I've got to hand it to Nintendo, when they release a 40 to 60 hour long game they literally keep it as fresh as it can be. I am constantly blown away by the creativity in Skyward Sword and the rush that combat provides after you get over the learning curve (and there is a steeper learning curve than other Zelda titles with the controls). But the Ancient Cistern and the fight against Koloktos was just insane, only to be followed up with the Lanayru Sand Sea, where I bring only a small section of the world to the past and move it with me. I'm excited to see what the next dungeon is in the Lanayru Sand Sea.
And the level design feels like a playground in this game and I mean that in a good way. Just a sense of exploration and wonder around every corner. Just wonderful stuff all throughout the game. Nintendo (almost) always nail it with their premier titles. The Galaxy games did it at an even more rapid pace, though those have the virtue of having various challenges throughout the experience so each bit is constantly new and fresh.
I may sound like Skyward Sword is my first Zelda with the way I'm talking, but I've beaten all the 3D titles, so really, I'm just taking time to gush about an excellent title.
For the sake of conversation I put a poll up about the dungeon design. I'm going with Twilight Princess as having the best dungeon design which is why I view it as my favorite. The game's dungeons are full of surprises that just caught me off guard at every turn. Wonderfully designed title.
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