Conduit uses M+!!!!?????

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danger_ranger95

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#1 danger_ranger95
Member since 2006 • 5584 Posts
I don't have the link, but I've read on NG4 (the submitter used the incorrect link) that the Conduit will indeed use M+. Can anyone confirm this?
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Lto_thaG

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#2 Lto_thaG
Member since 2006 • 22611 Posts

Can't seem to find the article..although I read that The Conduit will use Wiimotionplus :P

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GabuEx

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#3 GabuEx
Member since 2006 • 36552 Posts
What would the game use it for? I can't immediately think of anything that I've seen yet that would make use of it...
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Rocky32189

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#4 Rocky32189
Member since 2007 • 8995 Posts

Link please.

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danger_ranger95

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#5 danger_ranger95
Member since 2006 • 5584 Posts

Link please.

Rocky32189

I'm workin on it. Me fingers hurt from searching so much....

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D_Kefka

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#6 D_Kefka
Member since 2008 • 223 Posts
uhh online? maybe
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gonzales1

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#7 gonzales1
Member since 2003 • 2591 Posts

What would the game use it for? I can't immediately think of anything that I've seen yet that would make use of it...GabuEx

Err there could be a lot of things that the game could use it for. Maybe just better motion sensing overall? Think outside of the box!

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GabuEx

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#8 GabuEx
Member since 2006 • 36552 Posts

[QUOTE="GabuEx"]What would the game use it for? I can't immediately think of anything that I've seen yet that would make use of it...gonzales1

Err there could be a lot of things that the game could use it for. Maybe just better motion sensing overall? Think outside of the box!

What in the game uses motion sensing, though? That's my point. The only thing I saw during the demo was thrusting the Wiimote forward to do a melee attack and moving the nunchuck to throw a grenade, and those definitely don't need M+. It's an FPS; FPSes are fundamentally mostly just point-and-click games, no precise motion sensing needed.

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Endor15

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#9 Endor15
Member since 2008 • 25 Posts
well the motion plus (M+) is supposed to make sensitivity for wii 1:1 motion. So I have no clue wat the heck they are going to use it for. I mean a good star wars or zelda game seems much more logical than a shooter. But who knows maybe High_Voltage will surprise us. No clue with wat but they'll surprise us.
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Wintry_Flutist

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#10 Wintry_Flutist
Member since 2005 • 14834 Posts
[QUOTE="gonzales1"]

[QUOTE="GabuEx"]What would the game use it for? I can't immediately think of anything that I've seen yet that would make use of it...GabuEx

Err there could be a lot of things that the game could use it for. Maybe just better motion sensing overall? Think outside of the box!

What in the game uses motion sensing, though? That's my point. The only thing I saw during the demo was thrusting the Wiimote forward to do a melee attack and moving the nunchuck to throw a grenade, and those definitely don't need M+. It's an FPS; FPSes are fundamentally mostly just point-and-click games, no precise motion sensing needed.

Yup yup. I can't add anything. Well, we shall see.

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snowman6251

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#11 snowman6251
Member since 2006 • 5321 Posts

well there is that gun that you can twist so you can angle it in ways that will allow the bullet to curve around corners and obsticles and there is also the hand guided grenade launcher that you steer with the wiimote

I saw this article before and a lot of it was rather shaky information that contradicts things they said before. I thought it was fake

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Wintry_Flutist

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#12 Wintry_Flutist
Member since 2005 • 14834 Posts

well there is that gun that you can twist so you can angle it in ways that will allow the bullet to curve around corners and obsticles and there is also the hand guided grenade launcher that you steer with the wiimote

snowman6251

Rotation works fine without M+ (like the Wii menu) and the grenade follows the reticule. If it uses M+, it's for something unseen.

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flazzle

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#13 flazzle
Member since 2007 • 6507 Posts

I wouldn't be surprised. It's still in development and I would think Nintendo would want everyone to develop the option to use it.

I wouldn't think it would take much to implement it either from a programming standpoint

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Lord_Omikron666

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#14 Lord_Omikron666
Member since 2007 • 4838 Posts
I was also thinking maybe that gun that you can guide your shots around obstacles and corners by twisting the Wiimote may use M+. Maybe there are puzzles that M+ could be incorporated into?
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D_Kefka

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#15 D_Kefka
Member since 2008 • 223 Posts
online emblem, anybody?
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danger_ranger95

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#16 danger_ranger95
Member since 2006 • 5584 Posts

well there is that gun that you can twist so you can angle it in ways that will allow the bullet to curve around corners and obsticles and there is also the hand guided grenade launcher that you steer with the wiimote

I saw this article before and a lot of it was rather shaky information that contradicts things they said before. I thought it was fake

snowman6251

this is what I read as well. I dunno though...Maybe they have something they haven't showed us yet. We've only seen like 3 or 4 enviroments from what I've seen. (correct me if I'm wrong)

so maybe there's a new gun or some other type of puzzle methods that would require it? Who knows

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Sepewrath

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#17 Sepewrath
Member since 2005 • 30712 Posts
Well I thought Wiimotion+ was also suppose to improve the IR, if thats the fact then I can see how they can use it.
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gonzales1

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#18 gonzales1
Member since 2003 • 2591 Posts

Well I thought Wiimotion+ was also suppose to improve the IR, if thats the fact then I can see how they can use it.Sepewrath

No WiiMotion+ does not improve the IR. I'm just thinking that some special weapons and mini-games would be able to use it.

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danger_ranger95

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#19 danger_ranger95
Member since 2006 • 5584 Posts
maybe there's an online mode where M+ could be implemented by spanking the monkey?
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#20 LINK2207
Member since 2006 • 102 Posts
Maybe they could pull off a red steel gun twisting movement. You know, how in red steel if you twisted your wiimote, the gun would twist. They could do that and add other stuff like move the back part of the wiimote down will have you move the gun back portion down and have the front move up and stuff like that. Not all that wowish, but it be interesting to see.
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#21 firefox59
Member since 2005 • 4530 Posts

Puzzles could use Motion+ or maybe a new melee weapon they are going to add....besides that idk.

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air_wolf_cubed

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#22 air_wolf_cubed
Member since 2004 • 10233 Posts
this is exactly why I made a discussion thread
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#23 Jdog30
Member since 2008 • 4509 Posts
motion plus? eh i wouldn't buy motion plus for The conduit/.
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King-gamer

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#24 King-gamer
Member since 2006 • 5633 Posts
Conduit won't use the M+. It doesn't need it anyway. Besides, I think they already said that it's too late.
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#25 cjm23
Member since 2007 • 910 Posts

Gamespot Clearly states that High Voltage plans to implement M+ in thier PAX 2008 Conduit Coverage.

"High Voltage does plan to support Wii Motion Plus add-on so we will have to see later how that will work."

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#26 King-gamer
Member since 2006 • 5633 Posts
But If that happens they have to delay the game.
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#27 cjm23
Member since 2007 • 910 Posts

But If that happens they have to delay the game.King-gamer

That could be a good thing, though...

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#28 painguy1
Member since 2007 • 8686 Posts
its true i saw it on ign
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#29 fabz_95
Member since 2006 • 15425 Posts

What would the game use it for? I can't immediately think of anything that I've seen yet that would make use of it...GabuEx

Umm... Maybe like flicking your wrist to reload? :P

Stupid Idea but at the top of my head I can't really think of much

Maybe there will be some melee gameplay like hitting someone with your gun like in Halo

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#30 -Wheels-
Member since 2005 • 3137 Posts
M+ = more refined aiming. No one thought of this yet?
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#31 air_wolf_cubed
Member since 2004 • 10233 Posts
M+ = more refined aiming. No one thought of this yet?-Wheels-
M+ has nothing to do with pointing
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#32 garrett_duffman
Member since 2004 • 10684 Posts

[QUOTE="-Wheels-"]M+ = more refined aiming. No one thought of this yet?air_wolf_cubed
M+ has nothing to do with pointing

but it DOES have to do with tilt and such

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#33 air_wolf_cubed
Member since 2004 • 10233 Posts

[QUOTE="air_wolf_cubed"][QUOTE="-Wheels-"]M+ = more refined aiming. No one thought of this yet?garrett_duffman

M+ has nothing to do with pointing

but it DOES have to do with tilt and such

Mercury Meltdown says it's fine the way it is
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#34 garrett_duffman
Member since 2004 • 10684 Posts
[QUOTE="garrett_duffman"]

[QUOTE="air_wolf_cubed"][QUOTE="-Wheels-"]M+ = more refined aiming. No one thought of this yet?air_wolf_cubed

M+ has nothing to do with pointing

but it DOES have to do with tilt and such

Mercury Meltdown says it's fine the way it is

i never liked mercury, but im just saying, there's got to be more to this than just point. there wery well could be melee stuff, maybe you hold your wii remote like a gun and where you move it it moves, and when the cursor is on the screen then thats when you can shoot, there are tons of possibilities

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#35 freek666
Member since 2007 • 22312 Posts

What in the game uses motion sensing, though? That's my point. The only thing I saw during the demo was thrusting the Wiimote forward to do a melee attack and moving the nunchuck to throw a grenade, and those definitely don't need M+. It's an FPS; FPSes are fundamentally mostly just point-and-click games, no precise motion sensing needed.

GabuEx

Really?! Aww, dude that sucks. I was hoping that they would use the d-pad for that.

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#36 Kenny789
Member since 2006 • 10434 Posts

Gamespot Clearly states that High Voltage plans to implement M+ in thier PAX 2008 Conduit Coverage.

"High Voltage does plan to support Wii Motion Plus add-on so we will have to see later how that will work."

cjm23
Yeah, I just read that. Wonder how they'll use it though? :? Maybe for some puzzle parts or something? I sure hope HVS won't screw the game up by adding it.
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#37 Wintry_Flutist
Member since 2005 • 14834 Posts
[QUOTE="cjm23"]

Gamespot Clearly states that High Voltage plans to implement M+ in thier PAX 2008 Conduit Coverage.

"High Voltage does plan to support Wii Motion Plus add-on so we will have to see later how that will work."

Kenny789

Yeah, I just read that. Wonder how they'll use it though? :? Maybe for some puzzle parts or something? I sure hope HVS won't screw the game up by adding it.

Specially because they're already plenty of options as for controls, they should seriously focus on making the game look as awesome as promised.

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GabuEx

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#38 GabuEx
Member since 2006 • 36552 Posts

[QUOTE="GabuEx"]What would the game use it for? I can't immediately think of anything that I've seen yet that would make use of it...fabz_95

Umm... Maybe like flicking your wrist to reload? :P

Stupid Idea but at the top of my head I can't really think of much

Maybe there will be some melee gameplay like hitting someone with your gun like in Halo

They do have melee gameplay almost exactly like in Halo, actually, but they're accomplishing that completely without MotionPlus.

[QUOTE="GabuEx"]

What in the game uses motion sensing, though? That's my point. The only thing I saw during the demo was thrusting the Wiimote forward to do a melee attack and moving the nunchuck to throw a grenade, and those definitely don't need M+. It's an FPS; FPSes are fundamentally mostly just point-and-click games, no precise motion sensing needed.

freek666

Really?! Aww, dude that sucks. I was hoping that they would use the d-pad for that.

Actually, it works amazingly well and is another one of those things where I wondered how I survived without it in FPSes (the other being IR aiming as opposed to dual-analog aiming). No longer do you have to go "okay now what was the melee button?" - you just thrust forward like you would with the gun and the game knows exactly what you mean.

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cyber_jc

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#39 cyber_jc
Member since 2005 • 316 Posts
maybe u get to use sword like weapons??
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#40 air_wolf_cubed
Member since 2004 • 10233 Posts
maybe u get to use sword like weapons??cyber_jc
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#41 topherskills
Member since 2006 • 82 Posts
i read that they werent going to use wii motion plus because they are already so developed into the game and they dont want to go back and have to remap the controls due to the fact that that would delay the game
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#42 Zoolasaurus
Member since 2008 • 69 Posts

Does it or does it not make the Wii-mote and Nunchuck wireless? That could be the easiest solution.

PS: Hi im new to here. Nice to meet you all.

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#43 Lto_thaG
Member since 2006 • 22611 Posts

Does it or does it not make the Wii-mote and Nunchuck wireless? That could be the easiest solution.

PS: Hi im new to here. Nice to meet you all.

Zoolasaurus

What do you mean?
And welcome,happy posting :)
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#44 Arnalion
Member since 2006 • 3316 Posts

Gamespot Clearly states that High Voltage plans to implement M+ in thier PAX 2008 Conduit Coverage.

"High Voltage does plan to support Wii Motion Plus add-on so we will have to see later how that will work."

cjm23

Yeah High Voltage may use it in the future, but they didn't say it would be specifically for The Conduit.

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#45 Zoolasaurus
Member since 2008 • 69 Posts
[QUOTE="Zoolasaurus"]

Does it or does it not make the Wii-mote and Nunchuck wireless? That could be the easiest solution.

PS: Hi im new to here. Nice to meet you all.

Lto_thaG


What do you mean?
And welcome,happy posting :)

Well Nintendo was suing some company in Japan if i remember right for bringing out a utility item which made the wire from the Nunchuck to the remote obsolet, At 1st this is what i assumed the Wii Motion plus periphial would do! This is the only rational idea which i can think of on why HV would want to use the Motion plus periphial for this game and not for anything really in paticular.

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#46 TheBeast789
Member since 2008 • 1414 Posts
[QUOTE="gonzales1"]

[QUOTE="GabuEx"]What would the game use it for? I can't immediately think of anything that I've seen yet that would make use of it...GabuEx

Err there could be a lot of things that the game could use it for. Maybe just better motion sensing overall? Think outside of the box!

What in the game uses motion sensing, though? That's my point. The only thing I saw during the demo was thrusting the Wiimote forward to do a melee attack and moving the nunchuck to throw a grenade, and those definitely don't need M+. It's an FPS; FPSes are fundamentally mostly just point-and-click games, no precise motion sensing needed.

maybe M+ could make the aiming pointer alot better and more sensitive?

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gonzales1

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#47 gonzales1
Member since 2003 • 2591 Posts
[QUOTE="GabuEx"][QUOTE="gonzales1"]

[QUOTE="GabuEx"]What would the game use it for? I can't immediately think of anything that I've seen yet that would make use of it...TheBeast789

Err there could be a lot of things that the game could use it for. Maybe just better motion sensing overall? Think outside of the box!

What in the game uses motion sensing, though? That's my point. The only thing I saw during the demo was thrusting the Wiimote forward to do a melee attack and moving the nunchuck to throw a grenade, and those definitely don't need M+. It's an FPS; FPSes are fundamentally mostly just point-and-click games, no precise motion sensing needed.

maybe M+ could make the aiming pointer alot better and more sensitive?

M+ does not help with the IR. Only the motion sensing.