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zack & wiki is great and one of the best games for wii so far but i think the controlls aren't so innovative or great i mean it's like a game played with a mouse for the pc but with the wiimoteLisandro_v22That's exactly what it is and it has made the vest transition to console gaming due to the Wiimote.
zack & wiki is great and one of the best games for wii so far but i think the controlls aren't so innovative or great i mean it's like a game played with a mouse for the pc but with the wiimoteLisandro_v22Have you played through all the game yet? Cuz you would know that some puzzles wouldn't work with a mouse or not fun at all with it.
The only controls I've found sketchy so far (I haven't finished the game) were hooking the worm.
I thought that (on the ice boss stage) the control for rotating the beat was terrible. It seemed like it would either randomly turn left or right, and not necessarily the way I was moving. I later discovered I was doing it wrong. I was holding the Wiimote away from me with my arm straightened and moving my arm in a big arcing motion. That's not what you want to do. You just want to hold it straight up and twist it.
The music parts are very difficult too, but that's just because they are, not because of poor controls.
[QUOTE="Lisandro_v22"]zack & wiki is great and one of the best games for wii so far but i think the controlls aren't so innovative or great i mean it's like a game played with a mouse for the pc but with the wiimotem_machine024Have you played through all the game yet? Cuz you would know that some puzzles wouldn't work with a mouse or not fun at all with it.
i have still though the controls are great they ain't the reason i loved this game, and they aren't some innovative.
this game makes me love capcom for being the first dev to come out with a good game for the wii, and to be honest i didn't like any of the nintendo franchises that've come for the wii either (i haven't played smg yet)
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