When Oblivion was announced for 360/PC:
Cows: "It's gonna suck... FLOP!"
Lemmings: "GREATEST GAME EVER!"
Hermits: "Hermits can't be owned!"
Oblivion was announcedWhen for PS3 as well:
Cows: "GREATEST GAME EVER!"
Lemmings: "It's gonna suck... FLOP!"
Hermits: "Hermits can't be owned!"
same with Assassins Creed when it was only announced for the ps3 at the time , this is typical from all of the fanboy factions. I myself don't care , but many cows will be jumping for joy so i am happy for them.When Oblivion was announced for 360/PC:
Cows: "It's gonna suck... FLOP!"
Lemmings: "GREATEST GAME EVER!"
Hermits: "Hermits can't be owned!"
Oblivion was announcedWhen for PS3 as well:
Cows: "GREATEST GAME EVER!"Lemmings: "It's gonna suck... FLOP!"
Hermits: "Hermits can't be owned!"
A_zombie
[QUOTE="A_zombie"]same with Assassins Creed when it was only announced for the ps3 at the time , this is typical from all of the fanboy factions. I myself don't care , but many cows will be jumping for joy so i am happy for them.When Oblivion was announced for 360/PC:
Cows: "It's gonna suck... FLOP!"
Lemmings: "GREATEST GAME EVER!"
Hermits: "Hermits can't be owned!"
Oblivion was announcedWhen for PS3 as well:
Cows: "GREATEST GAME EVER!"Lemmings: "It's gonna suck... FLOP!"
Hermits: "Hermits can't be owned!"
diggyzoom
Yeap :D
[QUOTE="A_zombie"]same with Assassins Creed when it was only announced for the ps3 at the time , this is typical from all of the fanboy factions. I myself don't care , but many cows will be jumping for joy so i am happy for them.When Oblivion was announced for 360/PC:
Cows: "It's gonna suck... FLOP!"
Lemmings: "GREATEST GAME EVER!"
Hermits: "Hermits can't be owned!"
Oblivion was announcedWhen for PS3 as well:
Cows: "GREATEST GAME EVER!"Lemmings: "It's gonna suck... FLOP!"
Hermits: "Hermits can't be owned!"
diggyzoom
Lems and DMC?When Oblivion was announced for 360/PC:
Cows: "It's gonna suck... FLOP!"
Lemmings: "GREATEST GAME EVER!"
Hermits: "Hermits can't be owned!"
Oblivion was announcedWhen for PS3 as well:
Cows: "GREATEST GAME EVER!"Lemmings: "It's gonna suck... FLOP!"
Hermits: "Hermits can't be owned!"
A_zombie
[QUOTE="A_zombie"]Lems and DMC?When Oblivion was announced for 360/PC:
Cows: "It's gonna suck... FLOP!"
Lemmings: "GREATEST GAME EVER!"
Hermits: "Hermits can't be owned!"
Oblivion was announcedWhen for PS3 as well:
Cows: "GREATEST GAME EVER!"Lemmings: "It's gonna suck... FLOP!"
Hermits: "Hermits can't be owned!"
-Zaku-
Doesn't really apply though because DMC hadn't been announced for 360 just yet.
[QUOTE="-Zaku-"][QUOTE="A_zombie"]Lems and DMC?When Oblivion was announced for 360/PC:
Cows: "It's gonna suck... FLOP!"
Lemmings: "GREATEST GAME EVER!"
Hermits: "Hermits can't be owned!"
Oblivion was announcedWhen for PS3 as well:
Cows: "GREATEST GAME EVER!"Lemmings: "It's gonna suck... FLOP!"
Hermits: "Hermits can't be owned!"
A_zombie
Doesn't really apply though because DMC hadn't been announced for 360 just yet.
It applies in the same way. DMC4 rumors started popping up of it going to 360 fans and 360 fans were jumping for joy. Doesn't apply now does it?[QUOTE="diggyzoom"][QUOTE="A_zombie"]same with Assassins Creed when it was only announced for the ps3 at the time , this is typical from all of the fanboy factions. I myself don't care , but many cows will be jumping for joy so i am happy for them.When Oblivion was announced for 360/PC:
Cows: "It's gonna suck... FLOP!"
Lemmings: "GREATEST GAME EVER!"
Hermits: "Hermits can't be owned!"
Oblivion was announcedWhen for PS3 as well:
Cows: "GREATEST GAME EVER!"Lemmings: "It's gonna suck... FLOP!"
Hermits: "Hermits can't be owned!"
mjarantilla
I think most cows just played it on PC.When Oblivion was announced for 360/PC:
Cows: "It's gonna suck... FLOP!"
Lemmings: "GREATEST GAME EVER!"
Hermits: "Hermits can't be owned!"
Oblivion was announcedWhen for PS3 as well:
Cows: "GREATEST GAME EVER!"Lemmings: "It's gonna suck... FLOP!"
Hermits: "Hermits can't be owned!"
A_zombie
[QUOTE="A_zombie"]I think most cows just played it on PC.When Oblivion was announced for 360/PC:
Cows: "It's gonna suck... FLOP!"
Lemmings: "GREATEST GAME EVER!"
Hermits: "Hermits can't be owned!"
Oblivion was announcedWhen for PS3 as well:
Cows: "GREATEST GAME EVER!"Lemmings: "It's gonna suck... FLOP!"
Hermits: "Hermits can't be owned!"
tekkenlaw
Some regions haven't been able to play it due to language barriers.
[QUOTE="jetpower3"]Too bad it won't support HDR and AA at the same time. As well as a number of other possible graphical downgrades. All speculation clearly, but I'm not expecting much of this.Please don't say silly things. I'm expecting at least a smoother frame rate because of the Cell, and better load times because of them being able to use more space if they want to. It will likely look exactly like the 360 version since the game doesn't use overly powerful specs (compared to what the 360 and PS3 house).
VonGak
[QUOTE="VonGak"][QUOTE="jetpower3"]Too bad it won't support HDR and AA at the same time. As well as a number of other possible graphical downgrades. All speculation clearly, but I'm not expecting much of this.Please don't say silly things. I'm expecting at least a smoother frame rate because of the Cell, and better load times because of them being able to use more space if they want to. It will likely look exactly like the 360 version since the game doesn't use overly powerful specs (compared to what the 360 and PS3 house).
Meedou
Well I hope that they will try to make the engine stream the data instead of like now loading it all into the RAM in bursts.
Jetpower3, to elaborate on the HDR and AA:
It's amazing how strong this SW rumour, created by Red Cloak, has become. It's true that RSX and the other nVidia G7x GPUs can't do HDR and AA at the same time as these two functions share the same logic and bandwidth.
But here's the thing, when rendering a frame the HDR and AA aren't done at the same time, the AA is applied afterwards. AA and HDR can't be done at the same clock cycle but there's 500M-550M cycles per sec split between up to 60frames.
On a PC GPU it's hard to divide this logic as the game has to run on different GPUs but with PS3 being a closed system the devs can balance the bandwidth and processing power after their needs.
Also there's several different ways of doing HDR and AA, especially on consoles because they aren't limited by API (they can do more than DX10 cards, when looking away from share processing power), and these ways have the "same" quality but bogs the hardware in different ways. Ex nAo at B3D invented NAO32 which on the cost of processing power uses less bandwidth leaving more bandwidth to the frame-buffer for  full screen AA.
It reminds me a bit about the confusion after it became known that the PS3 can't transmit Wi-Fi and Blue-tooth data at the same time. :)
It's a upgraded port of the mobile game, though, not the console one.I cant wait for Oblivion on the PSP.
Wasdie
Please don't say silly things. I'm expecting at least a smoother frame rate because of the Cell, and better load times because of them being able to use more space if they want to. It will likely look exactly like the 360 version since the game doesn't use overly powerful specs (compared to what the 360 and PS3 house).[QUOTE="Meedou"][QUOTE="VonGak"][QUOTE="jetpower3"]Too bad it won't support HDR and AA at the same time. As well as a number of other possible graphical downgrades. All speculation clearly, but I'm not expecting much of this.
VonGak
Well I hope that they will try to make the engine stream the data instead of like now loading it all into the RAM in bursts.
Jetpower3, to elaborate on the HDR and AA:
It's amazing how strong this SW rumour, created by Red Cloak, has become. It's true that RSX and the other nVidia G7x GPUs can't do HDR and AA at the same time as these two functions share the same logic and bandwidth.
But here's the thing, when rendering a frame the HDR and AA aren't done at the same time, the AA is applied afterwards. AA and HDR can't be done at the same clock cycle but there's 500M-550M cycles per sec split between up to 60frames.
On a PC GPU it's hard to divide this logic as the game has to run on different GPUs but with PS3 being a closed system the devs can balance the bandwidth and processing power after their needs.
Also there's several different ways of doing HDR and AA, especially on consoles because they aren't limited by API (they can do more than DX10 cards, when looking away from share processing power), and these ways have the "same" quality but bogs the hardware in different ways. Ex nAo at B3D invented NAO32 which on the cost of processing power uses less bandwidth leaving more bandwidth to the frame-buffer for full screen AA.
It reminds me a bit about the confusion after it became known that the PS3 can't transmit Wi-Fi and Blue-tooth data at the same time. :)
VonGak: I've always wanted to ask someone this, but how do FP10, FP16, and NAO32 differ from each other?VonGak: I've always wanted to ask someone this, but how do FP10, FP16, and NAO32 differ from each other?mjarantilla
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