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just4yoshi

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#1 just4yoshi
Member since 2003 • 5621 Posts

For those of you who have not caught it, there is a Fire Emblem DS in the making for Japan.

Why isn't coming to America? Will it come to America (and the rest of the world)? What would you like to see in it?

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Majura

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#2 Majura
Member since 2006 • 3074 Posts

Hmmmm, Touch screen functionality is almost a given, so theres little need tosay somethingabout that.

The FE series is getting enormously stale, however. Radiant Dawn might be the last one I am getting, because it finishes the story of Path of Radiance. But they will have to come up with somethig awesome if they want my money again.

So something that would make the gameplay fresh again,without losing the FE feel. How to do that?

Whow man, this is hard! I honostly can't think of anything that could pull that of. Seems that FE has been stale for a reason.

New classes might be nice, but I would actually object if it doesn't do much else then the standard myrmidon or mage. A new 'supportive' class would be my choice. Classes from the same group of the 'dancers' and 'herons' that don't do either healing or fighting. The 'Dream weaver', for example. Creating illusions that letenemies make big mistakes like attacing the character with the best defence within reach (they usually go for the one with the weakest, so that shouldn't be hard to program), or scaring them so they will either paralyze, or run into the opposite direction. Yeah, that would give some interesting strategic stuff, as the weaver self is as bad at staying alive as the common healer. Also, status changes done by the player towards the opponent have been rare for far too long. You can't even poison the enemies, unles you use glitches! I would buy it.

Now, perhaps some more involvement of the player character? It has only been done in FE7 that the player has an actual role, but it might be good.

No, scratch that, unless you can do something with it. I think that's a bad idea after all. The lord or hero is enough of a 'player character'.

But that's all for now. Fire Emblem is indeed a game that's supposed to be stale, and appeal to a select audiance. ANYTHING that would change the gameplay would change the formula so much that it won't be Fire Emblem anymore. New strategic features, like new types of classes or terrain bonusses would be interesting though.