3DS AR Cards app for Android and Windows Phone 7

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DragonSlap

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#1 DragonSlap
Member since 2011 • 25 Posts
Great way to take your 3DS augmented reality cards on the go or back them up. Here's a video showing how to use your Android or Windows Phone 7 smartphone and AR card apps http://www.smartkeitai.com/use-android-wp7-with-nintendo-3ds-augmented-reality-video/
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TankZorz

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#2 TankZorz
Member since 2004 • 1836 Posts
You can also just download the images and put them on whatever device you have...
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LordAndrew

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#3 LordAndrew
Member since 2005 • 7355 Posts
You can also just download the images and put them on whatever device you have... TankZorz
But pointless dedicated apps are more fuuuuuuuun. ;)
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BrunoBRS

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#4 BrunoBRS
Member since 2005 • 74156 Posts
[QUOTE="TankZorz"]You can also just download the images and put them on whatever device you have... LordAndrew
But pointless dedicated apps are more fuuuuuuuun. ;)

definitely. POINTLESS APPS ARE TEH FIUTIAR! :P
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JordanElek

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#5 JordanElek
Member since 2002 • 18564 Posts

The only problem is that if there's a reflection on the phone, it'll totally screw it up. It sucks when you need to look at it at a certain angle but there's a huge reflection there....

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TankZorz

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#6 TankZorz
Member since 2004 • 1836 Posts

The only problem is that if there's a reflection on the phone, it'll totally screw it up. It sucks when you need to look at it at a certain angle but there's a huge reflection there....

JordanElek
Yeah I had that problem when I was seeing if the images would work if displayed on my ipod :P
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AstralDrmz

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#7 AstralDrmz
Member since 2009 • 784 Posts

I have a 27" monitor, so I just enlarge it on there for the lulz. Since I'm not really interested in AR on-the-go.

"?" Card- http://i52.tinypic.com/34i64up.jpg

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JustPlainLucas

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#8 JustPlainLucas
Member since 2002 • 80441 Posts

I have a 27" monitor, so I just enlarge it on there for the lulz. Since I'm not really interested in AR on-the-go.

"?" Card- http://i52.tinypic.com/34i64up.jpg

AstralDrmz
I tried it on my laptop and found that once I lowered the viewing angle, it had a hard time detecting the image.