Do Wii owners value motion control?

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Pantburster

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#1 Pantburster
Member since 2006 • 206 Posts

Seriously, are we Wii owners because we like motion control or because we like Nintendo games? I believe that if Nintendo had released a newer higher spec 'cube they would of failed in the face of ms and sony. So it was neccessary to invent to Wii to keep the big N afloat. BUT do you like motion controls now they are here or would of as a nintendo gamer preferred all your new zeldas and marios with HD gfx and a standard controller?

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osan0

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#2 osan0
Member since 2004 • 18239 Posts
i think its great ninty took a different route. whats the point in having 3 consoles that are basically the same? i would have liked a little bit more horsepower under the hood (though the lack of HD doesnt bother me). but the motion controls and pointing controls are ace when used correctly. theres only 2 wii games where i prefer a normal controller, brawl and MH3.
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frostybro24

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#3 frostybro24
Member since 2008 • 290 Posts

i buy games based on how good they are, not whether or not they have motion control

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psychobrew

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#4 psychobrew
Member since 2008 • 8888 Posts
Both, but mostly for the controls. I got it for the controls. Others just love Nintendo games, though the Nintendo games sales are just a few drops in a bucket compared to total hardware sales.
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DraugenCP

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#5 DraugenCP
Member since 2006 • 8486 Posts

I bought the Wii for the Nintendo games, and I look at motion control as a fundamentally good idea that isn't capitalised upon enough.

ButI seriously wonder what motivated people to get the Wii if they even complain about IR pointer controls in first person shooters.

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raahsnavj

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#6 raahsnavj
Member since 2005 • 4895 Posts
I will admit the Wii looked really interesting because of motion controls. The sports controls and integration looked very cool. Now though, I only like the IR pointer controls that the Wii brought with it. Everything else about the Wiimote annoys me beyond end.
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TheQwertyCow

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#7 TheQwertyCow
Member since 2010 • 53 Posts

I think a lot of games have bad controls because of the motion control. But when a game has bad motion control, I just change it.

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wtmtss

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#8 wtmtss
Member since 2010 • 137 Posts
Motion control is fun and nice but the games are why most Wii player play wii. I think.
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unrealtron

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#9 unrealtron
Member since 2010 • 3148 Posts

I bought my wii becouse of the nintendo games, the motion controls are perfect for some type of games, like fps, but bad for other type of games, like fighting games.

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BrunoBRS

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#10 BrunoBRS
Member since 2005 • 74156 Posts
i got it because i like nintendo games. and i like motion controls.
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Pixel-Perfect

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#11 Pixel-Perfect
Member since 2009 • 5778 Posts

The controls are awesome when done correctly and not added on at the last minute.

But the reason I bought it is because I'm a Nintendo fan. It's that simple.

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pierst179

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#12 pierst179
Member since 2006 • 10805 Posts

The controls are awesome when done correctly and not added on at the last minute.

But the reason I bought it is because I'm a Nintendo fan. It's that simple.

Pixel-Perfect

Same here.

I like the controls, but even if the Wii didn't feature motion controls I would have bought it because I love Nintendo games.

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Crisis_Eye

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#13 Crisis_Eye
Member since 2006 • 1554 Posts
Honestly, the lack of HD doesn't bother me, and most Nintendo's first party games have great graphics, obviously not as good as Xbox360 or PS3, but look at the size difference. Xbox360 and PS3 are both much larger than the Wii. I don't mind some motion controls, as long as they work well with the game. A game that relies on motion controls completely is usually a bad game. I'm fine with the motion controls, it adds a new sort of way for gamers to game.
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BuryMe

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#14 BuryMe
Member since 2004 • 22017 Posts

Yeah. Geometry Wars and Trauma Center wouldn't have been nearly as good (or even possible) without motion

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JuarN18

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#15 JuarN18
Member since 2007 • 4981 Posts

I don't have a problem with motion controls

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Cruse34

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#16 Cruse34
Member since 2009 • 4468 Posts

i got it because i like nintendo games. and i like motion controls.BrunoBRS

I thought the Motion controls were cool, and I love Nintendo games. Now I don't dislike motion control but I don't love it either

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Legolas_Katarn

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#17 Legolas_Katarn
Member since 2003 • 15556 Posts

I've always hated motion controls. I haven't been able to get into Mario Galaxy 2 at all because of them, I don't like them in almost any genre I have tried, and when I play games that are more like lightgun games or railshooters they are horrible in comparison to the guns used on the PS/PS2/Saturn.

I bought the Wii because I want games on the VC and because there are a lot of titles I want that don't require motion controls (such as Fire Emblem, Smash Bros, etc) and rarely there will be titles I like that use motion controls (Trauma series, nothing else comes to mind).

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Jdog30

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#18 Jdog30
Member since 2008 • 4509 Posts
i'm a wii owner, because of brawl,
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AlmightyDerek

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#19 AlmightyDerek
Member since 2002 • 4144 Posts

Yeah. Geometry Wars and Trauma Center wouldn't have been nearly as good (or even possible) without motion

BuryMe
Geometry Wars started as a 360 game and Trauma Center started as a DS game. Although I agree that they are better with the IR pointing. I bought the Wii because I love Nintendo games. The motion and pointing stuff is cool though,especially when done by a competent developer. The Wii is a console I can convince my wife and parents to play (and we play lots of games not just Wii Sports) and has great 3rd party hardcore titles if you actually put effort into finding them. I would have bought the system either way because Nintendo made it but I'm happy with the decision. I of course wish they put a little more power into it but It's not a huge deal. I play so many different systems all the time that I rarely pay attention to the graphics anymore and some Wii games do look really good.
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Raiko101

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#20 Raiko101
Member since 2005 • 3339 Posts
I think racing games and FPS games work brilliantly on the Wii. Unfortuntely there aren't too many racing games on the system, but the motion controls make them a little more enjoyable. FPS games are more fluid, which I really like. Gone are the upclose battles online, trying to be the first player to aim your crosshairs over someone with the stiff 8-directional analog aiming. Now its a case of being the first person to point, and its hard to miss your target first time. Beyond that though, I can't think of any other genre's that have benefited from motion controls a great deal. Anything involving pointing and clicking works well, but they're often games that can be played at a slower pace anyways. Platformers don't really feel any different. Mercury Meltdown worked really well though, I must admit.
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enrique_marrodz

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#21 enrique_marrodz
Member since 2003 • 2107 Posts
I prefer motion/pointer controls. I stayed with Nintendo because loyalty, but after I played with motion controls I was totally convinced (I'm obviously talking about good games IMO, not generic waggling feasts) Nintendo games also played a mayor role for me, but I felt them enhanced with motion/pointer controls like Metroid, Zelda and Mario games
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#22 i_noseworthy
Member since 2003 • 1585 Posts
I haven't owned a Nintendo system since the original NES. I own a 360 and PS3 already, and was looking for something different, so I basically bought a Wii for the motion controls. To this day, I haven't been disappointed. People can complain all they want, saying wii games are waggle-fests, etc. But the Wii is like any other system. PS3 and 360 have their own fair share of shovelware, and Nintendo does too. But if you pick and choose the games that capitalize on the motion controls properly, you should come away satisfied. I know I have. FPS's like CoD and Medal of Honor Heroes work really well. No more heroes and it's sequel are amazing games, and just don't work properly without motion controls (NMH: Paradise for the 360 feels wrong in so many ways it's not even funny). SMG 1&2? Awesome. Trauma Center, Deadly Creatures, Dead Space, HotD: Overkill, the list goes on and on. Certain games were made by publishers who took care to ensure motion controls are a proper extension of the gameplay, not just tacked on for the sake of tacking them on. So yeah, I value motion controls. And through buying a Wii based on them, I've become a bigger Nintendo fan than I ever was (or thought I would be).
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raahsnavj

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#23 raahsnavj
Member since 2005 • 4895 Posts

Yeah. Geometry Wars and Trauma Center wouldn't have been nearly as good (or even possible) without the pointer

BuryMe
There fixed that for you. The motion control parts of trauma center were dumb. The IR pointer though... pure gold. I wish motion would die, or let me remap to a button push on my classic controller.
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lex_in_the_moon

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#24 lex_in_the_moon
Member since 2007 • 770 Posts

I can do without motion controls sometimes, I'm mostly in it for the Nintendo titles. :D

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kaoshi9

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#25 kaoshi9
Member since 2007 • 27 Posts

I dont even buy Wii games really, so the motion controls are useless to me, i just download my old favourites...occasionally ill buy a actual Wii game though, and it is because it is good nothing to do with the motion controls...

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superbuuman

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#26 superbuuman
Member since 2010 • 6400 Posts

current motion control is not what I want it to be yet..but its progress....on certain games it works great 3rd person shooter comes to mind. I like Nintendo games & motion control I guess..

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Amvis

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#27 Amvis
Member since 2007 • 510 Posts

I was gonna originally get a 360, but the motion controls convinced me otherwise. I love my Wii, but there are so few games that I really enjoy that come out on it. And of those few games only a few last a long time to continuously entertain me. Although I had hope the controls would be more precise initially to which I think Motion + has fixed, I am more disappointed in the library. I was kind of hoping for some more RPG's and third party support. Now I got both a 360 and a Wii.

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FunRat

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#28 FunRat
Member since 2010 • 970 Posts

I got the Wii for Nintendo games. But I have found that motion controls are actually quite good, and would make me buy a motion controlled system in the future purely for the controls.

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kipohippo021

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#29 kipohippo021
Member since 2010 • 3895 Posts

Next gen it should be optional. Bc sometimes your just lazy.

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mrfokken

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#30 mrfokken
Member since 2009 • 642 Posts

I honestly don't understand why people complain about the Wii's controls. Most of the time I play games while relaxing in my recliner. The separation between the remote and nunchuck is much more comfortable than having to hold your hands within a few inches of each other as is necessary with dual axis controllers. I have also found that the remote works best with subtle deliberate motions rather than crazy flailing ones.

Some games, such as bowling, golf, tennis, and obviously Red Steel 2, require more movement and become a different experince--one I really enjoy. My gaming mood determines what type of game I want to play. If I feel like I want to have a more physical experience, I choose a game that allows for that experience. If I want to relax, I choose differently.

I purchased a Wii party because of the exclusives and partly because of motion controls.

For me, it feels better to mimic motions with the remote than to mash buttons on a dual analog. For example, I find it boring to mash buttons to make Kratos kill off hordes of baddies in God of War games, but find it thrilling to take on a small group of enemies in Red Steel 2. I find it silly to map receivers to buttons in Madden games when you can just point to the one you want to throw to. In FPS's I see no advantage to having a fixed reticule in the center of the screen and robotically moving my perspective to shoot at a target when I can just point and shoot.

Finally, I think most people misunderstand the Wii's motion controls. I find people mistakenly swing harder when having trouble with the controls. This often leads to less responsiveness not more because people naturally make a quick movement in the opposite direction of intended motion before the motion they want to make. If you can get people to just make deliberate tilting motions, the controls generally work quite well regarless of the game. Motion Plus games like Red Steel 2 offer a level of precision and immersion that simply cannot be experienced with a dual analog controller.

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Zanoh

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#31 Zanoh
Member since 2006 • 6942 Posts

I got it for the nintendo games, but there are some games where motion controls are better implemented than the standard controls. (Little King's Story and Pikmin people)

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Jearoon

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#32 Jearoon
Member since 2010 • 84 Posts
This is a good question. Certainly the Nintendo games were and are a big deal for me, and I would have likely got the Gamecube's successor had it been just a standard next-gen console. But when I learnt about the Wii's motion controls I got a lot more enthusiastic for the console. It certainly secured the deal for me. The thing is, I think we've almost become a bit desensitised to motion control now. We've got used to it on the Wii and don't see it as such a big deal anymore. But I don't think too many people could say they didn't get just a bit excited when they experienced tennis or bowling on Wii Sports for the first time. I'm sure it was the reason to get a Wii for more people than not, and of course especially for that now famous (or infamous) demographic of casual/non-gamers. I don't see it as a big deal that the Wii isn't a full HD console. As it happens I think the Mario Galaxy games are amongst the most visually pretty games I've seen, and the subtle use of motion control in those games work perfectly for me. As most people have said, so long as the motion controls aren't just a tacked-on afterthought or forced into games for the sake of it, but rather are implemented to enhance control accuracy and/or a game's experience, it can only be a good thing as far as I'm concerned.
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CryptexNinja01

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#33 CryptexNinja01
Member since 2010 • 41 Posts

I bought them for both, but mostly because of the Motion Controls, at the time it was the most advanced system and was increasing in numbers of households with one, so I got sucked in and was not disappointed ;D

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kingcurtis1234

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#34 kingcurtis1234
Member since 2010 • 25 Posts
I value wii games for the gameing experience not for the "move your arm around and knock over a $1000 vase" to be honest when monster hunter tri came out and found out it was for controller it was like a holy Grail for me I said to myself "finaly a game who just care about the fking game not a stupid motion control" I would"ve liked link twighlight princess more if that was the case there also and think about ssbb classic fighting game which hasent fallen into the motion controll :)
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LegatoSkyheart

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#35 LegatoSkyheart
Member since 2009 • 29733 Posts

Not entirely.

Red Steel 2 is Amazing and Motion Control gave me a new experience in Racing Games without buying a specific Gaming Wheel and FPSs are awesome with Motion Controls and Wii Sports....AWESOME.

But if you check all my Wii Games most of the Games only Require a Waggle or no Motion Control at all.

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DJSAV_101

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#36 DJSAV_101
Member since 2008 • 3701 Posts

I'm a Wii owner because I have always enjoyed playing Nintendo's first party games.

I don't like the motion controls. I wish every Wii game had the option to use a c|assic controller.

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srdjan311

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#37 srdjan311
Member since 2007 • 1247 Posts

it w.e

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DryMaster

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#38 DryMaster
Member since 2009 • 282 Posts

i'm a wii owner, because of brawl, Jdog30

same here.

i only play games where the motion controls only extend to shake the remote or pointing at the screen(mario, zelda, pikmin) however, i did like mario kart. i just thought i should mention that i am also extremely lazy

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kontejner44

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#39 kontejner44
Member since 2006 • 2025 Posts

Next gen it should be optional. Bc sometimes your just lazy.

kipohippo021

It doesn't work that way, you can't make good use of motion/IR in that case. As you can see in Zelda SS, it's not possible to emulate the control setup in a playable way on a standard controler because they would have to change a bunch of puzzles and remake all enemies.

And that is exactly why I am for Touch/IR/Motion. It opens up potential for a new kind of gameplay which is insanely vital, as the PS360 games feel outdated for me in a sense.

I bought the system because I love Nintendo games, everything else is a huge plus.