conduit sequel could happen.....

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Checari

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#1 Checari
Member since 2009 • 35 Posts
http://www.nintendoeverything.com/?p=21138 high voltage wants one it looks like!
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OreoMilkshake

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#2 OreoMilkshake
Member since 2009 • 12833 Posts
As if the "ending" didn't give it away.
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Checari

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#3 Checari
Member since 2009 • 35 Posts
yea i know like the article says there was such a huge cliffhanger
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MonsieurX

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#4 MonsieurX
Member since 2008 • 39858 Posts
Yay,another year of bragging about how awesome their game will be
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Vexx88

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#5 Vexx88
Member since 2006 • 33342 Posts
Yay,another year of bragging about how awesome their game will beMonsieurX
Yeah how the controls will be great but everything else will be bland...in terms of the HUGH standard for shooters have to set now a days.
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TaMuK711

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#6 TaMuK711
Member since 2009 • 3367 Posts

Here's to hoping they pull a Killzone, and turn a bad game into a good sequel.

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haziqonfire

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#7 haziqonfire
Member since 2005 • 36392 Posts

Ways to improve sequel:

- Fire everyone on that team
- Hire new game development staff who ACTUALLY have talent and can come up with interesting ideas

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tom95b

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#8 tom95b
Member since 2008 • 4999 Posts

I'm not really interested in The Conduit and HVS anymore. There are much better games coming out for the Wii.

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Jaysonguy

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#9 Jaysonguy
Member since 2006 • 39454 Posts

Here's to hoping they pull a Killzone, and turn a bad game into a good sequel.

TaMuK711

It would be nice but I don't see it happening

The High Voltage studio expected hype to get them out of the licensed game business. Instead poor reviews and poor sales have determined that that Astro Boy wont be the last tie in they do in the future.

The problem is what can they build on? Nothing in the last game was revolutionary so making any part of that better still gives you a run of the mill at best product.

Jordan has brought this up a few times and I agree. I just don't think that High Voltage knows how to make a great game. Their job is to take a licensed property and make something playable. They just don't have the talent to make a game that's great from scratch.

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SoraX64

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#10 SoraX64
Member since 2008 • 29221 Posts

Ways to improve sequel:

- Fire everyone on that team
- Hire new game development staff who ACTUALLY have talent and can come up with interesting ideas

Haziqonfire

This, and keep their mouths shut until the game is actually good instead of when they think it's good...

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ozzsoad

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#11 ozzsoad
Member since 2004 • 2703 Posts
Good, I enjoyed the hell out of the first one. The single player may have been short and a little bland, but the online multiplayer is killer. The online is what I most wanted out of the game, I rarely ever purchase FPS for the campaign.
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kingofcosmos231

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#12 kingofcosmos231
Member since 2008 • 763 Posts

Ya i thought the online was good... just kinda laggish.... There cud have been more interesting maps too.... and has an annoying glitch.... maybe not sooo great..

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Nintenkid49

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#13 Nintenkid49
Member since 2009 • 3977 Posts

meh....... not to excited for the sequel since i beat the first one in like 2 days and it wasn't that good........

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umcommon

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#14 umcommon
Member since 2007 • 2503 Posts
Good I'm enjoying the first one. I just hope they hire some staff with artistic talent this time around.
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Legolas_Katarn

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#15 Legolas_Katarn
Member since 2003 • 15556 Posts
[QUOTE="MonsieurX"]Yay,another year of bragging about how awesome their game will beVexx88
Yeah how the controls will be great but everything else will be bland...in terms of the HUGH standard for shooters have to set now a days.

I can't believe how many people were excited about the Conduit. It's like when the first RTS games were coming to the current gen consoles. If all developers ever say for two years is, we are really working on having excellent controls, while never showing or telling us about why the game is good, then the game probably isn't worth all that much interest.
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MathMattS

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#16 MathMattS
Member since 2009 • 4012 Posts

The ending was a fantastic cliffhanger-- I'm excited for a sequel.

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dkrustyklown

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#17 dkrustyklown
Member since 2009 • 2387 Posts

meh....... not to excited for the sequel since i beat the first one in like 2 days and it wasn't that good........

Nintenkid49

I've been trying to play through it on severe, and I have to say, it's pwning me a lot.

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maxgil2

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#18 maxgil2
Member since 2004 • 785 Posts

Hopes a sequel comes..just need to improves/fix mistakes from the 1st one...

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FFCYAN

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#19 FFCYAN
Member since 2005 • 4969 Posts

Ways to improve sequel:

- Fire everyone on that team
- Hire new game development staff who ACTUALLY have talent and can come up with interesting ideas

Haziqonfire

I don't think that's a fair assessment. The game had some great technical effects. The quantum 3 engine guysshould stay yes?

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TaMuK711

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#20 TaMuK711
Member since 2009 • 3367 Posts

[QUOTE="TaMuK711"]

Here's to hoping they pull a Killzone, and turn a bad game into a good sequel.

Jaysonguy

It would be nice but I don't see it happening

The High Voltage studio expected hype to get them out of the licensed game business. Instead poor reviews and poor sales have determined that that Astro Boy wont be the last tie in they do in the future.

The problem is what can they build on? Nothing in the last game was revolutionary so making any part of that better still gives you a run of the mill at best product.

Jordan has brought this up a few times and I agree. I just don't think that High Voltage knows how to make a great game. Their job is to take a licensed property and make something playable. They just don't have the talent to make a game that's great from scratch.

So long as they show a committment to providing a good online experience, I think they will have an audience, I'm just hoping they go the way of Ubisoft and completely scrap the game, and make the second one a fresh start.

And about the Quantum 3... I would love to see them just work on upgrading the engine and license it out to people.. I would love to see Bethesda get ahold of it and make an Elder Scrolls Wii...

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OreoMilkshake

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#21 OreoMilkshake
Member since 2009 • 12833 Posts

[QUOTE="Haziqonfire"]

Ways to improve sequel:

- Fire everyone on that team
- Hire new game development staff who ACTUALLY have talent and can come up with interesting ideas

FFCYAN

I don't think that's a fair assessment. The game had some great technical effects. The quantum 3 engine guysshould stay yes?

It should. But the art directors and level designers have got to go.

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JordanElek

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#22 JordanElek
Member since 2002 • 18564 Posts

The ending was a fantastic cliffhanger--MathMattS
Are you serious? It was even worse than Halo 2's ending, and that's one of the worst. Talk about making half a game and rolling the credits right before the climax..... There wasn't even a final battle of any sort. And that final action that was supposed to be badass just made me laugh out loud. Sorry, but the ending was just terrible. The whole game should've started there. It's like the entire thing was filler, but you never actually get to the good part.

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darth-pyschosis

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#23 darth-pyschosis
Member since 2006 • 9322 Posts

well it sold well

how did it sell well?

SEGA shipped 150k, sold about 150k in one month in NA

so they only took 30 days to sell 100% of their initial stock

they have to be thrilled with the 10 million plus $ they made off of it

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TaMuK711

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#24 TaMuK711
Member since 2009 • 3367 Posts

well it sold well

how did it sell well?

SEGA shipped 150k, sold about 150k in one month in NA

so they only took 30 days to sell 100% of their initial stock

they have to be thrilled with the 10 million plus $ they made off of it

darth-pyschosis

That's actually not bad, considering they surely didn't have a huge budget on the game in the first place.. MAYBE.. with extra money and the engine mostly finished, they can concentrate on making a good single player in the second game.. that's as much optimism as your going to get out of a Vicodin riddled conduit hater:P

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black_ice23

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#25 black_ice23
Member since 2003 • 1288 Posts
it was a good game but they got cocky too early b4 the game came out and left some people thinking "thats it?" what they gotta do is take the Michael Jordan approach, shut up and "Let your game speak" and "Step your Game up" when thats said and done and a good product is made then they can ditch the "dont talk unless you can back it up"
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maxgil2

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#26 maxgil2
Member since 2004 • 785 Posts

[QUOTE="MathMattS"]The ending was a fantastic cliffhanger--JordanElek

Are you serious? It was even worse than Halo 2's ending, and that's one of the worst. Talk about making half a game and rolling the credits right before the climax..... There wasn't even a final battle of any sort. And that final action that was supposed to be badass just made me laugh out loud. Sorry, but the ending was just terrible. The whole game should've started there. It's like the entire thing was filler, but you never actually get to the good part.

Gotta agree, there wasn't really any big boss battle...I was expecting big boss battle ..then credit rolls...my reaction "Huh? wtf?.. that's the end??..."

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Pesantez

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#27 Pesantez
Member since 2008 • 773 Posts

I think they did a good job of giving the Wii it's exclusive good FPS.

It's nothing special but hey i think the hype is what really made people dislike it.

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intro94

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#28 intro94
Member since 2006 • 2623 Posts

[QUOTE="JordanElek"]

[QUOTE="MathMattS"]The ending was a fantastic cliffhanger--maxgil2

Are you serious? It was even worse than Halo 2's ending, and that's one of the worst. Talk about making half a game and rolling the credits right before the climax..... There wasn't even a final battle of any sort. And that final action that was supposed to be badass just made me laugh out loud. Sorry, but the ending was just terrible. The whole game should've started there. It's like the entire thing was filler, but you never actually get to the good part.

Gotta agree, there wasn't really any big boss battle...I was expecting big boss battle ..then credit rolls...my reaction "Huh? wtf?.. that's the end??..."

i agree ,but hmm i from the start just played the Single mode as training for multiplayer.And Multiplayer rocks(i play it every day since day once).