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ashhhhh
BWii looked so much better before, now we know Guru was lazy and did not use the Wii to the fullest potential.
If it was ike 8vs8 that would be awesome, or 18vs18, but I still like it.
kingmickey2
18x18 would be a little exessive for an RTS game.
[QUOTE="kingmickey2"]If it was ike 8vs8 that would be awesome, or 18vs18, but I still like it.
ThePlothole
18x18 would be a little exessive for an RTS game.
ya but 4 is too vague esp when this could have been an exstensive squad based battling.
[QUOTE="ThePlothole"][QUOTE="kingmickey2"]If it was ike 8vs8 that would be awesome, or 18vs18, but I still like it.
Hyrule-master
18x18 would be a little exessive for an RTS game.
ya but 4 is too vague esp when this could have been an exstensive squad based battling.
That much AI at once would bog down the servers a lot.
[QUOTE="Hyrule-master"][QUOTE="ThePlothole"][QUOTE="kingmickey2"]If it was ike 8vs8 that would be awesome, or 18vs18, but I still like it.
Duckman5
18x18 would be a little exessive for an RTS game.
ya but 4 is too vague esp when this could have been an exstensive squad based battling.
That much AI at once would bog down the servers a lot.
not 8 players dude.
[QUOTE="Duckman5"][QUOTE="Hyrule-master"][QUOTE="ThePlothole"][QUOTE="kingmickey2"]If it was ike 8vs8 that would be awesome, or 18vs18, but I still like it.
Hyrule-master
18x18 would be a little exessive for an RTS game.
ya but 4 is too vague esp when this could have been an exstensive squad based battling.
That much AI at once would bog down the servers a lot.
not 8 players dude.
Let's say that each of those players has 20 guys to command. 8 times 20 is 160. 160 AI controlled soldiers all moving at once doing different things can easily make servers lag.
[QUOTE="Hyrule-master"][QUOTE="Duckman5"][QUOTE="Hyrule-master"][QUOTE="ThePlothole"][QUOTE="kingmickey2"]If it was ike 8vs8 that would be awesome, or 18vs18, but I still like it.
Duckman5
18x18 would be a little exessive for an RTS game.
ya but 4 is too vague esp when this could have been an exstensive squad based battling.
That much AI at once would bog down the servers a lot.
not 8 players dude.
Let's say that each of those players has 20 guys to command. 8 times 20 is 160. 160 AI controlled soldiers all moving at once doing different things can easily make servers lag.
Lets look at Madden which uses 11 players on each team, eahc player has pretty intelligent AI functioning at the same time. The oldest age of Empires games can go above one hundred people each player and well over 1000 with mods. They could do it with the proper work and developing.
Madden lags like hell so I don't know what you mean by the Madden reference, not to mention Age of Empires is on the PC and PCs have basically the best servers on any platform. A small team like Kuju doesn't hve that many resources.Duckman5
my point is that it is possible. Whether Guru or EA does a crappy job is not my fault. Battlefront 2 has TONS of fighters on the field doing different things and they arent dumb either. It can be done they just need the right attention which obviously did not happen with the controls on BWii or its multiplayer.
not my fault that ur ost was d^mljlrj
ya that statement holds no weight when you cant give any reasons. I gave a counterarguement he did not reply to, so who is burning who now?
damn duckman dont burn himljlrj
haha what? he's just sharing his knowledge... because duckman definetly knows more about this game then anybody...
Madden lags like hell so I don't know what you mean by the Madden reference, not to mention Age of Empires is on the PC and PCs have basically the best servers on any platform. A small team like Kuju doesn't hve that many resources.Duckman5
he speaks the truth. You literally have to flick the Wii-mote 3 -4 times just to pass. EA Nations SUCKS (for all those hype for that 32 player MoH game for Wii thats coming)
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