When the Wii started it was geared towards the casual and then Nintendo said that when the casual was hooked there would be "bridge" titles that change the casual.
Does that really need to happen anymore?
Look at Wii, it's a casual console that's powered almost exclusively by it's core of casual users. All that's done is made it a colossal financial success for Nintendo. Everything casual = phenominal success.
I used to think that "bridge" titles were the smart way to go but instead it makes more sense to just stick with the casual because Nintendo's shown that doing that makes you successful.
Yes, I know that you're going to say "well Nintendo's always been casual" and that's true but the Wii is their finest job of reaching that market and why shouldn't they keep up with it? They spend almost 3 decades trying to find the perfect combination to reach the casual user then throw it all away?
The casual user doesn't need to go anywhere and I think Nintendo is seeing it. Games that are able to play by themselves for users unable to pass challenges in New Super Mario and then stripping away everything that would be thought of as difficult for a new user in Mario Galaxy 2 allowing a more streamlined and easygoing experience when completing the game.
The bottom line is this, the more people who play and enjoy games the better and Nintendo is doing that in spades this gen by taking in 4 year olds and grandmothers and people who gave up gaming in the past and saying "come on back, you can totally do this" and the casuals are responding by supporting Nintendo more then any group has ever supported them before.
What do you guys think? Does something need to be done with the casual audience on the Wii or should Nintnedo just empower it like they've been doing all generation and forget about changing them?
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