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I would consider myself a hardcore gamer, and I am quite satisfied with the Nintendo Wii. If you can look past all of the casual shovelware, then you can find many great "hardcore" games...though of course there are some good casual games as well.
Yes they are they are Making Sin & Punishment 2 (Well publishing it.) They also made Punch Out.
If they make their other game series like F-Zero, Star Fox, and some other games that could be difficult.
They are on their way to making enough for the Hardcore gamers they need more RPGs (But they are working on that) and they need more SHMUPs.
No. I think they could do more. I like that they're bringing Sin and Punishment 2 and have made Punch Out, but still feel like things are lacking. Would really like to see a new ip or reinvent more older series. I am excited to see Metroid other M, but it'd be cool see some Starfox, or Kid Icarus or others. The only Nintendo made title that I'm looking forward to this year is New Super Mario Bros. Wii.
They've released more software this generation compared to the past 2 (in such a short period of time) that caters towards hobbiests, and casuals. No one has anything to complain about.
To tell you the honest truth, I really can't see the difference between hardcore and casual. I've been gaming since the SNES days, but I can never really tell between hardcore and casual anymore.nintendoboy16I've been gaming since the NES and I agree, the more people try and create this silly distinction the more and more it becomes meaningless. Its to the point now that difficulty is a distinction between hardcore and casual and thats just stupid.
Nintendo needs more Zelda games, if the Wii has more Mario games then Zelda, & until I see Grand Theft Auto & Captain N on the Wii, I'll never be satisfied. The red plumber is good, but I feel he's over used by Nintendo.
Although it is questionable how Nintendo is currently doing for their hardcore gamers, they have released many good games for significant franchises: SSBB, Super Paper Mario and such have already been mentioned. E3 2009 has made it definently evident that they care for hardcore gamers, considering the big titles coming out in the near future.
You know, it's pretty reasonable why Nintendo has established the Wii as their most casual console. Think about it; their last big console was the Gamecube. From what I've heard, it didn't exactly sell well. They probably believed that expanding their market would help. In terms of sales, it definently did. However, there was significant backlash from hardcore gamers. I think that Nintendo's next priority should be finding a balanced ratio of casual and hardcore games.
[QUOTE="nintendoboy16"]To tell you the honest truth, I really can't see the difference between hardcore and casual. I've been gaming since the SNES days, but I can never really tell between hardcore and casual anymore.SepewrathI've been gaming since the NES and I agree, the more people try and create this silly distinction the more and more it becomes meaningless. Its to the point now that difficulty is a distinction between hardcore and casual and thats just stupid.
I second your statement, Sepewrath. All of this hardcore/casual stuff has gotten to the point where every aspect of a game's being has to be judged on whether or not a game is suited for one of two gaming stereotypes that don't really exist to begin with. Instead of talking about whether or not Nintendo has created enough quality games, we now have to worry about whether or not those quality titles are suitable for this "hardcore" crowd. The way I see it, as long as a game is fun, you should enjoy it. It shouldn't matter what target audience the game is intended for or which crowd should allegedly get the most enjoyment out of the game. The intended beauty of the Wii was to create a system where anyone can enjoy the content available for it. Instead, if you look around these parts, it's more about a gaming division than it is gaming inclusion. :|
1. There is no such thing as a casual or a hardcore gamer.
If I play an hour a week, I'm a gamer. 6 hours a day...same.
It also doesn't matter what kinds of games people play. I've never played an M game,
but I'm still a gamer.
2. Nintendo's doing great!
Punch Out, ExciteBots, New Play Control Pikmin, NPC Mario Tennis, NPC DK Junglebeat,
Wii sports Resort and Wii M+, New super Mario Bros., many others includingthe DS games and DSI.
And the games that areto be released.
I think the VC has more SHMUPS than you could possibly want.:PI know that But I'm really talking about new ones their was a few new ones this gen. Technically Sin & Punishment 2 is a SHMUP because Rail Shooters are a Sub-genre of SHMUPs.[QUOTE="Nintendo_Ownes7"]and they need more SHMUPs.
FFCYAN
New Super Mario Bros Wii Mario and Luigi 3 Super Mario Galaxy 2 Zelda Wii Metroid: Other M Golden Sun DS Sin and Punishment 2 Pokemon Heart Gold/Soul Silver Monado: Beginning of the World Pretty satisfied for the future.OreoMilkshakethis should sum it up.
I second your statement, Sepewrath. All of this hardcore/casual stuff has gotten to the point where every aspect of a game's being has to be judged on whether or not a game is suited for one of two gaming stereotypes that don't really exist to begin with. Instead of talking about whether or not Nintendo has created enough quality games, we now have to worry about whether or not those quality titles are suitable for this "hardcore" crowd. The way I see it, as long as a game is fun, you should enjoy it. It shouldn't matter what target audience the game is intended for or which crowd should allegedly get the most enjoyment out of the game. The intended beauty of the Wii was to create a system where anyone can enjoy the content available for it. Instead, if you look around these parts, it's more about a gaming division than it is gaming inclusion. :|Madmangamer364
Very well said, couldn't have said it better myself, its the same reason why many games are attacked on here all the time, people could careless if they are fun they simply want to break down every detail and put it in a category and it began with the gaming media and is simply ruining the gaming community, that use to be the job of fanboys but now they have this hardcore/casual crap as company. Its to the point now where "hardcore" instead of you know... quality has become a marketing strategy for publishers and thats just embarrassing.
I think the VC has more SHMUPS than you could possibly want.:PI know that But I'm really talking about new ones their was a few new ones this gen. Technically Sin & Punishment 2 is a SHMUP because Rail Shooters are a Sub-genre of SHMUPs.Yeah but I doubt you played half of the VC ones. To me, I don't care about any HD remakes or things of that matter. I can pick up Galaga and be happy.:P[QUOTE="FFCYAN"]
[QUOTE="Nintendo_Ownes7"]and they need more SHMUPs.
Nintendo_Ownes7
[QUOTE="nintendoboy16"]To tell you the honest truth, I really can't see the difference between hardcore and casual. I've been gaming since the SNES days, but I can never really tell between hardcore and casual anymore.SepewrathI've been gaming since the NES and I agree, the more people try and create this silly distinction the more and more it becomes meaningless. Its to the point now that difficulty is a distinction between hardcore and casual and thats just stupid. you two are true gamers =)
Nintendo needs more Zelda games, if the Wii has more Mario games then Zelda, & until I see Grand Theft Auto & Captain N on the Wii, I'll never be satisfied. The red plumber is good, but I feel he's over used by Nintendo.
BigBen11111
You do not want Zelda games to roll out quicker than they do now. The reason Zelda games are so awesome is b/c they take a long time to develop, and go through a lot of tweaking to be so good. You'll never see more than 2 Zeldas per generation on one console. NES we had Zelda and Zelda II, SNES only Link to the Past, N64 OOT and Majora's Mask, GCN WindWaker and TP, Wii: TP and the upcoming Zelda that will be it.
Want an example of what happens when you push Zelda games out too quick? Link the Faces of Evil, Zelda Wand of Gamelon, and Zelda's Adventure.
Hard core, Casual, utter nonsense. Only fools make those kinds of divisions because they want to be 'a man'. How pathetic.
It doesn't matter if the game is something like Nintendogs or a game like Halo, what matters is if you had fun playing it. If you didn't adn you don't have fun gaming because you waste the time trying to think your mature and grown up for shooting some computer character in the head or acting like a prat or moaning that the graphics don't cater for your lofty standards, then maybe you need a new hobby.
The Wii is a video game console, not some mix of DVD/Blue Ray/CD Player, it's this little thing called a VIDEO GAMES CONSOLE. You know what a video games console does, right? It plays video games, it doesn't make you mature, it doesn't mean life and death, it's only a machine made to entertain with developed video games.
Just like the 360 and PS3, once you take away the meaningless nonsense that bumps the price up.
So there is no hard core and casual, there's only a gamer, no matter the age and gender, no matter the occupation, someone who plays a game no matter how long they may play it for, no matter the game, is a gamer.
Honestly, all this fanboyisn nonsense really needs to stop. It's hurting gaming and making the media continue to see gaming as some past time for kids, when it's a past time for anyone.
R/T
I don't really know. It is just hard to say because of all the terrible shovelware games from 3rd party developers. The Wii is doing great as far as 2007 and 2009 go, but 2008 was just a shame in my opinion. We got Super Smash Bros. Brawl and Mario Kart Wii. That's about it.
I'm reasonably satisfied with the titles that Nintendo have released for their big series, Mario et al, but I am slightly concerned about what they're doing for the so called casual market. Knowing that casual market buys instinctually, based on maybe a tv advert or the blurb on the back of the box (they never check reviews), it means they can get away with poor quality stuff such as Wii Music or good but-we've-seen-this-game-three-times-before like Animal Crossing - City Folk. Now that the majority of their sales are in the casual market, does that means that their flagship series are eventually going to be dumbed down to accommodate new gamers, less skillful gamers, or those who don't have much time to play?
For example, a few months ago a guy in my office who's definitely not a gamer was describing how he was playing Wii Sports and how it's was a 'brilliant' game. Now, while Wii Sports was fairly rev olutionary with its approach to wiimote based gameplay, I'm sure that most people would agree that it was nothing more than a fairly shallow tech demo. But if he wants to like it, fair enough, I'm not going to spoil his fun. Same with Samba de Amigo (or whatever it's called), loads of the women in my office loved the look of this and were thinking of buying it. Then I mentioned to them that the game had fairly serious flaws once you moved past the easy level, not to spoil their fun but just to let them know that maybe they should rethink their purchase.
So, the problem, if one perceives it to be so, isn't really with Nintendo but rather with what an increasingly large number of Wii owners are willing to accept as quality gaming.
I would consider myself a hardcore gamer, and I am quite satisfied with the Nintendo Wii. If you can look past all of the casual shovelware, then you can find many great "hardcore" games...though of course there are some good casual games as well.
DJ-Lafleur
This pretty much sums up my exact thoughts on the matter.
If you compare Nintendo's output this generation to all the others, you'll see that they haven't really changed that much. Besides, Nintendo has never really been "HARDCORE" - that's what third parties are for.
[QUOTE="BigBen11111"]
Nintendo needs more Zelda games, if the Wii has more Mario games then Zelda, & until I see Grand Theft Auto & Captain N on the Wii, I'll never be satisfied. The red plumber is good, but I feel he's over used by Nintendo.
Jamisonia
You do not want Zelda games to roll out quicker than they do now. The reason Zelda games are so awesome is b/c they take a long time to develop, and go through a lot of tweaking to be so good. You'll never see more than 2 Zeldas per generation on one console. NES we had Zelda and Zelda II, SNES only Link to the Past, N64 OOT and Majora's Mask, GCN WindWaker and TP, Wii: TP and the upcoming Zelda that will be it.
Want an example of what happens when you push Zelda games out too quick? Link the Faces of Evil, Zelda Wand of Gamelon, and Zelda's Adventure.
But somehow it's alright they do that with Mario? Come on, I've yet to see a stick ball game that takes place in the middle of Hyrule field.
Who can in honest sense say no? Nintendo is putting out more core franchise titles than both Sony and Microsoft put together.. Third Party are the ones who arent delivering on the hardcore end.
My library has TWO third party games.. the rest is First Party...
I didn't have a single first party title when I had my 360. Tell you anything?
Yes they do. What people fail to realize these days is that it takes longer to make video games. Were not back in the days of the n64 where you can make a rly good game in a year. it takes many years now a days mainly because more advance hardware is available for more complex games. Developers have to spend more time in making games especially the artists. It takes maybe 4 hours to make a low poly model for an N64 game, but now 3d models are a higher poly, and there is more than just slapping a flat texture on like in the older days. If u look at the DukeNukem 3d engine code it was extremely short. You could make that in a couple days. Now it takes years to write an engine. Most of the developent time is taken in coding for the game engine, and then after that the game that is released ends up being a techdemo for future games. A good example is the conduit. 3 years in the making. 2 years coding for the engine, 1 year for the actual game. Unlike other companies Nintendo doesnt want to release a techdemo game because they ussually plan to use the engine once. So they spend 2 years coding for the game engine and then another 2 to make the game so it ends up flawless. They probably started development for the new zelda in early 07 and have actualy started making the game itself this year.
I am still a little disappointed. I mean he we are in year 3 of wii and still have not had or at least heard of Star Fox F-zero, or Wave Race. Back in past generations we had those games from launch to about year 2 of their life cycles. They did have a pilotwings in development but it got canned. These 4 games would totally work well with wii by all means. I don't know why Nintendo won't put it out. Donkey Kong didn't have a proper game last generation either. Not that I don't love Mario or Metroid, but we have seen way too much of that from Nintendo since gamecube came out. Mario is all over the wii. I could trade up the mario's for 2 of the games I mentioned above. Metroid has been all over the handhelds. It's funny that from 94 to 02, you didn't see metroid at all. Then from 02 to now we have seen8 metroid's.
We have not seen a proper F-zero since 03, we have not seen pilotwings since 96, we have not seen wave race since 01. We have not seen a donkey kong adventure game since 99. The last Star Fox game that was really something was 64 and that was made in 97. How about relying on more than 3 franchises for the veteran gamer?
Who can in honest sense say no? Nintendo is putting out more core franchise titles than both Sony and Microsoft put together..TaMuK711Saywhat? Don't turn this into SW, because the Wii won't come off looking good in that context. [QUOTE="painguy1"]What people fail to realize these days is that it takes longer to make video games. Were not back in the days of the n64 where you can make a rly good game in a year. it takes many years now a days mainly because more advance hardware is available for more complex games. ... If u look at the DukeNukem 3d engine code it was extremely short. You could make that in a couple days. Now it takes years to write an engine. How much more advanced is the hardware over the GC, really? This argument does not work for Wii. Developers have had eight years of experience developing for this engine. The major advantage of the Wii rests on the ability to make games more cheaply and quickly for it. And I don't think using 3D Realms' development times as an benchmark example is helping your case. ;)
Unlike other companies Nintendo doesnt want to release a techdemo gamepainguy1Wii Sports and Wii Sports Resort and Wii Play say hello and are waving frantically at you.
NINTENDO has done it's job giving us many great first party titles..third parties, not so much. You can't support a console with just first party games.
There is no such thing as hardcore and casual gamers.
Only core (veteran) gamers and new gamers.
I think this has some merit. Even good games can appear to be little more than recycled rehashes to the veteran gamers where new gamers will think it is the best thing since sliced bread. Regardless, Nintendo isn't doing enough for me personally as a gamer (though I love the thought of the Metroid game they announced), but they are doing wonders for the rest of my family. Whatever fictional camp that puts me in gets a vote...Please Log In to post.
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