Conduit Questions

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Mike885

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#1 Mike885
Member since 2007 • 955 Posts

I have a few questions about The Conduit.

1. Does it have Splitscreen?

2. How many people can play online together?

3. Are there friendcodes online?

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AlexSays

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#2 AlexSays
Member since 2008 • 6612 Posts

How would we know?

The game hasn't been released yet. 

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goblaa

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#3 goblaa
Member since 2006 • 19304 Posts

I have a few questions about The Conduit.

1. Does it have Splitscreen?

2. How many people can play online together?

3. Are there friendcodes online?

Mike885

Nothing is set in stone, but from what the devs have said so far...

1. No

2. I can't remember.

3. Yes.

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Mike885

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#4 Mike885
Member since 2007 • 955 Posts
[QUOTE="Mike885"]

I have a few questions about The Conduit.

1. Does it have Splitscreen?

2. How many people can play online together?

3. Are there friendcodes online?

goblaa

Nothing is set in stone, but from what the devs have said so far...

1. No

2. I can't remember.

3. Yes.

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO, the only thing that u said that didn't make my spirits completely dampered is that u can't remember how many it has online, so it could still have 16.
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koopa_shell

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#5 koopa_shell
Member since 2008 • 15001 Posts

I have a few questions about The Conduit.

1. Does it have Splitscreen?

2. How many people can play online together?

3. Are there friendcodes online?

Mike885

1. No

2. 16

3. Not sure

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goblaa

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#6 goblaa
Member since 2006 • 19304 Posts

Well, splitscreen has always been pretty crap tastic on the wii. dividing the screen up 4 ways just makes it too hard to use IR.

And I don't see the problem with firend codes.

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koopa_shell

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#7 koopa_shell
Member since 2008 • 15001 Posts
Yeah friend codes limit the amount of little kids trash-talking
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dylanmcc

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#8 dylanmcc
Member since 2008 • 2512 Posts
Friend codes? Oh no.
But can you still play against randoms?
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Chojuto

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#9 Chojuto
Member since 2007 • 2914 Posts

Well, splitscreen has always been pretty crap tastic on the wii. dividing the screen up 4 ways just makes it too hard to use IR.

And I don't see the problem with firend codes.

goblaa

Actually, I think Red Steel's splitscreen worked pretty well for the most part. Yeah it was a little difficult, but it still worked mostly. 

And I don't mind friend codes, AS LONG as the game has a "play random people" mode, and it actually WORKS! And maybe online ranking. Maybe.

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Mike885

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#10 Mike885
Member since 2007 • 955 Posts
I just hope the online is as good as Mario Kart Wii's or better. I loved how there was something telling you when a friend is online and an option to get in the match they're in. I just hope that you can add about as many people as you could in brawl or more instead of just like about 20 like in MKW.
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TwilightSoilder

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#11 TwilightSoilder
Member since 2007 • 1831 Posts
Friend codes? Oh no.
But can you still play against randoms?dylanmcc
I'm pretty sure they said somewhere you could play against randoms.
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goblaa

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#12 goblaa
Member since 2006 • 19304 Posts

I don't understand why people are asking if it will have random battles. Isn't that a given? I mean, are there ANY retail online wii games that don't have random match making?

I promise, the conduit will be like EVERY other wii game. Online play against friends with FCs (wii speak allowed), online play against random people without FCs (wii speak not allowed).

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Jedifro

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#13 Jedifro
Member since 2008 • 121 Posts

I have a few questions about The Conduit.

1. Does it have Splitscreen?

2. How many people can play online together?

3. Are there friendcodes online?

Mike885

1. Not quite sure. During an interview on an IGN Nintendo podcast, High Voltage software said they were trying to work on a LAN connectivity for multiplayer. Whether they were able to do it, I don't know. 

2. 16 would make sense, but if Medal of Honor: Heroes 2 can do 32 online, why can't the Conduit?

3. Unless Sega comes up with an alternative non friend code system, I would probably say yes. 

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Akel777

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#14 Akel777
Member since 2005 • 999 Posts
Just look at CoD: WaW. I think it'll be similar. It's not an EA game, but while you still need to use FC for private matches,there is random play with nicknames so you can see who you are playing against.
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legend26

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#15 legend26
Member since 2007 • 16010 Posts
[QUOTE="Mike885"]

I have a few questions about The Conduit.

1. Does it have Splitscreen?

2. How many people can play online together?

3. Are there friendcodes online?

goblaa

Nothing is set in stone, but from what the devs have said so far...

1. No

2. I can't remember.

3. Yes.

how do you know this?!?!

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lastcamie

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#16 lastcamie
Member since 2006 • 35 Posts
hi guys im a hot girl looking for some action jaja just kidding 1 no splitt 2 16 (same question why MOH2 had32 ) 3 random players and with friends i guess THE game its seen very goood like halo 2 thats goood very good this game its like the fuzion of metroid prime, halo, goldeneye007(n64), geist and some action like COD and MOH i think this game will gives high voltage very well reputation... tje game for me the things that it have at tthis moment i give it a 10 or 9.5 minimal Cool game guys add me my wii code is wiicode:3173-1190-6687-0182 if you have brawl contact mee
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TheSmitto

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#17 TheSmitto
Member since 2008 • 1898 Posts

I have a few questions about The Conduit.

1. Does it have Splitscreen?

2. How many people can play online together?

3. Are there friendcodes online?

Mike885

1.No, but there may be LAN play.

2.Up to 16 people online with WiiSpeak.

3.Not yet known, yet since SEGA's publishing it, there's a possibility they'll have their own online servers.

Join the Conduit Union for more info!

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bobcheeseball

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#18 bobcheeseball
Member since 2007 • 9315 Posts

I don't understand why people are asking if it will have random battles. Isn't that a given? I mean, are there ANY retail online wii games that don't have random match making?

I promise, the conduit will be like EVERY other wii game. Online play against friends with FCs (wii speak allowed), online play against random people without FCs (wii speak not allowed).

goblaa
If its like every other Wii game than online will probably stink. :(
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JAB991

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#19 JAB991
Member since 2007 • 6077 Posts
The lack of split-screen multiplayer is a big bummer for me. Even if the online play's perfect, I still enjoy playing games locally with friends.
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TheSmitto

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#20 TheSmitto
Member since 2008 • 1898 Posts

The lack of split-screen multiplayer is a big bummer for me. Even if the online play's perfect, I still enjoy playing games locally with friends.JAB991

I agree. There seems to be a shortage of local multiplayer on the wii. (Disregarding mini game collections, of course.)

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danger_ranger95

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#21 danger_ranger95
Member since 2006 • 5584 Posts
are head shots confirmed?
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painguy1

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#22 painguy1
Member since 2007 • 8686 Posts

The problem with splitsreen is that the console is displaying 2 different views at once so it requires more graphical power. With the conduit, High Voltage is pushing the wii very close to its limits so imagine displaying 2 conduits on one wii. yeah its not gonna work thats why ALL console games have to downgrade the graphics on splitscreen. a good example is mario kart on the wii. On single player it looks great especially the lighting, but on multiplayer it looks not as good because they get rid of bloom effects and other things as well.

Here they got rid of some effects if you cant tell the diffrence play the game if u have it, and u will be able to tell.

I hope you can tell the difference this. In this pic the main thing that should stand out is the lighting especially in the distance on the castle.

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goblaa

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#23 goblaa
Member since 2006 • 19304 Posts

It's not just that. Split-screen FPS on wii not only drops the visuals, but it gives you much much less room for IR.  It simply makes the game too hard to play.

And I still don't see what the roblem is with friedn codes.