You always hear people say, "Oh, I want another cell-shaded Zelda game," or "I want another realistic Zelda game!"
Well, why not both?
How about in the next Zelda game, you go between a cell-shaded and realistic worlds? It would appease both crowds. It would appeal to both the hardcore and casual. Not to mention the possibilities if you combined the two.
How's my idea? Crazy? Another stupid Zelda idea? Or brilliant?
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