I've noticed that when you push Mario (or Luigi, for that matter) up against an isolated object - like a Bowser statue, for example (not a wall or cliff or other big obstacle) - the character will try to push the object. The object doesn't move, but there's Mario pushing with all his might up against the statue trying to move it just an inch.
So as I ran around the rest of the galaxy, I tried pushing most every isolated object I could find. Try as I might, however, I have been unable to find any object that the character can successfully move by pushing.
Let's disqualify coconuts as they appear to be kicked (or dribbled, like a soccer ball) when Mario walks into them and not pushed with the character's hands.
Is this behavior just a red herring, something that was anticipated to be used in the game but cut out during development or just some other left-over of the design process? Or is it legacy code from another game engine that was used as the basis for the engine behind Super Mario Galaxy?
Anyone come up with any useful purpose for this behavior?
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