Is anybody as mad as I am about the 3DS redesign rumour? It seriously seems like it's going to happen. If it does happen I probably wont be buying another Nintendo system this early. Well is anybody else furious?
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Well, it does feel like Nintendo rushed the 3DS now. I mean, for it to be redesigned so soon with another analogue stick? They should have just waited another year. That way, they could have released it with a much better line up.JustPlainLucasYour over reacting, its a peripheral, I doubt it took them 15yrs to figure out the value of dual analog. Being in all they've had it available on the Wii for years, they didn't rush so much that they forgot about the second analog stick lol. Its a peripheral, the same way games on the Wii like Smash Brothers or Tatsunoko vs Capcom is better with optional controller methods, that's all this is, not a redesign. If you want to play an FPS with dual analog controls, there you, but I doubt there going to be forcing this on anyone or it will come packed in the system or anything like that.
I agree with Sepewrath, people really are over reacting to this news. This kinda reminds me of the Wii remote and Nunchuk, some games benefit from the analog control that the nunchuk has, so if any games require the new add-on just pop the 3DS onto it and play away.(Rough example)
I'm not mad because this seems like a good move in the long run. In games like Kid Icarus: Uprising and Resident Evil where you use the touch screen for aiming the 3D effects would likely suffer from the constant jiggling, but with the analog add-on there isn't much to worry about now. I wouldn't be surprised to learn that those 2 were delayed to add support for this add-on.
Remember, at this stage the second analog stick is an optional attachment. It's not required in order to play Monster Hunter or any other game for that matter. If Nintendo were to announce a new revision to the console, they'd have to get it out on the market very quickly, rather than wasting time on developing this attachment.Raiko101I read that it's required to play MH on the 3DS and there's no way to play without it. Is that true?
It seems to be just a perhipheral made to please MH3 fans. I doubt it will really be used that much and obviously it could never be required for anything. Even if they did relase a revision of the 3DS later on with another analog stick they would always have to support the original model. Nothing really to be mad about. I'm never buying that thing as it's pretty ugly, although it may never even be releases outside of Japan anyway.
[QUOTE="Raiko101"]Remember, at this stage the second analog stick is an optional attachment. It's not required in order to play Monster Hunter or any other game for that matter. If Nintendo were to announce a new revision to the console, they'd have to get it out on the market very quickly, rather than wasting time on developing this attachment.Kenny789I read that it's required to play MH on the 3DS and there's no way to play without it. Is that true? I'm trying to dig up a source for you. Bare with me. It is out there. As it stands though, i've yet to find a source that has said otherwise.
[QUOTE="JustPlainLucas"]Well, it does feel like Nintendo rushed the 3DS now. I mean, for it to be redesigned so soon with another analogue stick? They should have just waited another year. That way, they could have released it with a much better line up.SepewrathYour over reacting, its a peripheral, I doubt it took them 15yrs to figure out the value of dual analog. Being in all they've had it available on the Wii for years, they didn't rush so much that they forgot about the second analog stick lol. Its a peripheral, the same way games on the Wii like Smash Brothers or Tatsunoko vs Capcom is better with optional controller methods, that's all this is, not a redesign. If you want to play an FPS with dual analog controls, there you, but I doubt there going to be forcing this on anyone or it will come packed in the system or anything like that. I really think you're going to end up taking all that back. The signs are all pointed to it.
[QUOTE="Raiko101"]Remember, at this stage the second analog stick is an optional attachment. It's not required in order to play Monster Hunter or any other game for that matter. If Nintendo were to announce a new revision to the console, they'd have to get it out on the market very quickly, rather than wasting time on developing this attachment.Kenny789I read that it's required to play MH on the 3DS and there's no way to play without it. Is that true?
It's not the same source I read, but its in black and white here. You can either use the attachment or the touch screen.
http://www.eurogamer.net/articles/2011-09-08-first-monster-hunter-3ds-details
Sorry I can't make it a clickable link. It seems every time I post on these forums I have to insert my own html and this time it does not like me trying to make links. What is the deal with these forums?
Couple of things to consider...
I, for one, think it's completely reasonable to assume Nintendo has no idea what they are doing, esp. when it comes to handheld consoles and redesigns. Of the three best selling hand held gaming systems, Nintendo has made... all three of them. Of the handheld consoles Nintendo has released, the ones w/ major redesigns have all been... extremely successful. Wait. What?
Even if there is a redesign, it'll probably take a few more years to be released. Remember how long it took Nintendo to release the DS Lite and the Game Boy Advance SP?anothrgamer1234
yeah. and while i thought the ds lite was a very nice improvement on the original ds, the GBA SP was HUGE over the original GBA. The backlight and compact portability were amazing..
[QUOTE="darth-pyschosis"]I'm very confused by this. Nintendo never really changes the way a device plays, they didn't add the wiimote in 2003 to the GameCube and they only added some camera games to the DSi in 2009. But a full other circle pad is pretty big. That add on looks, in the words of Charles Barkely, simply "turrible". I don't know. I'm sure 2012 will bring a full 3DS redesign with the second pad built in but supposedly this add on has more shoulder buttons too, I doubt the redesign will actually have all this because wouldn't building L2/R2 on the 3DS add too much size? I simply don't think Nintendo knows what they're doing, and it's very odd after they made so many good choices to get the Wii and DS on top. I'd honestly say nevermind on the second circle pad at this point. And making the 3DS more like the Wii U is a bad idea. The 3DS is looking like it's going to end up like the PSP and do something no other nintendo handheld has done. That is it will have an identity crisis as it tries to be a home console instead of a handheld. Now I'm sure we'll get our fair share of 2D RPGs, platformers, Puzzlers, on the 3DS. But I'm very frightened by the news of Smash Bros 3D, and more buttons with this add on that more and more console games will be taking over the Nintendo handhelds I've always loved for pick up and play gaming. I'm not really mad, I'm just confused. It makes me question every decision Nintendo makes, heck the redesigned Wii in Europe with no Cube BC? WTF is that? What purpose does that even serve taking out components that cost very little and making the console look even more confusingly like the Wii U? This whole year has been turbulent for Nintendo, they've never really instilled confidence in me, as a long time fan, that they know what they're doing with the 3DS and the Wii U. I fear Nintendo may be applying the same attitude that kept Duke Nukem Forever from being released as 3D Realms couldn't say no to changing the game to a new engine each few years and overhauling it with new tech. I'm afraid that Nintendo can't simply leave their handhelds alone and stick with a decision. I get it that its optional for now, but no one thinks it will stay that way. I'll probably buy the add on too, but I really think most games don't need it.HaziqonfireWell, we still don't know if its a first party peripheral for future games or if its just for MH3G, though I'm pretty surprised that it exists still.
Though, it is optional for MH3G, you can play without it -- but Nintendo really wants that MH support on their platform because it's a big system seller in Japan. I used to be able to say Nintendo knows what they're doing, but I'm unsure at this point, especially if the analog stick does garner enough support for a revision with a second analog stick -- but, those are all rumours and what if's right now.
It's been confirmed as a Nintendo peripheral that will be released in places other than Japan:"We can confirm that Nintendo plans to release the Circle Pad attachment, but Nintendo's regional subsidiaries will make further announcements about its availability at a later date." - Nintendo of America rep
Comment from Europe and North America taken care of! Very odd for Nintendo to be so up front about this, even when there's 100% proof of it out there. Usually the Big N just says they don't have any comment." - Gonintendo(Source)
I don't think this 2nd analog will be the main focus of many games, rather it'll be an option for developers and gamers who think a game will benefit from the peripheral.
I know many who thought the Wii remote would've been better with a 2nd analog/more buttons, so it's better they're fixing this "mistake" now rather than waiting until next generation. But I also know many that enjoyed Wii and DS without 2 analog sticks (myself included), so like all peripherals it depends on the games they release for it.
And with the rumors of Mach Rider: Unchained (which was on the same list as MH3G) being shown at their event next week, I'm not too worried about the games.
[QUOTE="anothrgamer1234"]Even if there is a redesign, it'll probably take a few more years to be released. Remember how long it took Nintendo to release the DS Lite and the Game Boy Advance SP?glimpus
yeah. and while i thought the ds lite was a very nice improvement on the original ds, the GBA SP was HUGE over the original GBA. The backlight and compact portability were amazing..
Agreed. The GBA SP was a major improvement over the original while the DS lite was merely a much nicer revision. I actually think Nintendo is slowly learning and making its original version of every handheld a little better. I think the 3DS is less in need of a redesign than either the original DS or GBA. Not sure why everyone is so freaking out about a redesign.[QUOTE="glimpus"][QUOTE="anothrgamer1234"]Even if there is a redesign, it'll probably take a few more years to be released. Remember how long it took Nintendo to release the DS Lite and the Game Boy Advance SP?AlmightyDerek
yeah. and while i thought the ds lite was a very nice improvement on the original ds, the GBA SP was HUGE over the original GBA. The backlight and compact portability were amazing..
Agreed. The GBA SP was a major improvement over the original while the DS lite was merely a much nicer revision. I actually think Nintendo is slowly learning and making its original version of every handheld a little better. I think the 3DS is less in need of a redesign than either the original DS or GBA. Not sure why everyone is so freaking out about a redesign. This is going from what you said about Nintendo learning to make the original better. The first DS was pretty horrible in terms of holding it in your hands, and the screen was super dark. Isn't it possible that Nintendo made the first DS ugly in the first place, so that there could be room for improvements, so that they could sell more units when the DS lite came out?[QUOTE="AlmightyDerek"][QUOTE="glimpus"]Agreed. The GBA SP was a major improvement over the original while the DS lite was merely a much nicer revision. I actually think Nintendo is slowly learning and making its original version of every handheld a little better. I think the 3DS is less in need of a redesign than either the original DS or GBA. Not sure why everyone is so freaking out about a redesign. This is going from what you said about Nintendo learning to make the original better. The first DS was pretty horrible in terms of holding it in your hands, and the screen was super dark. Isn't it possible that Nintendo made the first DS ugly in the first place, so that there could be room for improvements, so that they could sell more units when the DS lite came out?yeah. and while i thought the ds lite was a very nice improvement on the original ds, the GBA SP was HUGE over the original GBA. The backlight and compact portability were amazing..
hydralisk86
I suppose that is a theory, although I don't really think that's what happened. Besides the original DS was brighter than the SP as it was backlit instead of frontlit. The DS was already an improvement and the DS lite was even more of an improvement. I'm sure Nintendo made some money off people who bought both versions (I did) but it probably wasn't enough to justify some shadowy conspiracy about making a flawed systems on purpose.
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