Here it is!
http://wii.ign.com/dor/objects/14235413/deadly-creatures/videos/deadlycreatures_review_0206.html
I know I told myself I'd stay away from reviews until I play it, but the temptation took hold of me...
Any thoughts?
This topic is locked from further discussion.
Here it is!
http://wii.ign.com/dor/objects/14235413/deadly-creatures/videos/deadlycreatures_review_0206.html
I know I told myself I'd stay away from reviews until I play it, but the temptation took hold of me...
Any thoughts?
Only > ten hours and no multiplayer? I'm sorry but that's much to short to spend fifty dollars on. Such a pity, considering the gameplay looked great.
Edit: I'm not saying that Deadly Creatures isn't a good game.After all, gameplay comes first and that aspect of the game seems great. I'm simply stating that many people such as myself can not afford to buy every game that comes along and so must reserve our purchases to the games that will last us a long time.
Yeah, we see another "could have been great if they finished it" games on the Wii
Once again a dev is more concerned about getting their cash then finishing a game.
I mean why the rush? Why couldn't these problems be fixed? Because the February release month is so important? They couldn't have delayed it a month or two and pushed it into the stratosphere?
It's just disappointing
Yeah, we see another "could have been great if they finished it" games on the Wii
Once again a dev is more concerned about getting their cash then finishing a game.
I mean why the rush? Why couldn't these problems be fixed? Because the February release month is so important? They couldn't have delayed it a month or two and pushed it into the stratosphere?
It's just disappointing
You're right, it is dissapointing that there are all those issues, but as long as they don't get in the way of the "fun" I'm ok with it...sort of... Surely they had a reason for rushing the release, THQ pressure maybe, I dunno. I wouldn't automatically blame the developer though, because it looks like they took the project quite seriously.[QUOTE="Jaysonguy"]You're right, it is dissapointing that there are all those issues, but as long as they don't get in the way of the "fun" I'm ok with it...sort of... Surely they had a reason for rushing the release, THQ pressure maybe, I dunno. I wouldn't automatically blame the developer though, because it looks like they took the project quite seriously.Yeah, we see another "could have been great if they finished it" games on the Wii
Once again a dev is more concerned about getting their cash then finishing a game.
I mean why the rush? Why couldn't these problems be fixed? Because the February release month is so important? They couldn't have delayed it a month or two and pushed it into the stratosphere?
It's just disappointing
evrdayblues
I have a feeling it could be pressure from THQ too
It just irks me that this game was so close to greatness and it's mistakes are what let it slide. It's not like the story drags or something that's actually part of the game. It's the execution that falls short.
Still a good grab for all those that are interested
Yeah, we see another "could have been great if they finished it" games on the Wii
Once again a dev is more concerned about getting their cash then finishing a game.
I mean why the rush? Why couldn't these problems be fixed? Because the February release month is so important? They couldn't have delayed it a month or two and pushed it into the stratosphere?
It's just disappointing
You're right, it is dissapointing that there are all those issues, but as long as they don't get in the way of the "fun" I'm ok with it...sort of... Surely they had a reason for rushing the release, THQ pressure maybe, I dunno. I wouldn't automatically blame the developer though, because it looks like they took the project quite seriously.I have a feeling it could be pressure from THQ too
It just irks me that this game was so close to greatness and it's mistakes are what let it slide. It's not like the story drags or something that's actually part of the game. It's the execution that falls short.
Still a good grab for all those that are interested
Indeed, All those people out there asking for games and not buying them need to take note right now! If they don't "buy" these games, nobody is going to continue making them, hence they will not even have a chance to get better. I'd like to see a game like this fully realized without pressure for once...The game looks great. I particularly like how well the sound and atmosphere is done. I will certainly pick this up, unfortunately it looks like House of the Dead is going to grab my money this month.
To everyone else, ten hours is the length of the average game these days. Some games get away with very short single player scenarios ONLY because they have multiplayer, in a game like this it's unneeded.
[QUOTE="SMR-Venom"]Lets just hope it is the start of a great new IP.SMR-VenomWhat I meant was, let's hope for a sequel. The game has to sell first. No buy, no sequel. It worked with DeBlob, and with NMH. It's up to us to send a clear signal to Rainbow studios that we want more of this.
[QUOTE="Head_of_games"]Only > ten hours and no multiplayer? I'm sorry but that's much to short to spend fifty dollars on. Such a pity, considering the gameplay looked great.SSBFan12I agree I think the game looks terrible.
So i guess an 8/10 means nothing because theres no multiplayer?
I agree I think the game looks terrible.SSBFan12
I haven't played the game yet (obviously), so I can only speak in generalities, but a thoroughly enjoyable game (as IGN seemed tobe saying of Deadly Creatures)that happens to end too soon is not a terrible game by any stretch of the imagination.
[QUOTE="Jaysonguy"][QUOTE="Head_of_games"]no multiplayer? Longcat2
What does multiplayer have to do with anything?
You finish a game and you buy a new one, why on Earth does everything have to have multiplayer these days?
Thats like asking why are you so cynical. Seriously, literally every single one of your posts is negative. Your bad energy is affecting the forums. Go ahead. Report this post and ignore me like you always do.
Just ignore him, he likes attention. Obviously people want multiplayer to make a game last longer. He knows the answer.[QUOTE="Jaysonguy"][QUOTE="Head_of_games"]no multiplayer? Longcat2
What does multiplayer have to do with anything?
You finish a game and you buy a new one, why on Earth does everything have to have multiplayer these days?
Thats like asking why are you so cynical. Seriously, literally every single one of your posts is negative. Your bad energy is affecting the forums. Go ahead. Report this post and ignore me like you always do.
Jaysonguy is right though, why does everyone ask for multiplayer in every game? Some games don't work that well in multiplayer and are meant to be enjoyed as single player experiences. Is there something wrong with that?
It's like how everyone was complaning about Metroid Prime 3 having no multiplayer, has anyone played Metroid Prime 2's multiplayer mode?
It's awful.
It always worries me when I see a reviewer saying "this is the kind of thing I've been waiting for" and "Wii owners should support games like these." It makes it seem like the reviewer might be talking up the game a bit more than he should be, simply because he apparently has ulterior motives for wanting people to buy the game. It works the other way, too. I got the same kind of vibe, but in the negative sense, from IGN's Wii Music review.
With that said, though, I believe Matt when he says the gameplay is fun and the story is interesting. The former can pretty much be gathered from gameplay videos; my only worry was that it might get repetitive, but it looks like there are a lot of enemies, and it helps to have two playable characters with completely different play mechanics. The latter is completely subjective, but usually a terrible story is terrible to most people, while a good story will either be deemed decent or awesome depending on the perspective of the person judging it.
Even with the short play time, I'm almost positive that I'll buy this game. Games with good stories just beg to be played multiple times anyway. I've played through Eternal Darkness (one playthrough to me = three times through the game using each rune) at least three times, which totals to well over 50 hours. I'd be satisfied if Deadly Creatures is good enough to play through twice, though. It wouldn't be fair to compare it to the greatness that is Eternal Darkness.
Tenchu is also only 10 hours & House of the dead: Overkill is even shorter (its meant to be replayed multiple time,if you don't play it over and over again the 60$ price tag is not worth it at all)
I mean seriously people should quit coming up with silly reason to hate this game and just admit they are not interested because of their arachnophobia.
Uhh, a game doesn't need to be that long or have multiplayer to be considered great...
Take God of war: Chains of Olympus for example- it was ridiculously short, but was easily one of the PSP's best games last year.
As such, I am over-joyed to see Deadly Creatures got an 8 from IGN- better than I was expecting. :D
Only > ten hours and no multiplayer? I'm sorry but that's much to short to spend fifty dollars on. Such a pity, considering the gameplay looked great.Head_of_gamesMost games are that short now a days. And who cares about mutliplayer. I won't buy it until the price drop though, most 3rd party games drop fast so I don't want to pay 50 and have it drop to 30 in 3 months.
It always worries me when I see a reviewer saying "this is the kind of thing I've been waiting for" and "Wii owners should support games like these." It makes it seem like the reviewer might be talking up the game a bit more than he should be, simply because he apparently has ulterior motives for wanting people to buy the game. It works the other way, too. I got the same kind of vibe, but in the negative sense, from IGN's Wii Music review.
JordanElek
I'm glad that someone touched on this. It seems right now that the IGN Nintendo team likes to force whatever game they prefer down people's throats, instead of being objective and informing people on whether or not a game is suitable for the individual. Quite frankly, I look at IGN Nintendo no different than some self-labled "hardcore gamer" that only cares about the games they want to see, as I really haven't seen much of a difference between the two, outside of someone actually paying these reviewers at the end of the day. I'm now delighted to know that there's at least someone out there with a similar perspective on this, and between the way it does reviews, hype games, and present these unnecessary "Nintendo Minutes," I'm starting to think that IGN Nintendo likes to rile up Nintendo fans for the heck of it.
Maybe GS doesn't review Wii games that often, but I'm finding that far more enjoyable right now. :P
I am truly disgusted by this feedback. Here is a hardworking third party team trying to appeal to the more mature aduiences, succeed, and then the game is ridiculed for being terrible. People are always whining about the lack of hardcore third-party support, and when it comes around, people want more. I can see why Nintendo and the third-party Wii devs haven't tried to hard for the hardcore lately. They didn't abandon us; we abandoned them, and every hard working third party dev. Why try hard for nitpicky, selfish jerks and your game will sell squat in this economy. Even if you don't like it, buy it, that way more core support will come if you want it in perfection so badly.tktomo01
I'm disgusted by people that think "almost" is acceptable
This game should have been finished, there is no excuse for this game missing the mark
It's a good title but if people actually FINISHED it then it would have been great
I'm starting to think that IGN Nintendo likes to rile up Nintendo fans for the heck of it.Madmangamer364IGN seems to be for a certain crowd. I'm realizing that more with each review I read. They have every right to cater to a specific type of gamer, and that realization makes it a bit easier to read their reviews. If you're not buying the hype and constant references to hardcore gaming, you can still glean a bit from the more objective points that they bring up.
[QUOTE="tktomo01"]I am truly disgusted by this feedback. Here is a hardworking third party team trying to appeal to the more mature aduiences, succeed, and then the game is ridiculed for being terrible. People are always whining about the lack of hardcore third-party support, and when it comes around, people want more. I can see why Nintendo and the third-party Wii devs haven't tried to hard for the hardcore lately. They didn't abandon us; we abandoned them, and every hard working third party dev. Why try hard for nitpicky, selfish jerks and your game will sell squat in this economy. Even if you don't like it, buy it, that way more core support will come if you want it in perfection so badly.Jaysonguy
I'm disgusted by people that think "almost" is acceptable
This game should have been finished, there is no excuse for this game missing the mark
It's a good title but if people actually FINISHED it then it would have been great
How is it not "finished"? Perfection and finished are two quite different things. It has a full, exceptional single player marred only by slight, occassional frame-rate dips, camera is a bit annoying on occassion, and load times every half hour.I'm disgusted by people that think "almost" is acceptableIf you expect perfection from every game, you'll always be disappointed. Sometimes we have to settle, and even the developers have to settle, on what the publisher says is finished. Not every company can afford to spend years in development and delay games multiple times when they're not satisfied with the product like Nintendo can.This game should have been finished, there is no excuse for this game missing the mark
It's a good title but if people actually FINISHED it then it would have been great
Jaysonguy
[QUOTE="tktomo01"]I am truly disgusted by this feedback. Here is a hardworking third party team trying to appeal to the more mature aduiences, succeed, and then the game is ridiculed for being terrible. People are always whining about the lack of hardcore third-party support, and when it comes around, people want more. I can see why Nintendo and the third-party Wii devs haven't tried to hard for the hardcore lately. They didn't abandon us; we abandoned them, and every hard working third party dev. Why try hard for nitpicky, selfish jerks and your game will sell squat in this economy. Even if you don't like it, buy it, that way more core support will come if you want it in perfection so badly.Jaysonguy
I'm disgusted by people that think "almost" is acceptable
This game should have been finished, there is no excuse for this game missing the mark
It's a good title but if people actually FINISHED it then it would have been great
I can see both sides of the arguement here, but I'm in favor of Jaysonguy on this one. The thing is that third party publishers/developers whine as much about the way Wii owners approach their titles as much as the owners complain the other way around. The fact is that if you want to encourage people to buy your games, the least you can do is ensure that the game does all that it was intended to do before you ship it out. I'm sure it wouldn't harm these publishers that much to give a little more time to complete a game before throwing it out on store shelves. Heck, if you're that concerned about how well your games are selling, this shouldn't be an issue. It just seems like the notion of "Quality Sells" isn't exactly what a lot of these developers have been aiming for, though.
Plus, I definitely DON'T agree with anyone buying a game they won't like for the sake of bringing of more "core support." I'm hearing this way too much these days, and anyone that thinks it's ok for the average gamer to pay $50 for a game that they know isn't going to be played very much just to support this company or that one is just not thinking this out very clearly, if you ask me. When games become "almost" full-priced, that's when "almost" complete should be considered justifiable. Until then, developers also have to do their part to make sure their games have the very best chance of being successful.
[QUOTE="tktomo01"]I am truly disgusted by this feedback. Here is a hardworking third party team trying to appeal to the more mature aduiences, succeed, and then the game is ridiculed for being terrible. People are always whining about the lack of hardcore third-party support, and when it comes around, people want more. I can see why Nintendo and the third-party Wii devs haven't tried to hard for the hardcore lately. They didn't abandon us; we abandoned them, and every hard working third party dev. Why try hard for nitpicky, selfish jerks and your game will sell squat in this economy. Even if you don't like it, buy it, that way more core support will come if you want it in perfection so badly.Jaysonguy
I'm disgusted by people that think "almost" is acceptable
This game should have been finished, there is no excuse for this game missing the mark
It's a good title but if people actually FINISHED it then it would have been great
As i've mentioned myself in an earlier post, there could be many reasons as to why this game is as short as it is. Secondly, who says the game isn't finished?[QUOTE="Jaysonguy"][QUOTE="tktomo01"]I am truly disgusted by this feedback. Here is a hardworking third party team trying to appeal to the more mature aduiences, succeed, and then the game is ridiculed for being terrible. People are always whining about the lack of hardcore third-party support, and when it comes around, people want more. I can see why Nintendo and the third-party Wii devs haven't tried to hard for the hardcore lately. They didn't abandon us; we abandoned them, and every hard working third party dev. Why try hard for nitpicky, selfish jerks and your game will sell squat in this economy. Even if you don't like it, buy it, that way more core support will come if you want it in perfection so badly.Madmangamer364
I'm disgusted by people that think "almost" is acceptable
This game should have been finished, there is no excuse for this game missing the mark
It's a good title but if people actually FINISHED it then it would have been great
I can see both sides of the arguement here, but I'm in favor of Jaysonguy on this one. The thing is that third party publishers/developers whine as much about the way Wii owners approach their titles as much as the owners complain the other way around. The fact is that if you want to encourage people to buy your games, the least you can do is ensure that the game does all that it was intended to do before you ship it out. I'm sure it wouldn't harm these publishers that much to give a little more time to complete a game before throwing it out on store shelves. Heck, if you're that concerned about how well your games are selling, this shouldn't be an issue. It just seems like the notion of "Quality Sells" isn't exactly what a lot of these developers have been aiming for, though.
Plus, I definitely DON'T agree with anyone buying a game they won't like for the sake of bringing of more "core support." I'm hearing this way too much these days, and anyone that thinks it's ok for the average gamer to pay $50 for a game that they know isn't going to be played very much just to support this company or that one is just not thinking this out very clearly, if you ask me. When games become "almost" full-priced, that's when "almost" complete should be considered justifiable. Until then, developers also have to do their part to make sure their games have the very best chance of being successful.
You really think I implied to buy a game you don't like in this economy? Really? I was trying to make a point that if people want good games badly, go to extremes rather than complain. The game is good, it got an eight, and it was expected to do mediocre.Here's the thing that ticks me off, this game has EVERYTHING
Captivating characters that aren't the norm
Top tier talent being a part of the game
Controls that not only work but FIT the game
Story that flows well and doesn't drag
The pieces are all there, if someone tied them all together this would be a game that everyone must have. A game that no matter your preference in genre or franchise you'd want to pick up
And they dropped the ball.
I understand that not everyone can be like Nintendo but this game's makers went to great lengths to tell us they're "breaking the mold" when it comes to third party.
Then freaking do it!
Put the game together where we don't have to "overlook" things in the game.
You really think I implied to buy a game you don't like in this economy? Really? I was trying to make a point that if people want good games badly, go to extremes rather than complain. The game is good, it got an eight, and it was expected to do mediocre.tktomo01
I don't know... that last sentence of yours kinda looked that way. If I happened to look at it wrong, it's obviously my mistake there and I apologize for it. :P It's not as if I completely disagree with what you're saying. In fact, I'm also in favor of giving some of these new games a shot should they appeal to you and seem to be a quality title. That being said, considering how poorly the Wii has been treated these past 2+ years, I still can't blame anyone for not taking a chance on certain games. This is where I think it's up to the third party developers and publishers to do something that I think should have been done from the outset, and that's build consumer confidence in your products by making quality software consistenly. We all know that the Wii is capable of amazing games, but those games shouldn't all have Nintendo's name on it by now. Outside of Capcom, I'm still having trouble taking most third party developers/publishers seriously about the Wii myself.
And they dropped the ball.JaysonguyI think some of us should play the game before anyone can make that drastic of a judgment. Besides, not one thing from the IGN review struck me as major. The clipping glitches were the only thing that could really have been avoided with more development time. Maybe framerate hiccups and minor loading times were a sacrifice the devs were willing to make in order to achieve the level of detail needed. Maybe the devs decided that 10 hours for a single playthrough is the perfect amount of time, and any more would get tedious.
Maybe you're rushing to nay-say. Maybe I'm rushing to say it looks like a good game. We'll see next week. ;)
[QUOTE="Longcat2"][QUOTE="Jaysonguy"]What does multiplayer have to do with anything?
You finish a game and you buy a new one, why on Earth does everything have to have multiplayer these days?
gamer6464
Thats like asking why are you so cynical. Seriously, literally every single one of your posts is negative. Your bad energy is affecting the forums. Go ahead. Report this post and ignore me like you always do.
Jaysonguy is right though, why does everyone ask for multiplayer in every game? Some games don't work that well in multiplayer and are meant to be enjoyed as single player experiences. Is there something wrong with that?
It's like how everyone was complaning about Metroid Prime 3 having no multiplayer, has anyone played Metroid Prime 2's multiplayer mode?
It's awful.
I find Jaysonguy funny he always makes me laugh.
I think some of us should play the game before anyone can make that drastic of a judgment. Besides, not one thing from the IGN review struck me as major. The clipping glitches were the only thing that could really have been avoided with more development time. Maybe framerate hiccups and minor loading times were a sacrifice the devs were willing to make in order to achieve the level of detail needed. Maybe the devs decided that 10 hours for a single playthrough is the perfect amount of time, and any more would get tedious.[QUOTE="Jaysonguy"]And they dropped the ball.JordanElek
Maybe you're rushing to nay-say. Maybe I'm rushing to say it looks like a good game. We'll see next week. ;)
Yeah I'm in the same boat as you Jordan, none of the complaints never really hit me as this game will be terrible. Many games have these problems.I do not see how they "dropped the ball".
You have not played the game yet Jaysonguy, and IGN did and they gave it an 8.
The game is not perfect, but no game is. Don't raise your hopes so high, i thought this game would be a 7.
And an 8 is not bad, or terrible. It is GOOD.
Even the reveiwer said there is little incentive to replay this game other than to collect all the edible grubs to unlock stuff. I personally think this game looks good but just not 50 dollars good. I doubt I'll replay this game many times.Tenchu is also only 10 hours & House of the dead: Overkill is even shorter (its meant to be replayed multiple time,if you don't play it over and over again the 60$ price tag is not worth it at all)
I mean seriously people should quit coming up with silly reason to hate this game and just admit they are not interested because of their arachnophobia.
Stephleref
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