They made the decision because of, "...the explicit link between violence and children that led us [DSG Retail] to the decision on this particular game." Anti-bullying charity BeatBullying said about the game, "We're disappointed this game was created in the first place. Some mindless people thought this was a fun, interesting piece of software to create, but it undermines all the hard work that organisations like ours are seeking to do." Rockstar responded by saying that it's game is far from a bully simulator and players were punished for attacking innocent kids and teachers.
In my opinion, this kind of hyper-sensitivity is just a result of people who don't play video games, perhaps because they are a generation too old to have played them as a child, and therefore don't understand them. Because it's something they don't understand, they buy into the fear and hyperventilation that games are destroying our youth. It's not just that they don't understand video games. They strongly dislike them, which leads them to believe any kind of smear. Perhaps groups like these are full of women whose husbands and boyfriends are addicted to World of Warcraft and are on a crusade against gaming.
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