My buddy who has this game (I haven't gotten around to picking it up yet) was telling me something he didn't quite like about the game and from what he said, I tend to agree. When the game came out on the GC, you held a button to aim and then when you did aim with the stick and hit the side of the screen you automatically turned to look more toward the left or right. Now with the Wii version when you hold the button to aim and then use the wiimote to aim, you are fixed on whatever is on the screen, if you move the cursor over to the far side of the screen the character doesn't turn, in order to make him turn you have to move the stick on the nunchuck. I can understand that this is likely easy to get used to and isn't really that big of a deal, but why not just have made things easier (imo) and just make it so when the wiimote cursor was on the far side of the screen the character just turns like he does when you moved the single stick around before?
I can't say it's a problem really, my buddy is though. I was just wondering why they didn't do it how I said. To me it seems that would have been easier.
Seems more realistic to me. I dont have a problem with it. Since the nunchuck is what moves you if you want to turn either way to shoot you have to move first.
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