo! Change it up!

Bring back and keep the magic meter, which was not in Twilight Princess.

If they're going to put in another sidequest like the Poe soul one in Twilight Princess, they better make it so we can turn night to day and day to night.

To make life potions useful, make it so that being revived by a fairy doesn't replenish all your life. A Link to the Past is actually harder if all you carry around are fairies, instead of maybe one or two fairies and some potions.

Vary the traditional, Ganondorf-and-Triforce story.

Vary the dungeon pattern so it's not "collect three things, then collect more things" pattern like it is in at least Ocarina of Time, Wind Waker, and Twilight Princess.

Make the world bigger and don't have any place too empty, like Hyrule Field in Twilight Princess.

Ah, I wonder how much more I could come up with.... I don't know whether I should have high expectations for the next Zelda or not, given how much Wind Waker and Twilight Princess disappointed me (despite them still being good games).

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Shinobishyguy

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#41 Shinobishyguy
Member since 2006 • 22928 Posts

1. Orchestrated soundtrack. Seeing as mario galaxy got the orchestral treatment I don't see how nintendo would get away with using midi for the next zelda.

2. better use of motion controls/pointer. The wii version of twilight princess's controls were alright...but they also felt tacked on.

3. graphics that take advantage o fthe wii's power. I'm expecting the game to look atleast as good as, if not, better than super mario galaxy.

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AtomicTangerine

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#42 AtomicTangerine
Member since 2005 • 4413 Posts
Man, Zelda needs a total overhaul. The formula they are using is great, sure, but Twilight Princess was the first Zelda where I actually got bored. You could just tell Nintendo was going through the motions when you were in that one dungeon in the sky, and the new item you get is ANOTHER hookshot, an item that has been in the game since the Super Nintendo days. Not only are you goin through the same types of levels over and over, they gave you the same item twice before they made something new and awesome.
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blingchu55

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#43 blingchu55
Member since 2007 • 3098 Posts

The reason that twilight princess wasn't up to par wasn't an ageing formula, its the fact that it executed it poorly. The recipes no good if you don't follow it right....

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blingchu55

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#44 blingchu55
Member since 2007 • 3098 Posts

Here are my thoughts on what they should have

FULLY Orchestrated Score

Same third person action rpg setup

More weapons and tools

Side quests that actually have rewards(items and weapons, not just heart pieces...)

Bigger sidequests

A main story easy enough for anyone to play with the majority of the difficult puzzles and battles reserved for side quests

A much bigger hyrule

I think it would be cool if there were several large(TP sized) land masses with a wind wakeresque way of traversing over a sea between them

For atleast some of the dungeons to not be in a specific order(ala Zelda 1)(could work if you had to go and fetch things, like the spiritual stones off oot)

NO voice acting

Wii graphics, not GC graphics

Another song thingy( i wouldn't mind if they reused ocarinas)(For fast travel and such, not plot centric)

Plot effecting decisions(but not ending effecting)(such as letting an enemy live will effect the boss you face in a later dungeon)

No wolfesque gimics

The ability to save after beating the final boss

Mild level scaling(if you come back to the starting field area after beating the games the enemys will be different)

The ability to reenter dungeons and face the bosses again(only in places where it could make sense)

Make it either before or after all the other zeldas, leave the time line alone for a bit

Please no guns, it didn't help fable, why would it help here

Optional weapons and tools

Make the main quest just the begining

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Rizla_Plus

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#45 Rizla_Plus
Member since 2009 • 61 Posts
Dear Nintendo, bring back the cell shaded look.
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just_nonplussed

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#46 just_nonplussed
Member since 2006 • 4130 Posts

Also, now that Link has traveled on land and by sea... perhaps we'll have floating islands in the sky this time. Link will fly on an airship or some sort of airplane. I think that'd be pretty awesome if you ask me. That's all I can think of.

whisperingmute

finally, a good idea of what zelda could be next. i think nintendo should seek the essence of zelda, which is adventure, so that then frees them artistically, but still with a focus. i'm tired of hyrule and i love how majora's mask didn't have ganon in at all. so i do hope nintendo pursue something like this. indeed, miyamoto did say that the behaviour of the wind inspired the feeling of wind waker. so this kind of elemental approach i hope is not far off.

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GodModeEnabled

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#47 GodModeEnabled
Member since 2005 • 15314 Posts

I'm going to keep it simple...

"Very low".

SemiMaster
This.
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trylks

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#48 trylks
Member since 2005 • 1948 Posts

I would like a deeper gameplay, story, a more complex world (just not bigger, with more items, etc. but with different relationships among things in the game)

I mean, everything that was improved from a link to the past to ocarina of time should be very emphasized. I also like many of the ideas that have been said, like a more complex AI.

However, these are not my expectations but my hopes. I wouldn't like to see is zelda becoming a collection of minigames, like, let's say, a child link that goes around in Hyrule meeting people that propose different quests to finish the game and those sidequests consist on moving the wiimote in different ways, think about rabbing rabbits or wario don'trememberthename moves. And I'm afraid this is what I expect from zelda, after all, my hopes should have been fulfilled with twilight princess, and despite of the time passed it was not so great when compared with ocarina of time, so maybe they cannot improve more in that way and will look for another.

Please don't misunderstand me, nintendo made all that new strategy of blue ocean, got a huge market, and it is great, it is just I'm not in that market.

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Head_of_games

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#49 Head_of_games
Member since 2007 • 10859 Posts
This should be in the Wii forum. Anyways, Wii Motion + is an absolute must. Voice acting would nice too, but not for link. I'd also like it to be a dark zelda, more so than TP was. Lighter Zeldas should be kept cell-shaded and on handhelds IMO.
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lostn

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#50 lostn
Member since 2002 • 6658 Posts
I expect the new Zelda to be exactly the same as the last 5. Link will not have any dialog, the story will involve Ganon kidnapping Zelda and you will have to find pieces of the tri force to beat him. These are part of the formula, and you can't change them. There will not be any voice acting, because Nintendo is opposed to voice acting. This is one area where I think Nintendo are luddites. They are too traditional and unwilling to change or try new things when it comes to their old franchises. I do not expect to see anything new in this game. There will be slightly different new items, but staples like the bow, bombs, glove, boomerang, etc will all be there. The puzzles will be very similar. As long as it's fun, I don't really mind, but some innovation would be nice. I would really like to be able to skip the animation of Link opening up a treasure chest for the umpteenth time. And also when he picks up an item for the first time and lifts it up proudly. Keep the animation in if you want, but make it skippable.