Best use of touch screen?

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KrayzieJay

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#1 KrayzieJay
Member since 2007 • 1851 Posts

Which game do you feel makes the best use of the touch screen feature? Nintendogs and Phantom Hour Glass make a good use of it. Oh, and I have a question for people who own Luminous Arc, how many save files are there? Thanks in advance

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Articuno76

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#2 Articuno76
Member since 2004 • 19799 Posts
The Elite Beat Agents/Ouendan series. The thing with them is that they simply would not have been possible without touchscreen, and you never think once that it might have been better without it or possible to some degree without touch, it just works seamlessly, and not as a gimmicky minigame but as a game that is functional in and off itself.
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Altair-of-Acre

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#3 Altair-of-Acre
Member since 2007 • 25 Posts

Hmmm.. I agree Nintendogs and Phantom Hourglass definately...

Trauma Center: Under the Knife is based entirely on the touch screen...

New Super Mario Bros, Tetris and Mario 64 make some use of it.

Also Big Brain accademy, brain training, actionloop all make good usage of it.

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Drew_Atreides

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#4 Drew_Atreides
Member since 2003 • 1282 Posts
Definitely Trauma Center.
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arjun180

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#5 arjun180
Member since 2003 • 478 Posts
Luminous Arc has 3 slots
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Iantheone

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#6 Iantheone
Member since 2007 • 8242 Posts
phantom hourglass uses the best ideas for the touch screen. i really like how you never have to use a single button during the entire game. it makes me feel smart when someone is watching me and says "wow howd you do that?!!?"
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air_wolf_cubed

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#7 air_wolf_cubed
Member since 2004 • 10233 Posts
kirby canvas curse
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pjacobson21

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#8 pjacobson21
Member since 2007 • 1093 Posts
The only time I've played Zelda PH is the demo at a Walmart but it definately uses it well. AIming with it in Metroid Prime Hunters is pretty sweet.
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Iantheone

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#9 Iantheone
Member since 2007 • 8242 Posts
ya using the touch screen to aim in Hunters helps alot. i tried using the non touch screen settings....
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55david55david

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#10 55david55david
Member since 2005 • 487 Posts
I think the best use of the touch screen would be Brain age and Big Brain Academy
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Icegoten200

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#11 Icegoten200
Member since 2005 • 595 Posts
Ninja Gaiden: Dragon Sword
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WSGRandomPerson

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#12 WSGRandomPerson
Member since 2007 • 13697 Posts
Phantom Hourglass has the best use the touch-screen, everything else doesn't compare.
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Iantheone

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#13 Iantheone
Member since 2007 • 8242 Posts
phantom hourglass did more than just use the touch screen. they made you use almost every aspect of the DS. remember that puzzle with the 2 maps and the clue is "press the 2 maps together"? it took me like 10mins to figure out but when i did it was so obvious! thats what i loved about the game. the ingenuity of it all
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cougar65

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#14 cougar65
Member since 2003 • 1035 Posts
I like PH's use of it. I would also like to throw in Geometry Wars Galaxies. The touchscreen use is really well done in the game and is as close a substitute as there can be for the dual analogs.
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Articuno76

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#15 Articuno76
Member since 2004 • 19799 Posts

Phantom Hourglass has the best use the touch-screen, everything else doesn't compare.WSGRandomPerson

It's debatable. The thing with PH is it's best control configuration is using a trigger at the same time as the screen, so as a pure touch game it simply isn't optimal, it works better that way.

To add another favourite, Hotel Dusk, not only does that ALSO use every facet of the DS (well maybe not the mic, but then PH didn't use it extensively either), but it had that [spoiler] closing the DS [/spoiler] trick in it first.

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quesadia

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#16 quesadia
Member since 2007 • 45 Posts

warioware is old but it used it well