Does every game need to use the d***n Wii Remote?

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DavidEisenhauer

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#1 DavidEisenhauer
Member since 2006 • 620 Posts

OK... Let me edit this a bit no not put too much blame on Nintendo...:)

Does every game need to use the d***n Wii Remote? Ok developers... I know the Wii remote is Nintendo's new thing. And hey! Its pretty cool. Well that is when a game calls for it. Common developers! Not EVERY game needs to use the Wii Remote. And don't get me wrong. I know not every game does, and I love that, but the majority do. I keep reading time after time about how great a game is on every console except the Wii only due to the use of the Remote. Do developers not read reviews? Do they not understand that some games just do not correctly transfer from controller to remote? At the very least do what has been done with Smash Bros, Mortal Kombat and the few others. Make them available to use with the remote OR the controller. I love the Wii! Its a great idea and something new but it would be nice to play games also released on the PS3/360 in the same (and usually correctly developed) manner. Leave the remote developed games for the remote and the controller developed games for the controller. PLEASE STOP RUSHING HORRIBLE WII PORTS!

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Wintry_Flutist

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#2 Wintry_Flutist
Member since 2005 • 14834 Posts
Nintendo has done a really good job with the Wiimote so far, except maybe for Zelda which is a GC game. I think you should reserve your rant for other developers. :)
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DavidEisenhauer

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#3 DavidEisenhauer
Member since 2006 • 620 Posts
I love the remote as well but it just doesn't belong in EVERY game. Game review after game review says the 360/PS3 versions are great and the Wii version would be as well if not for the usage of the remote. And the games I've rented to try the Wii versions out are just as explained in the reviews... Silly with the remote. I wished I were using a controller. The games that are designed to be used with the remote are super fun and I love them. But Tony Hawk, Tomb Raider, Etc... Lets stick with a controller. I know I know... Buy a PS3 or 360 then. Yes, I know but that's not the point here.
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ag1052

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#4 ag1052
Member since 2006 • 5725 Posts
There are plenty of games... you could play Mario Kart or SSBB with any number of controls... several games have classic controller support... and some games like MLB Power Pros still use the wiimote but not in the way you would assume, it isnt a baseball like Wii Sports but istead uses the wiimote and nunchuck a lot more like a baseball game on another system.
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harryone1

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#5 harryone1
Member since 2008 • 224 Posts
the cotrolls for zelda and mario galixy are excepible but when i play paper mario i wish i dident have to flip the wii mote its just to small
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DavidEisenhauer

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#6 DavidEisenhauer
Member since 2006 • 620 Posts
Well yes, like i said above, I know not every game uses the remote. What I'm getting at is all the great games that are made bad due to the use of the remote. Referring mostly to the games also being released on the PS3/360. I would love to buy these game for my Wii but will not due to the so/so game play brought on by lack of controller use.
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Raiko101

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#7 Raiko101
Member since 2005 • 3339 Posts
That's like saying "Do I have to use a control pad for every XBOX 360 game I play?!". It's not the controller that is the problem. The problem is how the controller is implemented into games. You should be moaning about why developers are making games ill suited to the Wiimote, instead of making games based around the Wiimote instead? For what it's worth though, Metroid Prime Hunters, Zack & Wiki, Mario Galaxy, Mario Kart Wii, Resident Evil 4, Umbrella Chronicles and Twilight Princess are 7 examples of 7 differing gaming genres, all found on other consoles, working perfecty well with the Wiimote. In all fairness, you shouldn't really have expected a more traditional gaming experiece with the Wii. After all it was the Wiimote that was the consoles unique selling point.
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ag1052

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#8 ag1052
Member since 2006 • 5725 Posts
Referring mostly to the games also being released on the PS3/360.DavidEisenhauer
wait, what? Why were you so angry at Nintendo then in your first post??? Nintendo isnt the one making the games that are also on the PS3 and 360... Your comments such as "Does Nintendo not read reviews?" doesnt really make sense unless it is Nintendo games that you have the problem with.
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gecko_hawaii13

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#9 gecko_hawaii13
Member since 2003 • 187 Posts
I can't believe this is even posted. Wii's one great hook is it's motion sensitivity. They don't need to make more games that control the same as the other two consoles. What they need are more games that make excellent use of the Wiimote. Wii Sports, Resident Evil 4, No More Heroes, and Zack and Wiki made good use, and I want to see more like these. If I want the more traditional experience, I'll just play those games on 360 or PS3. The LAST thing the Wii needs is more ports that are inferior to their cousins on other platforms.
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MangoLlamas

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#10 MangoLlamas
Member since 2007 • 2325 Posts
I actually agree with you on that one. Many people will get very very technical saying "not every game has motion controll" and in a sense that is true however most of the games do. I'm actually quite thrilled to know that Animal Crossing: City Folks won't level itself with all the other games and use motion sensitivity! In fact, you press a button to fish! Woohoo. Lol, and with that being said, your avatar compliments this thread very well :D
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Jaysonguy

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#11 Jaysonguy
Member since 2006 • 39454 Posts

I don't even know where to start........

When you get in a car do you utter the phrase "Why am I only limited to using a wheel?"

The Wii's MAIN CONTROLLER is the Wiimote and chuck, that means when you go looking for your console of choice you have to factor in the controller.

If you didn't want the controller to be used then you shouldn't have purchased the system.

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DavidEisenhauer

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#12 DavidEisenhauer
Member since 2006 • 620 Posts

Ok, I'm not sure if I'm correctly getting my point across. I love the Wii Remote! Its great and allows for a whole new way of gaming. There are many great games that work beautifully for it! What I am saying is... If there is a game released for all three systems, and if transfers well from controller to remote then go for it! Or at the very least allow for both remote or controller (as as some games already do). What my problem is... Why release an inferior game just so it can be used with the remote? If the game is better with a controller then it should be used with one. It seams like Nintendo cares more about a game being able to use the remote then it does the game itself. Would you rather play a horrible version of a game on the Wii just so you can say you used the remote? That makes no sense.

Once again... I am not bashing the Wii Remote! I LOVE THE DARN THING!:)

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Wintry_Flutist

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#13 Wintry_Flutist
Member since 2005 • 14834 Posts

Ok, I'm not sure if I'm correctly getting my point across. I love the Wii Remote! Its great and allows for a whole new way of gaming. There are many great games that work beautifully for it! What I am saying is... If there is a game released for all three systems, and if transfers well from controller to remote then go for it! Or at the very least allow for both remote or controller (as as some games already do). What my problem is... Why release an inferior game just so it can be used with the remote? If the game is better with a controller then it should be used with one. It seams like Nintendo cares more about a game being able to use the remote then it does the game itself. Would you rather play a horrible version of a game on the Wii just so you can say you used the remote? That makes no sense.

Once again... I am not bashing the Wii Remote! I LOVE THE DARN THING!:)

DavidEisenhauer

If you're just asking why, the answer is simple. If a game is being released on all three systems, while there are siginificant differences between PS3/360 and Wii hardware, Wiimote included, the developer just wants sales. So he won't care about what is being done with the Wiimote.

However, there has been efforts with multiplat games, such as Madden or PES.

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DavidEisenhauer

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#14 DavidEisenhauer
Member since 2006 • 620 Posts
Well I'm certainly not saying that games should not be ported to Wii Remote usage. It works very well in some cases. And in those cases go for it! But it just seams silly when it doesn't work to purposefully make an inferior game just so you can say it can be played with the remote when the system accepts controllers as well.
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The_Wild_Tiger

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#15 The_Wild_Tiger
Member since 2006 • 1712 Posts
if the games on wii didnt use the remote what would that make the Wii? A gamecube with a different game library and slightly better graphics. not really a unique and original system anymore now is it?
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DraugenCP

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#16 DraugenCP
Member since 2006 • 8486 Posts

Nintendo has done a really good job with the Wiimote so far, except maybe for Zelda which is a GC game. I think you should reserve your rant for other developers. :)Wintry_Flutist

Exactly. Nintendo's perfectly demonstrated how good Wii controls can work in games, and when there was no real need for them in a game (Mario Kart Wii, Brawl), they also let you use the GC controller or the traditional controller, so they can't be blamed for anything.

The real problem is the horde of third-party developers that hastily releases Wii games (most of which simply ports from other systems) with clunky and unnecessary Wiimote controls implemented in order to make a quick buck.

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DavidEisenhauer

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#17 DavidEisenhauer
Member since 2006 • 620 Posts

The real problem is the horde of third-party developers that hastily releases Wii games (most of which simply ports from other systems) with clunky and unnecessary Wiimote controls implemented in order to make a quick buck.

DraugenCP

AHH FINALLY! Thank you! That is more or less what I was getting at. So I guess you are correct. Nintendo is not 100% to blame but they should tack on some "rules" for developing Wii games or something. LOL! And again I am mainly talking about ports like Tony Hawk, Tomb Raider, etc. That are great games with a controller on other systems but no so good with the Remote on the Wii. I will probably never say that a Nintendo made game (SSBB, Mario Kart, etc) is a bad games. Nintendo knows how to handle the remote with their games and develops them around it. Where as other companies develop their games for a controller on the PS3/360 and then port it over to the Wii to use on the remote. It just doesn't work.

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jmangafan

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#18 jmangafan
Member since 2004 • 1933 Posts

Well I'm certainly not saying that games should not be ported to Wii Remote usage. It works very well in some cases. And in those cases go for it! But it just seams silly when it doesn't work to purposefully make an inferior game just so you can say it can be played with the remote when the system accepts controllers as well. DavidEisenhauer

Again, that isn't Nintendo's fault. Its the fault of the developer. Often times development of Wii games will take place with another developer often seperate from the dev of the PS3/360 versions. Many times these are rush jobs where basic controls have to be shoe-horned in a hurry to meet the release of the other versions. A shorter development time is a great way to ruin the fun factor of every game.

Nintendo doesn't force every developer to use the Wii Remote. They choose to as a selling point. Its up to the individual devs to make sure that what they release uses the Wii-mote well. If they want to be an asshat and put out a shoddy product without support of a controller that they do know how to work with, its their own fault, not Nintendo's.

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Wintry_Flutist

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#19 Wintry_Flutist
Member since 2005 • 14834 Posts
[QUOTE="DraugenCP"]

The real problem is the horde of third-party developers that hastily releases Wii games (most of which simply ports from other systems) with clunky and unnecessary Wiimote controls implemented in order to make a quick buck.

DavidEisenhauer

AHH FINALLY! Thank you! That is more or less what I was getting at. So I guess you are correct. Nintendo is not 100% to blame but they should tack on some "rules" for developing Wii games or something. LOL! And again I am mainly talking about ports like Tony Hawk, Tomb Raider, etc. That are great games with a controller on other systems but no so good with the Remote on the Wii.

You only realized it now? :|

Sorry, but it doesn't take a genius to know Nintendo is only responsible for their games. Did you think they made the Wii versions of multiplat games?

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DavidEisenhauer

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#20 DavidEisenhauer
Member since 2006 • 620 Posts
[QUOTE="DavidEisenhauer"][QUOTE="DraugenCP"]

The real problem is the horde of third-party developers that hastily releases Wii games (most of which simply ports from other systems) with clunky and unnecessary Wiimote controls implemented in order to make a quick buck.

Wintry_Flutist

AHH FINALLY! Thank you! That is more or less what I was getting at. So I guess you are correct. Nintendo is not 100% to blame but they should tack on some "rules" for developing Wii games or something. LOL! And again I am mainly talking about ports like Tony Hawk, Tomb Raider, etc. That are great games with a controller on other systems but no so good with the Remote on the Wii.

You only realized it now? :|

Sorry, but it doesn't take a genius to know Nintendo is only responsible for their games. Did you think they made the Wii versions of multiplat games?

No. But it is their system shouldn't they have a say? Why make your system look bad by licencing a horrible port? I never really meant to put all the blame on Nintendo. I was talking about all developers in general. Nintendo just became my escape goat. Not too fair of me since Nintendo is the only one who really does develop their games correctly around the remote.

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Wintry_Flutist

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#21 Wintry_Flutist
Member since 2005 • 14834 Posts

No. But it is their system shouldn't they have a say? Why make your system look bad by licencing a horrible port?

DavidEisenhauer

It's easy to say, but it's not like you can make a rule so that only good games are made. Specially when there are GIANT publishers like EA, Activision, Ubisoft etc, who won't care about game quality all the time. And how can you refuse their support when they publish tens of games a year?

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DavidEisenhauer

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#22 DavidEisenhauer
Member since 2006 • 620 Posts
True... Its just sad so see such bad ports of great games on the Wii. That's less sales for Nintendo and more for the PS3/360.
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jmangafan

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#23 jmangafan
Member since 2004 • 1933 Posts

True... Its just sad so see such bad ports of great games on the Wii. That's less sales for Nintendo and more for the PS3/360.DavidEisenhauer

I will say its hard to find a bad Wii port of a game that was actually good on other systems. From what I've seen, if a game is just bad already, Wii controls can't fix that.

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Thiago26792

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#24 Thiago26792
Member since 2007 • 11059 Posts
It's the third parties fault then, according to your point. But every day there are more games with multiple controller choice, so you can be happy now.
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DavidEisenhauer

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#25 DavidEisenhauer
Member since 2006 • 620 Posts

It's the third parties fault then, according to your point. But every day there are more games with multiple controller choice, so you can be happy now.Thiago26792

Thank god! :)

Like I said... If it works then do it but if a game is developed around a controller don't just rush it over to the Wii to be used on the remote when it was never meant to be. I love the idea of the multiple controller choice. This way you can play it (the usually correctly developed way) with a controller or (the usually rushed way) with the remote.

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Jaysonguy

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#26 Jaysonguy
Member since 2006 • 39454 Posts

It's the third parties fault then, according to your point. But every day there are more games with multiple controller choice, so you can be happy now.Thiago26792

Or he could have purchased the right console to start with

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DavidEisenhauer

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#27 DavidEisenhauer
Member since 2006 • 620 Posts

[QUOTE="Thiago26792"]It's the third parties fault then, according to your point. But every day there are more games with multiple controller choice, so you can be happy now.Jaysonguy

Or he could have purchased the right console to start with

I did. I love the Wii. I just hate bad ports that make no sense using the remote. The games that were developed around the remote are usually pretty good!

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raahsnavj

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#28 raahsnavj
Member since 2005 • 4895 Posts
Why bother with a Wii at all if you are not going to use the Wiimote? I can only think of two, 1st party titles and cost. By demanding the removal of one of the only 3 unique parts of the console you are pulling out the last critical leg of the stool for it to stand up... So yes, every game should use the Wiimote if for nothing else than to point at the screen with to select menus...
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DavidEisenhauer

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#29 DavidEisenhauer
Member since 2006 • 620 Posts

Why bother with a Wii at all if you are not going to use the Wiimote? I can only think of two, 1st party titles and cost. By demanding the removal of one of the only 3 unique parts of the console you are pulling out the last critical leg of the stool for it to stand up... So yes, every game should use the Wiimote if for nothing else than to point at the screen with to select menus... raahsnavj

Even if the port is rushed or proves to not transfer well to the remote? You do realize that if 75% of Wii games use the remote and the other 25% (ports that don't use it well) use the controller you still have a great system that lets you use the amazing remote but also lets you correctly play ports when needed with the controller. This would be like if the the VC games were ported to use the remote (not in the nes way) it wouldn't work or be the correctly developed way of playing. Like I said above. Games developed around the remote should use the remote and games developed around a controller should use a controller. Its like sticking a rocket (aka Wii Remote) on the back of your car (aka controller developed game). It might look cool, it might be new, but its impracticable and not what the car was developed for.

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Thiago26792

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#30 Thiago26792
Member since 2007 • 11059 Posts

[QUOTE="Thiago26792"]It's the third parties fault then, according to your point. But every day there are more games with multiple controller choice, so you can be happy now.Jaysonguy

Or he could have purchased the right console to start with

He bought the right console. He bought a console with multiple controller choice and that's what he wanted, since he likes both the Wii mote and classic controllers.

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spree14m

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#31 spree14m
Member since 2008 • 25 Posts
madden and wii sports were the only games that actually worked well with wiimote
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raahsnavj

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#32 raahsnavj
Member since 2005 • 4895 Posts

[QUOTE="raahsnavj"]Why bother with a Wii at all if you are not going to use the Wiimote? I can only think of two, 1st party titles and cost. By demanding the removal of one of the only 3 unique parts of the console you are pulling out the last critical leg of the stool for it to stand up... So yes, every game should use the Wiimote if for nothing else than to point at the screen with to select menus... DavidEisenhauer

Even if the port is rushed or proves to not transfer well to the remote? You do realize that if 75% of Wii games use the remote and the other 25% (ports that don't use it well) use the controller you still have a great system that lets you use the amazing remote but also lets you correctly play ports when needed with the controller. This would be like if the the VC games were ported to use the remote (not in the nes way) it wouldn't work or be the correctly developed way of playing. Like I said above. Games developed around the remote should use the remote and games developed around a controller should use a controller. Its like sticking a rocket (aka Wii Remote) on the back of your car (aka controller developed game). It might look cool, it might be new, but its impracticable and not what the car was developed for.

Ports are a completely different thing. Ports shouldn't have been ported in the first place. Sure it give someone that didn't buy the previous console a chance to play it but they shouldn't be on the Wii to begin with. Which leads me into the part we agree with... and that is the fact that motion controls shouldn't be tacked on just because it is the Wii. They should still be able to use the Wiimote and nunchuk though to provide a traditional game pad experience. Believe it or not, it worked for SSBB, but too many people were so use to the N64 or GC feel that it wasn't in the games interest to completely alienate those that played it with so much dedication... Yeah, learning new controls can be frustrating, especially when it took someone so long just to get down traditional gamepads... I hate the fact Wii and motion controls seem to be what gets linked. As I pointed out in my post, if you do nothing more than give the Wii mote the ability to navigate menus by pointing you have already come a long way, but it should at least do that much. Anything not on the VC should use the Wiimote. The CC was to cash in on VC players that didn't own a GC pad and should not be taken seriously for a new controller option IMO. just my 2 cents.
madden and wii sports were the only games that actually worked well with wiimotespree14m
You my friend have obviously never played Trauma Center... But I will agree with you that every sports game should have found it's home on this console by now.
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#33 nintendoboy16
Member since 2007 • 42236 Posts
For me, my answer is no. Not every game needs to be on the Wii. That's why Inf. Ward won't put CoD4 on the Wii. For me a game that will definately NOT fit with the Wii Remote. Tales of Symphonia II, I mean c'mon how can we switch characters with the Wii Remote like that. I prefer SC Legends way with the two button character switch. Namco Bandai should cancel Wii production of Tales of Symphonia II and put it on the Playstation 2. It makes more sense. Action RPG's made sense on the Gamecube, but it dosen't with Wii.
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#34 lil_speedy_rvd
Member since 2003 • 527 Posts
isnt the wii remote the reason why the wii is different? if you dont like the wii remote then dont play wii games... the wii without the wii remote is just another console.
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Jdog30

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#35 Jdog30
Member since 2008 • 4509 Posts

I would would like many more games; as many as possible to be compatible with both the wii mote and game cube controller. Looking at you Tony Hawk's Proving Ground, and Super Mario Galaxy.
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#36 AdRock92
Member since 2007 • 1616 Posts
I agree that people shouldn't be pissed off that certain games don't have motion controls, but at the same time I think developers just need to spend more time refining the controls. I'm fine with alternate controller options, but if developers can make the controls good enough, then there isn't any need for them.