The games do get better, and they're not bad by any means, but pokemon should be roughly 4x more evolved than it is now, they've been milking the gameboy/DS games far too long without adding enough content. Anyone who disagrees with that has a lot to learn about game design.
Matt-Porter
Absolutely agree with you 100% on that.
Pokemon got stale with Ruby/Sapphire. I tried to play Platinum awhile ago and couldn't get into it at all. It just felt like I was playing the last three games all over again, except with a new character, new pokemon, and a new world. In other words, nothing changed except for cosmetics. From what I hear some things did get deeper (such as breeding), but those things only matter to the hardcore pokefanatics. The average player isn't going to spend hours breeding and raising the perfect pokemon for example.
I also think it's rather pathetic that the franchise has yet to make the transition to 3D. All the console games have been lame, shallow fighting games. The only good entries in the series have been 2D handheld games which was understandable with the last iterations, but on the DS all they could manage were some minor graphics upgrades (ooh look, the houses are psuedo-3D!). And for crying out loud, why is it that every pokemon game has used the same MIDI sound effects for the pokemon cries? On the GB, GBC, and GBA this was understandable, but on the N64, NDS, and GCN? Come on.
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