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[QUOTE="MAILER_DAEMON"]It could be, there would just have to be a LOT of compression to get the FMV in there.ShockTtrue that, but i think if nintendo worked hard, they could do it.It's SquareEnix's game, not Nintendo's. :? The most Nintendo could do is make a large cartridge.
This is impossible because Sony owns the rights on Final Fantasy VII.Jack_de_FarroSony owns the rights for Final Fantasy VII on PlayStation. If SquareEnix wants to port it or remake it on a Nintendo or Microsoft console, it's their right. Remember how Eidos published a PC version of FFVII? Sony holds no exclusive rights to the game... just the PlayStation version.
[QUOTE="ShockT"][QUOTE="MAILER_DAEMON"]It could be, there would just have to be a LOT of compression to get the FMV in there.MAILER_DAEMONtrue that, but i think if nintendo worked hard, they could do it.It's SquareEnix's game, not Nintendo's. :? The most Nintendo could do is make a large cartridge.
I read that the card format that the DS uses can store up to 2GB of information. Final Fantasy VII, when it was released on the original PlayStation was stored on three or four discs (I could not remember, as I sold my brother's copy at eBay years ago). How could a disc-based game be compressed into a DS card?onesimos
3 CDs not DVDs.
I read that the card format that the DS uses can store up to 2GB of information. Final Fantasy VII, when it was released on the original PlayStation was stored on three or four discs (I could not remember, as I sold my brother's copy at eBay years ago). How could a disc-based game be compressed into a DS card?onesimosuse 3 cartriges.
[QUOTE="onesimos"]I read that the card format that the DS uses can store up to 2GB of information. Final Fantasy VII, when it was released on the original PlayStation was stored on three or four discs (I could not remember, as I sold my brother's copy at eBay years ago). How could a disc-based game be compressed into a DS card?ShockTuse 3 cartriges.
And how will you load your save file from the first cartridge.
I think it is. One download thing for the computer is 1.3GB so being that the ds cartridge can take 2GB it wont be hard for the ds do work that way. And if it is that hard to put it on one cartridge then a memory card can be used in the gba slot and saves could go there, or a thing similar to a gameshark could be made to save the games or just allow it to be switched out for another slot. Especially because the ds is more powerful than the N64.
Little known fact: Final Fantasy 7 was going to go on the N64 then randomly got switched to the playstation.
[QUOTE="onesimos"]I read that the card format that the DS uses can store up to 2GB of information. Final Fantasy VII, when it was released on the original PlayStation was stored on three or four discs (I could not remember, as I sold my brother's copy at eBay years ago). How could a disc-based game be compressed into a DS card?JLF1
3 CDs not DVDs.
Yes, FF7 was only about 1.4 GB in size. The DS could do it.
edit: Plus consider that the DS is a much lower size/resolution so the size wouldn't be so big.
In an interview the director of the ff ds team said there could be a ff 7 port on the ds "if theres time". As you all know they are bussey with ff 4 remake.
zcds
If Crisis Core can be a system seller for PSP how come FF7 can't be a AAA for DS?
Oh, and do you have a link?
[QUOTE="MAILER_DAEMON"]It could be, there would just have to be a LOT of compression to get the FMV in there.ShockTtrue that, but i think if nintendo worked hard, they could do it.
When was the last time Nintendo worked hard?
I think it is very possible considering graphics, memory size, and whatnot, but I'm not so sure about ownage rights and that kind of stuff.
true that, but i think if nintendo worked hard, they could do it.[QUOTE="ShockT"][QUOTE="MAILER_DAEMON"]It could be, there would just have to be a LOT of compression to get the FMV in there.ta11on
When was the last time Nintendo worked hard?
I think it is very possible considering graphics, memory size, and whatnot, but I'm not so sure about ownage rights and that kind of stuff.
Ownage rights? SquareEnix owns the right to put out FF7 on what they want it to be on.
I read that the card format that the DS uses can store up to 2GB of information. Final Fantasy VII, when it was released on the original PlayStation was stored on three or four discs (I could not remember, as I sold my brother's copy at eBay years ago). How could a disc-based game be compressed into a DS card?onesimos
Multiple DS cartridges? It can be done; ASH has 2.
I hope there is not an FF VII remake for the DS, or if there is, they don't try to add any gimmicky touch screen modes/controls/etc. Half of what made FF VII amazing was its graphics and, as an extension of that, its cutscenes. Resizing it down to the DS, which has low resolution as it is, would kind of kill it. But that'sjust how I would see it, and it's not going to hurt anyone if they do choose to make one :? I just wouldn't buy it.
[QUOTE="onesimos"]I read that the card format that the DS uses can store up to 2GB of information. Final Fantasy VII, when it was released on the original PlayStation was stored on three or four discs (I could not remember, as I sold my brother's copy at eBay years ago). How could a disc-based game be compressed into a DS card?WAIW
Multiple DS cartridges? It can be done; ASH has 2.
I hope there is not an FF VII remake for the DS, or if there is, they don't try to add any gimmicky touch screen modes/controls/etc. Half of what made FF VII amazing was its graphics and, as an extension of that, its cutscenes. Resizing it down to the DS, which has low resolution as it is, would kind of kill it. But that'sjust how I would see it, and it's not going to hurt anyone if they do choose to make one :? I just wouldn't buy it.
[QUOTE="WAIW"][QUOTE="onesimos"]I read that the card format that the DS uses can store up to 2GB of information. Final Fantasy VII, when it was released on the original PlayStation was stored on three or four discs (I could not remember, as I sold my brother's copy at eBay years ago). How could a disc-based game be compressed into a DS card?JLF1
Multiple DS cartridges? It can be done; ASH has 2.
I hope there is not an FF VII remake for the DS, or if there is, they don't try to add any gimmicky touch screen modes/controls/etc. Half of what made FF VII amazing was its graphics and, as an extension of that, its cutscenes. Resizing it down to the DS, which has low resolution as it is, would kind of kill it. But that'sjust how I would see it, and it's not going to hurt anyone if they do choose to make one :? I just wouldn't buy it.
exactly. the reason you can remake all the final fantasies up to 6 is because it is such an upgrade from the old NES and SNES eras in graphics and sound. making a crappier ff7 on the ds would just kind of suck. to be honest, i would like to see a 2d version of ff7 though. anyways, if they do a remake of FF7, they should do it justice on a platform like the PS3. then they could greatly enhance the game graphically. then they could make it look like that graphic demo that was shown a whiiiile ago
There is no way. The DS couldn't support something like that. It would be very nice if they did though. If they did, it would be a watered down version that gamespot gives a 6.0 on. It would be horrible. Someone said to let them go ahead and focus putting it on the PS3 and I agree even though I don't own a PS3...noirsake
the graphics wasnt really that great and I think the DS can handle something like that and as for the storage problem the most size that a DS card can handle is 2 GB so.........
I read that the card format that the DS uses can store up to 2GB of information. Final Fantasy VII, when it was released on the original PlayStation was stored on three or four discs (I could not remember, as I sold my brother's copy at eBay years ago). How could a disc-based game be compressed into a DS card?onesimos
Maybe they launch an modified cart that stores enough memory
Lower resolution won't change much, it's not that different from the PS1 and the smaller screen will even out the difference, it may even help to hide some of the game's age. The in battle sequences could be harder to do but everything else should be alright. FMV compressions has moved on miles since then and most of the data in FF7 was repeated over the 3 discs, there was probably little over 1.5GB of actual content, can we get 500MB out of some clever compression techniques from somewhere? Probably.
That said, it seems like a lot of effort for not a lot of gain.
edit: did I say 1.5GB? 3CD's would be around 1.8 so counted repeated data it's probably actually less even than that.
um... first of all why isnt this on the "What if" thread for the DS? oh since it's the esteemed FF 7, it can bend the rules whenever huh? :P
and second, I cant see how anyone would want FF 7 on the DS, it's just not... right. and if the ps3 isnt getting a remake, I dont think a port, and a rather downgraded one at that, would make it to the DS. and let's not forget that Square Enix is too busy to produce man and labor just to fit all of FF 7 just for your likeness on the DS.
but if you must have something, then you might as well settle for yet another spin off game from the FF 7 compilation to appear on the DS (which is also highly unlikely, as you can see everything has been pretty much put on Sony products)
oh FYI tc, the remakes are FF 3 and FF 4, not 6. not too sure they'll remake FF 5 and 6 for the DS either.
I think by the time they even get around to remaking Final Fantasy 7, the DS will have been succeeded by a newer system.
the ds cartridge can only hold up to 128 mb
FILIPINOMAZTER
Actually different cards with different capacities have been made. Most recently a 256MB one.
BTW, card =/= cart.
This is more about whether or not a port is techically possible, not a "wouldn't it be great if..."um... first of all why isnt this on the "What if" thread for the DS? oh since it's the esteemed FF 7, it can bend the rules whenever huh? :P
thattotally
From what I've heard, FF7's 3 discs were mostly FMVs and unused data. Technology isn't the issue.
Anyway, it's possible, but there are better places for it.
theres no reason for it to not happen...and if FF XII had a SEQUEL for DS, why not a remake of a 32 bits game?BrunoBRS
CPU bittage is irrelevant. A system's power is not directly related to CPU bittage.
The DS probably has the power to run Final Fantasy VIII, but do the cards have the storage space? The game spanned three CDs. The largest available DS card is 2 gigabits, or 256 megabytes; which has only been used by ASH so far.
And I don't think Revenant Wings is a good comparison. That was an original game designed for the DS, not a port or remake of a previous game.
The DS probably has the power to run Final Fantasy VIII, but do the cards have the storage space? The game spanned three CDs. The largest available DS card is 2 gigabits, or 256 megabytes; which has only been used by ASH so far.
LordAndrew
2 GBits/256MB is the largest available now. That could chage in time.
Also, when you factor better compression technologies than existed a decade ago, a smaller neccessary resolution for FMVs to be stored at, and no need for redundant data across discs, the demand on the media drops considerably.
use 3 cartriges.[QUOTE="ShockT"][QUOTE="onesimos"]I read that the card format that the DS uses can store up to 2GB of information. Final Fantasy VII, when it was released on the original PlayStation was stored on three or four discs (I could not remember, as I sold my brother's copy at eBay years ago). How could a disc-based game be compressed into a DS card?JLF1
And how will you load your save file from the first cartridge.
Um ever heard of the gba slot. they can use that slot for the save file.
It can be pretty cool
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