Castlevania: Lords of Shadow- Mirror of Fate aiming for more exploration aspects

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GameboyTroy

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#1 GameboyTroy
Member since 2011 • 9861 Posts

"We listened to feedback from the audience about what they did and didn't love about Lords Of Shadow. It's fair to say that exploration will play a bigger part in Mirror Of Fate. The game is still a combat action-adventure game, but we felt that was an area we could develop further to make it more interesting for players and give them more of a world. So in Lords Of Shadow, 90 per cent of the game takes place in the castle, the map is very reminiscent of the Metroidvania style of games. We're not trying to recreate a Metroidvania style game; what we're trying to do is expand exploration beyond the old linear style." - David Cox

http://gonintendo.com/?mode=viewstory&id=182859

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Euaggelistes

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#2 Euaggelistes
Member since 2009 • 1826 Posts

Really looking forward to this game.

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hotdiddykong

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#3 hotdiddykong
Member since 2007 • 2099 Posts

Nice, exploration is the major addition to a game that can call itself a Metroidvania

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logicalfrank

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#4 logicalfrank
Member since 2011 • 1686 Posts

Really looking forward to this game.

Euaggelistes

Me too. Pre-ordered pretty much as soon as I found out about it.

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DarkGamer007

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#5 DarkGamer007
Member since 2008 • 6033 Posts

This announcement sparked interest in the title again for me; I wasn't impressed with the game when it was shown on Nintendo Direct. I still think the artstyle/direction looks terrible compared to other Castlevania titles.

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LJChronx

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#6 LJChronx
Member since 2003 • 954 Posts

"We listened to feedback from the audience about what they did and didn't love about Lords Of Shadow. It's fair to say that exploration will play a bigger part in Mirror Of Fate. The game is still a combat action-adventure game, but we felt that was an area we could develop further to make it more interesting for players and give them more of a world. So in Lords Of Shadow, 90 per cent of the game takes place in the castle, the map is very reminiscent of the Metroidvania style of games. We're not trying to recreate a Metroidvania style game; what we're trying to do is expand exploration beyond the old linear style." - David Cox

http://gonintendo.com/?mode=viewstory&id=182859

GameboyTroy

While more exploration is a step in the right direction, this line about not creating a Metroidvania style game worries me. I think thats pretty much what people want. A Metriodvania style game with great 3D graphics (Best of both worlds). Heres hoping...